its crazy how you change the perception of what initially sounds super quantized without moving the attack. love how you always are talking about things from a conceptual level and offering related techniques and alternate applications. thx!
This is crazy. I think I saw a video of Jack Joseph Puig talking about something similar (using compression), but nowhere near as clear as your explanation. Thanks for sharing!
JJP is a compression sorcerer. Dresses like a wizard, compresses like a wizard. Probably a different technique but probably equally (or more) effective.
Great video. SplitEQ could also do this without the need of a parallel track, this plugin wasn't available when this video was made I would be interested to see what you think of it
Very clever! I want to say that this was a technique that a teacher of mine from Los Angeles Recording School (“Workshop” back then) showed us back in 2005. I could be wrong but seeing this video definitely sparked a memory from those days. Very cool technique and way to think outside of the box!
7:41 "pulling us like taffy" has to be a lyric! 😄 Your technique is totally justified, getting the 'pull' right in a mix is such a subtle and difficult thing to 'engineer' (especially at my level!). Thanks for the tip!
Can totally see why you would use an expander for this vs a compressor. Have been looking for a practical ways to enhance this type of feel in my mixes/grooves and this is hugely helpful as always. Thanks homie!
Thanks for teaching this technique ! Today I'm working on a song with an issue on the bass gtr. Hard attack spike on each note, tried a fast comp, transient designer, and not happy with the results. I just stumbled across this video and applied an Expander and, almost perfect, still need to tweek the release. Really Cool ! Thanks Again !
Great technique man. It has a fairly similar sound to parallel compression in my opinion, although with this the attack can be completely removed if desired. Will definitely try using it in the future, thanks for sharing!
Awesome technique! As soon as I heard the riddim I thought the snare on the 16th was too on grid and needed to be later (my ears wanted MPC 55% swing, or 66% depending). I would have instinctively put the loop in Melodyne and dragged the snare later to get the swing it needed, instead of using a dynamics processor. But this is something new that I'll give a try 👍🏾
Awesome technique, I'll definitely try this and compare with // compression and // Transient designers. I always find experimenting between transient designers because they slightly don't sounds the same (or the best way to this this would be: they don't end up to the same result you want). Maybe expenders are a more "reliable" way. Thanks Matt!
i wonder what he thinks now.an how come no body use or talk bout maximizers what are they for im trying to understand are they compressors limiters what
wow. my jaw is on the floor. I could totally tell that the second loop felt better, but I would have never guessed how to fix the first loop to match other than re-pocketing the hits. In all my days I've NEVER seen this trick. ever. you da man! e.x.c.e.l.l.e.n.t. !
it's a weiss-custom. as far as I know I made this one up. But there's definitely more than one way to skin a cat. Many engineers use straightforward compression very effectively to enhance the groove of a loop. Or: repocketing, as you mentioned.
its crazy how you change the perception of what initially sounds super quantized without moving the attack. love how you always are talking about things from a conceptual level and offering related techniques and alternate applications. thx!
THAT is exactly exactly the idea Andrew. To change the feel of something that is super quantized into something that isn't (even though it still is).
This is crazy. I think I saw a video of Jack Joseph Puig talking about something similar (using compression), but nowhere near as clear as your explanation.
Thanks for sharing!
JJP is a compression sorcerer. Dresses like a wizard, compresses like a wizard. Probably a different technique but probably equally (or more) effective.
Great video. SplitEQ could also do this without the need of a parallel track, this plugin wasn't available when this video was made I would be interested to see what you think of it
Very clever!
I want to say that this was a technique that a teacher of mine from Los Angeles Recording School (“Workshop” back then) showed us back in 2005. I could be wrong but seeing this video definitely sparked a memory from those days. Very cool technique and way to think outside of the box!
Good to know I'm not the only one in the universe using expansion this way.
When you mentioned that the techniques we use is what makes us sound like us! that is a WORD right there sir!!
'Xactly. Thanks Byron!
7:41 "pulling us like taffy" has to be a lyric! 😄
Your technique is totally justified, getting the 'pull' right in a mix is such a subtle and difficult thing to 'engineer' (especially at my level!). Thanks for the tip!
Thanks Rufus!
Worth every second!!! Thanks for this video!!
Can totally see why you would use an expander for this vs a compressor. Have been looking for a practical ways to enhance this type of feel in my mixes/grooves and this is hugely helpful as always. Thanks homie!
Hey, thank you!
Thank you!
It's so useful. 🎉🎉🎉
Thanks for teaching this technique ! Today I'm working on a song with an issue on the bass gtr. Hard attack spike on each note, tried a fast comp, transient designer, and not happy with the results. I just stumbled across this video and applied an Expander and, almost perfect, still need to tweek the release. Really Cool ! Thanks Again !
Happy to help! This is exactly why I like this technique - sometimes something like a snare, kick, or bass is just too spiky for a compressor to help.
thanks man, could even replace a short reverb. could even try moving it slightly after each hit for more sustain
Yup! Great way to make a note last.
Going to go play with this now. Thanks.
Right on, thanks Norman!
Great technique man. It has a fairly similar sound to parallel compression in my opinion, although with this the attack can be completely removed if desired. Will definitely try using it in the future, thanks for sharing!
it's very similar to parallel compression - good observation!
Awesome technique!
As soon as I heard the riddim I thought the snare on the 16th was too on grid and needed to be later (my ears wanted MPC 55% swing, or 66% depending). I would have instinctively put the loop in Melodyne and dragged the snare later to get the swing it needed, instead of using a dynamics processor.
But this is something new that I'll give a try 👍🏾
Best way if there's a timing issue is definitely to drag: BUT, dynamic processing can and will change the feel of timing.
Yeah, definitely felt like a timing issue here. Snare needed to hit slightly later.
I wish you would have kept it going to the other loop that you liked in order to compare.. great info though
I love this. It's so musical and effective.
And can be used in a lot of other ways - like just as a sound design technique even.
@@WeissAdvice I was experiment with this today but to soft some transients.
Awesome technique, I'll definitely try this and compare with // compression and // Transient designers. I always find experimenting between transient designers because they slightly don't sounds the same (or the best way to this this would be: they don't end up to the same result you want). Maybe expenders are a more "reliable" way. Thanks Matt!
very cool!
Great technique man!
Thanks Afa!
this is fucking genius dude. absolute goat shit
Thanks Rob!
i wonder what he thinks now.an how come no body use or talk bout maximizers what are they for im trying to understand are they compressors limiters what
He's an egomaniac, so probably hasn't changed a single thought in his head. Maximizers are limiters.
That is an AWESOME way to shave off the attack!
Fantastic groove enhancing technique as well-- thanks!
Can be used in a lot of different circumstances.
the person u are debating prob has no rhythm...they cant detect a change/improvement in swing...but fans/listeners will. these gems u giving out.
You may be on to something there lol
wow. my jaw is on the floor. I could totally tell that the second loop felt better, but I would have never guessed how to fix the first loop to match other than re-pocketing the hits. In all my days I've NEVER seen this trick. ever. you da man! e.x.c.e.l.l.e.n.t. !
it's a weiss-custom. as far as I know I made this one up. But there's definitely more than one way to skin a cat. Many engineers use straightforward compression very effectively to enhance the groove of a loop. Or: repocketing, as you mentioned.