One thing I think is cool about Dracula X is that the sound effects for wiping and hitting things as well as other noises Richter and the enemies make sound much better than they do in Rondo of Blood.
@@akhandtripathipyz9888 Well, I mostly think of Dracula X being like the Master Quest of Rondo of Blood because it's harder and has new bosses. I do think Rondo is the Better game over all but I still like Dracula X in a different way.
@@therevenger259 i too like dracula x The music is amazing, graphics are mostly pretty and controlling Richter Belmont is fun But it did made some really bad design choices
@@dsc-nr5zy I actually grew up on Rondo because I had a Wii but no SNES Told myself for years Rondo had the better OST because I had no way to play Dracula X. I was absolutely wrong, lol
If only Konami used a 32 meg cart & expanded on Rondo. Or if they did a Castlevania Trilogy from the NES on the SNES like Ninja Gaiden Trilogy & souped things up a little. Easily would've sold millions
You're right, it's all subjective at the end of the day. I'm directing this more towards those who think that a better production value equals better music. It doesn't. If that were the case, then Californication by Red Hot Chili Peppers would be considered the worst album of that era simply because it was very poorly mastered. Rondo of Blood has a very spacious sound, with many more layers of instruments and a large body of reverb surrounding it. However, its melodies are less direct because of this and tend to become saturated within the overall music. The large body of sound is very captivating and especially with headphones really does immerse you within the music. It remains impressive and a testament to what was possible with CD quality audio. Dracula X is in many ways the opposite; lacking the array of instruments and a large acoustic background, it has to compensate by providing a much more punchy and direct sound. Melodies are extremely pronounced and very in your face (in that classic SNES style), and because of the inability to produce a large layer of reverb, it instead focuses more on stereo separation to give it a larger body to the overall mix. Both have their strengths and weaknesses, personally I prefer the Dracula X version. Cheers!
@@stainleycuberic9697 subjective it subjective, loll. Rondo is superior in every regard because that's how the music was meant to be experienced. It's like comparing a 60 dollar steak (rondo) to McDonald's (vampires kiss) Also none of the melodies get lost in rondo and they're very much in the forefront the same.
Better than Rondo in almost everything. Its only big "problem" is that it has less enemies and shorter levels, but just compare things like colors or background design, just look at the fire on the back (level 1) on both games and you'll see. About music, rondo has real instruments and CD quality, but it lacks on that heavier fat sound, which gives a more surrounding efect. This SNES ost is perfect.
I completely disagree. Dracula X is fine, but Rondo feels so much more polished, and not just because it's on a stronger system. Dracula X feels like a fangame sometimes.
Richter’s walk speed is half that of Rondo, its automatically worse. The level design, bosses and enemy placement is also subpar. Rescuing Maria and Annette is a nightmare and you can’t even play as the former. The only thing that Dracula XX has over Rondo is graphics, or music, depending on preference, but when the game is designed worse that doesn’t help.
It feels like the ost should be longer, but then I thought about it, the ost only felt long to me because this game is difficult lol I still love it tho! Incredible ost.
This cart is one of the best examples of high quality sound that can be pulled off using the Super Nintendo sound chip, still, it's no CD quality. As far as composition of the songs go, I'd respectively disagree with one being better than the other. I prefer Rondo soundtrack and level design overall, but this is still a extremely solid outing for the series that gets wrongly judged. You can't go wrong with Castlevania 99% of the time for my money.
@@TheAlphaOmegaX3 There are two ways you could compare the soundtracks from Rondo of Blood and Dracula X: Based on what they are and based on what they could be. And in both respects I think Dracula X has better music. If you look at them based on what they could be (that is, judging them relative to what the system is capable of,) then Rondo of Blood could have been better. With the CD audio they could have used live instruments or higher quality synth; what they made wasn't bad and was fairly common for turbo-CD games of the time, but well beneath what CD audio could allow. Dracula X on the other hand exceeds the expectations of what SNES is capable of and has some of the most realistic music on the system. If you disregard a comparison of what the systems were technically capable of and judge them just on how they sound in the game, then Dracula X still is better. Rondo of Blood breaks a cardinal rule for gaming music. The track will come to an end and then restart in the middle of the level. This completely destroys the gaming experience and is NOT acceptable. They don't even take any effort to try to disguise this or minimize the impact; in fact it adds a dramatic flourish to the track ends making the transition all the more garishly obvious. This ruins an otherwise fantastic gaming experience from a legendary game. EDIT: rephrased a lot of this because my original statements sounded too arrogant.
And as far as the other qualities of Dracula X are concerned, I also think that it has better artwork that Rondo of Blood. But this one is harder to state as a clear winner in an honest comparison. When you judge it for what the system is capable of, it is mind-blowing to think they pulled off what they did on the PC Engine. Additionally the total content of artwork far exceeds what Dracula X had; each stage is jam-packed with details and gives you something new to discover the further you move through a level, whereas Dracula X shows you basically the entire tileset within one or two screens of an area. But the quality and style of those tiles, in my opinion, is better. I love how the game approached having a distinct visual style that it employs across the whole game, and it feels less like a collection of blocks and more like genuine architecture. And of course, Rondo has more content with having more stages, two playable characters, and more people to rescue. I'm not saying that Dracula X is a better game overall, but I do think it has the better music and (arguably) better artwork. Overall I think it is a fantastic game, and what really gets my goat is the way so many fans dismiss it because they consider it to be a bad remake. If they replaced Richter with a new character but kept everything else exactly the same, they would love and praise it because it is a great game. Looking at it now, I wonder if Dracula X was supposed to be as big and grand and Rondo, but after getting so far into production the higher-ups decided to cut the game's production, perhaps their development time, or just dictating that they have to fit it onto a smaller ROM. They only had two alternate levels, one of which repeated the same cave tiles. I would love to peer into an alternate timeline where they got to make that game in its entirety on a 24 or 32 meg cart. It would have been the definitive version of the game. Now instead it is practically forgotten by the developers and dismissed by most of the fans.
@@calebchild4467 very interesting take from your perspective. A lot to take in but I'll try my best to respond. The music could have very well been done in a very realistic full Orchestra way. In this case it could have been very well the creative choice from the lead on the project. The Rondo soundtrack is well recognize as being extremely high-quality and overall amazing composition. Definitely the SNES soundtrack is more impressive given the hardware, in the same way the technical presentation of the PC Engine game is more impressive. The PC Engine I compare to the PS1 Symphony of the Night and it fares really well. I too wonder how Dracula X could have turned out if used more memory and more polish. I do understand people who want to compare the two games and how they can see Dracula X as being a watered-down version of the Rondo of Blood, but I think it is a wrong way to go about it. While they do share similarities I feel like they should be judged on their own merit. When I play Dracula X I feel like it's lacking in what it could have been and that's always eating at me while I'm playing it, but can still find enjoyment and acknowledge it being a solid entry into the series with a amazing soundtrack that very very few SNES games gets close to in audio quality. Rondo overall feels alot more polished and better experience imo. Alot of small details and animation that bring the world to life. Would be cool to see a passion project of Dracula X using 32 meg cart and fastest on board chip to really push it to new heights....like Konami should have and usually did during those days. This discussion has me wanting to play both now lol. I'll have to do so soon. Good stuff.
I swear, the old Konami didn't have any bad music, this was, and still, is a purely majestic soundtrack
This soundtrack has definitely a CD quality. That's impressive for a super nes
Doesn't matter if it's Super Nintendo or PC Engine, This soundtrack is wall to wall bangers.
One thing I think is cool about Dracula X is that the sound effects for wiping and hitting things as well as other noises Richter and the enemies make sound much better than they do in Rondo of Blood.
The only thing Dracula x does better than Rondo 🤣
@@akhandtripathipyz9888 Well, I mostly think of Dracula X being like the Master Quest of Rondo of Blood because it's harder and has new bosses. I do think Rondo is the Better game over all but I still like Dracula X in a different way.
@@therevenger259 i too like dracula x
The music is amazing, graphics are mostly pretty and controlling Richter Belmont is fun
But it did made some really bad design choices
@@akhandtripathipyz9888 I personally think Dracula X is better than Rondo.
@@marx4538 🤣🤣
Better sound effects= better game
This was the soundtrack to 80's & 90's gamer kids ,.. growing up ...... awesome time ,glad I grew up in this time!
I love this soundtrack.
How the F...the snes can sound like this? This is incredible!
The SNES sound chip is actually a Sony sound chip. Partly the reason this sounds so damn good.
@@RavenCap0807 Thank you! 😃 I was really curious about this
And, this game "unnoficially" supports dolby audio
The best bloodlines version in all of the games imho.
Yeah!
Holy shit
Den is a medley of the songs Vampire Killer, Bloody Tears, and Crucifix Held Close
That's so awesome!
Check out the Rondo of Blood soundtrack, all the tracks here are ported from that game.
@@dsc-nr5zy
I actually grew up on Rondo because I had a Wii but no SNES
Told myself for years Rondo had the better OST because I had no way to play Dracula X.
I was absolutely wrong, lol
YES, DRACULA X OST IN HIGH QUALITY!!!!
If only Konami used a 32 meg cart & expanded on Rondo. Or if they did a Castlevania Trilogy from the NES on the SNES like Ninja Gaiden Trilogy & souped things up a little. Easily would've sold millions
Damn, an an NES trilogy would have been awesome
At the end of the era of these consoles, horses already hacked a little. A remake would also turn out to be a hack.
@@Канал-щ9п What the fuck are you talking about...?
This OST is definitive proof that CD quality audio doesn't necessarily mean better.
Yes but rondo's soundtrack is significantly better thanks to it
It’s a matter of taste. I think the PC Engine version is better.
You're right, it's all subjective at the end of the day. I'm directing this more towards those who think that a better production value equals better music. It doesn't.
If that were the case, then Californication by Red Hot Chili Peppers would be considered the worst album of that era simply because it was very poorly mastered.
Rondo of Blood has a very spacious sound, with many more layers of instruments and a large body of reverb surrounding it. However, its melodies are less direct because of this and tend to become saturated within the overall music. The large body of sound is very captivating and especially with headphones really does immerse you within the music. It remains impressive and a testament to what was possible with CD quality audio.
Dracula X is in many ways the opposite; lacking the array of instruments and a large acoustic background, it has to compensate by providing a much more punchy and direct sound. Melodies are extremely pronounced and very in your face (in that classic SNES style), and because of the inability to produce a large layer of reverb, it instead focuses more on stereo separation to give it a larger body to the overall mix.
Both have their strengths and weaknesses, personally I prefer the Dracula X version.
Cheers!
This is the same sound on snes, but on cd. The X version was originally made to play directly from a cd, not from hardware.
@@stainleycuberic9697 subjective it subjective, loll. Rondo is superior in every regard because that's how the music was meant to be experienced. It's like comparing a 60 dollar steak (rondo) to McDonald's (vampires kiss)
Also none of the melodies get lost in rondo and they're very much in the forefront the same.
Bloodlines...I remember dying on purpose so I can hear the riff in the beginning 😂😂😂
The map music is unbelievable. Was that even in Rondo?
Nah man, the map theme is original here
16:00 this track has a little Halloween vibes
Better than Rondo in almost everything. Its only big "problem" is that it has less enemies and shorter levels, but just compare things like colors or background design, just look at the fire on the back (level 1) on both games and you'll see. About music, rondo has real instruments and CD quality, but it lacks on that heavier fat sound, which gives a more surrounding efect. This SNES ost is perfect.
I have never heard anyone say this. You are a legend Alejandro and I agree with you!
I completely disagree. Dracula X is fine, but Rondo feels so much more polished, and not just because it's on a stronger system. Dracula X feels like a fangame sometimes.
@@AnEveryManJack made by people who hate fans and want to torture them with absurd difficulty and minimal rewards for completing the full game lol
Richter’s walk speed is half that of Rondo, its automatically worse. The level design, bosses and enemy placement is also subpar. Rescuing Maria and Annette is a nightmare and you can’t even play as the former. The only thing that Dracula XX has over Rondo is graphics, or music, depending on preference, but when the game is designed worse that doesn’t help.
Best snes game music, this shit slaps hard
It feels like the ost should be longer, but then I thought about it, the ost only felt long to me because this game is difficult lol I still love it tho! Incredible ost.
For Mobile Users:
01. Overture - 0:00
02. Map - 01:25
03. Bloodlines - 02:28
04. Vampire Hunter - 05:38
05. Bloody Tears - 06:58
06. Cemetery - 09:20
07. Opus 13 - 11:12
08. Picture of the Ghost Ship - 13:22
09. Beginning - 16:00
10. Den - 18:32
11. Cerberus - 21:38
12. Boss - 22:54
13. Illusionary Dance - 24:21
14. Rescued - 25:59
15. Stage Clear - 26:16
16. Game Over - 26:25
17. Ending - 26:35
18. Staff Roll - 26:56
19. Chosen Fate - 28:50
20. Death of Richter - 28:56
Joguei muito ouso sempre está trilha no volume máximo do meu home !!! Nostalgia clássica
Sensacional.
9:20 este tema está infravalorado
Totalmente, es una joya
Dracula X Den > Rondo of Blood Den
I've been looking for Bloodlines for so long lol.
Way better music than Rondo of Blood.
This cart is one of the best examples of high quality sound that can be pulled off using the Super Nintendo sound chip, still, it's no CD quality. As far as composition of the songs go, I'd respectively disagree with one being better than the other. I prefer Rondo soundtrack and level design overall, but this is still a extremely solid outing for the series that gets wrongly judged. You can't go wrong with Castlevania 99% of the time for my money.
@@TheAlphaOmegaX3 There are two ways you could compare the soundtracks from Rondo of Blood and Dracula X: Based on what they are and based on what they could be. And in both respects I think Dracula X has better music.
If you look at them based on what they could be (that is, judging them relative to what the system is capable of,) then Rondo of Blood could have been better. With the CD audio they could have used live instruments or higher quality synth; what they made wasn't bad and was fairly common for turbo-CD games of the time, but well beneath what CD audio could allow. Dracula X on the other hand exceeds the expectations of what SNES is capable of and has some of the most realistic music on the system.
If you disregard a comparison of what the systems were technically capable of and judge them just on how they sound in the game, then Dracula X still is better. Rondo of Blood breaks a cardinal rule for gaming music. The track will come to an end and then restart in the middle of the level. This completely destroys the gaming experience and is NOT acceptable. They don't even take any effort to try to disguise this or minimize the impact; in fact it adds a dramatic flourish to the track ends making the transition all the more garishly obvious. This ruins an otherwise fantastic gaming experience from a legendary game.
EDIT: rephrased a lot of this because my original statements sounded too arrogant.
And as far as the other qualities of Dracula X are concerned, I also think that it has better artwork that Rondo of Blood. But this one is harder to state as a clear winner in an honest comparison. When you judge it for what the system is capable of, it is mind-blowing to think they pulled off what they did on the PC Engine. Additionally the total content of artwork far exceeds what Dracula X had; each stage is jam-packed with details and gives you something new to discover the further you move through a level, whereas Dracula X shows you basically the entire tileset within one or two screens of an area. But the quality and style of those tiles, in my opinion, is better. I love how the game approached having a distinct visual style that it employs across the whole game, and it feels less like a collection of blocks and more like genuine architecture.
And of course, Rondo has more content with having more stages, two playable characters, and more people to rescue.
I'm not saying that Dracula X is a better game overall, but I do think it has the better music and (arguably) better artwork. Overall I think it is a fantastic game, and what really gets my goat is the way so many fans dismiss it because they consider it to be a bad remake. If they replaced Richter with a new character but kept everything else exactly the same, they would love and praise it because it is a great game.
Looking at it now, I wonder if Dracula X was supposed to be as big and grand and Rondo, but after getting so far into production the higher-ups decided to cut the game's production, perhaps their development time, or just dictating that they have to fit it onto a smaller ROM. They only had two alternate levels, one of which repeated the same cave tiles. I would love to peer into an alternate timeline where they got to make that game in its entirety on a 24 or 32 meg cart. It would have been the definitive version of the game. Now instead it is practically forgotten by the developers and dismissed by most of the fans.
@@calebchild4467 very interesting take from your perspective. A lot to take in but I'll try my best to respond. The music could have very well been done in a very realistic full Orchestra way. In this case it could have been very well the creative choice from the lead on the project. The Rondo soundtrack is well recognize as being extremely high-quality and overall amazing composition. Definitely the SNES soundtrack is more impressive given the hardware, in the same way the technical presentation of the PC Engine game is more impressive. The PC Engine I compare to the PS1 Symphony of the Night and it fares really well. I too wonder how Dracula X could have turned out if used more memory and more polish. I do understand people who want to compare the two games and how they can see Dracula X as being a watered-down version of the Rondo of Blood, but I think it is a wrong way to go about it. While they do share similarities I feel like they should be judged on their own merit. When I play Dracula X I feel like it's lacking in what it could have been and that's always eating at me while I'm playing it, but can still find enjoyment and acknowledge it being a solid entry into the series with a amazing soundtrack that very very few SNES games gets close to in audio quality. Rondo overall feels alot more polished and better experience imo. Alot of small details and animation that bring the world to life. Would be cool to see a passion project of Dracula X using 32 meg cart and fastest on board chip to really push it to new heights....like Konami should have and usually did during those days. This discussion has me wanting to play both now lol. I'll have to do so soon. Good stuff.
rondo of blood wins lol
Classic
Nice.
Hold my whip! EPIC!!!
super Nintendo Best console ever made .... i beg ur perdon sega genesis,ps1,ps2,xbox 360,ps4
Opus 13
really good soundtrack, but the CD version is better.
5:38 ❤❤❤
Find anything on the base Genesis that sounds half this good. I'll wait.
ruclips.net/video/iXFd6M_6Nto/видео.html
@@fillerbunnyninjashark271 transparent obstacle for gauntlet 4 also up there.
Master of Monsters, Gauntlet 4, Landstalker, Shining Force 2
@@xboyindahouse You failed the challenge.
@@SomeOrangeCat It's impossible for you to listen to all those soundtracks I mentioned in 40 minutes. Did you at least listen to one of them?
Yuh
Not in Sega Mega Drive!
This game is not as good as Bloodlines anyways so I don’t want it on the Mega Drive. The soundtrack is better though.
I enjoyed this game and soundtrack
@@ryandiggs750 Sure.
02:28
✌😋💕🎶🎶🎶🎶🎶🎶📊🔊
nttt