Really like the fact you bring up actually looking at the sens of pros in the game you want. I always hear people talk down on it but its really a helpful thing to give you a ballpark starting area to adjust around. Great video West keep it up. Really liked the last part I noticed noone had talked about it either and I actually had done research and testing on that stuff myself as a result glad to see someone bringing it up.
It makes sense that sense changing can be beneficial. In apex I change my reticle color all the time just because something as simple as that causes your brain to be less bored looking at the same color and helps it to retain focus. Your brain is far more interested in master new things than sitting on the same approach indefinitely. There is definitely important in some consistency, but pure consistency loses focus. I may try changing sense more often just because that stress of you not being comfortable in your new sense is what causes you to learn. Otherwise you become complacent and if you rely off muscle memory you may be underthinking because you think your brain should just know point A to point B for you.
With keyboard and mouse being what I grew up with vs a controller, it's cool to see you put into words what has become instinctual after almost 20+ years of gaming. What really hit me was when you talked about how when looking up and down the vertical axis affects your horizontal rotation input from the mouse, instantly brought me back to the halo days of exploring that concept to much amusement (and some motion sickness). Got a sub from me man.
For people wondering about fov it’s complete personal preference and will affect the aim in a game but not all have sliders so it isn’t always viable, for instance cs is capped at a flat 64 but i would never play anything above 100, i have found my almost perfect fov i like at 84 but i may get an insane score in a trainer with 79 on the same or different sens, mainly focus on how bug the heads of targets are and what you feel comfotable with going down from 100 and testing the lower the fov the easier usually it is to not only have low sens and move a wider rom but also see targets much easier, you dont want this to impede and affect your overall view if it feels uncomfortably low or high. Also just one last thing changing sens doesn’t usually mean by making 5.1 to 6.1 it’s usually swapping between the . Mark by 6 or so and finding 2 good ones that you can’t decide between and then going to lower more precise harder to measure values which in practice proven that even lower values even tho not seen as anything definitely could be that difference between consistency to a headshot and not, these are the values for example past (6.2) .3456789 etc so if 211.2167519 isn’t good change the last lowest value and work your way up switching between halves and full decimal points.
It's really intriguing to consider the non linear relationship between horizontal planes and the subsequent curve of aiming line. It's not intuitively known or visible yet clearly we all develop recognition and muscle memory in practice.
really great well structured video, you said you wanna put more efford in your vids(expand the lenght, more indept etc.) and i think thats the right a approach.
Is there an explanation for why I seem to perform better on certain sensitivities in aim trainers? For example, I seem to do best on around 27cm, 29cm, 33cm, 37cm and 41cm. The sensitivities in between usually feel 'awkward' for certain scenarios.
Could be placebo. Could be that the scens you play on those sensitivities are better for those sensitivities than anything with a noticeable difference
@@WestProter Hmm yeah I suppose these sensitivities perhaps are just making it easier for me to match a specific scenario's bot's speed. It usually is tracking scenarios I experience this in. It could also just all be placebo though as you say lol
@@RentABlackout i have done many many trianing scenarios against perfect move speed bots to the specific game accel and velocity however try to find 2 sens that you can;t decide between usally on the second decimal place for instance 5.66 or 5.67 or 5.7 and 5.6, then go practice against actual players and see the aim improve if headshots feel easier to hit because its faster sens but easier flicking doesn’t mean you would peform worse on 1 decimal place less, a balance between the trainer and the game is key another idea might be using limited ammo to that specific gun that makes you know it’s not unlimited seems to help a bit with ars not so much pistols Also a good tip just don’t play gridshot it will never be the same sens as for instance cs your trying to change sens value to be perfect for that scenario or task which is a very bad learning habit that can stump actual real multiplayer player vs player combat consistency
if you look at pro aimers like matty you can see that he uses a different sense for every different scenario he plays. and some senses are better at certain scenarios then others.
As a tf2 player I have always wondered how some cracked Aimee’s play so well at such high senses. One of the best scouts in tf2 plays on 1000 dpi and 8 sens (csgo/tf2) and this has encouraged me to get good at high sens so my wrist smoothness can be better.
I would not consider the sprinting shotgun guy to require a particularly viable sens. That probably just allows for a lot of 180s which makes it better when running around people
love how you dig into things no one else does. You can tell this is really someone who has researched and done a lot of training and knows what he is talking about.
I have been opened to the idea of changing sens but the questions I asked to all the aimers who have multiple sens just according to ' yeah this sens felt nice in this game, and this sens felt better in this one, I just use feeling' is whatr sens do you use then when you aim train? since they have up to 3-4 different sens
This is the philosophy I use when coaching pro Valorant players, radiants, apex predators, etc. There's 2 types of sensitivities. Good and bad. A good sens is the easiest sens to use in a given moment. A bad sens is one that is difficult to use in a given moment. Most games and scens have trade offs, where one specific sens may be better than another for x reason, but also worse for y reason. In that case, both sensitivities and pretty much everything in between can be seen as good sensitivities, until x or y become so extreme that the benefits no longer seem to matter. For example, a sens may get so low that even though the enemy feels bigger, they are so far away you can't hit them before they kill you. These are the sensitivities you use in competition/warm ups, high score runs, and when playing very hard scenarios. When training, you want to use bad sensitivities. You may go back to that sens that feels unplayably low and play on it to work on your ability to aim faster. This is how you train with a sensitivity. A lot of times you'll go unplayably high so you struggle with precision. Basically think what you want to improve on, and what sens makes doing that skill harder, use that sens. This is for training, and practice.
Bonjour déjà merci pour cette vidéo , voila déja pratiquement 6 ans que je joue au jeux vidéo et je viens de tombé sur ta vidéo . J'ai un problème avec ma sensibilitè car Lorsque je tire sur une cible centré a mon écran mon curseur lui est toujours trop a gauche de la cible donc pour faire un tracking vers la droite je suis toujours en retard et quand je fais du tracking je suis toujours trop avant la cible , me conseille tu alors de travailler le tracking verticale et j'ai remarqué aussi depuis le début qu'il n'y a aucune linéarité sur les jeux fps , moi qui pensait pouvoir jouè comme a la mannette avec un sens linéaire je me met le doigt dans l'œil . Pour revenir a ma sensibilité c'est comme si mon écran serait décalé légèrement vers le haut a gauche de 0.01 cm donc cela me frustre car même sur aimlabs en tracking avec la sphère a 360 ° je vois très bien que je suis en retard vers la droite et toujours en avance sur la gauche , merci pour tes réponses et désolé de parler en Français continue comme sa !
hey yo one question, about muscle memory etc ^^ rn i cinsider ti buy 2 difrent mices, for example for fps games razer deathadder v3 and for other games maybe razer bassilisk v3 pro or other mouse(wanna have more buttons then a dedicated fps mice^^) do u think this would hurt the" muscle memory" when my brain get used to a way havier and diffrent feel mouse and only for fps games which i play from time to time switching to a dedicated fps mice ?
Hi, i have a question i don't know if you addressed before, I'm 35 cm/360° since like 6 months or something like that, and i want to get better at aiming (I'm pretty decent at tracking, but flick seems not too consistent), should i lower it a bit or increase it (or doesn't matter if it's lower or higher as far is a change)? And how much does it have to change to be like meaningful?, cause i feel like change it like 1 cm would not be that big of a change. I usually play battle royales and some multiplayer stuff like cod/ironsight
Amazing with but I have a question. I use a red dragon mouse smaller than my hand since I have a large hand so should I measure it and get a new mouse? Which one do you recommend for large hands since I keep pulling my hand off my mouse and also I play on a study desk a very small one I don’t know the exact measurement but yea. And also I reallly overflick a lot so any tips?
For information on mice I'd check out RocketJumpNinja. He has a lot of good reviews on youtube, and his website is really great for finding mice in your hand-size range. I would only use size as a reference though, since shape makes a much more impactful difference. Look for something big enough that you can fit your fingers onto it with your grip style, and that is shaped such that your grip won't be awkward. If you have the money for it, it is worth experimenting with multiple mice of varying sizes and shapes, but if you don't have the money to try out a bunch of different mice a quick fix could be to change up your grip. If your hands are big on your mouse, fingertip grip tends to feel better than claw or palm as your hand takes up less space. It's might not be optimal depending on the shape of your specific mouse, but it is entirely free.
i have ur mousepad, but the L version, and have washed it many times, but it never get back to its original glide and it has become as muddy as a pad can be. this is something that really inhibits my micro-adjustments, especially in overwatch. i have bought a mp510 XL, and it feels better, but i always return to it since its really comfortable. how did u wash urs since i just used warm water, hand soap, and the soft side of a sponge in the bathub.
I’ll admit most of my frictionlessness comes from the superlight not the pad. Tbh I’ve washed it twice in a year just by rubbing it with water. I’m not very good at mouse pad care.
I mostly play valorant right now and changed my sens for that, never checked the cm/360, did it after this video and realized that I'm at 65cm/360. Should I try smth a bit higher? xD
Bro your hands are huge no? Size? Anyway I love the new video and the more in depth style of them. Its actually not deep enough for me but I'm just a fanatic
Thought the infinitely thin sphere concept didn’t get talked abt a ton, but I wasn’t able launch unity to show diagrams so I didn’t do much. I got one on mouse accel coming up, it’ll be pretty good
I haven’t changed my sens in a long time, I feel stuck but at the same time I feel like if I put the hours I have room to improve. I like the idea of changing sens but how much? I need to feel uncomfortable with my new sens I suppose?
@@WestProter yeah i notice it really improved I am in 0.39 rn and I cannot thank you enough I wouldn’t ever thought on changing my crosshair for quick benefits
Tbh I’m on the fence with this one, I played low sens for a long time and I’m a higher sens user now, and my aim is really really fast so I’m not sure if that is part of why, but I feel like it is. The thing is with using really low sens you’ll come back to high sens and it’ll feel really uncomfortable to use and you’ll be super inaccurate so I think it might be best to use low sens, high sens, and then normal sens again
Low sens requires more distance between targets, forcing you to work on moving your mouse fast. Play on a high sens and your restraint is control. You can move your mouse faster, but you can’t control it. Play on a low sens you gotta go fast.
@@WestProter I asked this question on ra discord server and they said everyone can move his hands faster, its more about having control when your moving faster. Lastly, what the benifit of practicing (your arm) on low sens when you only aim using your wrist and finger.
@@zia9214 Your hand can only move so fast, also when you start to move your hand really fast, regardless of the sens, you’ll be struggling to keep in control. You gotta think abt what the low sens is actually doing. The targets are bigger and further apart. Obviously you don’t run voxts jumbo if you’re a good aimer, you can run a different scen and then just aim fast and you’ll end up making mistakes because of how fast you’re aiming (key point) and this will cause you to be in control when aiming faster. High sens training on small targets forces out control when the mistakes are from not having the physical precision to be able to hit the target. If you have some kind of shoulder injury that forces you to only aim with your wrist and fingers then no don’t do this you’ll only get hurt more.
How to have the smoothest movement of your mouse. 1. Set maximum sensitivity in the mouse sensor (without it using digital interpolation), and turn off acceleration. 2.Reduce the mouse movement using the mouse settings in windows or game etc until you have the movement speed you want. This results in smoother movement as the high sensitivity of the sensor is being scaled down by the software rather than multiplying it (i.e. it's not having to jump from one spot to another).
Baby it to me? Lion. Why is this a thing? something to do with when it is multiplied it is going having to go past the maximum that is set to while when it is scaled down it is remaining within that the range? like 800 dpi would be the maximum and anything below that would be within range.
yeah as of like a week ago I switched to 5.2k dpi but kept the same dpi (was on 1600 before) my aim has gotten noticeably better since then (probably unrelated) but I'm pretty sure I can feel the difference, and when I say I'm pretty sure, I am factoring in things like placebo and the fact that I probably shouldn't be able to tell past about 800
Most sens changes aren’t meant to make things easier, it’s to make things harder so you improve faster. Also there’s a difference between practice and competition. If you love one sens, only play comp with that sens. But when you’re in kovaaks, run some other senses. That way you’ll improve faster.
@@WestProter My first 4000 hours of CS I had windows mouse accel on without realizing it, and climbed to LEM and A+ on ESEA. I've never been as good or consistent for months since turning it off- it seems like windows mouse accel made the sensitivity of everything slow as can be, and sped up after slightly fast adjustments... I believe I became mostly an arm aimer because of this, and now playing without it, I'm trying to learn how to incorporate actual wrist movements into my gameplay. Do you think that RAW Accel would be worth giving a shot for me? Or should I learn how to use my wrist by playing a normal-high sens? lol I know all of this probably sounds so dumb to you, but I swear my instincts after all of those CS hours on windows mouse accel just wants me moving my arm.. edit- I used to not have to think about these kinds of things, but here's one situation that makes me confused. I used to get real good practice from tracking strictly with my arm I presume, and I get this huge range of motion, but now when I track(attempting to use wrist), I run out of wrist ROM pretty quick-at this point would I switch to arm? Or reset my wrist?
@@bobithpopit3193 I mean is both not an option. You want to learn some wrist motions, though with 4K hours cs, they won’t be a dominant part of your aim for a while, and raw accel can help you aim well.
this stuff is dumb you'll never have any mussle memory every game playes dif every game you use dif sens, or even go as far as using dif dpi. you'd have to play the same game at the same sens for hours a day to even scartch it, all this turn off enhanced pointer
Hi! I bought your premium program on fiverr and was wondering if there is any info you need regarding my sens or any specs beforehand? Or will you let me know via discord?
Really like the fact you bring up actually looking at the sens of pros in the game you want. I always hear people talk down on it but its really a helpful thing to give you a ballpark starting area to adjust around. Great video West keep it up. Really liked the last part I noticed noone had talked about it either and I actually had done research and testing on that stuff myself as a result glad to see someone bringing it up.
Amazing video man! I can't wait to recommend this video every single time I read about muscle memory
It makes sense that sense changing can be beneficial. In apex I change my reticle color all the time just because something as simple as that causes your brain to be less bored looking at the same color and helps it to retain focus. Your brain is far more interested in master new things than sitting on the same approach indefinitely. There is definitely important in some consistency, but pure consistency loses focus.
I may try changing sense more often just because that stress of you not being comfortable in your new sense is what causes you to learn. Otherwise you become complacent and if you rely off muscle memory you may be underthinking because you think your brain should just know point A to point B for you.
constantly changing your colours is actually genius, I'm going to try changing resolutions as well
With keyboard and mouse being what I grew up with vs a controller, it's cool to see you put into words what has become instinctual after almost 20+ years of gaming. What really hit me was when you talked about how when looking up and down the vertical axis affects your horizontal rotation input from the mouse, instantly brought me back to the halo days of exploring that concept to much amusement (and some motion sickness). Got a sub from me man.
For people wondering about fov it’s complete personal preference and will affect the aim in a game but not all have sliders so it isn’t always viable, for instance cs is capped at a flat 64 but i would never play anything above 100, i have found my almost perfect fov i like at 84 but i may get an insane score in a trainer with 79 on the same or different sens, mainly focus on how bug the heads of targets are and what you feel comfotable with going down from 100 and testing the lower the fov the easier usually it is to not only have low sens and move a wider rom but also see targets much easier, you dont want this to impede and affect your overall view if it feels uncomfortably low or high.
Also just one last thing changing sens doesn’t usually mean by making 5.1 to 6.1 it’s usually swapping between the . Mark by 6 or so and finding 2 good ones that you can’t decide between and then going to lower more precise harder to measure values which in practice proven that even lower values even tho not seen as anything definitely could be that difference between consistency to a headshot and not, these are the values for example past (6.2) .3456789 etc so if 211.2167519 isn’t good change the last lowest value and work your way up switching between halves and full decimal points.
It's really intriguing to consider the non linear relationship between horizontal planes and the subsequent curve of aiming line. It's not intuitively known or visible yet clearly we all develop recognition and muscle memory in practice.
Simple terms? Are you referring to the invisible sphere that you're aiming in.
Very nice video, I wish you directly touched on how FOV affects how “fast” a sens may feel but you went over the same general concept towards the end.
I’ve been mostly playing val lately and my ts scores always go down past 103 ow so I rarely think of fov nowadays
@@WestProter Makes a lot of sense, it also applies to things such as aspect ratios but yeah I totally get that
amazing video, you can tell a lot of effort went into it. really appreciated information, keep doing what you're doing!
really great well structured video, you said you wanna put more efford in your vids(expand the lenght, more indept etc.) and i think thats the right a approach.
I decided to study aim theory, I never really try just mess around but now I wanna start getting serious.
Is there an explanation for why I seem to perform better on certain sensitivities in aim trainers? For example, I seem to do best on around 27cm, 29cm, 33cm, 37cm and 41cm. The sensitivities in between usually feel 'awkward' for certain scenarios.
Could be placebo. Could be that the scens you play on those sensitivities are better for those sensitivities than anything with a noticeable difference
@@WestProter Hmm yeah I suppose these sensitivities perhaps are just making it easier for me to match a specific scenario's bot's speed. It usually is tracking scenarios I experience this in.
It could also just all be placebo though as you say lol
@@RentABlackout i have done many many trianing scenarios against perfect move speed bots to the specific game accel and velocity however try to find 2 sens that you can;t decide between usally on the second decimal place for instance 5.66 or 5.67 or 5.7 and 5.6, then go practice against actual players and see the aim improve if headshots feel easier to hit because its faster sens but easier flicking doesn’t mean you would peform worse on 1 decimal place less, a balance between the trainer and the game is key another idea might be using limited ammo to that specific gun that makes you know it’s not unlimited seems to help a bit with ars not so much pistols
Also a good tip just don’t play gridshot it will never be the same sens as for instance cs your trying to change sens value to be perfect for that scenario or task which is a very bad learning habit that can stump actual real multiplayer player vs player combat consistency
if you look at pro aimers like matty you can see that he uses a different sense for every different scenario he plays. and some senses are better at certain scenarios then others.
Wait the last chapter about converting cartesian mouse movement to polar coordinates is actually such an insightful debunk of muscle memory.
I was just chilling in calc class before I made this and the teacher says something and I’m like oh shit this is actually useful
Amazing video and thx for the help
As a tf2 player I have always wondered how some cracked Aimee’s play so well at such high senses. One of the best scouts in tf2 plays on 1000 dpi and 8 sens (csgo/tf2) and this has encouraged me to get good at high sens so my wrist smoothness can be better.
I would not consider the sprinting shotgun guy to require a particularly viable sens. That probably just allows for a lot of 180s which makes it better when running around people
love how you dig into things no one else does. You can tell this is really someone who has researched and done a lot of training and knows what he is talking about.
Your great. Thx for a new favorite channel!!
I have been opened to the idea of changing sens but the questions I asked to all the aimers who have multiple sens just according to ' yeah this sens felt nice in this game, and this sens felt better in this one, I just use feeling' is whatr sens do you use then when you aim train? since they have up to 3-4 different sens
This is the philosophy I use when coaching pro Valorant players, radiants, apex predators, etc. There's 2 types of sensitivities. Good and bad. A good sens is the easiest sens to use in a given moment. A bad sens is one that is difficult to use in a given moment. Most games and scens have trade offs, where one specific sens may be better than another for x reason, but also worse for y reason. In that case, both sensitivities and pretty much everything in between can be seen as good sensitivities, until x or y become so extreme that the benefits no longer seem to matter. For example, a sens may get so low that even though the enemy feels bigger, they are so far away you can't hit them before they kill you. These are the sensitivities you use in competition/warm ups, high score runs, and when playing very hard scenarios. When training, you want to use bad sensitivities. You may go back to that sens that feels unplayably low and play on it to work on your ability to aim faster. This is how you train with a sensitivity. A lot of times you'll go unplayably high so you struggle with precision. Basically think what you want to improve on, and what sens makes doing that skill harder, use that sens. This is for training, and practice.
God i just realized my sens is extremely high. I knew it was high but i use like 8 cm to do a 360.
Finally, someone that gets it...
Very well done and thorough
Great video!
cool vid mr. proter
Nice story telling
Bro you just made me realize ive been using more wrist.. instead of my arm
I mean if you use both it doesn’t matter much how
Bonjour déjà merci pour cette vidéo , voila déja pratiquement 6 ans que je joue au jeux vidéo et je viens de tombé sur ta vidéo . J'ai un problème avec ma sensibilitè car Lorsque je tire sur une cible centré a mon écran mon curseur lui est toujours trop a gauche de la cible donc pour faire un tracking vers la droite je suis toujours en retard et quand je fais du tracking je suis toujours trop avant la cible , me conseille tu alors de travailler le tracking verticale et j'ai remarqué aussi depuis le début qu'il n'y a aucune linéarité sur les jeux fps , moi qui pensait pouvoir jouè comme a la mannette avec un sens linéaire je me met le doigt dans l'œil . Pour revenir a ma sensibilité c'est comme si mon écran serait décalé légèrement vers le haut a gauche de 0.01 cm donc cela me frustre car même sur aimlabs en tracking avec la sphère a 360 ° je vois très bien que je suis en retard vers la droite et toujours en avance sur la gauche , merci pour tes réponses et désolé de parler en Français continue comme sa !
hey yo one question, about muscle memory etc ^^
rn i cinsider ti buy 2 difrent mices, for example for fps games razer deathadder v3 and for other games maybe razer bassilisk v3 pro or other mouse(wanna have more buttons then a dedicated fps mice^^) do u think this would hurt the" muscle memory" when my brain get used to a way havier and diffrent feel mouse and only for fps games which i play from time to time switching to a dedicated fps mice ?
Fine motor skills VS Muscle Memory
Winner: Fine motor skills
This man is nuts at valorant sheeeesh
Lol
i can both play extremely high and extremely low because i actually can't stick to a single sensitivity. ADHD problems
My brain just expanded by 15 inches
what do you think of super low sens players like poppin from valorant?
no opinion
Is it true that when doing tracking scenario in Kovaaks you should try bumping your sens higher than you're used to???
What valo sens do you use?
What sens should a
I train on
Hi, i have a question i don't know if you addressed before, I'm 35 cm/360° since like 6 months or something like that, and i want to get better at aiming (I'm pretty decent at tracking, but flick seems not too consistent), should i lower it a bit or increase it (or doesn't matter if it's lower or higher as far is a change)? And how much does it have to change to be like meaningful?, cause i feel like change it like 1 cm would not be that big of a change.
I usually play battle royales and some multiplayer stuff like cod/ironsight
Experiment and see what works. Doesn’t matter too much what you use, make 5 10 15 cm changes both ways see what feels nice and what doesn’t.
@@WestProter the content in your channel is so good man, keep it going!
What do you think about sensivity randomizer
Mid. Some people love them, but for flicking practice it has the potential to create inconsistent feedback
Amazing with but I have a question. I use a red dragon mouse smaller than my hand since I have a large hand so should I measure it and get a new mouse? Which one do you recommend for large hands since I keep pulling my hand off my mouse and also I play on a study desk a very small one I don’t know the exact measurement but yea. And also I reallly overflick a lot so any tips?
Idrk much abt mice, as for overflicking it’d depend on why it’s happening but mostly likely you just need to be aware so you can try to change it
For information on mice I'd check out RocketJumpNinja. He has a lot of good reviews on youtube, and his website is really great for finding mice in your hand-size range. I would only use size as a reference though, since shape makes a much more impactful difference. Look for something big enough that you can fit your fingers onto it with your grip style, and that is shaped such that your grip won't be awkward. If you have the money for it, it is worth experimenting with multiple mice of varying sizes and shapes, but if you don't have the money to try out a bunch of different mice a quick fix could be to change up your grip. If your hands are big on your mouse, fingertip grip tends to feel better than claw or palm as your hand takes up less space. It's might not be optimal depending on the shape of your specific mouse, but it is entirely free.
@@ImInForAWuppin Thanks a lot !
i have ur mousepad, but the L version, and have washed it many times, but it never get back to its original glide and it has become as muddy as a pad can be.
this is something that really inhibits my micro-adjustments, especially in overwatch. i have bought a mp510 XL, and it feels better, but i always return to it since its really comfortable.
how did u wash urs since i just used warm water, hand soap, and the soft side of a sponge in the bathub.
I’ll admit most of my frictionlessness comes from the superlight not the pad. Tbh I’ve washed it twice in a year just by rubbing it with water. I’m not very good at mouse pad care.
letss goooo long video
I mostly play valorant right now and changed my sens for that, never checked the cm/360, did it after this video and realized that I'm at 65cm/360. Should I try smth a bit higher? xD
Doesn’t matter really 65 is a fine val sens
@@WestProter alright ty
Bro your hands are huge no? Size?
Anyway I love the new video and the more in depth style of them. Its actually not deep enough for me but I'm just a fanatic
Thought the infinitely thin sphere concept didn’t get talked abt a ton, but I wasn’t able launch unity to show diagrams so I didn’t do much. I got one on mouse accel coming up, it’ll be pretty good
Hand size not sure
@@WestProter mouse accel is my shit im so hyped for that one
Hey do you have a discord or a coaching plan?
My (free) discord server and fiverr are in the description. I don’t think my coaching is particularly useful as everything’s on RUclips though.
do you do 1 on 1 aim training just wondering?
I do. Yes. There should be a link in description
I haven’t changed my sens in a long time, I feel stuck but at the same time I feel like if I put the hours I have room to improve. I like the idea of changing sens but how much? I need to feel uncomfortable with my new sens I suppose?
what sens are you using and for what game ?
@@synkra4836 800 dpi, 0.31 in game (Valorant) and I just change it to 0.41 just to feel the difference
It doesn’t matter too much. If you’re trying to get something out of your sens change, do something extreme, even slight changes have benefits
@@WestProter yeah i notice it really improved I am in 0.39 rn and I cannot thank you enough I wouldn’t ever thought on changing my crosshair for quick benefits
I asked many ppl and they say low sens doesn't help with makeing you faster.
Tbh I’m on the fence with this one, I played low sens for a long time and I’m a higher sens user now, and my aim is really really fast so I’m not sure if that is part of why, but I feel like it is. The thing is with using really low sens you’ll come back to high sens and it’ll feel really uncomfortable to use and you’ll be super inaccurate so I think it might be best to use low sens, high sens, and then normal sens again
Low sens requires more distance between targets, forcing you to work on moving your mouse fast. Play on a high sens and your restraint is control. You can move your mouse faster, but you can’t control it. Play on a low sens you gotta go fast.
@@WestProter I asked this question on ra discord server and they said everyone can move his hands faster, its more about having control when your moving faster. Lastly, what the benifit of practicing (your arm) on low sens when you only aim using your wrist and finger.
@@zia9214 Your hand can only move so fast, also when you start to move your hand really fast, regardless of the sens, you’ll be struggling to keep in control. You gotta think abt what the low sens is actually doing. The targets are bigger and further apart. Obviously you don’t run voxts jumbo if you’re a good aimer, you can run a different scen and then just aim fast and you’ll end up making mistakes because of how fast you’re aiming (key point) and this will cause you to be in control when aiming faster. High sens training on small targets forces out control when the mistakes are from not having the physical precision to be able to hit the target. If you have some kind of shoulder injury that forces you to only aim with your wrist and fingers then no don’t do this you’ll only get hurt more.
Saw oblivity in your steam... What do you think about it? Does it work or is a scammy ? 😂
A bit of both. Sens finder is obviously useless. I reviewed it on launch. ruclips.net/video/vt1jC-boRzc/видео.html
@@WestProter I was about to delete the comment cause I saw the video about it, anyways thanks for reply 💪
How to have the smoothest movement of your mouse.
1. Set maximum sensitivity in the mouse sensor (without it using digital interpolation), and turn off acceleration.
2.Reduce the mouse movement using the mouse settings in windows or game etc until you have the movement speed you want.
This results in smoother movement as the high sensitivity of the sensor is being scaled down by the software rather than multiplying it (i.e. it's not having to jump from one spot to another).
Baby it to me? Lion. Why is this a thing? something to do with when it is multiplied it is going having to go past the maximum that is set to while when it is scaled down it is remaining within that the range? like 800 dpi would be the maximum and anything below that would be within range.
yeah as of like a week ago I switched to 5.2k dpi but kept the same dpi (was on 1600 before)
my aim has gotten noticeably better since then (probably unrelated) but I'm pretty sure I can feel the difference, and when I say I'm pretty sure, I am factoring in things like placebo and the fact that I probably shouldn't be able to tell past about 800
We not going to talk about the water on his wrist at 2:42
Sweat
@@WestProter you a try gard
@@Czzlxxb ?
@@WestProter ive been studying at aim university
@@Czzlxxb what does that even mean?
1:45 game name?
redmatch 2
amazing advice man, it's super indepth
is it better to change sens in larger or smaller increments?
Both have benefits, but typically useful changes are large ones.
EPIC
what if I really like a sens and don't plan to change it for lets say 1-2 months?
Most sens changes aren’t meant to make things easier, it’s to make things harder so you improve faster. Also there’s a difference between practice and competition. If you love one sens, only play comp with that sens. But when you’re in kovaaks, run some other senses. That way you’ll improve faster.
kinda weird question but wtf game is that at 1:41 ? looks kinda fun lmfao
Redmatch 2
@@WestProter ty
What is your mouse accel settings
I’ve been going through curves pretty quickly lately tbh.
@@WestProter you use accel bro?
@@bobithpopit3193 in val and probably in 30-40% of my aim training yes.
@@WestProter My first 4000 hours of CS I had windows mouse accel on without realizing it, and climbed to LEM and A+ on ESEA.
I've never been as good or consistent for months since turning it off- it seems like windows mouse accel made the sensitivity of everything slow as can be, and sped up after slightly fast adjustments... I believe I became mostly an arm aimer because of this, and now playing without it, I'm trying to learn how to incorporate actual wrist movements into my gameplay.
Do you think that RAW Accel would be worth giving a shot for me? Or should I learn how to use my wrist by playing a normal-high sens?
lol I know all of this probably sounds so dumb to you, but I swear my instincts after all of those CS hours on windows mouse accel just wants me moving my arm..
edit- I used to not have to think about these kinds of things, but here's one situation that makes me confused. I used to get real good practice from tracking strictly with my arm I presume, and I get this huge range of motion, but now when I track(attempting to use wrist), I run out of wrist ROM pretty quick-at this point would I switch to arm? Or reset my wrist?
@@bobithpopit3193 I mean is both not an option. You want to learn some wrist motions, though with 4K hours cs, they won’t be a dominant part of your aim for a while, and raw accel can help you aim well.
I play at around 123~125cm/360. I guess I am an anomaly 😅😅
1:56 what game is this
Redmatch 2
2:01 what game is this?
Redmatch 2
I have like 1.1 M mousespace -_-
That’s pretty good. I got like 1.2 not to flex
Hah! My 360 sensitivity is 23"
Im on controller because I don't have a pc so these videos wouldn't be AS useful for me
this stuff is dumb you'll never have any mussle memory every game playes dif every game you use dif sens, or even go as far as using dif dpi. you'd have to play the same game at the same sens for hours a day to even scartch it, all this turn off enhanced pointer
Hi! I bought your premium program on fiverr and was wondering if there is any info you need regarding my sens or any specs beforehand? Or will you let me know via discord?
I’ll talk on disc dw
@@WestProter thank you!
bro if you think your changing your sens and playing at the same level a DAY later, your straight lying thats bs lmao maybe a week least
1 min later not a day later lol. A day if you're really slow at adapting
@@WestProter well i must be bad cuz it takes me longer than a min lmao