Yeah, TBH the video is kinda clickbait. You get all of this information by playing the campaign (which is basically a story based practice mode/tutorial.)
@@trufuzeyt1850 Yeah the drift tutorial in the campaign is not only bad, its downright WRONG. If you follow the onscreen text to drift you will only ever getting it by accident. Its not hard to do, but its terribly difficult to do when the game is telling you the wrong way to do it in the first place!
Some people might not do the campaign though, it is optional except for the prologue. Motive did the battlefront II campaign, and many people - including myself - don't like it at all. They probably still have a bad taste in their mouth, or just don't want to play in the campaign. This is a little clickbait, but still useful.
Everything you mentioned was shown in game. Most in story mode the rest in fleet battle tutorial. They even showed us that your aiming reticle turns red when you properly lead an enemy. I'll give you one tho, we were never told that storm trooper waves back.
I'm gonna buy this game as fast as I can, I currently don't have the money. The game looks awesome! Imagine e-sport turnaments where they play Squadrons. Looking forward to your squadron videos!
You should rename the video: “5 things the game DOES tell you, but you just weren’t paying attention” Every point you made was explained to you either during the Campaign or the Fleet Battles Tutorial as well as the loading screen hints
@@davet9820 I tried 25% at first, but it was hard trying to focus on my speed with everything else. With 50% it takes less time to change and you can put more focus on other areas of the ship
Grand Master Skywalker yeah but only the star destroyer systems. I know it’s kinda obvious for the rebel cruiser but I still had to look up where they are because I’m stupid
linksxdx yes but it’s a quick thing like “attack the fins on the side to bring down the shields”. They also do something similar with a star destroyer but for the fleet battles tutorial they go full in depth to the star destroyer systems for what each one does
That you can taget the enemy targeting you and call allies for help, that reminds me of Jedi starfighter back in the day, with the targeting system (Or revanche system as Jinkins called it) and wingman orders. Good times, was a favorite of mine.
The game definitely tell you all of this and more in the campaign! Especially when it comes to the Capital Ship systems. The "sweet spot" is explained to us in the prologue! Love the video as always!
Battlefront 2, 2005. One of the best (and underrated) star wars games of the time, and all time! just the fact that you couldn't fly in and out of capital ships, steal the enemy fighters, as you blow things up inside, was simply amazing
Just as an FYI, with the 5th tip. If you don't know where the target is headed, you can look at the targeting computer to determine the direction of the craft relative to you. (I don't actually own the game, but I pay a lot of attention :P )
Lumpymoose00 honestly use the practice mode and story mode on easy and just keep trying. It’s a little finicky but once you figure it out you’ll get it. Also changing the button input may help a lot. Upping sensitivity for pitch and yaw is a must imo which helps with a faster drift
not sure if you knew this Andrew, but your reticle turns red when the shots will hit your target, so although there isn't an actual leading reticle, you do know if your shots are going to hit the target
Happy to see this game already have community. It's not huge game but has so much potential and even though it's not that easy it's extremely rewarding.
If you keep aiming at fighter and keep missing then i would recommend turning both your pitch and yaw sensitivity downy to sound 35 percent on controller. It really helped me at least.
The game tells you all of this in the campain, but it was nice to hear it all again, plus if you're shooting at someone and you're leading your shots in the right direction, the little aiming hud will turn red, that's when you're sure you'll hit your target
7:32, the stormtroopers next to the blast doors wave, but I also got one of the guys who sit below the floor level (and are sitting facing you) to wave back too.
Bombastic, for leading shots they do have an indicator. Its your targeting icon for your ship. When out of range its grey with two level bars on either side of the dot. When in range it turns white and becomes 6 bars, all pointing at the dot. When your leading your target just right it turns red. So it is like BF2, but different.
Something worth noting about range and leading your shots, once you are in range your crosshair changes shape and if they are flying in a straight line you can lead your shot with precision by firing at the space where the reticle turns red ahead of their path.
Thing to note on the Reticle tip. They DO actually notify you when to lead your shot. Not with a leading reticle but colors. Your reticle won't turn red when you're aiming at an enemy, but when you are aiming to kill. If your reticle is red? That is a shot that WILL hit.
If you use "combo" key binds to drift, then you need to press once to boost, give it half a second and then hold down your boost button while turning. And keep holding the boost button while you drift. You can also set your throttle to half right after you start drifting to make a sharper turn. I hope it makes sense and is helpful.
You should overcharge your shields by switching to max shield power and when they are charged up switch back. The overcharging will stay until depleted by enemy fire as extra protection on a run against enemies or capital ships. This is a throw back to X-Wing/Tie Fighter games.
So unless you have minimum hud. The crosd hair will change when a target is in range. And it will turn red if where you're aiming can hit your target. Neat little tip
I was playing and fired at the Bridge like a significant amount, and the Bridge basically caught on fire, but for some reasons the should generators survived.
really enjoying the game and I hope this game helps alot of people who arent used to flight sim/fighting games get into it! I have a 2.08ish K/D and a .54 win k/d rn in fleet battles (had some rough starts w the disconnects on launch night) but I'm hoping people really appreciate the content that can be made here once you have a firm grasp of these complex mechanics!! I've been streaming it over on my twitch and that's been alot of fun
I hit 50 hours yesterday and I still cant get enough of the game! Ranks are still currently busted but its still a great game and I can only hope that the devs will quickly fix the problems some of the players are having! I would totally recommend getting the game especially if you have friends to play with!
@@talkymocha9994 thank you for your input I really appreciate it LOL By the way though the devs have said that they are planning on doing fixes for the problems so they are currently working on it which is the important thing :-)
I think there is actually a second NPC in the Imperial briefing room that waves back! One of the crew members to the right of the Stormtrooper (your left) will also wave I believe.
As someone who uses flight stick i gota say I highly recommend it, but aside from that The balance in this game may seem weird but damn to Imperials do damage. This game rocks for space combat way more interesting and fun than Elite Dangerous or OG Rouge Squadron 1-3.
My tip: Learn how to drift. It will absolutely save you ass from anyone tailing you and surprise those who don’t know how to do it. You can drift not only laterally (yaw), but also by pitching your Starcraft up/ down as well. Drifting can be done on any ship, not just interceptors (as long as you’re in engine mode).
You could have mentioned the setting that allows you to have more control over power management, being able to input smaller increments into the each system
At 0:30 I spotted a Easter Egg and reference to legends that is noq cannon. The Czerka Seeker Mine. Czerka. As in the Czerka Corporations from KotOR and SWTOR. Neat
I love your videos buddy, but I have to say, the only thing Squadrons doesn't tell you is #6 your bonus waving trick lol. Jumped straight into multiplayer? For those reading this, PLAY THE CAMPAIGN! The Campaign is pretty thorough with tips, and even regarding countermeasures, if you read the descriptions, it lets you know how to behave for each one. The cloud indeed should be used at close range, when flying straight. The other one has a 750m seeking range for any incoming missiles, so you can press it much sooner than all 4 arrows illuminating.
if you wave to the rebel on the top platform farthest to the left he gives you a shoulder nod type wave back every other time or so you have at him. :D noticed that tdy
I got one tip for bombers I know the proton torpedos does the most damage but in fleet battles to me it feels like a pain in the ass to have to switch targeting to capital ships and have to stay at the right distance to lock on it also take a bit to lock. So what I do is use the Goliath missiles I know there weaker but I find it easier to fly up to the shield generator and dumb fire the missile along with the beam laser to devastate hard points on capital ships.
Tip: ALWAYS overclock your shields (if your on the rebel side) first. The shields decay the slowest out of all three (the boost, overcharged weapons, and overcharged shields) and provide you with extra health. You're welcome :3
You can actually deploy your flares after the 3rd red triangle turns red. Waiting till all of them turns red requires some skill and those who aren’t as skilled may still get hit. Hitting the flares on the 3rd triangle requires little to no skill and still will have you avoid the missile with the flares
Good stuff, but the countermeasures should be used a little bit further out. If you allow the goliath warhead to get too close it won't matter if you counter it, as the explosion will still hit you.
Since this is an asymetrical game where playing one side or the other, I wonder what the breakdowns are of ease of targeting ships from each player ship up to attacking the capital ships. The Star Destroyer always felt like 1 big target while the Republic capital ships seemed like harder to hit but easier to fly around without crashing into it
You can bypass the sheilds of large enemy ships to directly damage them and avoid wasting time by taking out their sheild first if you notice they all have a light blue field around them thats the sheild you can fly into it without taking damage and then just unload dealing direct damage
The section on leading enemies is right, but also wrong. When you lead them correctly, your reticle will turn red. When its red, its a confirmed shot, and as long it stays red, your shots will always land.
Great vid as always, but most of this is told in the fleet battles tutorial or during the single player campaign... Also, I noticed that the stormtrooper waves randomly, even if you don't wave at him.
if you played any of the rogue squadron game back in the days you know instantly that to attack a star destroyer first thing you need to do is to take out the three balls
One update that anyone would love to see would be customizable droids. The astromech that every ship has should have the option to customize it. The color and model of the droid. Please consider this.
I love you making content of this game❤i love playing the game in VR its really cool and it feels like you are in a star wars movie and i have an advantege during a game
They should try spinning I heard that’s a good trick
I agree!
This is were the fun begins
No it's not, DON'T TRY IT!
General Tano booo Tano bad spinning good
Didn’t you say that
they teach you most of this during the campaign
Yeah, TBH the video is kinda clickbait. You get all of this information by playing the campaign (which is basically a story based practice mode/tutorial.)
They don’t really teach you how to drift well, so we kinda have to figure that out ourselves
@@trufuzeyt1850 I KNOW RIGHT!! They just say try it until you accidentally get it then that's it even tho you have no idea how to do it
Yep lol the first time when the game taught me how, I drifted into the stolen star destroyer
@@trufuzeyt1850 Yeah the drift tutorial in the campaign is not only bad, its downright WRONG. If you follow the onscreen text to drift you will only ever getting it by accident. Its not hard to do, but its terribly difficult to do when the game is telling you the wrong way to do it in the first place!
Ay appreciate the cameos! Thanks man!
Also totally remember in the OG BF2 that being the life support 2:56
Hello there
Makes me wish they brought back Galactic Conquest
@@theporgtower2776 General Kenobi!
@@cookienorris6430 You are a bold one
The game does explain everything you talked about if you had just played the tutorial/campaign (except for the waving trooper).
Came here to say this. Play the tutorial you get 2 skins as well
Indeed, the campaign fully prepares you for multiplayer
Right? Lmao. Total click bait.
Facts
Some people might not do the campaign though, it is optional except for the prologue. Motive did the battlefront II campaign, and many people - including myself - don't like it at all. They probably still have a bad taste in their mouth, or just don't want to play in the campaign. This is a little clickbait, but still useful.
Everything you mentioned was shown in game. Most in story mode the rest in fleet battle tutorial. They even showed us that your aiming reticle turns red when you properly lead an enemy. I'll give you one tho, we were never told that storm trooper waves back.
Although you don’t actually need to wave at the stormtrooper, if you just look at him he’ll wave at you
@@tomharris8650 so funny that I just realized this. I literally just got out a game and as i attempted to wave he was already in the process. LMAO
what
Yea his kinda just repeating the campaign and prologue
Okay love the game. Everything your mentioned is in the text on the loading screens.
I'm gonna buy this game as fast as I can, I currently don't have the money. The game looks awesome! Imagine e-sport turnaments where they play Squadrons. Looking forward to your squadron videos!
Nice logic you got there
Yeah, I really hope they do Squadrons e-sports
I’m waiting for my birthday to get it
That would me amazing
Nice likes
You should rename the video: “5 things the game DOES tell you, but you just weren’t paying attention”
Every point you made was explained to you either during the Campaign or the Fleet Battles Tutorial as well as the loading screen hints
Glad I read this comment I’m 3 points in and I was like the game literally tells you all this stuff
And it even tells you more, like firing when the reticle is red
Lmao exactly
That’s why bombastic is by far the worst Star Wars RUclipsr
@@greaserat4126 he's not the worst at least I like him
Ngl tho I learned all of these by just playing the story or the tutorial for fleet battles.
The campaign and fleet battles tutorial teaches you these things so the titles a bit off
If you play the campaign, it literally tells you everything in this video....
Funny thing, he did play the campaign, but talked over just about anything important
Doesn’t tell you the stormtrooper waves back tho
@@tomharris8650 If he did focus during the campaign, waving to the stormtrooper would be the only thing in this video
Was going to comment on this.
Right??
I set the throttle to 50% increments - only has three states (off, mid and high) and is faster to change to them as well
Nice tip!
I like that a lot.
I did that too but with 25%.
@@davet9820 I tried 25% at first, but it was hard trying to focus on my speed with everything else. With 50% it takes less time to change and you can put more focus on other areas of the ship
7:25 Wait, wait, wait, Larry the Stormtrooper, its you?
Thanks Andrew, you are my favorite Star Wars Gamer.👍🏻
Made the Force be with us!
They tell you about capital ship subsystems in the fleet battles tutorial
Grand Master Skywalker yeah but only the star destroyer systems. I know it’s kinda obvious for the rebel cruiser but I still had to look up where they are because I’m stupid
@@duescaymania2940 they tell you that in the campaign
linksxdx yes but it’s a quick thing like “attack the fins on the side to bring down the shields”. They also do something similar with a star destroyer but for the fleet battles tutorial they go full in depth to the star destroyer systems for what each one does
@@duescaymania2940 that's still telling the player
LuckyBlockYoshi yes but barely and not everyone plays campaign
That you can taget the enemy targeting you and call allies for help, that reminds me of Jedi starfighter back in the day, with the targeting system (Or revanche system as Jinkins called it) and wingman orders. Good times, was a favorite of mine.
The game definitely tell you all of this and more in the campaign! Especially when it comes to the Capital Ship systems. The "sweet spot" is explained to us in the prologue! Love the video as always!
Battlefront 2, 2005. One of the best (and underrated) star wars games of the time, and all time! just the fact that you couldn't fly in and out of capital ships, steal the enemy fighters, as you blow things up inside, was simply amazing
7:00 You don't have to guess. You want the targeting reticle to turn red.
I hate the red marker, if my ship knows when I should fire it may aswell just do it itself..
@@markgilbert8091 thats a really good point
@@markgilbert8091 No because maybe you dont want to shoot the enemy you want to let them know you can target him.
@@felipealem6590 I always want to shoot the enemy. Pew pew!
@@markgilbert8091 What a savage.
Literally the only one the game doesn't tell you is the waving stormtrooper.
Just as an FYI, with the 5th tip. If you don't know where the target is headed, you can look at the targeting computer to determine the direction of the craft relative to you.
(I don't actually own the game, but I pay a lot of attention :P )
Does spinning prevents missile lock on? I heard its a good trick
I think yes
Sometimes does
Yeah but I usually just boost, twist & turn
Spinning a good trick
Sharp turning is better especially when there is more triangles
@@jamiethompson4173 No, spinning is a better trick.
I joined a match and as soon as I launched my pilot said “this is where the fun begins”
Almost all of this is taught to you in the campaign
This still looks great. I can't wait to "drift" in a TIE fighter
Difficult to drift
Drifting in an A-wing is hell
Once you get the drift it’s prob one of the most fun things to do in game
@@silaswade7612 I've done it 2 times lol
Lumpymoose00 honestly use the practice mode and story mode on easy and just keep trying. It’s a little finicky but once you figure it out you’ll get it. Also changing the button input may help a lot. Upping sensitivity for pitch and yaw is a must imo which helps with a faster drift
The game in fact DOES tell you all this, except the easter egg at the end.
When attacking a flagship, it's best if you switch your targeting system to flagship systems. That's what I do most of the time.
"Manually lead your shots instead of looking at your hud"
The reticule turning obviously red: am i a joke to you?
The subsystems part was really helpful
not sure if you knew this Andrew, but your reticle turns red when the shots will hit your target, so although there isn't an actual leading reticle, you do know if your shots are going to hit the target
The waving at the stormtrooper is the best trick, hands down.
You learn most of these tips in the campaign.
Happy to see this game already have community. It's not huge game but has so much potential and even though it's not that easy it's extremely rewarding.
If you keep aiming at fighter and keep missing then i would recommend turning both your pitch and yaw sensitivity downy to sound 35 percent on controller. It really helped me at least.
The game tells you all of this in the campain, but it was nice to hear it all again, plus if you're shooting at someone and you're leading your shots in the right direction, the little aiming hud will turn red, that's when you're sure you'll hit your target
7:32, the stormtroopers next to the blast doors wave, but I also got one of the guys who sit below the floor level (and are sitting facing you) to wave back too.
Bombastic, for leading shots they do have an indicator. Its your targeting icon for your ship. When out of range its grey with two level bars on either side of the dot. When in range it turns white and becomes 6 bars, all pointing at the dot. When your leading your target just right it turns red. So it is like BF2, but different.
Squadrons: Exists
Bombastic: I can milk you
I haven't even played Squadrons. I've just been standing in the Briefing Room, waving at that stormtrooper.
Something worth noting about range and leading your shots, once you are in range your crosshair changes shape and if they are flying in a straight line you can lead your shot with precision by firing at the space where the reticle turns red ahead of their path.
I love watching bombastic’s videos
Awww it makes a smiley face WAIT IT KINDA LOOKS LIKE JAR JAR
I played the original x-wing in 1995 and this game makes me feel rewarded for being old.
The double X tap is also mentioned in a mission in the story mode.
Thing to note on the Reticle tip. They DO actually notify you when to lead your shot. Not with a leading reticle but colors. Your reticle won't turn red when you're aiming at an enemy, but when you are aiming to kill. If your reticle is red? That is a shot that WILL hit.
The controls to drift are very weird i expected it to be easy but the stick combos are in the beggining whem you start it are hard
When u first try it, it’s pretty complicated, but after a little bit of getting the hang of it, it’s pretty easy.
If you use "combo" key binds to drift, then you need to press once to boost, give it half a second and then hold down your boost button while turning. And keep holding the boost button while you drift.
You can also set your throttle to half right after you start drifting to make a sharper turn.
I hope it makes sense and is helpful.
@@tangovicious4224 An easier way to learn thanks
Commander Fox after you do it for a while it gets a lot easier
@@brandonhancock8620 yup
Great video Bombastic btw.
The target lead wasn't removed entirely, just made more subtle. The crosshairs go from white to red if you are leading the target correctly.
You should overcharge your shields by switching to max shield power and when they are charged up switch back. The overcharging will stay until depleted by enemy fire as extra protection on a run against enemies or capital ships. This is a throw back to X-Wing/Tie Fighter games.
We stormtroopers make sure to wave to our imperial buddies every chance we get
Gosh I guess we are old OG’s now for remembering that 2005 SWBF2 life support subsystem 😅
Nicely done video, thumbs up! There is no targeting HUD for aiming, but, your targeting recticle turns red, when you are predicted to hit ;)
Massive tip: do the fleet battles tutorial; it shows you the targeting system, the shields, etc.
the rebel striker helmet is actually Luke Skywalker's starfighter helmet from A New Hope
Also when you are shooting someone if your crosshairs turn red you will hit them
So unless you have minimum hud. The crosd hair will change when a target is in range. And it will turn red if where you're aiming can hit your target. Neat little tip
Another tip is to always charge your shields as soon as you spawn by diverting all power to them (when playing as rebels).
2:57 thx I was confused but with that comparison I’m good lol
I was playing and fired at the Bridge like a significant amount, and the Bridge basically caught on fire, but for some reasons the should generators survived.
Just got the game and I LOVE it and the challenge of doing everything manually
my drifting in this game is getting good!!! had 8 missile evasions in one match already
really enjoying the game and I hope this game helps alot of people who arent used to flight sim/fighting games get into it! I have a 2.08ish K/D and a .54 win k/d rn in fleet battles (had some rough starts w the disconnects on launch night) but I'm hoping people really appreciate the content that can be made here once you have a firm grasp of these complex mechanics!! I've been streaming it over on my twitch and that's been alot of fun
The countermeasure button lights up tho
Can you do a vid on favorite loadouts/components
I hit 50 hours yesterday and I still cant get enough of the game! Ranks are still currently busted but its still a great game and I can only hope that the devs will quickly fix the problems some of the players are having! I would totally recommend getting the game especially if you have friends to play with!
Bad news before you got it buddy the game will have no new updates you idiot what a dumb
@@talkymocha9994 thank you for your input I really appreciate it LOL By the way though the devs have said that they are planning on doing fixes for the problems so they are currently working on it which is the important thing :-)
TalkyMocha999 I think you are the dumb idiot, patches will come
Alex Day sure they will idiot
Alex Day your the stupid idiot for not even knowing what Star Wars is and buying it
7:24 the stormtrooper looks like he's urinating
As others mentioned, the game does tell you these things during the campaign
Haha! You aimed at where I was instead of where I was going to be!
I knew 4 already, I asked eck in a stream, and I knew that targeting attacker had something to do with A, but I didnt know what. Thanks Bombastic!
I think there is actually a second NPC in the Imperial briefing room that waves back! One of the crew members to the right of the Stormtrooper (your left) will also wave I believe.
As someone who uses flight stick i gota say I highly recommend it, but aside from that The balance in this game may seem weird but damn to Imperials do damage. This game rocks for space combat way more interesting and fun than Elite Dangerous or OG Rouge Squadron 1-3.
If you’re the teammate that receives a help request you can double tap Y or triangle to confirm and make your teammates target your target.
My tip: Learn how to drift. It will absolutely save you ass from anyone tailing you and surprise those who don’t know how to do it. You can drift not only laterally (yaw), but also by pitching your Starcraft up/ down as well. Drifting can be done on any ship, not just interceptors (as long as you’re in engine mode).
Don't be afraid to drift if you need to. It's a super useful feature when you get used to using it
You could have mentioned the setting that allows you to have more control over power management, being able to input smaller increments into the each system
I knew all of the tricks before this video except for the waving stormtrooper. LOL
At 0:30 I spotted a Easter Egg and reference to legends that is noq cannon. The Czerka Seeker Mine. Czerka. As in the Czerka Corporations from KotOR and SWTOR. Neat
I love your videos buddy, but I have to say, the only thing Squadrons doesn't tell you is #6 your bonus waving trick lol.
Jumped straight into multiplayer? For those reading this, PLAY THE CAMPAIGN!
The Campaign is pretty thorough with tips, and even regarding countermeasures, if you read the descriptions, it lets you know how to behave for each one. The cloud indeed should be used at close range, when flying straight. The other one has a 750m seeking range for any incoming missiles, so you can press it much sooner than all 4 arrows illuminating.
The original battle front 2 space battle was so fun
Btw in the campaign it tells u when to use the counter measures, but hearing it from u say it makes me understand when to use them more
if you wave to the rebel on the top platform farthest to the left he gives you a shoulder nod type wave back every other time or so you have at him. :D noticed that tdy
I got one tip for bombers I know the proton torpedos does the most damage but in fleet battles to me it feels like a pain in the ass to have to switch targeting to capital ships and have to stay at the right distance to lock on it also take a bit to lock. So what I do is use the Goliath missiles I know there weaker but I find it easier to fly up to the shield generator and dumb fire the missile along with the beam laser to devastate hard points on capital ships.
Tip: ALWAYS overclock your shields (if your on the rebel side) first. The shields decay the slowest out of all three (the boost, overcharged weapons, and overcharged shields) and provide you with extra health.
You're welcome :3
Pog, I’m here from the good old Star Wars Battlefront 2015 funny fails days
When Empire, shoot pointy bits.
You can actually deploy your flares after the 3rd red triangle turns red. Waiting till all of them turns red requires some skill and those who aren’t as skilled may still get hit. Hitting the flares on the 3rd triangle requires little to no skill and still will have you avoid the missile with the flares
Good stuff, but the countermeasures should be used a little bit further out. If you allow the goliath warhead to get too close it won't matter if you counter it, as the explosion will still hit you.
Since this is an asymetrical game where playing one side or the other, I wonder what the breakdowns are of ease of targeting ships from each player ship up to attacking the capital ships. The Star Destroyer always felt like 1 big target while the Republic capital ships seemed like harder to hit but easier to fly around without crashing into it
You can bypass the sheilds of large enemy ships to directly damage them and avoid wasting time by taking out their sheild first if you notice they all have a light blue field around them thats the sheild you can fly into it without taking damage and then just unload dealing direct damage
Drifting is so fun in this game
I will say learning how to drift took longer than I thought
Everything you said is saidin the story. They teach everything in the single player here......
The section on leading enemies is right, but also wrong. When you lead them correctly, your reticle will turn red. When its red, its a confirmed shot, and as long it stays red, your shots will always land.
Great vid as always, but most of this is told in the fleet battles tutorial or during the single player campaign...
Also, I noticed that the stormtrooper waves randomly, even if you don't wave at him.
I think they go lazy with the MC75 cuz the “power system” is the bridge
your man woof woof Wolfe also likes this game as well
if you played any of the rogue squadron game back in the days you know instantly that to attack a star destroyer first thing you need to do is to take out the three balls
The game teaches you that the reticle turns red when your shots will hit, surprised this wasn't mentioned
One update that anyone would love to see would be customizable droids. The astromech that every ship has should have the option to customize it. The color and model of the droid. Please consider this.
I love you making content of this game❤i love playing the game in VR its really cool and it feels like you are in a star wars movie and i have an advantege during a game
bro your videos are the only thing that youtube recomend me lmao