Thank you google for taking the time to give us video walkthroughs of how to setup this stuff and explaining it simply. Greatly appreciated. Many developers are too lazy to explain in details how their apis work. Thank you from the bottom of the heart of the entire developer community
Fantastic video, clear explanation and delivery. Wouldn't expect much less from Google but this is super helpful to learn these products the right way.
Heya Peter, Thanks ever so much for this basic introduction 🙂 I'm a Registered Nurse that is dabbling in IOS code to create some apps to help my fellow health professionals, be quicker, smarter and safer. Starting with IOS first, but will later look down the track at Android/Kotlin and maybe Flutter/Dart. So much to learn! aarrggghhh! Thanks again for your great video
Hey Benjamin, thanks for the kind words, and kudos for learning to code. I agree - there is so much to learn, I've found it useful to pick one area and then focus on that until you feel more confident to move on. Keep it up, and all the best for the app!
Hi - thanks for your feature request. For the time being, both the Search Firestore with Typesense (firebase.google.com/products/extensions/typesense-firestore-typesense-search) and Search with Algolia (firebase.google.com/products/extensions/algolia-firestore-algolia-search) extensions might be what you're looking for.
Sample provided, do not work on MacOs, because - UIApplicationDelegate is available only on iOS. Understand that, delegate based lifecycle is not required for all features. So, a table showing what Firebase features require delegate based lifecycle and an alternate example with out using the delegate based lifecycle could be better.
Umm, I'm more interested in how much of our proprietary information Google sucks out of our apps, I've been installing the firebase-ios-sdk for over 5 minutes now, seems like it has every type of deep introspection imaginable in one neat package.
Tried to follow the instructions on my new Mac M3. And read the Online Firebase doc. "UIApplicationDelegate" not found. I don't know how to solve that, coming from a Java and Linux world with IntelliJ. Seems that Xcode is not so helpful. Has anyone some Pointers for me?
I guess it's a Problem to load a UIKit, when there's no iOS SDK installed or when I try to develop a macOS Application, instead of an iPhone App. So Firebase cannot be used?
twitter.com/peterfriese/status/1530103025557184513 - essentially, both work, but if you use FCM and / or Phone Number Auth, you will need to use the AppDelegate. We decided it we told people to use the approach that works for all situations.
Great introductory video! Any resources on using Firebase Cloud Functions with my iOS App? I want to be able to send a push notification whenever a certain node changes in the database. I have set up push notifications, but having a difficult time writing the cloud functions which I think are required for the functionality I am looking for. Any resources will be greatly appreciated!
Hi there. Can somebody explain to what's the exact difference between calling getAuth() with an app parameter (like getAuth(app)) and doing so without any?
Hi Emil - sure! Calling Auth.auth() will use the default Firebase instance, whereas Auth.auth(app: someApp) will use a secondary app. This is useful if you want to connect to two different Firebase projects. See this gist for a code snippet that shows how to do this: gist.github.com/peterfriese/24657cd715f04adffe8dc3a0537b06ae BTW, Auth.auth() uses Auth.auth(app:) under the hood - see the source code here: cs.opensource.google/firebase-sdk/firebase-ios-sdk/+/master:FirebaseAuth/Sources/Auth/FIRAuth.m;l=450?q=authWithApp&ss=firebase-sdk%2Ffirebase-ios-sdk
Hi Peter, when I go to paste the code into the entry point, I get the following error "no such module FirebaseCore" - could you tell me how to fix this please?
Hi Sipan, can you provide more detail what you mean by “real time listeners cache is not correct”? If you think you might have run into a bug, the best way to get it fixed is to file an issue on our GitHub issue tracker.
@@Firebase always doing it, firebases FCM for flutter is awesome but it missing some features, notification channel create, custom sound not playing , notification actions, etc.
2022-12-25 21:14:58.075398-0800 demo[20481:125126] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)") 2022-12-25 21:14:58.075484-0800 demo[20481:125126] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)") 2022-12-25 21:14:58.075551-0800 demo[20481:125126] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)").. when run the app it appears. is it any error..
Thank you google for taking the time to give us video walkthroughs of how to setup this stuff and explaining it simply. Greatly appreciated. Many developers are too lazy to explain in details how their apis work. Thank you from the bottom of the heart of the entire developer community
wow, it was so simple and smooth.
And it was not boring but cool way of teaching .
Nice .
2:31 2:31
@@curtiscook5066 ??
This explanation is so well done, thank you very much!
Très bonne manière et vidéo bien clair expliquant l'expédition.
Fantastic video, clear explanation and delivery. Wouldn't expect much less from Google but this is super helpful to learn these products the right way.
Heya Peter,
Thanks ever so much for this basic introduction 🙂
I'm a Registered Nurse that is dabbling in IOS code to create some apps to help my fellow health professionals, be quicker, smarter and safer.
Starting with IOS first, but will later look down the track at Android/Kotlin and maybe Flutter/Dart.
So much to learn! aarrggghhh! Thanks again for your great video
Hey Benjamin, thanks for the kind words, and kudos for learning to code. I agree - there is so much to learn, I've found it useful to pick one area and then focus on that until you feel more confident to move on. Keep it up, and all the best for the app!
@@PeterFriese Thanks for your kind words Peter! :-) I've gone through a bit of your content now. You present really clearly! thank you!
Thanks for this. Very clear and easy to follow!
Thank you so much for taking time out to explain to us how this works. Fantastic video we are all very grateful.
Can’t wait the next😂
Hope the MFA implementation case on RUclips soon.
"if your app is written in objective C or you just happen to really like square brackets" i am DEAD. thank you brother. we needed this humor
Hi, Please add Firestore/Realtime search functionality.
Hi - thanks for your feature request. For the time being, both the Search Firestore with Typesense (firebase.google.com/products/extensions/typesense-firestore-typesense-search) and Search with Algolia (firebase.google.com/products/extensions/algolia-firestore-algolia-search) extensions might be what you're looking for.
Sample provided, do not work on MacOs, because - UIApplicationDelegate is available only on iOS. Understand that, delegate based lifecycle is not required for all features. So, a table showing what Firebase features require delegate based lifecycle and an alternate example with out using the delegate based lifecycle could be better.
Umm, I'm more interested in how much of our proprietary information Google sucks out of our apps, I've been installing the firebase-ios-sdk for over 5 minutes now, seems like it has every type of deep introspection imaginable in one neat package.
I’m a fan of Objective C!
Would be great to have a version for React Native. Thanx!
Tried to follow the instructions on my new Mac M3. And read the Online Firebase doc. "UIApplicationDelegate" not found. I don't know how to solve that, coming from a Java and Linux world with IntelliJ. Seems that Xcode is not so helpful. Has anyone some Pointers for me?
I guess it's a Problem to load a UIKit, when there's no iOS SDK installed or when I try to develop a macOS Application, instead of an iPhone App. So Firebase cannot be used?
To be honest no idea how to help you
Curious why you don’t use init() { firebaseApp.configure } within the @main struct instead of doing the creating the AppDelegate class?
twitter.com/peterfriese/status/1530103025557184513 - essentially, both work, but if you use FCM and / or Phone Number Auth, you will need to use the AppDelegate. We decided it we told people to use the approach that works for all situations.
I hate to be such a novice, but what is that IDE you are using here? Can I use the same IDE for Android and Apple?
I use Xcode - this is Apple's IDE for developing iOS/macOS/watchOS/tvOS apps. For Android development, I would recommend Android studio.
Great introductory video! Any resources on using Firebase Cloud Functions with my iOS App? I want to be able to send a push notification whenever a certain node changes in the database. I have set up push notifications, but having a difficult time writing the cloud functions which I think are required for the functionality I am looking for. Any resources will be greatly appreciated!
Great suggestion - I've got a Fundamentals video about Cloud Functions and iOS in the pipeline.
Must I have Apple Dev account for it?
It is not clear
What program were you using at 6:20 to get the name?
that's xcode
Thanks
Hi there. Can somebody explain to what's the exact difference between calling getAuth() with an app parameter (like getAuth(app)) and doing so without any?
Hi Emil - sure! Calling Auth.auth() will use the default Firebase instance, whereas Auth.auth(app: someApp) will use a secondary app. This is useful if you want to connect to two different Firebase projects. See this gist for a code snippet that shows how to do this: gist.github.com/peterfriese/24657cd715f04adffe8dc3a0537b06ae
BTW, Auth.auth() uses Auth.auth(app:) under the hood - see the source code here: cs.opensource.google/firebase-sdk/firebase-ios-sdk/+/master:FirebaseAuth/Sources/Auth/FIRAuth.m;l=450?q=authWithApp&ss=firebase-sdk%2Ffirebase-ios-sdk
@@PeterFriese thank you so much
Everthing was great but XCode can not find FirebaseCore for import. :(
Como limitar para máximo 2 contas de registro de usuário para cada smartphone? É possível isso em todos as versões de Android?
thx
Hi Peter, when I go to paste the code into the entry point, I get the following error "no such module FirebaseCore" - could you tell me how to fix this please?
Hi Isaac, are you on the latest version of the Firebase SDK?
@@PeterFriese Hi Peter, I found the problem. Thanks for replying!
Real time listeners cache is not correct .. please make episode on cache !
Hi Sipan, can you provide more detail what you mean by “real time listeners cache is not correct”? If you think you might have run into a bug, the best way to get it fixed is to file an issue on our GitHub issue tracker.
Cool, and cool and even cooler 😎
We're so glad you enjoyed the video, Hawar!
Be sure to check out the links in the description for even more great tips and tutorials.
Happy learning 😎
@@Firebase always doing it, firebases FCM for flutter is awesome but it missing some features, notification channel create, custom sound not playing , notification actions, etc.
.4:40 🎉
Amen 🙏🙏🙇🙇 Alisa
Delicious
Introduce myself my name is Ariful Islam leeton im software engineer and members of the international organization who and investors
2022-12-25 21:14:58.075398-0800 demo[20481:125126] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)")
2022-12-25 21:14:58.075484-0800 demo[20481:125126] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)")
2022-12-25 21:14:58.075551-0800 demo[20481:125126] [SceneConfiguration] Info.plist contained no UIScene configuration dictionary (looking for configuration named "(no name)").. when run the app it appears. is it any error..
just import app config in info.plist