No, not much, but the final assembly (the kitbashing of the plasticity part) and the instantiation are things you have to do in Cinema 4d or other (the 3d tool)
From moi to plasticity and nor 4d ?? What should I stick too ?? I started learning Moi3d from you and it help a lot and I am still confused should I move to other software or it is lacking behind?
@@Kuechmeister You are very good in those two software, it would be interesting if you could make a video talking about when you use MOI and when you use Plasticity.
Very sick!
Amazing work in Plasticity ~
Is there any performance issue by so many parts on Plasticity while you ve' been using it? like getting slow...
No, not much, but the final assembly (the kitbashing of the plasticity part) and the instantiation are things you have to do in Cinema 4d or other (the 3d tool)
@@Kuechmeister Great:) I worked on a rifle design in Fusion 360, but the software has been getting too slow.
Thank you for your comment~!
You outdid yourself once again.
Very cool detail
Awesome! are you using xpresso?
@@wonkaytry yes
hello. could i ask why you prefer c4d rather than other 3d softwares for rigging?
Because I use c4d since 20 years
From moi to plasticity and nor 4d ?? What should I stick too ?? I started learning Moi3d from you and it help a lot and I am still confused should I move to other software or it is lacking behind?
I use Moi3D and Plasticity for modeling and Cinema4d for Rigging, Testuring, Lighting, Shading and Animation.
@@Kuechmeister You are very good in those two software, it would be interesting if you could make a video talking about when you use MOI and when you use Plasticity.