5:52 personally, an extremely underutilized benefit of the seaplane is that when it lands, you can see 2 tiles around it, and still use radio if it hasnt been used (very broken to evade ambush AA). This is extremely op if you want to sacrifice your 55 tix to heavily damage/destroy an enemy battleship/carrier when paired with a battleship or missile boat.
Summary: Use seaplane tender if you want to focus in ground, air and naval. Use seaplane tender if you want to focus on naval. Jet fighter is only good if you have airport nearby
best naval loadout: 2 carriers, one with 2 fighters and the other with 2 spotters(1 carrier with 1 fighter and spotter is the cheaper version). missle boats escorted by destroyers for sonar and cruiser sub for extra seaplane and scouting. its practically a guaranteed win if you maintain air superiority
I disagree. My preference is 1 carrier with 2 dive bombers and a fighter (or 1 dive bomber and a torp bomber with the fighter) and a battleship, this ensures that the carrier can be safely* escorted while being able to fight opposing planes (although usually you can only afford 2 dive bombers on the carrier on the battleship)
Both the seaplane tender and the aircraft carrier need cost buffs, as a sea plane carrier with 1 extra seaplane costs 205, and a carrier with one jet costs 300
It depends If you need the extra ability to repair along with having specifically seaplanes then that's good along with a little bit better mobility but if you're basically want to have no mobility but just extra raw power of destruction then aircraft carrier
Using jets to bait anti air seems a bit iffy to me given that jets are quite expensive over the normal fighter. Sure it does have more armor so it should be able to survive most anti air (except for spaag) but, I feel like it'll take the jet out of commission for quite a bit
POV:you use neither of the units and still be fine: Haha no need to care about losing all my tix on deployment (also avoiding maps that you can’t straight up spawn ships on deployment phase
both of them sucks, they cost so much you can barely afford other ships and land units, seaplane tender requires other ships or arty to be used so you need to spend more and they really can’t offer much to attack enemy ships, a smart player can put a AA ship under the enemy plane and they are trapped. Expensive, costly, spaag obliterates it and IFV. They all SUCK. airports? The enemy will prob have anti air
Missile boat is God's wrath captured in boat form
And you can use seaplane tender to great effect with it
5:52 personally, an extremely underutilized benefit of the seaplane is that when it lands, you can see 2 tiles around it, and still use radio if it hasnt been used (very broken to evade ambush AA). This is extremely op if you want to sacrifice your 55 tix to heavily damage/destroy an enemy battleship/carrier when paired with a battleship or missile boat.
Your seaplanes can just fly outside their ambush range anyway lol
Cruiser: Oh you underestimated my Manual AA?
Missile boat plus seaplane tender is insane combo
True
1:42 nah, call it a Sea-pper
Tomato tomato
Nah Sap-Plane
Summary:
Use seaplane tender if you
want to focus in ground, air and naval.
Use seaplane tender if you want to focus on naval.
Jet fighter is only good if you have airport nearby
i really hate aircraft carriers because i had to babysit them in campaigns
Then bring in your own carrier and show them how it’s done
best naval loadout: 2 carriers, one with 2 fighters and the other with 2 spotters(1 carrier with 1 fighter and spotter is the cheaper version). missle boats escorted by destroyers for sonar and cruiser sub for extra seaplane and scouting. its practically a guaranteed win if you maintain air superiority
Congrats you spent all your deployment tix haha
forgot to mention, the loadout is reseved for 800-1000 tix games...@@phonicstream9740
I disagree. My preference is 1 carrier with 2 dive bombers and a fighter (or 1 dive bomber and a torp bomber with the fighter) and a battleship, this ensures that the carrier can be safely* escorted while being able to fight opposing planes (although usually you can only afford 2 dive bombers on the carrier on the battleship)
Will you cover the new woodland skirmish missions? ( And everything got changed ALOT )
I am aware but I’m working on stuff right now so likely much later
Both the seaplane tender and the aircraft carrier need cost buffs, as a sea plane carrier with 1 extra seaplane costs 205, and a carrier with one jet costs 300
Planes should get a cost reduction when being spawned on boats so you have some money after filling your seaplane tender with torpedo bombers
It depends If you need the extra ability to repair along with having specifically seaplanes then that's good along with a little bit better mobility but if you're basically want to have no mobility but just extra raw power of destruction then aircraft carrier
That’s a summary of what I said
bro finally uploaded
I uploaded last week lol
They could add another aircraft carrier like a missile one
But why?
carrier tender
0:39 what campaing
It’s in experimental, it’s an old pacific front map
Using jets to bait anti air seems a bit iffy to me given that jets are quite expensive over the normal fighter. Sure it does have more armor so it should be able to survive most anti air (except for spaag) but, I feel like it'll take the jet out of commission for quite a bit
It’s either that or take your bomber out of commission for longer
Nice vid
Excellent
I pick seaplane tender because it repair naval boats
yeah each will have advantages and disadvantages
Are you a commando main or a cloaked commando main🤔
Cloaked commando is funnier
Hi
Boo
Ahhhh@@phonicstream9740
You scared me
POV:you use neither of the units and still be fine:
Haha no need to care about losing all my tix on deployment (also avoiding maps that you can’t straight up spawn ships on deployment phase
POV you use aircraft to delete the enemy
@@phonicstream9740 POV I bring cruiser and anti air:
(Ik most aa sucks and you can’t use them on sea but I just hate aircrafts
first it was WAAA WAAA Aircraft are too powerful now its WAAAA WAAAA aircraft are too weak
Aircraft carrier is better version seaplane tender (Litteraly)
Not really, as it can repair ships and is faster
Sea tender because i dont have aircraft carrier (i will never get it)
It’s only 1500 credits it’s not that expensive
I'm lazy to grind exp
Dude give me Cup 🏆 i just got Guest
Welcome to the club
should have read the perk :/
I did I said carrier has anti air
both of them sucks, they cost so much you can barely afford other ships and land units, seaplane tender requires other ships or arty to be used so you need to spend more and they really can’t offer much to attack enemy ships, a smart player can put a AA ship under the enemy plane and they are trapped. Expensive, costly, spaag obliterates it and IFV. They all SUCK. airports? The enemy will prob have anti air
Just because you can’t use them correctly doesn’t mean the suck
how so, aircraft carrier and 1 plane is more than a spaag
they will get better Tix trade so of course they are gonna use spaag in pvp
like archipelago
Nobody plays pvp lol
👎
🤡
Who asked
Nuh uh
@@N_the_dronjes yu ar jacob 😫😫😫😫😫😡😡😡