If I missed anything I'll leave it here! Just as a note for Airborne 2 the last platform has boosters underneath, I just didn't show it! I'm being told holding down rocket drift when transferring directions helps keep the drift going!
7:54 on dust up 1 right here you can fly up and thread the needle between the sign and the mountain and then if you flip right after you pass the sign you skip a ton and it lines you up perfectly 8:08 instead of dropping down after the second boost pad if you jump the the right side again then flip to the right right after you fall off and you stay really close to the corner after flying off you can skip quite a bit too
You missed the opportunity to use the word Definitely...lol Sorry, couldn't resist. Thanks for the vid, great job. ALMOST makes me want to download fortnite to play the game...but not quite.
I’ve done a lot of speed testing in private matches and found that: • Drifting has a far greater impact at low speeds, and low-charge drifts do almost nothing at high speeds. •• For example: A 4-bar drift (counting 1 side only, out of 18 bars) gives 75kph @ 570kph, 36 @ 648, 24 @ 743. • Charging beyond 9 bars is almost never worth it. 9 bars gives 200kph @ 570kph, while a full 18 bars only gives 250kph at 570kph. (the 8th bar is the last short bar, so when it hits the big section and starts making noise you know you’re good) • The green boost pads always give exactly 100kph instantly, regardless of your current speed. Then you get ~1 second of gradual speed increase, same as Turbo & Drifting, totaling ~50 kph. • The Turbo button always gives ~133kph instantly if you’re above 560kph, then the 50kph gradual, and after 1 second you get a 1 second window to hit it again, which always gives you ~138kph regardless of whether you press it .1 or .9 seconds after the option appears. (which makes it beneficial to press it late) • Hitting a wall or other car slows you 20-65kph, depending on how hard you the impact is (grazing it does 20, but a 70 degree slam does 65) • Lava slows you for 1.5 seconds, averaging ~135kph lost.
damn bro thats some good intel, one thing i cant seem to get consistently is the wind tunnel speed boost when ur behind cars, it seems to happen randomly when im stuck in a big group of cars and i cant ever seem to get it when im like second place for example behind number 1, its a mechanic i dont really understand lol
what I would love is a timed mode where you see a "ghost car" where it's your previous attempt. and you basically race against yourself to practice and get a good as you possibly can get.
FYI- Holding the drift button lets you keep your drift charge through flying and landing! You can even start drifting with a tap like usual, then press and hold just before you go airborne. Very useful for keeping your charge when you realize you’re about to leave the surface for some reason.
Wow! I didnt know someone could posess that much knowledge on a game that just came out, you probably spent alot of time to find these shortcuts. You deserve a sub!
I do wish that more of the shortcuts gave more of a well shortcut then the regular path because some the highest risk ones dont even feel close to the most rewarding.
At 7:56 on Dust up 1 there is a turn sign on the inside of the turn that you can squeeze next to. It's difficult but I think it could be faster. You would get less boost though of course. At 14:18 on Puddle Jumper I see a lot of players go only into the second part of the tunnel which makes sense because it's a straighter line, thus faster if you don't need the boost. I think it would be even faster to just dodge onto the bottom of it, eliminating the need to hover and overall needing less vertical movement. At 15:28 on Bone Cavern 2 in the first tunnel I think it's more efficient to use dodges than to hover. The first hazard you can dodge onto the left wall and jump off so that you land right after the hazard without hovering. The later hazards you can dodge onto the ceiling to skip hovering. Overall I think you want to limit hovering as much as possible except when using it with boost. At 18:25 on Windy Way I think the fastest route is to go ontop of the tunnel or on the ceiling and then hover boost over the mountain all the way to the left of the checkpoint. You can probably use a dodge upwards to gain the height because you don't need it for a sharp turn or to get onto an angled surface. At 18:54 on Windy Way again, you missed a hidden turbo pad. It's up on a cliff to the left. You need to boost and hover off the big jump if you want to take it efficiently. The two turbo pads you called bait on the big white curved turn make it easier to reach. Actually helped me win a race once or twice. I haven't played the expert tracks enough yet to have anything to add there. Im plat 2 for reference if anyone is wondering. I didn't know some of the stuff you showed so thank you for taking the time to research the maps. Glad I won't have to learn the expert tracks from scratch!
In puddle jump one after the first checkpoint you can decelerate or drift hard to the left then fly on the rock to reset your jump meter and go on the billboard and skip the whole beginning drift part
Glad to see you taking the lead in making more in depth videos about the racing game, watched the whole thing it just flew by. Satisfying commentary. 👏
Some guys and I have figured out almost every optimal route for every map. And that translates perfectly into ranked, as proof that those really are the fastest routes. This game is so much fun to figure out, because in some cases taking the shortcut is actually way slower. I played lots of Rocket League as well as Trackmania, so no wonder i am so addicted, and climbing the top of the Leaderboard. Cool Video to get to know all Tracks, and tricks.
Bro help me with tilted because that’s the track I have the most trouble beating people in. Every other track I can usually win if I play good enough but on titled for some reason no matter what I do people always pass me
This is BLOODY FANTASTIC! I will say though, there's at least a little bit of "just do this and this and this" coming down to the end of the video; those simple(ish) things for you are damn brutal for me to even try 😂.
@32:25 to keep a boost building while airborne, hold the drift button or simply underthrust down onto the track-momentum and cornering immediately continue.
@lethamyr : very strong abbreviation at 14:17 : fly to the left wall and land on the billboard to recharge your flight. This saves a lot of time! (usable without turbo)
tip for tilted turnpike: on the bits where you have to wall climb, on both of them if you have a boost saved you can skip having to go on the walls and fly through the whole thing, first one you can do pretty consistently but the second one is very hard to do without wall grappling, i think youd have to front flip to get the distance but i suck too much rn lol
For the continuous drift while changing directions, I’ve found it’s easier to hold the drift button while changing directions to keep it in the same drift
While drifting, you can can hold rocket drift in conjunction with a steering direction to change drift directions without loss of buildup (or press it several times in a row with same direction to make a tight corner even tighter).
I do have one tip for racers. It is a difficult mechanic and I don't know for sure if it's worth it but, if you are in a tunnel that goes straight and has walls. You can drift on the very corners of where the wall and floor intersects on that rounded out part. Again, it is difficult and I don't know if it's even worth it. You can also do this with tubes.
A huge thankyou for this video!! I've used alot of these shortcuts especially the ones for pleasant pitstop and tilted turnpike and they've helped me grind through Plat to Diamond and I just got a 2nd place on Olympus so I'm feeling good about climbing to Elite and this video is a huge part so again thank you!
20:14 there is even a second boost pad at the building at the right. You can fly over to after the first boost pad. 19:27 at this point you can fly with turbo and use a roll to the left at the end. 28:52 after the boost pads you can fly around the corner. It is possible with turbo or without additional turbo.
Damn I had no idea Rocket Racing would have such a high skill ceiling. Do you have any thoughts on how they could lean harder into this and give it lots of replayability?
@@Lethamyr once that map maker releases (assuming good) the community will do it themselves. I can't wait to see how open those maps will be unless it forces them to put a certain amount of checkpoints and the death zone around the track.
The thing i've come to realize is that we've gotta compare this to mario kart more then RL. It honestly leaps and bounds better then any mario kart game amd its still in its infancy. Still RL for life though
44:45 some booost pads are baits as said earlier but some are tight corner extra hazard compensations. No use in my books but if that helps to anyone be my guest
Hey Leth I gotta question. Do the white and orange ripples on the sides of the road slow u down? I feel like I get passed when run over them but idk for sure
Hey Leth, when you go airborne while drifting, there is a way to not lose drift. All you have to do is hold in the drift button while airborne and then release it again once you're then straight and back on the ground
36:53 yo leth, it’s nothing too important but there is another set of boosters on the rock connected to that sign at that last turn in airborne 2 (you would need a wider approach to be able to land it but it’s somewhat worth it)
39:40 the panel above the hazards is to telegraph mechanics to casual players who may not have thought to jump over obstacles yet. As you can just pick any map when racing against friends. Testers were staying on the ground weaving through the balls on the rest of the track, lol.
I learned a lot from watching this video. Definitely some need little hidden boosts to look for. I just got to the Elite rank yesterday, but the only thing that's been rough is ranking up. I've seen deranks when I was like 1st place or top 4. Idk, probably just a me issue lol but cool video none the less.
Wow, the later maps are insane! Just reached diamond 3, so hopefully I can play them soon. Also, I didn't know you could make your turn sharper by using several rocket drifts. That one will *definitely* help me out hahaha
I went for the first Riviera shortcut on my first or second time ever playing riviera and i accidentaly did some 360 frontflip with my car going up the stairs
24:35 It is not a bait... use the super boost and get there quickly while you are charging ur 2nd speed up from your super boost to get the most speed. It is my fav map and this straight always lets me go first place , and win the race easy (i dont lose the map)
You missed one shortcut in puddle jumper 1 were you go to the side of the first tunnel and land on the stone spire and fly to the ledge on the side of the cliff and jump back to the track
I've discovered chain drifting myself and have been using way too much...all i can say is that it's not worth building up the whole bar if there isn't straight road ahead
If I missed anything I'll leave it here! Just as a note for Airborne 2 the last platform has boosters underneath, I just didn't show it!
I'm being told holding down rocket drift when transferring directions helps keep the drift going!
7:54 on dust up 1 right here you can fly up and thread the needle between the sign and the mountain and then if you flip right after you pass the sign you skip a ton and it lines you up perfectly 8:08 instead of dropping down after the second boost pad if you jump the the right side again then flip to the right right after you fall off and you stay really close to the corner after flying off you can skip quite a bit too
why not ride on the ceiling on Bone cavern 2? instead of flying
At 18:55 there is a boost on the left on that cliff
You missed the opportunity to use the word Definitely...lol Sorry, couldn't resist. Thanks for the vid, great job. ALMOST makes me want to download fortnite to play the game...but not quite.
@@gl1tch227 Wow good find!
I’ve done a lot of speed testing in private matches and found that:
• Drifting has a far greater impact at low speeds, and low-charge drifts do almost nothing at high speeds.
•• For example: A 4-bar drift (counting 1 side only, out of 18 bars) gives 75kph @ 570kph, 36 @ 648, 24 @ 743.
• Charging beyond 9 bars is almost never worth it. 9 bars gives 200kph @ 570kph, while a full 18 bars only gives 250kph at 570kph. (the 8th bar is the last short bar, so when it hits the big section and starts making noise you know you’re good)
• The green boost pads always give exactly 100kph instantly, regardless of your current speed. Then you get ~1 second of gradual speed increase, same as Turbo & Drifting, totaling ~50 kph.
• The Turbo button always gives ~133kph instantly if you’re above 560kph, then the 50kph gradual, and after 1 second you get a 1 second window to hit it again, which always gives you ~138kph regardless of whether you press it .1 or .9 seconds after the option appears. (which makes it beneficial to press it late)
• Hitting a wall or other car slows you 20-65kph, depending on how hard you the impact is (grazing it does 20, but a 70 degree slam does 65)
• Lava slows you for 1.5 seconds, averaging ~135kph lost.
damn bro thats some good intel, one thing i cant seem to get consistently is the wind tunnel speed boost when ur behind cars, it seems to happen randomly when im stuck in a big group of cars and i cant ever seem to get it when im like second place for example behind number 1, its a mechanic i dont really understand lol
The hero we never knew we needed
Leth will get a lot of practice in these races and learn a lot about the shortcuts imagine if they added power up items
I think they are going to in the future.
Rumble items 💀
Mario kart
Pls no
Player collisions are already bad enough 😅
At 23:03 you can hold the rocket drift button longer than usual when changing direction to keep the drift consistent
These maps are actually fun to go through and explore. they should add a mode where you can roam in them freely
what I would love is a timed mode where you see a "ghost car" where it's your previous attempt. and you basically race against yourself to practice and get a good as you possibly can get.
there is
@@costafnt3146no theres not theres a barrier
FYI- Holding the drift button lets you keep your drift charge through flying and landing! You can even start drifting with a tap like usual, then press and hold just before you go airborne. Very useful for keeping your charge when you realize you’re about to leave the surface for some reason.
Wow! I didnt know someone could posess that much knowledge on a game that just came out, you probably spent alot of time to find these shortcuts. You deserve a sub!
I do wish that more of the shortcuts gave more of a well shortcut then the regular path because some the highest risk ones dont even feel close to the most rewarding.
the chain drifting is more consistent if you hold the drift button while transitioning till you are going the other direction
4:30 ok, that was sick! 🤯😃👍🏻
At 7:56 on Dust up 1 there is a turn sign on the inside of the turn that you can squeeze next to. It's difficult but I think it could be faster. You would get less boost though of course.
At 14:18 on Puddle Jumper I see a lot of players go only into the second part of the tunnel which makes sense because it's a straighter line, thus faster if you don't need the boost. I think it would be even faster to just dodge onto the bottom of it, eliminating the need to hover and overall needing less vertical movement.
At 15:28 on Bone Cavern 2 in the first tunnel I think it's more efficient to use dodges than to hover. The first hazard you can dodge onto the left wall and jump off so that you land right after the hazard without hovering. The later hazards you can dodge onto the ceiling to skip hovering. Overall I think you want to limit hovering as much as possible except when using it with boost.
At 18:25 on Windy Way I think the fastest route is to go ontop of the tunnel or on the ceiling and then hover boost over the mountain all the way to the left of the checkpoint. You can probably use a dodge upwards to gain the height because you don't need it for a sharp turn or to get onto an angled surface.
At 18:54 on Windy Way again, you missed a hidden turbo pad. It's up on a cliff to the left. You need to boost and hover off the big jump if you want to take it efficiently. The two turbo pads you called bait on the big white curved turn make it easier to reach. Actually helped me win a race once or twice.
I haven't played the expert tracks enough yet to have anything to add there. Im plat 2 for reference if anyone is wondering.
I didn't know some of the stuff you showed so thank you for taking the time to research the maps. Glad I won't have to learn the expert tracks from scratch!
In puddle jump one after the first checkpoint you can decelerate or drift hard to the left then fly on the rock to reset your jump meter and go on the billboard and skip the whole beginning drift part
Came here to say the same thing
Glad to see you taking the lead in making more in depth videos about the racing game, watched the whole thing it just flew by. Satisfying commentary. 👏
Some guys and I have figured out almost every optimal route for every map. And that translates perfectly into ranked, as proof that those really are the fastest routes. This game is so much fun to figure out, because in some cases taking the shortcut is actually way slower. I played lots of Rocket League as well as Trackmania, so no wonder i am so addicted, and climbing the top of the Leaderboard.
Cool Video to get to know all Tracks, and tricks.
Bro help me with tilted because that’s the track I have the most trouble beating people in. Every other track I can usually win if I play good enough but on titled for some reason no matter what I do people always pass me
Puddle Jumper 1 WR builds drift by drifting around the tubes. Like spiraling inside the tube.
This is BLOODY FANTASTIC!
I will say though, there's at least a little bit of "just do this and this and this" coming down to the end of the video; those simple(ish) things for you are damn brutal for me to even try 😂.
@32:25 to keep a boost building while airborne, hold the drift button or simply underthrust down onto the track-momentum and cornering immediately continue.
@lethamyr : very strong abbreviation at 14:17 :
fly to the left wall and land on the billboard to recharge your flight. This saves a lot of time!
(usable without turbo)
If I had a dollar for every you said, "OK now THIS map is where it gets interesting/complicated!" 🤣
tip for tilted turnpike: on the bits where you have to wall climb, on both of them if you have a boost saved you can skip having to go on the walls and fly through the whole thing, first one you can do pretty consistently but the second one is very hard to do without wall grappling, i think youd have to front flip to get the distance but i suck too much rn lol
The best maps are the Expert tracks, in my opinion, it forces people to drive well rather then just go fast then proceed to spin out others.
For the continuous drift while changing directions, I’ve found it’s easier to hold the drift button while changing directions to keep it in the same drift
While drifting, you can can hold rocket drift in conjunction with a steering direction to change drift directions without loss of buildup (or press it several times in a row with same direction to make a tight corner even tighter).
You can also hold your drift button down while flying to not lose the boost from it
I do have one tip for racers. It is a difficult mechanic and I don't know for sure if it's worth it but, if you are in a tunnel that goes straight and has walls. You can drift on the very corners of where the wall and floor intersects on that rounded out part. Again, it is difficult and I don't know if it's even worth it. You can also do this with tubes.
A huge thankyou for this video!! I've used alot of these shortcuts especially the ones for pleasant pitstop and tilted turnpike and they've helped me grind through Plat to Diamond and I just got a 2nd place on Olympus so I'm feeling good about climbing to Elite and this video is a huge part so again thank you!
In dust up by the red dots at the end you can fly near the rocks
Thanks for making content on this game without roasting the crap out of it. Every french RL youtuber has been awful at covering this game
I’ve never been this early to a video before 😂
20:14 there is even a second boost pad at the building at the right. You can fly over to after the first boost pad.
19:27 at this point you can fly with turbo and use a roll to the left at the end.
28:52 after the boost pads you can fly around the corner. It is possible with turbo or without additional turbo.
Crazy how much you already found in every map not even a month into the release, much love bro
Woah you just gave all the secrets of the game away. I honestly think they should add the classic air roll from sideswipe.
Sidewinder has a hilarious under track shortcut glitch
This will be helpful with the new speedrun challenge coming out soon
Just in Diamond I and tried out Eivera for the first time 💀. I am so glad that you posted this because I would’ve just driven on the road
Damn I had no idea Rocket Racing would have such a high skill ceiling. Do you have any thoughts on how they could lean harder into this and give it lots of replayability?
harder and more complex tracks!
@@Lethamyr once that map maker releases (assuming good) the community will do it themselves. I can't wait to see how open those maps will be unless it forces them to put a certain amount of checkpoints and the death zone around the track.
@35:15 beautiful sideways dodge, but you can immediately do a second one in the opposite direction
Leth is now teaching people stuff ive already learned (im still learning from leth though) fyi i do know how to chain drift
33:00 I got Monaco feels.
at 14:11 right at the beginning of the track you can fly left on to the rock to reset your fly and then fly further and jump on the wall to your left
The thing i've come to realize is that we've gotta compare this to mario kart more then RL. It honestly leaps and bounds better then any mario kart game amd its still in its infancy. Still RL for life though
22:01 It's easier to tilt the stick towards the direction and HOLD, rather than repeatedly pressing the skid button to change its direction
In windy way theirs a green boost pad at the end of the race on the left side before you finish a lap that you can hit it
44:45 some booost pads are baits as said earlier but some are tight corner extra hazard compensations. No use in my books but if that helps to anyone be my guest
Hey Leth I gotta question. Do the white and orange ripples on the sides of the road slow u down? I feel like I get passed when run over them but idk for sure
I think they do slowly! But the red parts REALLY slow you down
@@Lethamyr Okay thank you!
I don't really plan on playing much of this game (if at all), but it was still enjoyable to watch this video.
Thanks for the upload, very handy indeed
Riviera is the same layout as Monaco irl if I’m not mistaken
I had a shot every time Leth said "Turbo," and now I'm dead. GGs LEth
Can't wait for custom map making!
Great vid can’t wait to see what the future maps and tricks will look like
Hey Leth, when you go airborne while drifting, there is a way to not lose drift. All you have to do is hold in the drift button while airborne and then release it again once you're then straight and back on the ground
btw on puddle jumper 1 you can get on the cliff close to the beginning after that checkpoint
More rocket racing content this 🔥
5:45 I clipped into here once when i was boosting, caused me to get 5th, which I might've been able to get 2nd if it didn't happen
I've been looking for shortcuts since your last vid and really appreciate this!
if you do pop up you can keep your drift by holding down the drift button whilst in the air
Thank you Leth for these shortcuts it will help me win some games
36:53 yo leth, it’s nothing too important but there is another set of boosters on the rock connected to that sign at that last turn in airborne 2 (you would need a wider approach to be able to land it but it’s somewhat worth it)
Good catch! I wonder if the wider approach is worth it
I was just sitting and waiting for this video
Bro is too good for the game's programming to handle.. Developers be pissin their pants😆
this is gonna help me keep trying to find more and more awsome help thx
I would like it if this goes like rollcage back in the day that was fun times
39:40 the panel above the hazards is to telegraph mechanics to casual players who may not have thought to jump over obstacles yet. As you can just pick any map when racing against friends. Testers were staying on the ground weaving through the balls on the rest of the track, lol.
I watch the video and play at the same time, every race so far is top 3 :D Thank you for the great video :)
You can keep your drift boost in air as long as you don't straighten out. Pretty big for a lot of tracks.
9:24 you drift over those 3 boost pads, you end up close to 1000, then you turbo and drift over the boost pads again, its a very fast part
love this vid, good work mate, im now half way on plat 1 lol
Great presenting and even greater ideas for shortcuts!
in dust up 1 i love drifting off the first wall then flipping down into another drift into the conner i get a alot of turbo build up from it👀
These videos are so helpful, thank you!
Speedruns are gonna be wild on expert maps
U can use the boosts on the turns to turn faster in of u hit it mid drift
I learned a lot from watching this video. Definitely some need little hidden boosts to look for. I just got to the Elite rank yesterday, but the only thing that's been rough is ranking up. I've seen deranks when I was like 1st place or top 4. Idk, probably just a me issue lol but cool video none the less.
Amazing video
Wow, the later maps are insane! Just reached diamond 3, so hopefully I can play them soon.
Also, I didn't know you could make your turn sharper by using several rocket drifts. That one will *definitely* help me out hahaha
This game gonna be crazy in few years exactly like Rocket League. Big
In windy way around 60% through if you go through a waterfall down you go to a secret out of bounds area
So we can expect Leth made racing maps? Torture friends in racing?
Thanks Leth! This was great. :D
I just got my Jackie skin today very happy!
Thank you for making this video!
At 2:35 you can go on the net from 2:22 and drive on that...then you'll just need to glitch yourself through the wall and it saves you about 2 seconds
19:47 in this map i prefer go over the trees, fly near the edge and go to the right side, is good if you have boost and use to retur on the road.
4:29 bro did the breezi flick skip
I hated rlr before it came out but its surprisingly fun getting 1st every race grinding to unreal
Thank you this was very helpful
the effort put into this video is outstanding well don’t keep up the good work r
Thanks dude 👍
comparing those route, to the real route we use now in unreal.... totally different!
I went for the first Riviera shortcut on my first or second time ever playing riviera and i accidentaly did some 360 frontflip with my car going up the stairs
on riviera thers a longer shortcut before the docks you can actually skip to the docks with on boost
24:35
It is not a bait... use the super boost and get there quickly while you are charging ur 2nd speed up from your super boost to get the most speed. It is my fav map and this straight always lets me go first place , and win the race easy (i dont lose the map)
on the pink bear at Puddle Jumper 2 are bosst pads
There is a glitch on sidewinders where you go out of bound and skip a good section of the tunnel area.
Yoy are the only one who upload about this game and secrets to win
There is a billboard skip on puddle jumper1
leth just casually doesn't mention going thru the waterfall
You missed one shortcut in puddle jumper 1 were you go to the side of the first tunnel and land on the stone spire and fly to the ledge on the side of the cliff and jump back to the track
Thank you
5:03 Sideswipe Emote 😵
I've discovered chain drifting myself and have been using way too much...all i can say is that it's not worth building up the whole bar if there isn't straight road ahead