Rated 5/5 stars, because of Udo Jürgens lying in the background. Udo '71 LP is a masterpiece that according to some myths can only be acquired through the bad Vinyl-Collection of your parents.
You are right. The sound engine is almost the same as on Liquid Glitcher, with some minor changes to how the SUB out is present at the wave output (it's less or even not present in the WAVE output on Imaginary Friend, while on Liquid Glitcher there's always a trace of it in the regular WAVE output). Otherwise this is almost exxatly the same. Look at it as Liquid Glitcher + PRNCS + Joystick + random stepped LFO + some utilities.
Yes of course, in fact I already did. Check 8:12 - there no processing from that mark until the end of the video (apart from a 30Hz lo-cut and a ducking compressor for my voiceover).
I just got mine yesterday, and I like it a lot! It is so useful and I can take it on holiday as well, because it is small enough :)
Rated 5/5 stars, because of Udo Jürgens lying in the background. Udo '71 LP is a masterpiece that according to some myths can only be acquired through the bad Vinyl-Collection of your parents.
great presentation and also nice demonstration of the sounds in your jams. it truly sounds like an error instrument, quite like this one. thanks
Thanks Chief for writing such nice words.
Very interesting as usual! One question… is mi impression of the sound palette remembers the Liquid Glitcher a lot?
You are right. The sound engine is almost the same as on Liquid Glitcher, with some minor changes to how the SUB out is present at the wave output (it's less or even not present in the WAVE output on Imaginary Friend, while on Liquid Glitcher there's always a trace of it in the regular WAVE output). Otherwise this is almost exxatly the same. Look at it as Liquid Glitcher + PRNCS + Joystick + random stepped LFO + some utilities.
Excellent. I really enjoyed this.
Hey thanks!
nice yo !
Merci yo!
Could you do it without all this processing on top?
Yes of course, in fact I already did. Check 8:12 - there no processing from that mark until the end of the video (apart from a 30Hz lo-cut and a ducking compressor for my voiceover).