Huge thanks to WylieMaster for the explanations, they are in the description! Thought I'd get a 2.2 video out since the update was such a big event. Some things are fixed as I also mention in the video, however, this is meant to be a more fun and casual messing around video! Please watch until the end if you can, I'd appreciate it a lot :)
7:38 this glitch also happened to me back in 2.1 on laptop, after playing limbo i exited the level and geometry dash kinda lagged a bit, then i loaded into emerald realm and boom the glitch happened, i didnt react fast enough and it resulted in me beating the level unlegitametly.
Place an end trigger and make it grouped and spawn triggered, then place an on death trigger that activates the end trigger, then die to a spike. It will play the Level Complete screen infinite times until you stop it.
5:53 this most likely happens due to a logic issue with robtops triggery itself, not any specific bug in a trigger. This could either be due to the loop of the boss stopping because there was no target triggers to proceed the loop, some conditional spawns failing, who knows. It could also be a bug I call "stop id swap". To briefly explain, stop id swap sometimes causes stop triggers to spontaneously stop unrelated spawn triggers under various mystery conditions. My methods for detecting stop id swap aren't showing results that there is however and I am also not sure if stop id swap is still in the game.
Knowing kind of what causes these bugs is one thing, but trying to develop a method to reliably detect if that is the thing that is causing it is extremely difficult (especially if you don't know exactly why it's happening in the first place lol)
A bug that nobody talks about that I discovered: If you have a spin-off game and the main game, you can save on main gd, load it in spin-off game, and you can get icons like the stereo madness icon be used in the spin-off game that isn’t gd lite. You can also farm secret coins by getting secret coins in spin-off games, loading main game into spin-off game, and it ADDS the secret coins instead of REPLACING the secret coins. Then load the spin-off game into the main game. I was able to achieve a ufo and a cube for getting 85+ coins in spin-off games, but I didn’t get it in main game.
how to do the insta-win level glitch: first click the hold the play button then click the delete icon and delete the level and let go of the play button at the same time.
7:48 instructions: 1. Hold the play button with one finger. 2.press the delete level button. 3.then hold the button that confirms you want to delete 4.then let go the play button and the delete button at the same time.(its already patched(before it got patched there was still a chance it didn’t work, especially for levels with too many objects))
7:52 to do the glitch you have to do a 1% run or more and then exit the level hold the play button press the delete button exactly at the same time when you release the play button
Another weird thing about force blocks, if you place one force block and type any 8-digit number in it, then place another one of them where you land, there is a chance you will quickly fly up into the sky and die without noclip
@@EREnder yeah, i was making a particle accelerator (inspired by the “teleport trigger accelerator) using force blocks so you dont get stuck (or arrow trigger) Then i put my first force block with a force of 69696969 (it went to 69697000.00) and i got launched out of my box So then i decided to put another one of those 69696969 force blocks to face back to where i was, and when i tested it out i flew into the sky
I actually did watched that mobile version glitch where you can skip the level and win. Anyways most of these glitches are hard to get and understandable.
7:32 play the level, get 1% leave level, hold play button, press delete button, hold yes, release with both fingers at the same time. boom. (it’s patched in current version tho)
the last glitch in this video broke my friendship with one of my friends because when he told me about it he just started abusing it to complete over 160 demons and many of the hardest and most popular levels saying things like "I want to use it while I still can" and "if it is in the game it may as well be intended". I naturally didn't abuse it and I think he was leaderboard banned or his account maybe got banned, I don't know what happened afterwards, but I haven't seen him play or talk to me since so I assume one of those things. also I learned in a recent level, "Give Up II", there is a glitch I discovered when in the 18th screen where if I jumped into a block at the right angle I just teleported through and was stuck out of bounds and invisible, and I even almost managed to get to the next level with it but idk how it works or if it is specific to that level.
uh dang, well i dont think things like that are that deep to break friendships over lol, it was a glitch after all anyways many abused it. Also thats interesting, theres def more glitches that i couldve mentioned here
There's something where if you place a spike at the very beginning of the level, and set it so when you die to that spike, it activates an end trigger. It will cause the level complete menu to pop up but you will respawn and keep dying to the spike, creating a loop where the level complete menu pops up infinite times until you exit out.
Another bug is that if you go to the main levels and click on two of them at the same exact time. For example, jumper and Time Machine at the same time the game will play an invisible version of jumper with time machine’s music. If you die the music will switch back to jumper. If you press the pause button the game just crashes.
another bug i noticed is for making an on death trigger trigger an end trigger wich if done on classic stile then your game will constantly trigger the you win animation with the background getting darker and darker because the game thinks your dead and triggers the respawn flag wich makes the icon still moves through the level but the game sees the end trigger being triggered and plays the you win screen flag and because the icon is still moving through the level it will crash on the first obstacle again and replay the win screen over and over again until you click on the exit button
I think removing friction is allowable in gd.. Edit: also, when I put a lot of sound effects to each other, it stopped the song for a bit.. it’s quite weird
7:48 im pretty sure the old way was to hold the play button and the delete button at the same time and just before releasing ur finger on the play button, you would release ur finger on the delete button precisely before you click the play button which would delete the level
2:56 - 3:24 this is what would happen if crashing a wall dosent kill you, normally when you would crash into a wall it kills you, but in this case crashing into the ground doesn’t kill you for some reason.
7:47 This glitch won't probably come back but... First go on a level like bloodbath Then go and download sound After that hold onto the play button Then click onto the delete level while still holding the play button Finally press yes and leave your finger off the play button as soon as you press yes
Here ia how to do the complete any level glitch: 1- select your level 2- get 1% or more in either normal or practice mode 3- go back to level menu 4- hold the play level button with one finger 5- click the delete level button 6- hold the confirm delete level button 7- stop holding the confirm delete level and play level button at the same time 8- if you did it right, the level will play and it will be blank like in the video, otherwise it will either play the level normally or close the level menu.
7:43 how to do the glitch tutorial: first: atleast get 1% on a level now hold the play button, while holding click delete, and delete the level and at the same time, release the finger on the play button there you go u finished aternus
There is a bug with the new swing gamemode. With the option "default mini icon" when you go into a size change portal. The swing icon became you cube icon. Also this bug happens on the 2.2 GDPS before the main update was released.
For the people who want to know the fixed autocomplete glitch: Step 1: get 1% or more on any level. Step 2: delete the level. Step 3: open the level again. Step 4: hold the start button and the delete button at the same time. Step 5: let go of both buttons at the same time. Since this is now fixed, all that happens is that the level will open with ‘load failed’ text and the default BG and ground. After that, it immediately closes. Hope this helped somehow 👍
4:35 I think it happened to some people because shaders are managed entirely by GPU (there are other components that gives to the GPU the instructions, just that I don't know their names in english)
The cursed thorn sometimes will not attack you at about half health because you cannot attack the cursed thorn while he’s charging his laser attack. A solution to this is to not attack so quickly. You should attack him while he’s firing his laser or after he fired his laser.
New glitch: Put a block as your player. Very easy. Just make it so u dont die from the block. Next. Go to a slope. And start sliding multiple times. Till the block noclips through the slope. And a little bit of the block exposed up. And then jump. U will fly in the sky. But if u move... U turn into superman (platformer glitch) Also it is so insane. But if u put 2 blocks next to the slope. U will fly faster
How going far breaks the game It is something called floating point It basically means that the programme sacrifice precision For range so it's only something like (0.000000000000004) and usually it is sooo stupidly low that it's not noticable Fun fact: farland in Minecraft exist because of floating point
Just as a note: the Tower bossfight breaking happened to me on Android. Twice. Mac is broken for some people probs because of 32-bit support. But that's just a complete guess.
Another bug: Place a "On death" trigger the put it on group 1 then click "Activate trigger (its under the group thing)" Place an "End" trigger put the end trigger on group 1 and put it in "spawn ( under the touch )" place a spike die to the spike and it ends the level and you still will be moving and you die to the spike multiple times that means thatl make infinite end screens. ( It only works on mobile i think... :/ )
0:56 You took physics steps incorrectly. There is 240 PFPS, physic frames per second, not physics steps. There are actually 4 physic steps per frame, so, it will be 240 times 4 for physic steps per second. 2:05 Term for this is X-Pos Limit. Happens because floating point numbers (X value) lose percision further they get. 3:00 Ground checks are not performed correctly when you're reversed gravity. Weird oversight. 5:18 You can still play the level however. It only prevents you from entering the level in editor. However, this bug was only in 2.200 5:50 This softlock is very common, and can happen for anyone. You can still retry the bossfight. 7:45 Of course, hacks are allowed in Geometry Dash, but grinding stars is strictly disallowed. There are systems made within Geometry Dash servers that prevent you from coming on leaderboards with this type of stuff.
"we dont need mirror portals anymore" - some random guy first of all mirror portals reverse your ENTIRE screen while keeping the gameplay ahead arrow/reverse triggers just flip the players direction.
Hold the play level button the click on delete while holding the play button then click on yes and stop holding the play button at the same time for free stars.
the worst thing is that while mobile is at 2.205 and Steam Windows is at 2.204, Steam OSX version of gd is still at 2.2 (if you see a similar comment to this one, it's because youtube is being finicky and refuses to update the comment section for me)
the way to do this glitch to complete any level (i think you can only do this on mobile) you get 1% and more than 10 attempts then leave the level hold the play button and press the delete level from save levels tab and then press delete and then press play right after then boom your free level your welcome (also doesn't work on platformer levels)
Second comment: On mobile, if you scroll halfway between two main levels, then use two other fingers to load up the two levels at the same time, it would do the following things - On the first attempt, all the unloaded objects wouldn't be visible, and the music would be wrong - The spider trail would not even be visible - Pausing would crash the game - some objects wouldn't even be there - On the 2nd or later attempt, no objects would be visible - dying at some percents wouldn't restart the level - dying at some other percents would make you die twice - the death effect renders weirdly - this is a long list so ima just make a video on it
There’s a bug in platformer mode if the arrow trigger is rotating at the left and you are holding to the right and jumping then you should enter the ground and jumping.
Funny but I got a fake insta-complete on the Steam version of the game. It loaded an empty level, but did not count as actually completing it, and then my game crashed after I tried entering it again.
Huge thanks to WylieMaster for the explanations, they are in the description!
Thought I'd get a 2.2 video out since the update was such a big event. Some things are fixed as I also mention in the video, however, this is meant to be a more fun and casual messing around video!
Please watch until the end if you can, I'd appreciate it a lot :)
Hey, i found another bug that crashes the game, its like the force block one. I made a level on it
You are underrated
bro, it's not that hard to break the game,
put an on death trigger that activates an end trigger
ice block+gripslope+follow player x + follow player y and u can gain speed infinitly without drag i made a level with it id:100088728
7:38 this glitch also happened to me back in 2.1 on laptop, after playing limbo i exited the level and geometry dash kinda lagged a bit, then i loaded into emerald realm and boom the glitch happened, i didnt react fast enough and it resulted in me beating the level unlegitametly.
Place an end trigger and make it grouped and spawn triggered, then place an on death trigger that activates the end trigger, then die to a spike. It will play the Level Complete screen infinite times until you stop it.
Oh wow that makes sense actually. Will try it probably
@@EREnderima try it rn
I literally have 5 levels about that
Thanks for showing a part of my dash bug video in 3:11-3:16. I wasn't expecting to make it into one of your videos lol
Oh haha thx for making that video
cool video btw
@@EREnderyoo sup
2:30 it did use to be possible, you had to click "reset" on the dual tab which is really stupid, glad it is changed
ye fr it was really weird
"Now, if we run this calculation, we can see that 2 + 2 = 4. To understand this, I asked GD modder WylieMaster if he knew what was going on."
?
"Now, if we run this calculation, we can see that 2 + 2 = 4. To understand this, I asked GD modder WylieMaster if he knew why 2 + 2 = 4"
5:53 this most likely happens due to a logic issue with robtops triggery itself, not any specific bug in a trigger. This could either be due to the loop of the boss stopping because there was no target triggers to proceed the loop, some conditional spawns failing, who knows.
It could also be a bug I call "stop id swap". To briefly explain, stop id swap sometimes causes stop triggers to spontaneously stop unrelated spawn triggers under various mystery conditions. My methods for detecting stop id swap aren't showing results that there is however and I am also not sure if stop id swap is still in the game.
That's interesting, didn't know that. Robs code is a mystery...
Knowing kind of what causes these bugs is one thing, but trying to develop a method to reliably detect if that is the thing that is causing it is extremely difficult (especially if you don't know exactly why it's happening in the first place lol)
Geometry dash is already broken no need to break it even more 😭😭😭
Tru
Ye lol
Ye
>:)
your broken
The fact that the On Death End Trigger combo isn’t here is criminal
Didn't know about it when making the script
basicly it infinetly triggers the you win poppup over and over again until you actualy do something about it@@EREnder
5:47 the boss just lerned some of sanses tricks
LOL
Sans taught him before he challenged fritz
another ender banger 🙏 loving this upload schedule
hi
thx a ton haha :)
Yo hey Cob
cob???
mine paper!!
2:55 Never thought I would get jumpscared by myself…
(Amazing video tho 🔥)
LOL thank you :))))
2:41 At this I was thinking he's gonna say not "This... Is an arrow trigger" but will say "This... Is a crafting table". Lol
@@errorcode8203 how
@@EREnderyou don't know about second cut from future "Minecraft Movie"?
babe wake up, new Ender vid just dropped 🗣️🗣️🔥
Haha thx :)
A bug that nobody talks about that I discovered: If you have a spin-off game and the main game, you can save on main gd, load it in spin-off game, and you can get icons like the stereo madness icon be used in the spin-off game that isn’t gd lite. You can also farm secret coins by getting secret coins in spin-off games, loading main game into spin-off game, and it ADDS the secret coins instead of REPLACING the secret coins. Then load the spin-off game into the main game. I was able to achieve a ufo and a cube for getting 85+ coins in spin-off games, but I didn’t get it in main game.
Ye I remember smth like that, I think they are just linked on the same server or smth lol
how to do the insta-win level glitch: first click the hold the play button then click the delete icon and delete the level and let go of the play button at the same time.
So true
ObamaCap???
7:48 instructions:
1. Hold the play button with one finger.
2.press the delete level button.
3.then hold the button that confirms you want to delete
4.then let go the play button and the delete button at the same time.(its already patched(before it got patched there was still a chance it didn’t work, especially for levels with too many objects))
Lol i beat tidal wave and bloodbath in 30 seconds lol
So true
@@EREnderYO HE REPLIED
5:36 no, robtop found scratch and locked his shop, but scratch managed to fix it
Scratch the goat
7:52 to do the glitch you have to do a 1% run or more and then exit the level hold the play button press the delete button exactly at the same time when you release the play button
ye
:0
AT 2:55 THIS GILTCH HAPPENED TO ME LOL
haha
This also happened to me xd
Another weird thing about force blocks, if you place one force block and type any 8-digit number in it, then place another one of them where you land, there is a chance you will quickly fly up into the sky and die without noclip
Force blocks are funny for sure
@@EREnder yeah, i was making a particle accelerator (inspired by the “teleport trigger accelerator) using force blocks so you dont get stuck (or arrow trigger)
Then i put my first force block with a force of 69696969 (it went to 69697000.00) and i got launched out of my box
So then i decided to put another one of those 69696969 force blocks to face back to where i was, and when i tested it out i flew into the sky
6:22 wth geometry dash didnt exist yet 😳😭
nah it did trust
Yeah it did
I actually did watched that mobile version glitch where you can skip the level and win. Anyways most of these glitches are hard to get and understandable.
Didn't it get patched?
@@EREnder Yup, like what you said, in 2.0 and in a 2.2 update.
7:32 play the level, get 1% leave level, hold play button, press delete button, hold yes, release with both fingers at the same time. boom. (it’s patched in current version tho)
Yeah
the last glitch in this video broke my friendship with one of my friends because when he told me about it he just started abusing it to complete over 160 demons and many of the hardest and most popular levels saying things like "I want to use it while I still can" and "if it is in the game it may as well be intended". I naturally didn't abuse it and I think he was leaderboard banned or his account maybe got banned, I don't know what happened afterwards, but I haven't seen him play or talk to me since so I assume one of those things.
also I learned in a recent level, "Give Up II", there is a glitch I discovered when in the 18th screen where if I jumped into a block at the right angle I just teleported through and was stuck out of bounds and invisible, and I even almost managed to get to the next level with it but idk how it works or if it is specific to that level.
uh dang, well i dont think things like that are that deep to break friendships over lol, it was a glitch after all anyways many abused it. Also thats interesting, theres def more glitches that i couldve mentioned here
5:40 robbed, ROBtop
so true
@@EREnder it was lame but whatever
There's something where if you place a spike at the very beginning of the level, and set it so when you die to that spike, it activates an end trigger. It will cause the level complete menu to pop up but you will respawn and keep dying to the spike, creating a loop where the level complete menu pops up infinite times until you exit out.
End trigger is truly broken
0:30 brown dots
i noticed loool
MY SCREEN
Oh that wasnt me ok
i swear when 2.2 first came out all my good runs in the bossfight ended up with bro circling around doing nothing
That is so unlucky bruhh
are you greek
No
He’s bri’ish
@@all69stoffme ‘oo
( some of us say british with the t btw )
@@FourDYTas a par’ of ‘he bri’ist empire i can confirm that we indians are basically bri’ish in a way
I am
Γεια σου Αθανάση, και εγώ έλληνας είμαι.
Another bug is that if you go to the main levels and click on two of them at the same exact time. For example, jumper and Time Machine at the same time the game will play an invisible version of jumper with time machine’s music. If you die the music will switch back to jumper. If you press the pause button the game just crashes.
Ye I've seen that it's pretty funny
Ruined the comment count by adding 1 to 666
@dianehiggs8877 yeah how can they ruin it by doing that?
Oh wait i know it now…
So sad
Ok so?
Sick video, I think overall GD 2.2 had a lot of bugs but they are slowly getting patched over time.
Love the editing Ender, another BANGER VIDEO! 🔥🔥
Thx so much! And ye for sure Rob has been updating the game a lot recently
6:15 the that Apple 🗣🗣🗣🗣🗣🗣🗣🗣🗣🗣📢📢📢📢
Wow
6:24, this actually existed since 2.1 because the shop moved the "whats your name" text to the right. robtop simply forgot to flip the arrow.
ye lol
another bug i noticed is for making an on death trigger trigger an end trigger wich if done on classic stile then your game will constantly trigger the you win animation with the background getting darker and darker because the game thinks your dead and triggers the respawn flag wich makes the icon still moves through the level but the game sees the end trigger being triggered and plays the you win screen flag and because the icon is still moving through the level it will crash on the first obstacle again and replay the win screen over and over again until you click on the exit button
Ye I heard of that, pretty funny
1 month wait ? Am I dreaming thought it’d be 6 months not 1
Next one will come out in March trust
6:03 As a Mac player, I can 100% confirm that it's broken and that we are also multiple updates behind
Rob really has smth against Mac players
I think removing friction is allowable in gd..
Edit: also, when I put a lot of sound effects to each other, it stopped the song for a bit.. it’s quite weird
rob increased friction by himself. Also interesting
There is a server side limit to songs and sfx, being that you can’t upload a level if it has more than 1000 unique sound effects, and 10 unique songs.
Ye but you can still spam the same one. That's interesting tho
It's hard to verbalize my astonishment in the first seconds of the video, I was absolutely flabbergasted the moment I heard your voice.
Idk if this is sarcasm or whatnot but I'll take it haha
7:48 im pretty sure the old way was to hold the play button and the delete button at the same time and just before releasing ur finger on the play button, you would release ur finger on the delete button precisely before you click the play button which would delete the level
pretty much
2:56 - 3:24 this is what would happen if crashing a wall dosent kill you, normally when you would crash into a wall it kills you, but in this case crashing into the ground doesn’t kill you for some reason.
Ye lol
you broke my brain before you broke GD, now I’m at the doctor. Thanks a lot.
sorry
Love the background music, especially the ones from yoshi's woolly world! Great video btw
Thx a ton!!!
7:47
This glitch won't probably come back but...
First go on a level like bloodbath
Then go and download sound
After that hold onto the play button
Then click onto the delete level while still holding the play button
Finally press yes and leave your finger off the play button as soon as you press yes
Yeah
@@EREnderI saw it was patched so I just showed how to do it because it might never be back in the game
dude those were some awesome BGM picks
thx :)
there's 2.1 bug where objects would visibly flip if you spammed mirror portals
2.2 it now flips the hitboxes
he took it a step further
1:50 from what I’ve found from testing that’s exactly how’d i would describe it
Epic
5:13 that’s the bug I encountered lol! It’s in my most recent video!
Awesome lol
how to instantly beat levels
1. Hold play and click the red cross at the top of your screen
2. Click yes and let go
Ye tho it's fixed now
Here ia how to do the complete any level glitch:
1- select your level
2- get 1% or more in either normal or practice mode
3- go back to level menu
4- hold the play level button with one finger
5- click the delete level button
6- hold the confirm delete level button
7- stop holding the confirm delete level and play level button at the same time
8- if you did it right, the level will play and it will be blank like in the video, otherwise it will either play the level normally or close the level menu.
So true
7:43
how to do the glitch tutorial:
first: atleast get 1% on a level
now hold the play button, while holding click delete, and delete the level and at the same time, release the finger on the play button
there you go u finished aternus
It's over
There is a bug with the new swing gamemode. With the option "default mini icon" when you go into a size change portal. The swing icon became you cube icon. Also this bug happens on the 2.2 GDPS before the main update was released.
Oh LOL that's such a big oversight
For the people who want to know the fixed autocomplete glitch:
Step 1: get 1% or more on any level.
Step 2: delete the level.
Step 3: open the level again.
Step 4: hold the start button and the delete button at the same time.
Step 5: let go of both buttons at the same time.
Since this is now fixed, all that happens is that the level will open with ‘load failed’ text and the default BG and ground. After that, it immediately closes. Hope this helped somehow 👍
So true
2:00 i would call this the Error zone
true makes sense
I will call the speed point
Touching a newly placed block in the editor launches you into the air.
Dang
4:35 I think it happened to some people because shaders are managed entirely by GPU (there are other components that gives to the GPU the instructions, just that I don't know their names in english)
ye could be, i think its fixed now tho havent heard of it in a while
The cursed thorn sometimes will not attack you at about half health because you cannot attack the cursed thorn while he’s charging his laser attack. A solution to this is to not attack so quickly. You should attack him while he’s firing his laser or after he fired his laser.
Interesting, I'm so late to this tho I think it's just fixed now
"The care rob puts in for macOS users is truly outstanding." I CAN'T EVEN PLAY THE TOWER WITHOUT DYING!!! I HAVE TO CLICK THE MOVEMENT CONTROLS!
New glitch: Put a block as your player. Very easy. Just make it so u dont die from the block. Next. Go to a slope. And start sliding multiple times. Till the block noclips through the slope. And a little bit of the block exposed up. And then jump. U will fly in the sky. But if u move... U turn into superman (platformer glitch) Also it is so insane. But if u put 2 blocks next to the slope. U will fly faster
Sounds similar to the block moving glitch just with a slope as well, pretty cool
How going far breaks the game
It is something called
floating point
It basically means that the programme sacrifice precision
For range so it's only something like (0.000000000000004) and usually it is sooo stupidly low that it's not noticable
Fun fact: farland in Minecraft exist because of floating point
Yes I made a video on that actually if you wanna watch it
you can beat a level on the endscreen by making an end trigger activate on death and just placing a spike at the start
Dude I’m trying to edit like you! What is your editing software it’s so good
thx a ton and adobe premiere, after effects and blender for 3d stuff
Just as a note: the Tower bossfight breaking happened to me on Android. Twice.
Mac is broken for some people probs because of 32-bit support. But that's just a complete guess.
Well I think all these are fixed now
5:41 and 5:47 the scratch shop bug and the secret hollow bug has happened before, and i hated it.
So sad
7:38 : hold the confirm delete button and the play button and release it at the same time (only on mobile)
Ye I've seen
@@EREnderI found a glitch try to make a gd player touch grass they will fly above it
Another bug: Place a "On death" trigger the put it on group 1 then click "Activate trigger (its under the group thing)"
Place an "End" trigger put the end trigger on group 1 and put it in "spawn ( under the touch )" place a spike die to the spike and it ends the level and you still will be moving and you die to the spike multiple times that means thatl make infinite end screens. ( It only works on mobile i think... :/ )
ye i saw people telling me that after i made the video, pretty cool ngl
0:56 You took physics steps incorrectly. There is 240 PFPS, physic frames per second, not physics steps. There are actually 4 physic steps per frame, so, it will be 240 times 4 for physic steps per second.
2:05 Term for this is X-Pos Limit. Happens because floating point numbers (X value) lose percision further they get.
3:00 Ground checks are not performed correctly when you're reversed gravity. Weird oversight.
5:18 You can still play the level however. It only prevents you from entering the level in editor. However, this bug was only in 2.200
5:50 This softlock is very common, and can happen for anyone. You can still retry the bossfight.
7:45 Of course, hacks are allowed in Geometry Dash, but grinding stars is strictly disallowed. There are systems made within Geometry Dash servers that prevent you from coming on leaderboards with this type of stuff.
I'm confused about the physics point you made but the rest are interesting (the xpos one I've already actually made a video on that in the past)
"we dont need mirror portals anymore" - some random guy
first of all
mirror portals reverse your ENTIRE screen while keeping the gameplay ahead
arrow/reverse triggers just flip the players direction.
ye obv they still have a use, tho they have been on the brink of extinction for a while
Geometry dash is already broken because some of the levels made by Spun1x has a insane amount of objects
true
Hold the play level button the click on delete while holding the play button then click on yes and stop holding the play button at the same time for free stars.
True
the worst thing is that while mobile is at 2.205 and Steam Windows is at 2.204, Steam OSX version of gd is still at 2.2
(if you see a similar comment to this one, it's because youtube is being finicky and refuses to update the comment section for me)
Ye tho I think 2.205 is meant to have some mobile exclusive bugs fixed so steam doesn't have to be updated yet
the no level glitch happened to me when i was playing geometry dash breeze,s first level "over the clouds" im on mobile btw
Oh lol
3:26 spawn trig a end trig with end trig as many times as you want (group it too) then it will play it more than its limit
Ye I didn't know that when making the video
These bugs are crazy, i guess 2.21 or 2.3 bug fixing is gonna be a pain
tbh hes fixed most of these now
Now if u try to do auto complete theres a text that reads “load failed!” and exits u out the level
ye lol
0:49 OMG THE SUBSCRIBE BUTTON STARTED GLOWING
Ye it's a cool feature
Now that robtop knows all the bugs he can delete 2.2 temporarily to fix it
i mean i dont think deleting the update is the way to fix it lol
When I collect user coins, they do not even save in my account. As soon as I check it, it says I still have zero.
rip
the way to do this glitch to complete any level (i think you can only do this on mobile) you get 1% and more than 10 attempts then leave the level hold the play button and press the delete level from save levels tab and then press delete and then press play right after then boom your free level your welcome (also doesn't work on platformer levels)
Yeah tho it's fixed now
Second comment:
On mobile, if you scroll halfway between two main levels, then use two other fingers to load up the two levels at the same time, it would do the following things
- On the first attempt, all the unloaded objects wouldn't be visible, and the music would be wrong
- The spider trail would not even be visible
- Pausing would crash the game
- some objects wouldn't even be there
- On the 2nd or later attempt, no objects would be visible
- dying at some percents wouldn't restart the level
- dying at some other percents would make you die twice
- the death effect renders weirdly
- this is a long list so ima just make a video on it
ye people showed me this after i uploaded the video, if you wanna go and go in depth on that sure!
Another banger from Endeeer!
thx a ton :)
I commented on your last vid this one is amazing like the other one u got new subscriber
❤
thx a ton!
This video is very well made! Thanks for entertaining us.
Thx a lot!!!
3:14 oof, at least in that case is because of the ceiling
wait wdym the ceiling
@@EREnder non-free modes has a ceiling, is like the ground, but instead of being down, is up
Another bug:when you type "the challenge" in vaults of secrets it doesn't show the button
oh bruh
I have a question: if u install steam and get GD then can u delete steam with GD remaining on ur pc?
Idk probably not
You can explain floating point in a simple way
Ex: seeing one animal vs a group of animals, you eventually can’t identify just one with the naked eye
I mean sure? But it still doesn't make much sense imo for the average viewer
There’s a bug in platformer mode if the arrow trigger is rotating at the left and you are holding to the right and jumping then you should enter the ground and jumping.
Yeah i mention it in the video
The insta win glitch was fixed. Not before I got a bunch of demons done and got glow :)
bro stole the stars
Ender your videos are really good and I idk what RUclipsrs do they use computers but your my favorite
Thank you :)))
No prembleeeeeemo😄
Crazy how i already discovered all of these bugs in the GDPS EDITOR long time ago😂😮 because sometimes i get bored and I find bugs for fun
Bugs are fun
Wait Ender when you were talking about the subscribe button the actual subscribe button like had an animation appear around it. HOW DID YOU DO IT
its a youtube feature that detects it automatically i didnt have to do anything lol
The glitch where you go underground also works in normal mode but I made a video and did it differently
interesting
I gave you this idea but thanks for making a video on it lol
@@MattTacc well only some of the bugs the idea I had before that anyways
I like your videos I subscribed
thx :))
You’re one of the best gd RUclipsrs!
1:46 i checked and it's not exponential. it seems to be quadratic growth
could be
Funny but I got a fake insta-complete on the Steam version of the game. It loaded an empty level, but did not count as actually completing it, and then my game crashed after I tried entering it again.
Yeah that's happened a bunch in general throughout gd
YO 2K MORE SUBS AND 40K CONGRATSSSSSSSSSS
Thx :)