For the water one, you can use Celine the wind rune blacksmith, put flight runes on her, no spd needed , as long as you have wind bk there to buff atk, all your unit can def break then just throw in some aoe dmg dealer, teshar , water homu , lushen . I find the water one to be the easiest
I use Verdehile for Wind and Fire boss because he already does good damage as single target. Also the boss has a fixed Spd and sometimes if any of your monster is close to move it can move before the boss. I could be wrong but I think Rift Raid/Monster Subjugation turns works differently than Lab bosses since lab bosses is related to how many monsters and turns you have while the other is a fixed Spd that can't be slowed or pushed back. So in the latter getting a bit of atk bar can sometimes net an a extra turn. Regardless of this last thing I think it's mostly because of lack of fire single target dmg dealers on players with bare minimum units for PvE. For Brandia and Kro case against in non knocked phase I think they have utility. Kro S2 can help with CD, mainly for Immunity uptime in Phase 7. Brandia still does extra dmg when enemy can't be put to sleep but it's still noticeably if you lack def break.
I use: Fire Waves: Galleon (L) - Raoq - Astar - Water Homu - Beth Water Waves: Hraesvelg (L) - Water Homu - Teshar - Lushen - Beth Wind Waves: Hraesvelg (L) - Raoq - Astar - Teshar - Lushen I'll always get to Wave 20, but everything else hinges on whether or not I land the Def break or not. (Also, please don't use Beth like me. I just like her, but she's not great). Fire Slime - Mina (L) - Talia - Sabrina - Riley - Xiao Lin/Kro Water Slime - Hraesvelg (L) - Talia - Sabrina - Riley - Momo/Ardella Wind Slime - Hraesvelg (L) - Raoq - Riley - Brandia - Kro I've tested around with switching out Water Twins with just Momo, Ardella, Kro and/or Naomi for Water Slime, and if I pool my runes properly, I can get a higher score, but I must do it manually. I usually get 3.6-3.9m on each Slime. My rune quality isn't good enough to break into 4mil. Momo doesn't lose her stacks in between phases for Slimes, and I'm pretty sure FMK doesn't either (at least not that I noticed it when I tested him out in the past). My Momo and Teshar also has no skillups.
For some reason my guild has a weird problem where people will only attack one of the three elements in the waves and ignore the other two. Doesn't seem to be consistently be specific element neither. People just hit one and then forget the other two exist for whatever reason.
I think Ardella is nice as a damage dealer against the water subjugation boss. i dont have crazy runes but her skill 2 does a lot on either phases like 500K when groggy and 100k+ when he's up. either of the barbarian can do great damage too with their double damage "buff" when the 3rd skill is on cd
So basically the cheat monster for me and my guildmate is Fire : Beth + water homu aoe Water : Water homu, lushen, teshar Wind : Lushen, Teshar having astar+ raoq help clear the wave with cheap s1 move in early wave combine that with buffer like wind barb or galleon, pretty much ez wave 20 These madelaine fire cookie seems good, i might share to guildie that dont have beth, since like it must have unit to use in fire one (ofc without putting too much effort and yes previously im using shaina like full rage but sometimes not clear the 20, before getting myslef beth lmao).
I always wondered how I scored compared to the some these top guilds , I hit 4m on the fire boss. With water twins, xaoi Lin, full fight riley and taor . And usually get around 6.5m total contributions
Seii u said u didnt know why u are fighting the certain element king slimes more. Its explained in the info the Slime boss is based on which of the wave stages u did more dmg to as a Guild. So if water is 3M, fire is 4M and wind is 3M u will get the fire Slime boss.
For the water one, you can use Celine the wind rune blacksmith, put flight runes on her, no spd needed , as long as you have wind bk there to buff atk, all your unit can def break then just throw in some aoe dmg dealer, teshar , water homu , lushen . I find the water one to be the easiest
I use Verdehile for Wind and Fire boss because he already does good damage as single target. Also the boss has a fixed Spd and sometimes if any of your monster is close to move it can move before the boss.
I could be wrong but I think Rift Raid/Monster Subjugation turns works differently than Lab bosses since lab bosses is related to how many monsters and turns you have while the other is a fixed Spd that can't be slowed or pushed back. So in the latter getting a bit of atk bar can sometimes net an a extra turn.
Regardless of this last thing I think it's mostly because of lack of fire single target dmg dealers on players with bare minimum units for PvE.
For Brandia and Kro case against in non knocked phase I think they have utility. Kro S2 can help with CD, mainly for Immunity uptime in Phase 7. Brandia still does extra dmg when enemy can't be put to sleep but it's still noticeably if you lack def break.
Just came back to video to say thanks!, went from 32 to 42 boxes
good to hear man!
I use:
Fire Waves: Galleon (L) - Raoq - Astar - Water Homu - Beth
Water Waves: Hraesvelg (L) - Water Homu - Teshar - Lushen - Beth
Wind Waves: Hraesvelg (L) - Raoq - Astar - Teshar - Lushen
I'll always get to Wave 20, but everything else hinges on whether or not I land the Def break or not. (Also, please don't use Beth like me. I just like her, but she's not great).
Fire Slime - Mina (L) - Talia - Sabrina - Riley - Xiao Lin/Kro
Water Slime - Hraesvelg (L) - Talia - Sabrina - Riley - Momo/Ardella
Wind Slime - Hraesvelg (L) - Raoq - Riley - Brandia - Kro
I've tested around with switching out Water Twins with just Momo, Ardella, Kro and/or Naomi for Water Slime, and if I pool my runes properly, I can get a higher score, but I must do it manually. I usually get 3.6-3.9m on each Slime. My rune quality isn't good enough to break into 4mil.
Momo doesn't lose her stacks in between phases for Slimes, and I'm pretty sure FMK doesn't either (at least not that I noticed it when I tested him out in the past). My Momo and Teshar also has no skillups.
do you think momo would work just like mei hou wang? her passive stacks her attack if im not wrong and can hit like a truck sometimes
idk but I tried Poseidon on Fire waves, the animations of his skills takes lots of time.
Your leftover runes is beter than my main rune
Why not use wind pierret or Julie for the water one? Could also consider Julien or Luer.
Never would have considered Minato for fire Slime boss. Will try that next time, thanks
I was curious on how to get more of the legit rewards at the end. But it looks like it is just random that you get anywhere between 2 and 10 items?
For some reason my guild has a weird problem where people will only attack one of the three elements in the waves and ignore the other two. Doesn't seem to be consistently be specific element neither. People just hit one and then forget the other two exist for whatever reason.
Hey, since we will use our Homonculus for GB on the wind element, what can we use to replace him in this content ?
depends on which element you fight but aoe units like lapis, astar, lupinis, fire cookie
@@Seiishizo thanks a lot, I used lapis and it worked fine
I think Ardella is nice as a damage dealer against the water subjugation boss. i dont have crazy runes but her skill 2 does a lot on either phases like 500K when groggy and 100k+ when he's up. either of the barbarian can do great damage too with their double damage "buff" when the 3rd skill is on cd
So basically the cheat monster for me and my guildmate is
Fire : Beth + water homu aoe
Water : Water homu, lushen, teshar
Wind : Lushen, Teshar
having astar+ raoq help clear the wave with cheap s1 move in early wave
combine that with buffer like wind barb or galleon, pretty much ez wave 20
These madelaine fire cookie seems good, i might share to guildie that dont have beth, since like it must have unit to use in fire one (ofc without putting too much effort and yes previously im using shaina like full rage but sometimes not clear the 20, before getting myslef beth lmao).
Spd buff can increase number of turns ur team move before boss atk
Fire was has typically been the hardest one for my guildmates. Fire madeleine cookie seems interesting. Would water work there too?
i never tried, but yea should do the same thing i think.
Does astar perform better than lapis? I'm considering building one to replace verd in necro 12
sei, how to runes cadiz for early game? maybe he good for this slime...
How many times can u do for each element?
I always wondered how I scored compared to the some these top guilds , I hit 4m on the fire boss. With water twins, xaoi Lin, full fight riley and taor . And usually get around 6.5m total contributions
Ty dude
i will watch it later, may be i can boost up my damage with lucifer
lucifer is op here yea
Finally l do it ,thanks so mutch
Not sure about the Fire Monkey. He is bad in Wind Beast because every time it goes into groggy state he loses his stacks.
oh that could be, i never tested it, i just assumed it to be good tbh
wind mage have potential on slime boss
How did you speed it up?
video editing magic
@@Seiishizo didnt think of that.
Keep up the content and answer the the ppl questions
Seii u said u didnt know why u are fighting the certain element king slimes more. Its explained in the info the Slime boss is based on which of the wave stages u did more dmg to as a Guild. So if water is 3M, fire is 4M and wind is 3M u will get the fire Slime boss.
i said i dont know why we have fire boss now, when we normally always get wind. Normally everyone does most dmg wind waves.
So yes I do know :)
Dont use any skill ups on cooky.. its so useless with the cd on 2nd skill - uses this instead of s1 - always!
Nice guide
hi watched it all , 20 mins .
I have same the team, but d fkn rune make it look sooooooo bad compare to this
BASH on 700k tier trash!
Is that noob guild, all under 4 mil
you don't need more for max boxes. it's about minimum effort max reward ^.^