Wishlist Level Zero: Extraction on Steam: store.steampowered.com/app/1456940/Level_Zero_Extraction/ Join the community on Discord: discord.gg/levelzero
Great work so far guys! This video isn't showing up when you search the game by name for some reason! Excited for open beta and the future of the game, it's really set itself apart from the rest of the genre which is awesome! Was hoping to hear more changes to the Turrets, hopefully with the addition to weapons at the start that'll make the early game feel better because I personally found having to deal with a turret in every other hallway corridor just too frustrating at times on top of all the other hazards. Otherwise though it's been a great ride glad you guys are sticking to an immersive experience, I've always been a fan of limited hud games! Also! I was able to stack the skills, I don't know if that was intended or not, but I would run with 4 of the crouch perks that increased your speed and they would all stack and I would be zooming around silently crouched, it felt over powered however very fun lol
wow thats a lot of new details, i enjoyed the game and the melee fights and the gun fights. thank you all for your hard work and keep up the good work, best of wishes and support.
Really good Podcast guys, that was alot of information given! Truly can't wait to play the game again. keep up the amazing work, you guys made something truly amazing here!
Really excited about the new gun mechanics and having guns more involved in early stages. Those new weapon models also look amazing. Cant wait to see how the game plays with the bigger emphasis on gun combat.
They kinda fucked up the balance in the closed beta. I mean they legit made a quick nerf patch for alien in the 3 day closed beta because a bunch of kids were complaining rather than learning
@@lizardjoe4224 hopefully they don't make the alien extremely underpowered against comp squads like in predator hunting grounds where the predator can die in 4 seconds. I wish I was joking or exaggerating. It was literally 4 seconds. After ppl wait almost 6 mins or more to play the predator. Or another example is where demon in evil dead is almost unplayable because of the constant spam survivors got. (I'm not talking shit, genuinely trying to give good feedback for the company)
You know... If players wants minimap, you guys could make an helmet item that display like an hologram/led on the helmet screen that shows the map, but it's expensive, etc... you know?
If there’s gonna be mutants running at us too then the Aliens need to be toned down or something cause that’s gonna be too easy for them to jump in and get a free kill while fighting them.. unless they die fairly quickly to guns or something
The talking about making guns more available worries me. I really liked how until you didn't get guns until you truly learned the game. Making guns an early item i fear will make the game feel very bland and unoriginal. Really like the change to make light a deterrent and not a weapon. It did not feel good when light could instantly kill the alien.
gonna be totally honest, alot of the fun of the game came from running into a whole lot of players that just didn't have a gun to shoot back at you with. LOL
Definitely a dream game for me. Been missing that old avp feeling games have been lacking lately. However im a little worried about the balancing team as in the closed beta instead of letting people get used to the game before changing the balance you nerfed the aliens into the ground to get the bad players to stop crying. Definitely was pretty pathetic to watch the balance team giving into the loud losers
Wishlist Level Zero: Extraction on Steam:
store.steampowered.com/app/1456940/Level_Zero_Extraction/
Join the community on Discord: discord.gg/levelzero
Great work so far guys! This video isn't showing up when you search the game by name for some reason!
Excited for open beta and the future of the game, it's really set itself apart from the rest of the genre which is awesome! Was hoping to hear more changes to the Turrets, hopefully with the addition to weapons at the start that'll make the early game feel better because I personally found having to deal with a turret in every other hallway corridor just too frustrating at times on top of all the other hazards. Otherwise though it's been a great ride glad you guys are sticking to an immersive experience, I've always been a fan of limited hud games!
Also! I was able to stack the skills, I don't know if that was intended or not, but I would run with 4 of the crouch perks that increased your speed and they would all stack and I would be zooming around silently crouched, it felt over powered however very fun lol
wow thats a lot of new details, i enjoyed the game and the melee fights and the gun fights. thank you all for your hard work and keep up the good work, best of wishes and support.
thanks so much!
so hyped waiting for this game to release
glad you are, thanks for thje support
Looking forward to the early access later this year for shure!
З нетерпінням чекаю на вихід гри. Брав участь в закритому бета тесті. Дуже подобається ваш проєкт.
дуже дякую за пiдтримку🤙
LETS GOOO!!!
Really good Podcast guys, that was alot of information given! Truly can't wait to play the game again.
keep up the amazing work, you guys made something truly amazing here!
Thanks so much! Glad you liked the format. We'll be doing more of these in the future. Cheers!
Really excited about the new gun mechanics and having guns more involved in early stages. Those new weapon models also look amazing. Cant wait to see how the game plays with the bigger emphasis on gun combat.
thanks. we're showing more WIP content on guns on our Discord, feel free to check it out
@@doghowlgames any known time frame for the next play test?
Can’t wait for the play test!
Love this game and everyday I can’t play is sad lol it’s more ready than most Early Access games just open it up for consistent testing!
thanks!
thanks for all the info!
Sure thing! Thanks for the support btw.
They cook 💥💨😋💯🆘
They be cookin 😩😩😩😩😩
As a mutated scientist, I'm looking forward to meeting fellow mutated scientists.
Will it be on console? If so, can’t wait!
let them cook 🔥
No hideout cat mentioned tho :(
"you know"
Questions is it coming to console
Please add servers in Brazil. (South America). Many Brazilians play/want to play.
100% at launch in Early Access!
❤
8:42 you missed a you know
oh nooooooo
Please don't let the alien be weak pleeeease
It won't.
They kinda fucked up the balance in the closed beta. I mean they legit made a quick nerf patch for alien in the 3 day closed beta because a bunch of kids were complaining rather than learning
@@lizardjoe4224 hopefully they don't make the alien extremely underpowered against comp squads like in predator hunting grounds where the predator can die in 4 seconds. I wish I was joking or exaggerating. It was literally 4 seconds. After ppl wait almost 6 mins or more to play the predator.
Or another example is where demon in evil dead is almost unplayable because of the constant spam survivors got. (I'm not talking shit, genuinely trying to give good feedback for the company)
@@Ashy_Slashy3played both those games and had the same problems with the killers
Console news? Haven't watched yet I'm about to but I hope it's coming to console soon
We're planning on bringing the game to consoles, but later - closer to the 1.0 version release, after the game's out of Early Access
Could have a mini map that can be attached to the side of your guns.
You know... If players wants minimap, you guys could make an helmet item that display like an hologram/led on the helmet screen that shows the map, but it's expensive, etc... you know?
Hmm that's a great idea! Noted.
If there’s gonna be mutants running at us too then the Aliens need to be toned down or something cause that’s gonna be too easy for them to jump in and get a free kill while fighting them.. unless they die fairly quickly to guns or something
Aliens are easy to counter rn you just have to use your utility smartly
The talking about making guns more available worries me. I really liked how until you didn't get guns until you truly learned the game. Making guns an early item i fear will make the game feel very bland and unoriginal. Really like the change to make light a deterrent and not a weapon. It did not feel good when light could instantly kill the alien.
gonna be totally honest, alot of the fun of the game came from running into a whole lot of players that just didn't have a gun to shoot back at you with. LOL
Definitely a dream game for me. Been missing that old avp feeling games have been lacking lately. However im a little worried about the balancing team as in the closed beta instead of letting people get used to the game before changing the balance you nerfed the aliens into the ground to get the bad players to stop crying. Definitely was pretty pathetic to watch the balance team giving into the loud losers
if yo u make aliens OP i will just kill aliens as a alien for hours on end btw.