Ok, this kind of works. I've figured a way to make the lategame foolproof. 1. Add one more boomer to the top right side 2. Top village to 302, it really helps with consistency on glue 3. Extra overdrive on the middle lane against bad - without it, alc buff on taczone can create an impossible to win situation where bad is not low enough for first strike and won't tank mines well either. Thank you for the guide!
still works for 39.2, my first strike was timed after using sauda lvl3 and after the bad gets out of the tack zone's range, i suggest NOT waiting for the bad to use all the spiked mines. Anyways thanks for the guide, Doreo!
whats bonkers is, this thing can even work in impopabble ( either im stupid or its amazing ), i only failed and continued once in the beginning ( because i forgot spike trap ) and like 4x at 99 because im stupid and forgot relentless glue at the middle... and some sauda ability timing on the top moab lane, with all the extra cash from the continues i bought 2 first strikes but only one was needed anyways. Thanks for the guide Doreo, Ill probably do chimps soon ( what this guide was intended for anyways... )
-y that your finger is as bottom right as possible on the subscribe button. If you mess up this placement, you'll die on the round of my disappointment
Awesome guide, easy to follow and to remember. R63 Wave 3 killed me, because I waited for the left bloons to turn up not the right ones, but that's a skill issue.
@@doreoisbad pressed first strike 1/3 of a second too late, but otherwise, there was barely any rng. Spiked mines often even tank fortified moab groups
Ohhhh awesome stuff, but I feel really awkward and bad about requesting this because I black bordered it myself yesterday lmao But thank you very much for hearing me out :) great video as always king Edit: yes I commented this so early that I couldn't have finished the video in time, but I'm like 99% sure the rest of it won't be a total car crash
@doreoisbad yeah, I remember asking for a dark dungeons chimps guide then figured geraldo snipers would work (spoiler: they did) I still watched this one though, and realised how much extra unnecessary effort I put into my run lmao
@@slimbeardy28 gerry snipers works on EVERY map, this one included, the effort you put in definitely wasnt unnecessary because you ended up bbing it with ur own strat in the end and that is more fun than just using a guide
@@doreoisbad yep true, also I did botch a lot of things on the way to the black border, most notably accidentally pickling my maim on r89. Idk how I made it through that, esniper is goated
Great guide, got it first try even tho i accidentally bought 420 on the ice, leaving me waiting for sabo on 95, but i used sword charge and it still came up in time
first strike works if you use it on the last bad stage everyone. just google what your moab skin looks like when it is in the last stage (this skin has 3x bandages on the arms and tail). I could use first strike before it reached the mines and was fine
I have tried to place my glue gunner below the ice monkey and no matter what, the range won't turn white. I'm using this strategy for impoppable, btw so I tried selling both the ice and the tack and replacing them to be pixel perfect but the glue range still won't turn white
Great guide! I followed it to the letter in 39.0 and it worked with one change- upgrading the top village to a 302 primary training. Regarding BAD damage, I didn't add anything to the middle lane, didn't use a Sauda ability, and used First Strike after it rounded the second to last bend and used up all the Spiked Mines. I had a previous run where I added an overdrive and that one failed- the BAD popped early after using up the Spiked Mines and I wasn't able to use First Strike on it. I wouldn't recommend adding an Overdrive to the Middle Lane.
well, going through this strat right now, and the ice monkey on the right lane CARRIED on 63 bc I had a slower reaction time to the third wave showing up and it just kinda, caught all the cerams several times. Led to a very easy leaping sword edit: ZOMG insides on R80 just got obliterated without sword charge. Tack Zone buff really hits different edit 2: messed up the bad timing and died. cringe. gonna try this again later
so, dragon's breath is great for fairly cheap midgame ceramic damage and alright moab damage, its not incredible but it is all around excellent, the main reason i use it here instead of maybe something else is that it activates sauda's damage over time bonus fairly consistently and allows sauda to do significantly more damage
This may work but idk Upgrade top left village to 302 Upgrade middle village next to tack to primary mentoring before round 100 Spend rest of your money on anything (preferably a primary tower at middle lane) Use first strike when bad is out of range of tack Also practice round 100 because the first strike timing is weird
@@doreoisbad bro like how were you able to do that all expert maps need some kind of insta or some micro for me and dd is likely the hardest map currently too like I cant say anything except wow
wdym by a challenge video? like not a guide? i aint doing that because there are so many people who will confuse it as a guide then complain that it doesnt work
Great guide! Followed it all and made it with zero issues. And knowing you're buddies with Ennui and teach him some tricks? You're a Legend.
he also shows me a few ways to beat things sometimes
@@doreoisbad To which the greatest teachers are continually learning.
I got to round 100 and died twice. The bad pops way earlier for me. The first strike timing is iffy at best.
That’s brutal
skill issue
@@ggaattyy2you do it then 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
@@los-lobos Ok!
@@ggaattyy2have you done it yet? I don’t see the video on your channel
Thanks so much, this is literally the only guide that has worked so far in months.
Ok, this kind of works. I've figured a way to make the lategame foolproof.
1. Add one more boomer to the top right side
2. Top village to 302, it really helps with consistency on glue
3. Extra overdrive on the middle lane against bad - without it, alc buff on taczone can create an impossible to win situation where bad is not low enough for first strike and won't tank mines well either.
Thank you for the guide!
still works for 39.2, my first strike was timed after using sauda lvl3 and after the bad gets out of the tack zone's range, i suggest NOT waiting for the bad to use all the spiked mines. Anyways thanks for the guide, Doreo!
Still works in 39.2! If you panic during round 98, you can still use left trap for 99. it helps
whats bonkers is, this thing can even work in impopabble ( either im stupid or its amazing ), i only failed and continued once in the beginning ( because i forgot spike trap ) and like 4x at 99 because im stupid and forgot relentless glue at the middle... and some sauda ability timing on the top moab lane, with all the extra cash from the continues i bought 2 first strikes but only one was needed anyways. Thanks for the guide Doreo, Ill probably do chimps soon ( what this guide was intended for anyways... )
Amazing guide. Super easy to follow. Thanks to you I finally got black border on all maps. Keep the good work up!
Amazing guide! Followed it and died on round 100, but got the necessary inspiration to finally beat this map 😀
Botched timing on BAD, but Spiked Mines cleaned up the insides. Many thanks, Doreo
Now, you have to like and subscribe in such a wa-
-y that your finger is as bottom right as possible on the subscribe button. If you mess up this placement, you'll die on the round of my disappointment
Awesome guide, easy to follow and to remember. R63 Wave 3 killed me, because I waited for the left bloons to turn up not the right ones, but that's a skill issue.
did you end up winning? if so, im glad it worked! if not, then rip
@@doreoisbadif that be aughhh Timing m0ment
Me 00f 0ff at 75 cuz the placement
@@doreoisbad Didn't give it a second shot yet, but I'll let you know
@@doreoisbad pressed first strike 1/3 of a second too late, but otherwise, there was barely any rng. Spiked mines often even tank fortified moab groups
Ohhhh awesome stuff, but I feel really awkward and bad about requesting this because I black bordered it myself yesterday lmao
But thank you very much for hearing me out :) great video as always king
Edit: yes I commented this so early that I couldn't have finished the video in time, but I'm like 99% sure the rest of it won't be a total car crash
oh wait you requested this?
@doreoisbad yeah, I remember asking for a dark dungeons chimps guide then figured geraldo snipers would work (spoiler: they did)
I still watched this one though, and realised how much extra unnecessary effort I put into my run lmao
@@slimbeardy28 gerry snipers works on EVERY map, this one included, the effort you put in definitely wasnt unnecessary because you ended up bbing it with ur own strat in the end and that is more fun than just using a guide
@@doreoisbad yep true, also I did botch a lot of things on the way to the black border, most notably accidentally pickling my maim on r89. Idk how I made it through that, esniper is goated
I did it after SEVERAL tries! Thank you!!!
Still working, after 4 tries, I won.
That third Dart Monkey just won't do his job.
ok, Sauda with skulls, I'll bite.
Great guide, got it first try even tho i accidentally bought 420 on the ice, leaving me waiting for sabo on 95, but i used sword charge and it still came up in time
first strike works if you use it on the last bad stage everyone. just google what your moab skin looks like when it is in the last stage (this skin has 3x bandages on the arms and tail). I could use first strike before it reached the mines and was fine
Thank you for a well done guide! You deserve the credit for my bb on this board.
"Easiest CHIMPS ever!" - Starts off with pixel perfect placements, which fails the round if placed incorrectly. GG :D
yeah there isn't an easier way, and they aren't nearly pixel perfect
I have tried to place my glue gunner below the ice monkey and no matter what, the range won't turn white. I'm using this strategy for impoppable, btw so I tried selling both the ice and the tack and replacing them to be pixel perfect but the glue range still won't turn white
my monkeys went too hard and popped the BAD before i used first strike
Great guide! I followed it to the letter in 39.0 and it worked with one change- upgrading the top village to a 302 primary training.
Regarding BAD damage, I didn't add anything to the middle lane, didn't use a Sauda ability, and used First Strike after it rounded the second to last bend and used up all the Spiked Mines. I had a previous run where I added an overdrive and that one failed- the BAD popped early after using up the Spiked Mines and I wasn't able to use First Strike on it. I wouldn't recommend adding an Overdrive to the Middle Lane.
Wouldnt a 030 spike pile with the extra cash just be better for round 100
PSA: Click "Drop and Lock" in the Settings for better placements. This is generally good practice for CHIMPS.
No one uses this setting even btd6 index players dont
Spent an hour doing everything like you said and then failed on the 100. I used Sauda's abilities, and it poped right after eating the mines.
did it the next day. Just didn't use sauda's abilities.
I have played many expert maps but this is way easier than i thought it would be
Do you enjoy potatoes beneath your skin
no
@@doreoisbad why
63 I lost, not my leaping sword was like an inch after yours so Im not sure if that's why, Ill try it again though tomorrow
Nothing about this map is easy. That also applies to any strategy in which you "just dying" is a possibility.
yeah, easiest doesnt mean easy, it just means easier than whatever else you can find (probably not nowadays but i aint changing that title)
I’d love a dark dungeon with Corvus next! Mostly because I don’t know how to use him yet and he has infinite range!
well, going through this strat right now, and the ice monkey on the right lane CARRIED on 63 bc I had a slower reaction time to the third wave showing up and it just kinda, caught all the cerams several times. Led to a very easy leaping sword
edit: ZOMG insides on R80 just got obliterated without sword charge. Tack Zone buff really hits different
edit 2: messed up the bad timing and died. cringe. gonna try this again later
Since i kept dying at 63 i remember all the steps for round pre 40 lol
Lead balloons wipe because theres no antilead until too late
Why the dragon's breath wizzard specifically? I never use them and wonder what are their strenghts
so, dragon's breath is great for fairly cheap midgame ceramic damage and alright moab damage, its not incredible but it is all around excellent, the main reason i use it here instead of maybe something else is that it activates sauda's damage over time bonus fairly consistently and allows sauda to do significantly more damage
I had to use the first strike before the BAD reached the mines.
WHY AM I DYING ON 9? THE MIDDLE LEAKS A RED
placement
This may work but idk
Upgrade top left village to 302
Upgrade middle village next to tack to primary mentoring before round 100
Spend rest of your money on
anything (preferably a primary tower at middle lane)
Use first strike when bad is out of range of tack
Also practice round 100 because the first strike timing is weird
Did this but with spike storm instead of first strike, put it under middle druid, spam leaping sword and use sword charge when bad pops
i just can't get over the sound he makes every time he says "PPPlace", what's wrong with the mic?
So you did make the video you once said you would make in ennui off coast chimps video nice i couldnt believe you would use sauda for it
Btw can you share the strat you used for the abr of this map
@@tanvirkumar251 I don't even remember, I did it a while ago
@@doreoisbad did you use instas or something?
@@tanvirkumar251 I don't think I did
@@doreoisbad bro like how were you able to do that all expert maps need some kind of insta or some micro for me and dd is likely the hardest map currently too like I cant say anything except wow
Uhh wave 8 you die on the trap does not last long enough and I’ve failed at other parts easy but this just doesn’t work
im pretty sure it works, but I can check
Awesome guide
squid op
Does this still work in 43.0?
probably? idk I havent tried it but I'm working on something for this map
Lost on round 100 because of your BAD skin, had to go to sandbox to practice using first strike with the normal skin
Bro skipped school to drop this vid
we had a day off
Tier list when
UPLOAD MORE :MAD FACE:
no
me waiting for a doreo challenge video:
wdym by a challenge video? like not a guide? i aint doing that because there are so many people who will confuse it as a guide then complain that it doesnt work
@@doreoisbad I was kinda thinking just going on the challenge browser and searching doreo and stuff like that, but its fine!
@@Bbranthony ohhh, I could try those maybe
Is it possible with no stupid alchemists?
why do you call the alchemist stupid?
@@doreoisbad
1. Pop thiefs in 2mpc
2. Everyone says its the best tower, when its not
@@Funcrashmalej if you play well, it won't steal many pops in 2mps, and what do you think is the best tower?
@@doreoisbad There is no best tower... And if there is, alchemist definetely is not
sauda goes hard
lost to 49
Does it work for 41.0?
it should, but there have been some more minor nerfs to the setup so it could be a little tighter than it's supposed to be on some rounds
hint: trap doesn't work on camo
This is hard
thanks for nothing!
does this work for impoppable?
idk maybe, the prices are gonna be higher on impoppable but you could just farm to make up for that
and use cash drops
I did it 🎉