[Arknights] CC#1 Pyrolysis Risk 625 (Day 1)

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  • Опубликовано: 20 ноя 2023
  • LIKE A PHOENIX!!!!
    #アークナイツ #明日方舟 #arknights #CC1
  • ИгрыИгры

Комментарии • 35

  • @user-qi3yq5tw9v
    @user-qi3yq5tw9v 8 месяцев назад +63

    As a JP server player who is used to the normal risk 18 to 36 CC, my heart stopped in fear when I saw the risk 625 in the title.

    • @DionDPR
      @DionDPR 8 месяцев назад +6

      Risk 600 is approximately R16, 620 is approximately R18

    • @slonik0002
      @slonik0002 8 месяцев назад +2

      ​@@DionDPRNot really, it's more like high 20's in terms of difficulty. You need 620 for the trim, but it's based on total risks for the main map, so instead of running the equivalent of risk 27 you can run 3 different risk 9s which makes it easier for newer players.

  • @NeoSpira
    @NeoSpira 8 месяцев назад +13

    im a simple lady, i see stainless, i click :>

  • @Grgrqr
    @Grgrqr 8 месяцев назад +17

    Really cool seeing so many different ways to beat the stage (tho ines, silverash, virtuosa seem very common)

    • @voltrixgames4375
      @voltrixgames4375 8 месяцев назад

      it’s not you are literally practically forced to bring ines because most enemies will be invis, silverash because most enemies are invis and need some damage, virtuosa because you need a LOT of damage, mlynar because you literally NEED damage, doing high risk on this map without year 4 dps is literally a way to almost instantly lose because of the drones and radio cars, like totter to anti invis? It’s like not enough it’s ridiculous

    • @slonik0002
      @slonik0002 8 месяцев назад

      ​@@voltrixgames4375So far the highest I've seen was 780, and that only has Ines. Even then, it's unsurprising that high risk has stronger ops - you can likely replicate some of this on a lower risk with Scene by hiding the buggies in a bush.

    • @voltrixgames4375
      @voltrixgames4375 8 месяцев назад

      @@slonik0002 yes it is but the way this map is designed will literally force you to bring meta answers to some degree and if you don’t have some of them you are out of luck (and yeah ines is like insanely good and basically a requirement if not almost one)

  • @aereonexapprentice7205
    @aereonexapprentice7205 8 месяцев назад +4

    Based Silverash Skill 1 and Mumu using water to extinguish fire

  • @alifakbar4232
    @alifakbar4232 8 месяцев назад +10

    I'm more surprised by Jessalter usage in this run

  • @GreenTeas21
    @GreenTeas21 8 месяцев назад +2

    Interesting use of Mumu, I might use this as a template for my clear once this goes live in Global server.

  • @akiraie187
    @akiraie187 8 месяцев назад

    thanks for the strat i managed to get the trimmed medal

  • @Only_Ameen04
    @Only_Ameen04 8 месяцев назад

    It seem that the meme that future Arknights will have risk over 100 is getting true

  • @prometheus1815
    @prometheus1815 8 месяцев назад +5

    Wait so theres no Eblana? Damn I was hoping to see her. Also using mumu's blob to stop the spreading flame is pretty genius

    • @peterdenov4898
      @peterdenov4898 8 месяцев назад

      Mayhaps she will be added as boss tag for week 2.

  • @iusearchbtw4969
    @iusearchbtw4969 8 месяцев назад +6

    I don't really like a point, give back the normal risk instead

  • @KrazyBean14
    @KrazyBean14 8 месяцев назад +1

    Muelsyse gaming!

  • @uc-cr7uq
    @uc-cr7uq 8 месяцев назад

    Why at the 1:36 my Typhon when active skill always attack the caster at the top instead of the flying one ?

  • @faraswahyu3291
    @faraswahyu3291 8 месяцев назад +2

    I just checked max risk is 840, what the heck is this CC

  • @voltrixgames4375
    @voltrixgames4375 8 месяцев назад +6

    they barely improved from operation pinch out Jesus Christ, you are practically forced to bring meta invis reveal and year 4 dps ops 😭, at least it’s not like the original cc and the point thing rating is cumulative but going for all risks at once is annoying as shit visually

  • @eri-lupo
    @eri-lupo 8 месяцев назад

    Sp recovery gone

  • @ridhoaryo7493
    @ridhoaryo7493 Месяц назад

    Ez stat just 2 hours

  • @munteanurodica2252
    @munteanurodica2252 8 месяцев назад +7

    Is this an equivalent of risk 18? This stage looks like pain to do. Imo.

    • @MineMoon
      @MineMoon  8 месяцев назад +7

      Yeah, 620 is needed to get the trimmed medal

    • @slonik0002
      @slonik0002 8 месяцев назад +5

      From what I’ve heard, it’s similar to Pinch Out where you just need the total sum of risks on the main map to be 620, so you don’t have to do them all at once.

    • @kaycex1
      @kaycex1 8 месяцев назад

      @@slonik0002so its accumulated?

    • @slonik0002
      @slonik0002 8 месяцев назад

      ​@@kaycex1From what I've been told, yep. The rotating maps unlock more risks so you can get the medal easier.

    • @kaycex1
      @kaycex1 8 месяцев назад +4

      @@slonik0002 aa i see so that mean this new cc is more easier to get trimmed medal since u can do multiple map instead of one go

  • @SaurabhKhandagale
    @SaurabhKhandagale 8 месяцев назад

    what's with the SP lockout?

    • @slonik0002
      @slonik0002 8 месяцев назад

      From what I’ve heard there’s a -90% SP gain risk

    • @KrazyBean14
      @KrazyBean14 8 месяцев назад +12

      -90% SP gain when in reeds. So, probably better to use Offensive/Defensive Recovery...or Stainless.

  • @Rattanagonthrkub007
    @Rattanagonthrkub007 8 месяцев назад

    What mumu do? Stop fire?

  • @orbitalabyss8107
    @orbitalabyss8107 8 месяцев назад +6

    Thank you for bring the husbando's to high risk! 🥲You never see them in these clears....

    • @slonik0002
      @slonik0002 8 месяцев назад +6

      Actually, SA has been popping up a lot thanks to his invis reveal, and Stainless has been in a bunch thanks to his S2. I’ve also seen Hellagur S1 a few times, as well as Thorns and Exec2 once. And then Mlynar obviously.