The celebration was good just not as good as people were hoping for with the sync. The biggest letdown was way the content was structured made the celebration feel dry in content on top of being weaker than previous bosses.
My take: there are 6 things that make a good celebration: the content, the difficulty of content, the rewards, the units, the selection of units, and the variety of rewards The content: make sure theres enough content to satisfy the player, and where it wont feel "dry". The difficulty of content: make the content challenging to all players, but not to the point to where its basically impossible to beat. The rewards: make the rewards easy to obtain, and not to where you practically force your players to buy the currency The units: make the units be able to compete with the current meta, while also not completely powercreeping the game to where you just need this one unit to be able to beat every part of the content, because if only one team is getting focus, it doesnt provide the incentive to use a variety of teams The selection of units: make it to where the units are exciting to obtain, and are exciting enough to where you want to summon for them The variety of rewards: make it to where theres a wide range of rewards, whether that be currency, stamina, boosts, etc. Id say that this wwdc has 3 of these 6 elements, where the units are good, but not good enough to powercreep every unit in the game, the selection is great, the variety of rewards are good, while there was a noticable lack of content, the new content we got wasnt very challenging by todays standard, and the rewards, albeit were much different from eachother, were kinda lacking. So, was it good? Id say it was...alright compared to the other celebrations we got one of the best celebrations in history about 2-3 months before.
Here is the pecking order. 1) Small events to farm Stones 2) Strong EZAs/New releases 3) Difficult new stages to use the new characters in 4) Minimal downtime Thinking back on it, last years WWC was a DARK time for Dokkan. But to be honest, I think it was the worst year in dokkan history ever. And I've been playing since year one
Before watching I just wanna point out that Gogeta and Janemba ezas and the 30 stones we will probably get in the box is the reason why we should wait until the end of a celebration to do stone counts. People were complaint and now it turns out we have more than last year I just find that kinda lame.
The celebration was good just not as good as people were hoping for with the sync. The biggest letdown was way the content was structured made the celebration feel dry in content on top of being weaker than previous bosses.
Also stone count and the method of distributing stones. There were also a lack of sub-EZAs which was disappointing
My take: there are 6 things that make a good celebration: the content, the difficulty of content, the rewards, the units, the selection of units, and the variety of rewards
The content: make sure theres enough content to satisfy the player, and where it wont feel "dry".
The difficulty of content: make the content challenging to all players, but not to the point to where its basically impossible to beat.
The rewards: make the rewards easy to obtain, and not to where you practically force your players to buy the currency
The units: make the units be able to compete with the current meta, while also not completely powercreeping the game to where you just need this one unit to be able to beat every part of the content, because if only one team is getting focus, it doesnt provide the incentive to use a variety of teams
The selection of units: make it to where the units are exciting to obtain, and are exciting enough to where you want to summon for them
The variety of rewards: make it to where theres a wide range of rewards, whether that be currency, stamina, boosts, etc.
Id say that this wwdc has 3 of these 6 elements, where the units are good, but not good enough to powercreep every unit in the game, the selection is great, the variety of rewards are good, while there was a noticable lack of content, the new content we got wasnt very challenging by todays standard, and the rewards, albeit were much different from eachother, were kinda lacking.
So, was it good? Id say it was...alright compared to the other celebrations we got one of the best celebrations in history about 2-3 months before.
Agree with your points
I think it was pretty good fr just been saving stones for 10th anniversary I have 2k atm
Here is the pecking order.
1) Small events to farm Stones
2) Strong EZAs/New releases
3) Difficult new stages to use the new characters in
4) Minimal downtime
Thinking back on it, last years WWC was a DARK time for Dokkan. But to be honest, I think it was the worst year in dokkan history ever. And I've been playing since year one
Before watching I just wanna point out that Gogeta and Janemba ezas and the 30 stones we will probably get in the box is the reason why we should wait until the end of a celebration to do stone counts. People were complaint and now it turns out we have more than last year I just find that kinda lame.
The new units were amazing. The two issues were the sub-EZAs and giving more stones out
Hiii baby
Diabolical
U forgot abt the sub ezas
Giving us stones :/
My goatgeta is top five
yo
2022 wwc was cooler