I appreciate that @paulomiguel7751! :) If I remember correctly my AA DMG was at 60%-ish. That was before the nerf on AA. Now I barely have none, and instead invested in FINAL DMG.
Wow cool! I have question, how much ign mdeff u have in pvp? I dont see any insight mora there even u wear web in off hand. Is higher ign mdeff not really needed in war? Give enlightenment sir, big thankss!
Hey @Aldoniro! Great question man. I currently have 125% Ignore M.Def. And you're absolutely right, a high Ignore M.Def is essential in War/PVP, but I guess it only applies to specific scenarios, such as if the opponents have a dependable Saint, who can up Assumptio 100% of the time; which is not always the case in large scale battle such as GVG. I'll need more time to experiment with my stats (Since I just recently transitioned from Physical classes), and if I arrive at new conclusions, you'll be the first to know. Many thanks again!
@@justchase_ytvery insightful sir tbh I think that scenario sometime. But hey with ur current low ign mdeff build u still gain much kill at war. Very interesting.. while I also got some optional magic off hand to try to. Web, book and totem.
Same here @@AldoniroAndretti! I just received my max affix Totem today (Finally!), and very excited to test it out this upcoming WOE. I'll let you know how it turns out ;)
Flee build is good especially when playing with small to medium guild. But when playing with big guilds, it's like nothing because they have many physical damage dealers that using ignore flee relic. And flee build Jormungandr has lower damage than normal build.
Hey @makogeraban3271! (^^,) I am currently working on my Thor. After that, I'll get back to tweaking Jormungandr. I'll share with you what I come up with, since both AA and Poison build no longer poses a threat in GVG and PVP.
Hey @tu6ke8tb6m! Best to start with Hercules Helmet (Headwear, 10% Flee) and Nine Tails (Tail, 5% Flee). The easiest to obtain would be Midnight Stars (Back, 100 Flee) as it can be rented via Guild Hall Vending Machine. And lastly, try to roll for high/max Flee enchants.
Sorry @@nasiuduk6853! My bad. I recently switched to Totem Off-hand (Divine Revelation), hence the increase. In this video, I was still experimenting with Dream Protector. IMO either Divine Revelation or Demon Hunter's Trophy works best.
Hey @ging3rs! :) In GVG/PVP scenarios I believe it's more of personal preference. Some would say 200% Ignore M.Def is the standard, while some would prefer to bump it up as high as possible, especially when up against well organized opponents w/ a Saint properly timing Assumptio casts. Personally, I find 160% Ignore M.Def to be more than enough against Star and Moon guilds.
Hey @f3rdhymk! My Off-hand card is the Rebellion Card (15% chance Bleed effect), while Armor card is Undead Bloody Knight card (Demi-Human damage +30%)
Hey @Sonnyboy unfortunately Doppelganger star is only good for its 500% Attack Speed, which tbh is insignificant to begin with (Only a fraction of a second faster than 480% Attack Speed when manual attacking). The additional AA Damage may be decent, however, with the recent addition of AA and Skill Damage reduction HG's, there are other damage sources in the current meta that far succeeds it ~ such as Final Damage multipliers. I'll put out a build update as soon as I complete it, many thanks and stay tuned my friend! :)
Hey @dzieson8846! 1k Flee is ideal, however, min 850 Flee would do just fine if you're balancing out your other enchants such as M.Pen, M.Dmg, Ignore M.Def, Resists, etc.
I did not know that! But it now makes sense ~ I wondered why Totti was using manual attack too. Many thanks for the pro tip @SAM! Now my Doppel Star card can be used to its full potential.
@Sam I tried your advice during last night's WOE, and it was a game changer for me!!! It almost felt like the attack animation speed tripled. I was doing the Doppleganger Star card a disservice all this time. MANY THANKS MAN!
it caused by server lags and server lag is the feature of the game so dev not gonna fix it lmao.. AA class suffer a lot by this feature glad to help, more snek powah
Hey @riki! My AA Dmg Inc. is very low at the moment, only 60%. Hopefully someday I roll Zeal 3/4 for my head/mouth, to increase my AA Dmg to 80% at the very minimum. I might need to let go of my Kaho* soon as well, to mitigate temporarily. How about you?
Hey @tu6ke8tb6m! Best to start with Hercules Helmet (Headwear, 10% Flee) and Nine Tails (Tail, 5% Flee). The easiest to obtain would be Midnight Stars (Back, 100 Flee) as it can be rented via Guild Hall Vending Machine. And lastly, try to roll for high/max Flee enchants.
Just recently saw this video. Nice edit! Even cooler logo! Anyway, how much auto attack damage % do you have? matk?
I appreciate that @paulomiguel7751! :) If I remember correctly my AA DMG was at 60%-ish. That was before the nerf on AA. Now I barely have none, and instead invested in FINAL DMG.
mate i think it's hard to dive in enemy front lines if you don't have status resist and just pure flee build right? just my thought :)
Hey @joel! Yes you're right; Finding balance between Flee and Resists can be quite the challenge.
Wow cool! I have question, how much ign mdeff u have in pvp? I dont see any insight mora there even u wear web in off hand. Is higher ign mdeff not really needed in war? Give enlightenment sir, big thankss!
Hey @Aldoniro! Great question man. I currently have 125% Ignore M.Def. And you're absolutely right, a high Ignore M.Def is essential in War/PVP, but I guess it only applies to specific scenarios, such as if the opponents have a dependable Saint, who can up Assumptio 100% of the time; which is not always the case in large scale battle such as GVG. I'll need more time to experiment with my stats (Since I just recently transitioned from Physical classes), and if I arrive at new conclusions, you'll be the first to know. Many thanks again!
@@justchase_ytvery insightful sir tbh I think that scenario sometime. But hey with ur current low ign mdeff build u still gain much kill at war. Very interesting.. while I also got some optional magic off hand to try to. Web, book and totem.
Same here @@AldoniroAndretti! I just received my max affix Totem today (Finally!), and very excited to test it out this upcoming WOE. I'll let you know how it turns out ;)
Es mejor el totem?
Flee build is good especially when playing with small to medium guild. But when playing with big guilds, it's like nothing because they have many physical damage dealers that using ignore flee relic. And flee build Jormungandr has lower damage than normal build.
Are you still on AA build? Is this build still viable? Csn you share your updated build?
Hey @makogeraban3271! (^^,) I am currently working on my Thor. After that, I'll get back to tweaking Jormungandr. I'll share with you what I come up with, since both AA and Poison build no longer poses a threat in GVG and PVP.
@@justchase_yt thank you Chase will wait po
Sir how to reach min 850 flee? i can only do 680. i dont have baphomet jr summer.
Hey @tu6ke8tb6m! Best to start with Hercules Helmet (Headwear, 10% Flee) and Nine Tails (Tail, 5% Flee). The easiest to obtain would be Midnight Stars (Back, 100 Flee) as it can be rented via Guild Hall Vending Machine. And lastly, try to roll for high/max Flee enchants.
Can i ask sir?
In this gvg without buff etc..How about your matk mpen mdi and fire damage sir ?
Hey @naisuduk! :) With no Buffs/Food:
M.Atk - 31304
M.Pen. - 68.6%
M.Dmg Inc. - 106%
Fire Dmg - 141%
From where you get mdi 106℅ ?
I see your equip only shoes up mdi and two mora garment and shoes..
Thanks for your answer sir🙏🏻
Sorry @@nasiuduk6853! My bad. I recently switched to Totem Off-hand (Divine Revelation), hence the increase. In this video, I was still experimenting with Dream Protector. IMO either Divine Revelation or Demon Hunter's Trophy works best.
Thank you sir.. But my mdi cant reach 100 if without dish A only get around 80℅ something... Any card your using make + your Mdi ?
Es mejor M atack o M damage?
how much ignore def do we need for jorm ya?
tia sir.
Hey @ging3rs! :) In GVG/PVP scenarios I believe it's more of personal preference. Some would say 200% Ignore M.Def is the standard, while some would prefer to bump it up as high as possible, especially when up against well organized opponents w/ a Saint properly timing Assumptio casts. Personally, I find 160% Ignore M.Def to be more than enough against Star and Moon guilds.
@@justchase_yt understood sir. I think i got it enough already
@@justchase_yt thanks for the advise ya
what is your off hand card and head gear card?
Hey @f3rdhymk! My Off-hand card is the Rebellion Card (15% chance Bleed effect), while Armor card is Undead Bloody Knight card (Demi-Human damage +30%)
Sir update in dopel star it is still goods?
Hey @Sonnyboy unfortunately Doppelganger star is only good for its 500% Attack Speed, which tbh is insignificant to begin with (Only a fraction of a second faster than 480% Attack Speed when manual attacking). The additional AA Damage may be decent, however, with the recent addition of AA and Skill Damage reduction HG's, there are other damage sources in the current meta that far succeeds it ~ such as Final Damage multipliers. I'll put out a build update as soon as I complete it, many thanks and stay tuned my friend! :)
Brother how many FLEE i need
Hey @dzieson8846! 1k Flee is ideal, however, min 850 Flee would do just fine if you're balancing out your other enchants such as M.Pen, M.Dmg, Ignore M.Def, Resists, etc.
bro try to put AA button and press it manually even if you have AA in auto cz manual tap is way faster
nice video anyway 👍
I did not know that! But it now makes sense ~ I wondered why Totti was using manual attack too. Many thanks for the pro tip @SAM! Now my Doppel Star card can be used to its full potential.
@Sam I tried your advice during last night's WOE, and it was a game changer for me!!! It almost felt like the attack animation speed tripled. I was doing the Doppleganger Star card a disservice all this time. MANY THANKS MAN!
it caused by server lags and server lag is the feature of the game so dev not gonna fix it lmao.. AA class suffer a lot by this feature
glad to help, more snek powah
How much your AA damage sir? 🤔
Hey @riki! My AA Dmg Inc. is very low at the moment, only 60%. Hopefully someday I roll Zeal 3/4 for my head/mouth, to increase my AA Dmg to 80% at the very minimum. I might need to let go of my Kaho* soon as well, to mitigate temporarily. How about you?
Sir how to reach min 850 flee? i can only do 680. i dont have baphomet jr summer.
Hey @tu6ke8tb6m! Best to start with Hercules Helmet (Headwear, 10% Flee) and Nine Tails (Tail, 5% Flee). The easiest to obtain would be Midnight Stars (Back, 100 Flee) as it can be rented via Guild Hall Vending Machine. And lastly, try to roll for high/max Flee enchants.