Juice it or lose it - a talk by Martin Jonasson & Petri Purho

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  • Опубликовано: 25 июл 2024
  • Try the game here: grapefrukt.com/f/games/juicy-b... (ESC for menu)
    Fork us on github: github.com/grapefrukt/juicy-b...
    "A juicy game feels alive and responds to everything you do
    tons of cascading action and response for minimal user input. "
    Big thanks to Niklas Ström for making music and sound effects for us and to Stina for filming.
    References:
    www.robertpenner.com/easing/
    www.game-feel.com/
    www.gamasutra.com/view/feature...
    sol.gfxile.net/interpolation/
    Emily Short - Make it juicy!
    emshort.wordpress.com/2008/05/...
    12 Principles of Animation
    minyos.its.rmit.edu.au/aim/a_n...
    The Art of Diablo 3
    gdcvault.com/play/1015306/The-...
    Easing related:
    www.evernote.com/shard/s1/not...
    blogs.msdn.com/b/shawnhar/arch...
    www.timotheegroleau.com/Flash/...
  • ИгрыИгры

Комментарии • 295

  • @shytut
    @shytut 5 лет назад +306

    I watch this once a year to remind myself how important polish is

    • @deanvangreunen6457
      @deanvangreunen6457 2 года назад +8

      come back, its been 2 years. "..yaaay.." - juice

    • @weblure
      @weblure 2 года назад +2

      Oh joy, I can wait for another indie remake of a classic game that just spams a shitton of assests and effects, and then repackages it and ships it off as a pay-to-win mobile game.

    • @misfire8771
      @misfire8771 2 года назад

      I'm doing that right now haha

    • @pixerpinecone
      @pixerpinecone 2 года назад +1

      @@weblure Yes, along with juice you have to actually have flair to back it up or else that accursedness is what you end up with.

    • @Alixdkari
      @Alixdkari Год назад +3

      i don't think, historically speaking, polish is a very important language

  • @yupekosi413
    @yupekosi413 3 года назад +166

    as soon as the eyes and smile were added i was prepared to die for the little block guy

  • @00SmartAss00
    @00SmartAss00 3 года назад +103

    12:52 "classic Kyle Gabler trick"
    For those of you who didn't know: Kyle Gabler is a man responsible for "World of Goo", which, if you'd ask me:
    1) is a true masterpiece
    2) really proves that adding eyes to things actually works xD

  • @HalkerVeil
    @HalkerVeil 9 лет назад +180

    I feel like I was just given super powers.

  • @LunarBulletDev
    @LunarBulletDev 2 года назад +20

    This is 10 years old? What an amazing talk! Just like wine it gets better with time!

  • @EnricoUniverse
    @EnricoUniverse 8 лет назад +79

    14:45 even the real life camera began to shake, I thought everything was going to explode while the guy in orange was enjoying himself

  • @alaslipknot
    @alaslipknot 10 лет назад +89

    one of the funniest and educative game talk i even seen

    • @MrZzm88
      @MrZzm88 2 года назад +2

      Is there a curated list for this kind of game-dev talk videos?

  • @googleboughtmee
    @googleboughtmee 9 лет назад +419

    Enjoyed the bottom half of their screen very much

    • @indikaWijesooriya
      @indikaWijesooriya 5 лет назад +1

      Go here and get the full screen :
      grapefrukt.com/f/games/juicy-breakout/

    • @haos4574
      @haos4574 5 лет назад +2

      @@indikaWijesooriya not showing up

    • @indikaWijesooriya
      @indikaWijesooriya 5 лет назад

      @@haos4574 You have to enable flash player permission from chrome. (click the lock icon start of url bar) Also it doesnt work in mobile in flash is not supported.

    • @senorbill374
      @senorbill374 3 года назад +8

      RiP flash

  • @activatepornforme
    @activatepornforme 8 лет назад +107

    I really like those guys shorts., I can honestly understand why the camera man focussed on his legs rather than that presentation.

    • @Autoshotjosh
      @Autoshotjosh 7 лет назад +4

      He must have liked his shorts too.

    • @hellschatt
      @hellschatt 7 лет назад +3

      I like shorts! They're comfy and easy to wear.

    • @quixoticduck
      @quixoticduck 6 лет назад

      hellschatt Hey! You're not wearing shorts!

  • @risingdevelopment6635
    @risingdevelopment6635 4 года назад +14

    Pretty cool how much simple things improve the sense of personality and art in a game, it's awesome!

  • @johanrg70
    @johanrg70 9 лет назад +396

    Great talk, fun to watch. But don't forget to actually make a fun game before adding THE JUICE.

    • @LucyPero
      @LucyPero 7 лет назад +16

      ^ SO IMPORTANT

    • @funkychickenwing620
      @funkychickenwing620 7 лет назад +91

      Breakout isn't fun without the juice. I'd say a lot games aren't fun with out juice. Unless it has something to do with movement (like a platformer)
      Think about it, a turn based game with two squares and a basic font for HP. When the squares attack each other, they just deduct the HP. Not very fun.
      Now think about that with the squares being animated characters with swords and armor. A stylish font over their heads for hp. When they attack each other there's blood, some screenshake, sprite flash.

    • @SufferDYT
      @SufferDYT 6 лет назад +5

      But boring is universal.

    • @Zodiacman16
      @Zodiacman16 5 лет назад +12

      @@SufferDYT There are lots of people who think grinding in MMOs is super boring, but other people think it's relaxing and fun. Different strokes for different folks.

    • @ScbSnck
      @ScbSnck 5 лет назад +2

      wdy mean. Brakeout is FUN, it's classic. And its so simple, it is easy to teach on.

  • @Dnobagav49
    @Dnobagav49 8 лет назад +13

    Excellent!!! I learned more about indie game development in fifteen minutes than from most of those game dev vlogs that last for hours!!! So glad you guys uploaded this =)

  • @solarpm159
    @solarpm159 8 лет назад +45

    I am a DeVry University student studying Game & Simulation Programming, currently enrolled in GSP381: Graphics Programming I. This tutorial was recommended in our online class announcement. At first glance I was put off by having to sit through a 15 minute tutorial of something not of my choosing. I sat through it and never once got bored. Found it very informative and have got to give thanks and praise for uploading this. I cannot wait to play your game!

    • @AbyssTheory
      @AbyssTheory 8 лет назад +5

      +solarpm DeVry University. . .good luck getting a job, broski.

    • @kaldo_kaldo
      @kaldo_kaldo 8 лет назад +9

      The education will be valuable regardless. Degrees really only get you into AAA studios at the low level, doing crap work anyway. If you wanna open your own studio or work indie, then that will be more than enough.

    • @sagitswag1785
      @sagitswag1785 4 года назад +2

      @@AbyssTheory Way to be elitist. Education only gets you in the door. Once he works some in the industry as a jr dev he will be on the same page as someone who graduated with a 4.0 from standford. Employees dont look at your university if you have work experience

    • @AbyssTheory
      @AbyssTheory 4 года назад +2

      ​@@sagitswag1785Yes, obviously work experience trumps education. However, DeVry is a for-profit university that has been consistently investigated for consistently misleading their students about their job placement rates while simultaneously charging roughly double per credit hour compared to public universities.
      I'm far from an education elitist. There are plenty of good alternatives to traditional schooling (and predatory businesses like DeVry) such as MOOCs in combination with strong online portfolios.

  • @WebDesignSEOChannel
    @WebDesignSEOChannel 9 лет назад +5

    i still find myself watching this over and over. all the rules still apply 110% great job guys!

  • @TheComfy
    @TheComfy 3 года назад +2

    I remember watching this talk a long time ago, tbh it changed my life.

  • @jakubsmolewski7027
    @jakubsmolewski7027 7 лет назад

    What a stunning presentation! Great work guys!

  • @noicenoise8718
    @noicenoise8718 2 года назад +2

    Learning gamedev this 2021, tweening now is the thing and it's the one of the easiest way to improve game feel for beginners less artistic like me. This is video is timeless. Very awesome

  • @MaisieSqueak
    @MaisieSqueak 12 лет назад +1

    Great presentation guys. Some great initial inspiration for my degree this year.
    Truly cannot wait to start from the ground up in the industry and contribute something great.

  • @d-landjs
    @d-landjs 4 года назад

    Amazing effect, sounds, etc!! It´s was amazing !

  • @PeopleThatPlayGames
    @PeopleThatPlayGames 12 лет назад

    That was an awesome presentation! Never thought before that such simple things could matter so much!!

  • @Jimmarxd
    @Jimmarxd 8 лет назад +88

    The eyes thingie made me clap, all alone .. in my room .. yeah ..

  • @wanghaifeng7998
    @wanghaifeng7998 4 года назад

    So much useful information in such a short amount of time. Thank you for this.

  • @lolaldanee2743
    @lolaldanee2743 Год назад +1

    one of the best talks on game development ever held

  • @damionmurray8244
    @damionmurray8244 10 лет назад +36

    I wish they gave props to Robert Penner. He was one of the first(if not the first) to break down tweening into a series of easing equations. Most tweening engines out there are based on his work.

    • @grapefrukt
      @grapefrukt  10 лет назад +67

      He's first in our list of references on Github! Sadly, there wasn't time to mention it in the talk.

    • @castleblack6941
      @castleblack6941 8 лет назад +1

      An handful of tits is better than bigger.

    • @DoubleBob
      @DoubleBob 6 лет назад +20

      I wish they gave props to whoever did computer graphics and invented the laptop and the one who invented beamers and particle effects and the one who designed break out and the one, who brought us the mouse and the one who made their pants... Isn't giving props far more important than delivering information?

  • @asboll
    @asboll 9 лет назад +18

    PEGGLE is the perfect example of this

  • @idle.observer
    @idle.observer 11 месяцев назад

    Just a wonderful content for that short amount of time!

  • @cardsofsurvivaltheisland5094
    @cardsofsurvivaltheisland5094 2 года назад

    Wow... This video is absolutely pure gold. Thank yo so much

  • @himatako
    @himatako 12 лет назад

    Very good talk and really great and clear example of how juicing a game can make a dull game much more interesting without making any modification to the game mechanic.

  • @rosse119
    @rosse119 8 лет назад +11

    That talk was awesome!!!

  • @HoppingFun
    @HoppingFun 12 лет назад

    Thanks for posting-great talk. I want to add eyes to everything now.

  • @Chr0n3
    @Chr0n3 3 года назад

    Keep sharing this video to my artists in 2021 Great job!

  • @JamesMcManusOnline
    @JamesMcManusOnline 10 лет назад +161

    That's nice that your computer can run Crysis. Can it run JUICY BREAKOUT?? :D

  • @BrodyBaddis
    @BrodyBaddis Год назад

    Super talk. Thank you for the archives. Game Design professors writing for publications are ok, but making examples like this - for the visually geared developers - is priceless. Going to go read and watch their other references

  • @musicrocks0138
    @musicrocks0138 10 месяцев назад

    Wow, that was amazing. The best part is that it is applicable to all types of games, and not just to a certain genre.

  • @thomsip1990
    @thomsip1990 10 лет назад

    Awesome presentation!
    thanks a lot for this guys.

  • @AlSweigartDotCom
    @AlSweigartDotCom 5 месяцев назад

    I still recommend this talk to programmers getting into coding and game dev.

  • @Roxfox
    @Roxfox 10 лет назад +2

    This is exactly what made DX-Ball work so well way back in '96. All it really had was flair, but that flair was done so well it became an instant freeware hit. Another recent example of Breakout taken to an extreme, and done so very juicily, is Shatter... which I'm gonna have to go reinstall right now. Good talk, guys!

  • @bitmeister
    @bitmeister 9 лет назад

    So much awesomeness in one video!

  • @carlomontoya
    @carlomontoya 3 года назад

    Perfect example of 'a picture is worth a thousand words.' Wonderful demo of 'game juice.'

  • @c.k.worrell9671
    @c.k.worrell9671 10 лет назад

    Really great talk. Good use of flash as a teaching platform also. Bravo!!!

  • @Luis-Torres
    @Luis-Torres 6 лет назад

    This was awesome to watch!

  • @Carlmdb
    @Carlmdb 12 лет назад

    love it! Best talk I've seen in along time most are really dull and monotone.

  • @menglish83
    @menglish83 12 лет назад

    Excellent presentation!

  • @SizzlerWA
    @SizzlerWA 10 лет назад

    Superb presentation! Congrats.

  • @Lithethos
    @Lithethos 12 лет назад +2

    Strangely enough, "it lacks juice (or meat)" is used informally in different cultures denoting similar things. Being a game artist myself, I knew of the "juice", which I think saying "make a game livelier" would be a more easy to understand term, but "juice" or "meat" are, of course, somehow appropriate and understandable :) This is a wonderful, delightful, entertaining, inspirational, and a very useful talk! I did not know how quick it would be to program such stuff.

  • @juliodiaz7778
    @juliodiaz7778 Год назад

    THIS WAS AWSOME AF

  • @smuphix
    @smuphix 9 лет назад +2

    I just love this talk! :) Once a while I watch it and enjoy myself.

  • @JustDaZack
    @JustDaZack 10 месяцев назад

    This is so important.
    Great talk!

  • @PhilippeMesnildrey
    @PhilippeMesnildrey 6 лет назад

    Awesome 15 minutes spent watching this, thanks guys! Thumbs up

  • @AnshMehraa
    @AnshMehraa 3 года назад

    What a brilliant talk

  • @AlexVoxel
    @AlexVoxel 7 месяцев назад

    This was a great presentation

  • @simoprdev3517
    @simoprdev3517 7 лет назад

    Awsome ! I was looking for this kind of features to add

  • @AFChannelX
    @AFChannelX 3 года назад

    Marvelous explanation! 10/10 :) .

  • @kombosabinho
    @kombosabinho 4 года назад

    How did I miss this video

  • @compscistudio
    @compscistudio 9 лет назад +9

    So much Juice!

  • @jimanz1
    @jimanz1 10 лет назад

    Awesome video

  • @thomasmolby
    @thomasmolby 12 лет назад

    What a triumph of an ending!

  • @DoisKoh
    @DoisKoh 9 лет назад +27

    "Juicing" is great but evidently this *isn't* what is missing from the industry.

  • @JGoLabs
    @JGoLabs 12 лет назад

    Very cool - thanks for sharing!

  • @reopucino
    @reopucino 12 лет назад

    what a nice video... great work, and thank's for the lesson :)

  • @Lvl9chao
    @Lvl9chao 8 лет назад

    This helps a bunch! I'm gonna apply this to my next project :D

  • @NickShvelidze
    @NickShvelidze 12 лет назад

    The eyes thing is wonderful

  • @RonanMcCabe
    @RonanMcCabe 4 года назад

    I think a lot of this can be applied to apps too. Great stuff.

  • @matthewwillox7338
    @matthewwillox7338 9 месяцев назад

    2023 and I still reference this talk

  • @influencer20XX
    @influencer20XX 4 года назад

    this is amazing

  • @MichelledeHaan-Pitman
    @MichelledeHaan-Pitman 11 лет назад

    great stuff. Thanks

  • @kuwala
    @kuwala 11 лет назад

    Thank you this is awesome and made my day. :)!!

  • @am_n_n
    @am_n_n 11 лет назад

    It says in the video, they make the yScale and xScale of the paddle inversely and directly proportional (respectively) to the absolute difference between the paddle's x position and the mouse's x position.

  • @peterschreuderr
    @peterschreuderr 5 лет назад

    Very nice!

  • @nodros1
    @nodros1 3 года назад

    Wow, I wish I watched this 8 years ago.

  • @Michael_H_Nielsen
    @Michael_H_Nielsen 9 лет назад

    So brilliant :)

  • @TheComfy
    @TheComfy 3 года назад

    Legendary

  • @puckoster
    @puckoster 10 лет назад

    amazing video! :D

  • @demosthenes7847
    @demosthenes7847 7 лет назад

    Super interesting!

  • @JohnhaighS
    @JohnhaighS Год назад

    THIS IS THE ONE I:VEEEEEEN LOOKING FOR

  • @AzuKDDK
    @AzuKDDK 12 лет назад +3

    I love the mouth effect :) it makes the game so much more appealing :)

  • @joaobigfoot
    @joaobigfoot 10 лет назад +6

    FUCKIN EPIC! best game talk I've ever seen.

  • @MrZzm88
    @MrZzm88 2 года назад

    This is epic...can't believe it's 9 years ago. Is there a curated list for this kind of game-dev talk videos?

  • @smiechu47
    @smiechu47 10 лет назад +21

    That's how Call of Duty games are made

  • @riotxxx
    @riotxxx 5 лет назад

    This is fucking rad. Who needs a game. Just make juice.

  • @greencubegames
    @greencubegames 3 года назад

    legendary video for gamedevs

  • @FerdinandJosephFernandez
    @FerdinandJosephFernandez 12 лет назад +2

    I can see their point, but I believe there's a point where its too much already.
    In Bayonetta, one of my problems were, at intense fights, for brief but still important moments, I couldn't tell anymore where enemies' attacks are coming from, because the particle effects cover the screen too much.
    Some people don't find that a problem though.

  • @MAFiA303
    @MAFiA303 6 лет назад

    What a fun informative talk. Laughed my ass in the train

  • @rickloyd8208
    @rickloyd8208 4 года назад

    Who came here by Will's recommendation (Masterclass)? Awesome demo and very motivational!

  • @ATCraiger
    @ATCraiger 8 лет назад

    That's pretty cool stuff.

  • @unlightenment
    @unlightenment 2 года назад

    wow, so cool!

  • @sfrdmn
    @sfrdmn 10 лет назад

    really nice, thanks :)

  • @Meowzors
    @Meowzors 7 лет назад +18

    how many people in the room had a seizure at the end

    • @LinkEX
      @LinkEX 6 лет назад +6

      Yeah, I'd argue that was actually _too much_ juice.
      It got so noisy and crowded that things got uncomfortable and disorienting.
      This went beyond being juicy and became more of a slushy mess, imho.

  • @heavylurker
    @heavylurker 11 лет назад

    very nice video. wish i watch this much earlier!

  • @JKH-BDK
    @JKH-BDK 11 лет назад

    Wow... subtle effects are great, but combining them is much better, holy shit i want to pet that peddle.

  • @44r0n-9
    @44r0n-9 Год назад

    Gonna juice up all my future games

  • @JuneTreeDraws
    @JuneTreeDraws Год назад

    I screamed with joy when they made the eyes bigger

  • @magni319
    @magni319 3 года назад

    brilliant

  • @vgvisionary
    @vgvisionary 12 лет назад

    You guys are the gods of Juiciness

  • @renx99
    @renx99 10 лет назад +2

    F'ing brilliant

  • @gonzalorosario1278
    @gonzalorosario1278 5 лет назад

    they rock!!!

  • @dmitrvy
    @dmitrvy 10 лет назад

    Genius!

  • @encryptonz
    @encryptonz 12 лет назад

    Totally agreed. I would definitely take out the screen flashing (hurts my head), but otherwise, really cool stuff.

  • @gardrek
    @gardrek 12 лет назад +1

    "A juicy game feels alive and responds to everything, yo."

  • @TheEddiePleasant
    @TheEddiePleasant 12 лет назад

    We miss you Coe