1. Can They Kill while disguised? 2. I mean, yeah that works 3. 2 things, minitoon confirmed that breakout isn't insolence, just memories and that ability might be a bit broken 4. NO, WAY TOO BUSTED 5.With a bit of a rework, it could work
1. No, while the Piggy is disguised, they can't kill players. 2. Good to hear. 3. The video came out before he confirmed that Breakout isn't Insolence related. But, it still makes sense imo 4. Hmm, I guess that's fair 5. Yeah, I might have to tinker with ability a little bit
This seems WAY BETTER then traps! But traps are a big part of piggy... so maybe you can eqiup 1 spawn npc thing (crawl trap or mouse), 1 trap, and 1 ability 🤔
My ideas: Fake Key: Spawn a fake key , whoever uses the fake key on a door they will get stunned for 5 seconds and see glitchy effects on their screen (6 Energy Needed) Weapon Throw: Whatever weapon u have , u can throw it far depending on ur range (3 Energy needed) Helper Bot: You can spawn a helper bot and u can customize what the helper bot looks like or it's random and it remains for 3 minutes before disappearing (8 Energy needed) Piggy Pick: You can grab any item that is useful for opening doors and other things u can keep the item for a minute before it returns in it's original place (8 Energy needed)
Renamed locked up: "stuck inside" Idea Trap Exclusive Cost 10 energy, can only be used 3 times per round, spawn traps in any locations around the map 5x timer on traps, snowpiggy,crawling trap and zompiggy trap cannot be spawned
Idea The floor breaker so it works like this: So if u activate this u get teleported to the house map but its named ,,house studios" u can select an a floor and u can place a hole like in the distorted memory and players can fall trough and die Also u can scale the hole but only to the size like from the distroted memory to get in basement too so u know what i mean How to get it: So u have to play distorted memory on swarm mode u have toclick those red eyes in the yardthen u have to get the plank andthen u just have to play till the end open the exit and get white key but dont escape now get the white key and bring it to distorted meory thenu will have a chance of 50% that glitchy spawn then make glitchy fall in the hole and u get teleported to a game and remember the eyes from the yard it now turnedd to a monster nad killed glitchy then u have to click on 5 eyes,on 5 holes, and collect the parts of glitchy's body thenu get glitchy as npc for bm and as skiand u get the trpa and also the Eyes from the yard they turned to the monster like i said it also has 1x more speed then the player so uhmm i think it got +30 more speed then the player And the abillity power it need Floor breaker: 20 Heres why 20 so after u completed it u now can get 20 power as piggy and as player Another reason is its very strong
Locked up is OP for example if your on house you can just lock them out of the basement and by the time 2 Minutes are up You Will already have enough energy to do it again and that means they cant escape making Piggys job Easy
I have one ability and that is the red smoke. This ability will cause the player to get hallucinations like paranoia ability and increase the walking speed by 5% like the berserk ability. However, the catch when using this ability is that you need to stay inside the smoke for it to work and it doesn't work if you’re playing in any game modes such as heist, distraction and mansion. Sometimes, there is another variant ability where if the player is inside the red smoke, it will blind the player every 3 seconds and they can’t use abilities as they can’t see. The radius of the red smoke is as large as a treehouse in Chapter 4 the forest.
Ideas: Jumpscare: just a jumpscare, though after it is finished a black screen will appear for 2.1 seconds allowing u to easily catch them Hallucination: any survivor near u will hallucinate, under this effect the survivors can see multiple piggys, traps spawning everywhere, the timer glitching, their item in the hotbar will change rapidly, and anything else that will scare the player, this ability allows the player to be confused on which situation is happening also static will appear on their screen almost making them hard to see. Disable crawling: once this ability is activated any player that is near u have their crawling disabled, the point of this ability is to catch people who r trying to escape u by venting. Energy of the abilitys: Jumpscare: 8 Hallucination: 10 Disable crawling: 8
Ability ideas: manipulate-goes to tio , tio can infect people with this ability Sticky ink-goes to blatt , when someone goes near the ink , they fall , alerting all piggys & if that person dies then everyone else who had the ink effect dies
Just a basic sprint would be cool nothing to much it will be the default ability and it will make piggy go faster than the players for 3 seconds (i also feel like traps should stay but one ability will get one trap sloth)
Ideas: Sabotage (Costs 6 Energy): Sabotage an item. When a survivor tries to pick up a sabotaged item, they will be stunned for 3 seconds and Piggy will be alerted of their location. You can only have 3 sabotaged items at a time. Darkness (Costs 4 Energy): Decrease the survivors' vision for 7 seconds. EMP (Costs 8 Energy): Disable the survivors' abilities for 10 seconds, however you're energy gain is slowed down in that time period. Burrow (Costs 4 Energy): Dig into the ground, making you as fast as a sprinting player for 5 seconds. You cannot catch anyone while you're underground. Infect (Costs 10 Energy): The next survivor you catch will be infected and become a Piggy. This ability can be used *once* per round and cannot be used in Infection rounds. Recall (Costs 6 Energy): Place a black flame where you stand. Using the ability again when there is a black flame will teleport you there. Teleporting to a black flame will not use any energy. To get this ability, you must collect 6 family pictures in the map Distorted Memory and escape. Fear (Costs 8 Energy): Survivors cannot stun you and are slowed down when near you for 5 seconds. To get this ability in the map Distored Memory like the last ability. As Piggy with the Memory skin equipped, just win, and then be a survivor in Chapter 10 and escape. Georgie will miskate the player and Zizzy as one of the infected and attack both of them, accidentally killing the player in the process.
An idea that i had was: Lockpick: (Player) open any lock and code lock! But it takes 30 seconds to unlock, requires players being near the lock to start picking, deactivates if not unlocked fully. Takes 10 of energy.
Ability that I want to be added in piggy, would be infectious bite it would activate when a piggykills a player then the player would be infected and it can infect other players, but when infected player infect another player, the piggy would gain 50 piggy tokens.
what if you got a diferant abbility depending on what skin you use? raze abbility would be that every time he kills a survivor he gets a speed boost for 15 seconds but if they got stunned the abbility will no longer be usable. ombras ability is that he can shapeshift into any player he has killed similar to the ending of breakout chaper. spidella can shoot webs to grapple on to walls or players. glenn abbility is that glenn can use pickaxe to break down unlocked doors. doggy and poley can get a tazer and if used correctly it stuns the nearest player for 3 seconds. anteos abbility is that anteo can walk on the cieling to be more hidden from players. blatt has 2 abbilities 1 is good and 1 is bad. the bad abillity for blatt is that when a player plays as blatt they can only see 15 steps infront of thhem. but the good one is that blatt can summon scry to reveal every players location.
Here are my ideas Disguise (6 energy) +Disguise as a player (You can choose) +You get the item their currently holding too -Can be still be shot and it undisguises you -You can kill with this but you indisguise yourself in the process A revamp of mimic Fake stun (7 energy) +When you get shoot while activating this ability +It spawns a fake stunned piggy And a fake message +It turns you invisible and makes you fast for 5 seconds -And killing someone will make you visible again -Also slows you slightly down for 5 secs (after kill) It has a cooldown of 10 secs Electric wires (5 energy) +Place electrified wires to stun for 3 sec, but slow down a player for 6 sec -You can get hit by it too -Hitbox is slightly bigger than small trap smaller than normal Silent killer (9 energy) +Slightly faster +For 10 sec and also make your theme and jumpscare sound silent -But will make your stun last 5 sec longer -Stunning piggy will make him slow for 3 sec during invis and after stun Necromancy (10 energy) +Spawn 3 zompiggies +That are slightly faster than players -But slow down to normal after 5 sec +Last 10 sec
Massive cake: 5 energy The massive cake is only obtainable on one day, on the 5th anniversary of piggy, to get it you need to complete: house, gallery, alleys, and lab, then beat the map which spawns in the vote menu when you do all those. Also before I forget, Here are the modes you need to play the maps in: House: Traitor Gallery: Swarm Alleys: Bot Lab: Bot The secret map: Any gamemode instead player It will slow players down, and the massive cake will be able to turn into a piggy, if you are one of these characters (Tio and Mr Stitchy) they are able to transform it by pressing E, and the cake will be a cake monster, it is way faster than players, but you can hide. Crouching behind furniture should work. If the cake monster catches you, it will be a 45 percent chance it kills you and a 55 percent chance it teleports you close to the piggy.
Idea:the robot echolocation clearly what this does is that this is will show players locations for 10 seconds and your speed will increase by 25% and in Order to get it you have to get keymaster badge mall and mansion badge this only works with duocara and prototype -need 9 Energy for this-
Average piggy youtuber: 1.Text to speech voice 2.Gameplay in the background 3.Colored text at the bottom of the screen 4.Video is always something about news or concepts.
Yeah, so what? I don't really see what's wrong with people doing this besides, I guess, text-to-speech since it always sounds rough and buggy when it says specific words it can't say correctly
Cool ability idea:hijack when used it will trap a door of your choosing that isn’t unlocked. If a player putted a key or op ended the hijacked door they will be stunned for 8 seconds while exposing there location to you and other npcs to go at. The door will have a red outline if hijacked and can’t be used on the exit door To get it you must get the “secrets to not be found” badge by 1st using prototype from the key master badge and going to book 2 chapter 3. Once piggy find a rusty metal door and open it (only piggy’s can enter and open it) once there complete the puzzle to earn the ability to
Come to think of it, I think some skins should have an ability that can be equipped but replaces one of your other traps, either by choice, or rng. The abilities would depend on which skin you have. For example, Willow skin would have the ability to shot a nearby player stunning them, but you yourself would be immobilized, and the ombra skin would make you slightly faster then the player for a few seconds. But skins like marcus and distorted piggy wouldnt have an ability since the teleport trap exists.
instead of locked up why not just lock up bc it makes more sense surprisingly and its simpler. also ability idea for piggy: fools. the fools ability allows piggy to turn a random player into a fake infected that other players will see but the effected player cant see that they are fake infected. the piggy cannot kill the fake infected it lasts 30 seconds. it will be useful to confuse players and detour them. costs 9 energy. have a nice day :D
Here's some fun trap ideas: *Bomb trap* - 8 or 10 energy ------------------- This trap will stun the player who set it off, but also stun players around it. *Hand trap* - 10 energy ------------------- This trap will reach to grab a player that is close to it and trap them at its location. Useful for when you're chasing a player! *Pumpiggy trap* - 3 energy ------------------- This trap will trap a player for a moment, and give them a short speed boost since the jack-o'-lantern has fire inside it and its really really hot and it really really hurts *(doesnt actually damage)* so they have to run off the pain!!! idk i thought this one would be fun *Block trap* - 10 energy ------------------- This trap isn't actually a trap, but a collideable block from build mode *(probably obtainable by having a map with 10+ likes)* useful for blocking off vents, this trap wont last very long, i'd say like a minute tops *Crawling trap (alt)* - variant ------------------- Reskins the crawling trap to look like Mousy, makes the crawling trap as fast as piggy. *(might be too OP)* thats about it i guess!
My ability ideas: ~Clone~ Energy : 8 Duration : 30 seconds Hot it works: When the Piggy uses the clone ability, a decoy Piggy will appear. It will act like a bot. Good things about the ability: -Every player killed, you recieve coins, so no need to worry about losing piggy tokens! Bad things about the ability: -Just like any other Piggy bot, the clone will act like a bot, consequently, act really dumb. ~Gas Bomb~ Energy : 6 Duration : 55 seconds Hot it works: When the Piggy uses the gas bomb ability, the map will start to become really foggy in the players' persective, but not for Piggy. Good things about the ability: -You can troll your friends. -You can capture players more easily. Bad things about the ability: -In some devices, this ability may be laggy, which can have a certain desadvantage.
What if PLAYERS had TRAPS? 3 epic ideas: 🔴Effection Trap: this trap will be visible. If piggy is mimicking a player, the twitching and slower walking effect will happen more, on rare occasions this can turn invisible for piggy. 🔴Scanned Trap: Once piggy gets near 3.5 studs close to the trap, their abilities are disabled. the duration is 10 seconds ig 🟢Ability Tracker: This IS NOT a trap but mimics these other traps. Telling what abilities piggy will use. 🟡 bonus cuz yes: Installed Cameras: Cameras around the map (player placed) will be turned on, the battery starts at 20% and every 5 seconds it moves down 1%. basically like so he can add this in a part 2 🔴Will indicate if there are blueprints collecting to this trap 🟢Will indicate this will be in a quest 🟡 Will indicate this will be limited time
If I were to use your suggestion for "What If Players had Traps?" I will have to get more creative and think pretty hard to what type of traps, the players could have, without reusing the same traps that Piggy has
I think a good idea would be to make the mimic ability like traitor mode where if the player gets shot as they are mimicking they go back to normal immediately
you know you made an ability idea for dark deceptions being that teleport ability thing. I wonder if there could the stun one that was called Primal fear. The ability could stun the pig for about 8-9 seconds and you need 7 points of ability stamina to use it again. You can think of the down grades of it but I think that would be cool. Plus this would be useful for infection or swarm mode.
Actually, that was the first idea I had for the "Paranoia" which I would have called "Jumpscare" it would basically do the same thing as Primal Fear but it affect Survivors instead but I changed my mind and turn that ability into it's own fun thing
I was thinking about each piggy skin having their own abilitys for example: distorted should teleport as an ability and willow being to stun players and the bullet doesnt miss mr p would just shoot a enegyblast but i think it could be faster and doucara getting faster and faster and i was thinking about Sentiniel’s ability being able to spawn a crawler trap and for silzous he should swing his axe while sprinting and delta being able to shoot a rocket launcher to stun players and torcher ability is about him releasing fire from his flamethrower and the flames/fire should do damage and this is helping when the piggy is close to the player.
Oh that would be interesting, like ZomPiggy & Skelly could become immune to stuns as they are basically dead, same goes with the "Spiritual Skins" like Ghosty & Memory.
@@fakerlover76 Blame CapCut, it doesn't allow me to use the same voice 50% of the time while making the video because it's the either the text is too long or too short
I have a good idea for an ability, its called trap, you place a bear trap and if a player steps on it they get stunned for 4 seconds and after that time is up the trap disappears amd the player can move again
Heres a suggestion(im not sure if this counts as a trap or not who cares) Name:The Toy traps(s) Energy:9 Ability:when used 5 toy traps will scatter around the map in random areas(mainly door ways tight rooms etc)But they wont stay there every 1 or 2 minutes they will move to another random location Design Concpet:they would look like little cartoony traps with wirehouse like limbs and gloves Drawback:You can stun these traps with a gun or npcs
That actually sounds like a fun idea I can imagine New Players being confused why there was toys around the map and they would just step on it without them knowing it''s a trap
I have made my grand return and I shall rank once more 1. Honestly pretty gud, personally I would make it a 10 energy thing so the 1 minute as a survivor is balanced but still I rlly like the concept and the twitching would be helpful in being ominous and force players to be careful of the people around them 2. I feel like the speed the piggy would get is the same as the duocara bot in mansion, I do think that the stun immunity is kinda unnecessary tho. Also I would make it 8 energy tho so players couldn’t use it too much. 3. I think this is one of the best ones you have come up with so far, I personally would remove the 1 second stun feature tho and nerf the insolence gaze to 7 energy to compensate. 4. Pretty balanced tbh, most areas with 1 door have vents so it works out pretty fine, would reduce the time to 1 minute tho just so it’s a bit more balanced 5. I would rather make all the effects listed to only happen to 1 random player, and disable the energy bar not draining to compensate. Ngl you def improved from ur previous concept ideas video and these are pretty gud, keep up the good work
Yeah, the 1 second stun feature for the "Insolence Gaze" does sound a bit unnecessary when I think about it now, I just thought it would be a great idea just so it doesn't feel a straight copy of the Scanner ability. Anyway, thanks! Edit: I just noticed that you did mention "Locked Up" & "Paranoia' but youtube showed me that you didn't until i checked again
Well, Mouse Trap requires it to be near the player to bring it to your intention while that ability does it without it having to go near the player at all, basically like the Scanner
For the Mimic, just make it 15 seconds like invisibility or duplicate. Neither should the piggy be able to pick up items. This makes it way too easy for Piggy to win. Rewrite: Mmic- Turn into a player for 10-15 seconds. Also, the locked doors is WAY too OP. Instead, the doors should be locked for less than 30 seconds and a vent should be randomly spawned for 1.5 seconds.
@@Asrgrimm Meh. If it’s 8-10 energy, 10-15 seconds is worth it (Keep in mind that’s the time used for invisibility.) due to the fact that you are becoming a player unknowingly. If there is a longer time, there should be a random piggy radar spawn. I also feel like in the last 10-5 seconds of the ability, the player should be able to chat (as the Piggy will start glitching).
For me, this might ruin its actual gameplay as it was desired to be Granny ripoff so the infected has to place traps to hunt. Traps are powerful enough to hunt players. Not only that, 3 trap slots are the biggest buff. You can choose whatever trap is effective to your game. And what do you think if you are the last survivor while all infected players have OP abilities? Regardless their skill they'll get big advantage of eliminating the last person easily. Personally I completely disagree with that idea immediately for sure.
Well, they aren't really that overpowered, I mean yeah some of them are pretty absurd and tad a bit crazy that needs to be slightly nerfed but to be fair, Players already have OP abilities as well while having the gun on hand (Depending on which chapter.) Also, I mean you're only going to deal with one Infected Player not like 5 Infected Players with these overpowered abilities. And would it really ruin the gameplay if MiniToon no longer desired Piggy to be some Granny Ripoff?
@@non-humanoid I thought I mentioned it in the video, I guess I forgot to talk about it, well you just have to click on the "Mimic" Ability again to turn back into Piggy without having to wait for 1 minute
Here mine(part 2 lol) Beast This ability make u become more faster and u can knowing where the player is(Need 9 power). Primal Similiar To "Beast" abilities,instead of getting faster u getting dash for 5 time,this abilities have garbage passive that is u cant walk.yes you only can dash,the dash range is only 1.5cm(Needed 4 energy). Soul Eater This ability is Shadow rembelion abilities but piggy ver lol,btw this ability do is U become an shadow body charging yp for 3 second and killing player with 20 range,u need 10 Energy do it,this ability has passive that if you use this more than 3 times u will dead an the player who survive winning without escape.This ability is more hard to get than Shadow rembelion,u need kill 1.000 player,having all piggy skin(only obtainable skin like TIO(???),etc)and buying this with 10.000 Piggy coins,(also this ability will make u slower by 10%after 1th use time and 20% after 2th use time)
there a joke conecpt pls don't take this serius Domain expasion cost: 10 enegry piggy teleport everyone in own area (every skin have custom area) rap battle: 8 enegry piggy rap battle with target, if win than he kil target idk what more add joke conpect but you can say
Honestly, that would be a pretty interesting idea... I can just imagine what type of mayhem to could cause if Passive abilities existed, like Ghosty being able to go through walls or "Twins" causing players' screens go black and white if the "Twins" are near the Survivors
some ability ideas Name: Invisibility (piggy) energy: same as player invisibility How it works: every item will turn 50% invisible for 7 seconds ____________________________________________ Name:exhaustion Energy: 6 How it works: every player will turn slow and their ability lose 50% speed while affected Duration:5 seconds ___________________________________________________________________________ name: helping hand Energy: 10 How it works: when activated will spawn an extra piggy to get players and every kill from them will count for the player piggy Duration:1 minute
I can just imagine how flabbergasted Survivors would be when an invisible Piggy falls from the sky onto them killing the Survivors who were underneath the falling invisible Piggy
all of these are underwhelming/straight trash, the paranoia ability sounded promising until you said the survivors gain movement speed, which would straight up just go against the abilities purpose in the first place, because why be scared when you can already outrun infected with your base speed, and now it being enhanced just makes it completely useless
Hmm, that's fair, some of these abilities are kind of underwhelming but I didn't want go overboard with these abilities like I did with player abilities. Also, tbf the reason why "Paranoia" increases the player's speed because if someone gets scared they obviously get an adrenaline boost in this case, increase the player's speed
My ideas for some piggy abilities 1: Lock on, you’re able to stun every player for 5 seconds, while them getting a red outline too. On how to get it, there will be a secret key in House that has a 37% chance of spawning, if it spawns, the escape door key will be replaced with a black key. It can spawn in the basement or the yard inside the purple safe. You also need to escape to obtain it. Energy: 4 2: The stunner, when you use this ability, a random player will be stunned for 2 minutes. On how to get it, there will be a well hidden maroon key in Station, it spawns every round, you can use it on any cell then you get the ability. It’s also one time use in a round. Energy: 8 3: Rampage, when you use this ability, it will allow you to run at intense speeds and become invisible to players for 10 seconds, and it’s pretty overpowered. On how to get it, you need to go to Refinery and there will be a 5% chance of a book spawning behind a table in the cafeteria, you need to read it all, it will say random lore about Refinery, then at the last page of it you need to click “Get the rampage ability for being Piggy” then once you click it, it will get the ability. Energy: 10
1. Can They Kill while disguised?
2. I mean, yeah that works
3. 2 things, minitoon confirmed that breakout isn't insolence, just memories and that ability might be a bit broken
4. NO, WAY TOO BUSTED
5.With a bit of a rework, it could work
1. No, while the Piggy is disguised, they can't kill players.
2. Good to hear.
3. The video came out before he confirmed that Breakout isn't Insolence related. But, it still makes sense imo
4. Hmm, I guess that's fair
5. Yeah, I might have to tinker with ability a little bit
This seems WAY BETTER then traps! But traps are a big part of piggy... so maybe you can eqiup 1 spawn npc thing (crawl trap or mouse), 1 trap, and 1 ability 🤔
Yeah, that would work
Yeah but then the traps with synergy would kinda be cooked
Maybe 2 traps 2 ability and for players u get 4 abillties
no it sbetter off ass a gamemode
3:39 I think when you lock a door, it’s should make a locking sound, but yet the survivors won’t know what door it is.
My ideas:
Fake Key: Spawn a fake key , whoever uses the fake key on a door they will get stunned for 5 seconds and see glitchy effects on their screen (6 Energy Needed)
Weapon Throw: Whatever weapon u have , u can throw it far depending on ur range (3 Energy needed)
Helper Bot: You can spawn a helper bot and u can customize what the helper bot looks like or it's random and it remains for 3 minutes before disappearing (8 Energy needed)
Piggy Pick: You can grab any item that is useful for opening doors and other things u can keep the item for a minute before it returns in it's original place (8 Energy needed)
Renamed locked up:
"stuck inside"
Idea
Trap Exclusive
Cost 10 energy, can only be used 3 times per round, spawn traps in any locations around the map
5x timer on traps, snowpiggy,crawling trap and zompiggy trap cannot be spawned
Idea
The floor breaker
so it works like this:
So if u activate this u get teleported to the house map but its named ,,house studios" u can select an a floor and u can place a hole like in the distorted memory and players can fall trough and die
Also u can scale the hole but only to the size like from the distroted memory to get in basement too so u know what i mean
How to get it:
So u have to play distorted memory on swarm mode u have toclick those red eyes in the yardthen u have to get the plank andthen u just have to play till the end open the exit and get white key but dont escape now get the white key and bring it to distorted meory thenu will have a chance of 50% that glitchy spawn then make glitchy fall in the hole and u get teleported to a game and remember the eyes from the yard it now turnedd to a monster nad killed glitchy then u have to click on 5 eyes,on 5 holes, and collect the parts of glitchy's body thenu get glitchy as npc for bm and as skiand u get the trpa and also the Eyes from the yard they turned to the monster like i said it also has 1x more speed then the player so uhmm i think it got +30 more speed then the player
And the abillity power it need
Floor breaker: 20
Heres why 20 so after u completed it u now can get 20 power as piggy and as player
Another reason is its very strong
Mimic would be AMAZING! And berserk,and insolence gaze!❤
Locked up is OP for example if your on house you can just lock them out of the basement and by the time 2 Minutes are up You Will already have enough energy to do it again and that means they cant escape making Piggys job Easy
Unless the Players are smart enough and they opened the basement vent which is extremely likely depending on if they are new though
I have one ability and that is the red smoke. This ability will cause the player to get hallucinations like paranoia ability and increase the walking speed by 5% like the berserk ability. However, the catch when using this ability is that you need to stay inside the smoke for it to work and it doesn't work if you’re playing in any game modes such as heist, distraction and mansion. Sometimes, there is another variant ability where if the player is inside the red smoke, it will blind the player every 3 seconds and they can’t use abilities as they can’t see. The radius of the red smoke is as large as a treehouse in Chapter 4 the forest.
Ideas:
Jumpscare: just a jumpscare, though after it is finished a black screen will appear for 2.1 seconds allowing u to easily catch them
Hallucination: any survivor near u will hallucinate, under this effect the survivors can see multiple piggys, traps spawning everywhere, the timer glitching, their item in the hotbar will change rapidly, and anything else that will scare the player, this ability allows the player to be confused on which situation is happening also static will appear on their screen almost making them hard to see.
Disable crawling: once this ability is activated any player that is near u have their crawling disabled, the point of this ability is to catch people who r trying to escape u by venting.
Energy of the abilitys:
Jumpscare: 8
Hallucination: 10
Disable crawling: 8
for locked up u can call it sabotage
this is literally one of the main new ideas for my piggy remake im working on
Oh cool, what's the name of your "Piggy Remake"
@@Asrgrimm Piggy: Deluxe, still mid-progress tho
@@Mario_Fan000 Oh alright, whenever it comes out I might try out
@@Asrgrimm huh ok
A little addition to beserk: Maybe Raze gets his hidden eyebrows while using (Raze has invisible eyebrows) or Eelektra has her angry version
Ability ideas:
manipulate-goes to tio , tio can infect people with this ability
Sticky ink-goes to blatt , when someone goes near the ink , they fall , alerting all piggys & if that person dies then everyone else who had the ink effect dies
Just a basic sprint would be cool nothing to much it will be the default ability and it will make piggy go faster than the players for 3 seconds (i also feel like traps should stay but one ability will get one trap sloth)
Ideas:
Sabotage (Costs 6 Energy):
Sabotage an item. When a survivor tries to pick up a sabotaged item, they will be stunned for 3 seconds and Piggy will be alerted of their location. You can only have 3 sabotaged items at a time.
Darkness (Costs 4 Energy):
Decrease the survivors' vision for 7 seconds.
EMP (Costs 8 Energy):
Disable the survivors' abilities for 10 seconds, however you're energy gain is slowed down in that time period.
Burrow (Costs 4 Energy):
Dig into the ground, making you as fast as a sprinting player for 5 seconds. You cannot catch anyone while you're underground.
Infect (Costs 10 Energy):
The next survivor you catch will be infected and become a Piggy. This ability can be used *once* per round and cannot be used in Infection rounds.
Recall (Costs 6 Energy):
Place a black flame where you stand. Using the ability again when there is a black flame will teleport you there. Teleporting to a black flame will not use any energy. To get this ability, you must collect 6 family pictures in the map Distorted Memory and escape.
Fear (Costs 8 Energy):
Survivors cannot stun you and are slowed down when near you for 5 seconds. To get this ability in the map Distored Memory like the last ability. As Piggy with the Memory skin equipped, just win, and then be a survivor in Chapter 10 and escape. Georgie will miskate the player and Zizzy as one of the infected and attack both of them, accidentally killing the player in the process.
An idea that i had was: Lockpick: (Player) open any lock and code lock! But it takes 30 seconds to unlock, requires players being near the lock to start picking, deactivates if not unlocked fully. Takes 10 of energy.
That abillity will be very useful if the bot is stuck somewhere.
Idea; phase you can go through walls
Drawback; you cannot pick up items during this time
Ability that I want to be added in piggy, would be infectious bite it would activate when a piggykills a player then the player would be infected and it can infect other players, but when infected player infect another player, the piggy would gain 50 piggy tokens.
I made a fangame a while ago. whit some special abilities. So people can try.
what if you got a diferant abbility depending on what skin you use? raze abbility would be that every time he kills a survivor he gets a speed boost for 15 seconds but if they got stunned the abbility will no longer be usable. ombras ability is that he can shapeshift into any player he has killed similar to the ending of breakout chaper. spidella can shoot webs to grapple on to walls or players. glenn abbility is that glenn can use pickaxe to break down unlocked doors. doggy and poley can get a tazer and if used correctly it stuns the nearest player for 3 seconds. anteos abbility is that anteo can walk on the cieling to be more hidden from players. blatt has 2 abbilities 1 is good and 1 is bad. the bad abillity for blatt is that when a player plays as blatt they can only see 15 steps infront of thhem. but the good one is that blatt can summon scry to reveal every players location.
Here are my ideas
Disguise (6 energy)
+Disguise as a player
(You can choose)
+You get the item their currently holding too
-Can be still be shot and it undisguises you
-You can kill with this but you indisguise yourself in the process
A revamp of mimic
Fake stun (7 energy)
+When you get shoot while activating this ability
+It spawns a fake stunned piggy And a fake message
+It turns you invisible and makes you fast for 5 seconds
-And killing someone will make you visible again
-Also slows you slightly down for 5 secs (after kill)
It has a cooldown of 10 secs
Electric wires (5 energy)
+Place electrified wires to stun for 3 sec, but slow down a player for 6 sec
-You can get hit by it too
-Hitbox is slightly bigger than small trap smaller than normal
Silent killer (9 energy)
+Slightly faster
+For 10 sec and also make your theme and jumpscare sound silent
-But will make your stun last 5 sec longer
-Stunning piggy will make him slow for 3 sec during invis and after stun
Necromancy (10 energy)
+Spawn 3 zompiggies
+That are slightly faster than players
-But slow down to normal after 5 sec
+Last 10 sec
Most of the ideas were inspired by tf2
Necromancy sounds kind of overpowered but making last for 10 seconds is fair to balance make it balanced
@@Asrgrimmthey fast but slow down
@@wiliamandy Alright
Massive cake: 5 energy
The massive cake is only obtainable on one day, on the 5th anniversary of piggy, to get it you need to complete: house, gallery, alleys, and lab, then beat the map which spawns in the vote menu when you do all those. Also before I forget, Here are the modes you need to play the maps in: House: Traitor Gallery: Swarm Alleys: Bot Lab: Bot The secret map: Any gamemode instead player
It will slow players down, and the massive cake will be able to turn into a piggy, if you are one of these characters (Tio and Mr Stitchy) they are able to transform it by pressing E, and the cake will be a cake monster, it is way faster than players, but you can hide. Crouching behind furniture should work. If the cake monster catches you, it will be a 45 percent chance it kills you and a 55 percent chance it teleports you close to the piggy.
Idea:the robot echolocation clearly what this does is that this is will show players locations for 10 seconds and your speed will increase by 25% and in Order to get it you have to get keymaster badge mall and mansion badge this only works with duocara and prototype -need 9 Energy for this-
The last one is literally the definition of schizophrenia-
For Tio, he spreads in to a player and then gets them over there and then you can catch him and cannot use any abilities
Average piggy youtuber:
1.Text to speech voice
2.Gameplay in the background
3.Colored text at the bottom of the screen
4.Video is always something about news or concepts.
Yeah, so what? I don't really see what's wrong with people doing this besides, I guess, text-to-speech since it always sounds rough and buggy when it says specific words it can't say correctly
Cool ability idea:hijack when used it will trap a door of your choosing that isn’t unlocked. If a player putted a key or op ended the hijacked door they will be stunned for 8 seconds while exposing there location to you and other npcs to go at. The door will have a red outline if hijacked and can’t be used on the exit door
To get it you must get the “secrets to not be found” badge by 1st using prototype from the key master badge and going to book 2 chapter 3. Once piggy find a rusty metal door and open it (only piggy’s can enter and open it) once there complete the puzzle to earn the ability to
Come to think of it, I think some skins should have an ability that can be equipped but replaces one of your other traps, either by choice, or rng. The abilities would depend on which skin you have. For example, Willow skin would have the ability to shot a nearby player stunning them, but you yourself would be immobilized, and the ombra skin would make you slightly faster then the player for a few seconds. But skins like marcus and distorted piggy wouldnt have an ability since the teleport trap exists.
Well, Markus & Distorted Penny's teleportation ability is random while Teleport Trap will only teleport to specific locations where you placed it
I mean the traps are under the abilities category. And the teleporter is not labelled as a trap. Sooo I guess that's technically an ability
The music is from the Sonic the hedoge 1 star light
Mimic seems really overpowered
instead of locked up why not just lock up bc it makes more sense surprisingly and its simpler. also ability idea for piggy: fools. the fools ability allows piggy to turn a random player into a fake infected that other players will see but the effected player cant see that they are fake infected. the piggy cannot kill the fake infected it lasts 30 seconds. it will be useful to confuse players and detour them. costs 9 energy. have a nice day :D
Yeah, "Lock up" makes more sense than "Locked Up." And you too have a nice day
you could call locked up "lockdown"
Bro these icons actually look good
Thanks!!!
I REALLY like the Berserk concept, I'd be really cool tbh
I think locked up should be Blockaded Entrance.
Here's some fun trap ideas:
*Bomb trap* - 8 or 10 energy
-------------------
This trap will stun the player who set it off, but also stun players around it.
*Hand trap* - 10 energy
-------------------
This trap will reach to grab a player that is close to it and trap them at its location. Useful for when you're chasing a player!
*Pumpiggy trap* - 3 energy
-------------------
This trap will trap a player for a moment, and give them a short speed boost since the jack-o'-lantern has fire inside it and its really really hot and it really really hurts *(doesnt actually damage)* so they have to run off the pain!!! idk i thought this one would be fun
*Block trap* - 10 energy
-------------------
This trap isn't actually a trap, but a collideable block from build mode *(probably obtainable by having a map with 10+ likes)* useful for blocking off vents, this trap wont last very long, i'd say like a minute tops
*Crawling trap (alt)* - variant
-------------------
Reskins the crawling trap to look like Mousy, makes the crawling trap as fast as piggy. *(might be too OP)*
thats about it i guess!
The hand trap is the crawling trap but it doesn't send the player to the piggy
I don't think the alt trap for crawl trap should make it as fast as piggy bc it's just a skin for it skins shouldn't have an advantage
@@hoaxmyth mousy is too Op and bomb trap is too bad.
It would be a great feature to add but traps are just classic and nostalgic
My ability ideas:
~Clone~
Energy : 8
Duration : 30 seconds
Hot it works: When the Piggy uses the clone ability, a decoy Piggy will appear. It will act like a bot.
Good things about the ability:
-Every player killed, you recieve coins, so no need to worry about losing piggy tokens!
Bad things about the ability:
-Just like any other Piggy bot, the clone will act like a bot, consequently, act really dumb.
~Gas Bomb~
Energy : 6
Duration : 55 seconds
Hot it works: When the Piggy uses the gas bomb ability, the map will start to become really foggy in the players' persective, but not for Piggy.
Good things about the ability:
-You can troll your friends.
-You can capture players more easily.
Bad things about the ability:
-In some devices, this ability may be laggy, which can have a certain desadvantage.
what do you mean by hot it works (also its disadvantage not desadvantage)
What if PLAYERS had TRAPS? 3 epic ideas:
🔴Effection Trap: this trap will be visible. If piggy is mimicking a player, the twitching and slower walking effect will happen more, on rare occasions this can turn invisible for piggy.
🔴Scanned Trap: Once piggy gets near 3.5 studs close to the trap, their abilities are disabled. the duration is 10 seconds ig
🟢Ability Tracker: This IS NOT a trap but mimics these other traps. Telling what abilities piggy will use.
🟡 bonus cuz yes: Installed Cameras: Cameras around the map (player placed) will be turned on, the battery starts at 20% and every 5 seconds it moves down 1%.
basically like so he can add this in a part 2
🔴Will indicate if there are blueprints collecting to this trap
🟢Will indicate this will be in a quest
🟡 Will indicate this will be limited time
If I were to use your suggestion for "What If Players had Traps?"
I will have to get more creative and think pretty hard to what type of traps, the players could have, without reusing the same traps that Piggy has
@@Asrgrimm mk
I think a good idea would be to make the mimic ability like traitor mode where if the player gets shot as they are mimicking they go back to normal immediately
Yeah, and it would grant Piggy an instant kill because they ran out of ammo or Piggy was too close to Survivor who shot them
you know you made an ability idea for dark deceptions being that teleport ability thing. I wonder if there could the stun one that was called Primal fear. The ability could stun the pig for about 8-9 seconds and you need 7 points of ability stamina to use it again. You can think of the down grades of it but I think that would be cool. Plus this would be useful for infection or swarm mode.
Actually, that was the first idea I had for the "Paranoia" which I would have called "Jumpscare" it would basically do the same thing as Primal Fear but it affect Survivors instead but I changed my mind and turn that ability into it's own fun thing
I think yes there should be abilities, but also I think the traps should be abilities too
I was thinking about each piggy skin having their own abilitys for example: distorted should teleport as an ability and willow being to stun players and the bullet doesnt miss mr p would just shoot a enegyblast but i think it could be faster and doucara getting faster and faster and i was thinking about Sentiniel’s ability being able to spawn a crawler trap and for silzous he should swing his axe while sprinting and delta being able to shoot a rocket launcher to stun players and torcher ability is about him releasing fire from his flamethrower and the flames/fire should do damage and this is helping when the piggy is close to the player.
Oh that would be interesting, like ZomPiggy & Skelly could become immune to stuns as they are basically dead, same goes with the "Spiritual Skins" like Ghosty & Memory.
But you would have to wait 2.5 seconds to use the long range abilitys and AIM
please use one text to speech voice, switching between 2 is not great to hear
@@fakerlover76 Blame CapCut, it doesn't allow me to use the same voice 50% of the time while making the video because it's the either the text is too long or too short
the killer ability, when activated all traps will insta kill if catching any players
That's a tad bit overpowered because of the Snowpiggy Trap & Mouse Trap being able to attack multiple Survivors
@@Asrgrimm those would prob take away 1/4 of the health bar at a time
@@user-nex1us Alright
4:24 why do you need to add the trippy ahh image.
Because I was talking about the "Paranoia" ability which it could create illusions so I added a trippy image
I got an idea, the shadow ability you have the shadow of a player but you're Piggy, so you're shadow looks like a player from above but you're piggy
I do like this idea however it wouldn't really work if the players don't have "High Quality" Mode On since you can only see shadows with that mode on
I have a good idea for an ability, its called trap, you place a bear trap and if a player steps on it they get stunned for 4 seconds and after that time is up the trap disappears amd the player can move again
Honestly a Scry Trap could as a skin for the "Mouse Trap"
@@Asrgrimm true
Heres a suggestion(im not sure if this counts as a trap or not who cares)
Name:The Toy traps(s)
Energy:9
Ability:when used 5 toy traps will scatter around the map in random areas(mainly door ways tight rooms etc)But they wont stay there every 1 or 2 minutes they will move to another random location
Design Concpet:they would look like little cartoony traps with wirehouse like limbs and gloves
Drawback:You can stun these traps with a gun or npcs
srry for any typos lol
That actually sounds like a fun idea I can imagine New Players being confused why there was toys around the map and they would just step on it without them knowing it''s a trap
Mimic is just traitor mode but u dont have a knife
I have made my grand return and I shall rank once more
1. Honestly pretty gud, personally I would make it a 10 energy thing so the 1 minute as a survivor is balanced but still I rlly like the concept and the twitching would be helpful in being ominous and force players to be careful of the people around them
2. I feel like the speed the piggy would get is the same as the duocara bot in mansion, I do think that the stun immunity is kinda unnecessary tho. Also I would make it 8 energy tho so players couldn’t use it too much.
3. I think this is one of the best ones you have come up with so far, I personally would remove the 1 second stun feature tho and nerf the insolence gaze to 7 energy to compensate.
4. Pretty balanced tbh, most areas with 1 door have vents so it works out pretty fine, would reduce the time to 1 minute tho just so it’s a bit more balanced
5. I would rather make all the effects listed to only happen to 1 random player, and disable the energy bar not draining to compensate.
Ngl you def improved from ur previous concept ideas video and these are pretty gud, keep up the good work
Yeah, the 1 second stun feature for the "Insolence Gaze" does sound a bit unnecessary when I think about it now, I just thought it would be a great idea just so it doesn't feel a straight copy of the Scanner ability. Anyway, thanks!
Edit: I just noticed that you did mention "Locked Up" & "Paranoia' but youtube showed me that you didn't until i checked again
3:48 HA I ALREADY HAVE THAT
Well, congrats, you got more now
@@Asrgrimm yay
The player's are going to be like rage quit on the game the the abilitys for the piggy
Tbf, Players make the Piggy rage quit if they annoy Piggy a bit too much with Sprint, Camouflage ,and Decoy
That's ture
Instead of locked up, it could be called dead end or claustrophobia
Tbh, Dead End sounds like a better name than "Locked Up"
Insolence eye idea is taken because of the mouse trap xd
Well, Mouse Trap requires it to be near the player to bring it to your intention while that ability does it without it having to go near the player at all, basically like the Scanner
For the Mimic, just make it 15 seconds like invisibility or duplicate. Neither should the piggy be able to pick up items. This makes it way too easy for Piggy to win.
Rewrite: Mmic- Turn into a player for 10-15 seconds.
Also, the locked doors is WAY too OP. Instead, the doors should be locked for less than 30 seconds and a vent should be randomly spawned for 1.5 seconds.
Mimic only lasting for 10 to 15 seconds would make it not worth the energy you would spend on it, imo.
@@Asrgrimm Meh. If it’s 8-10 energy, 10-15 seconds is worth it (Keep in mind that’s the time used for invisibility.) due to the fact that you are becoming a player unknowingly. If there is a longer time, there should be a random piggy radar spawn. I also feel like in the last 10-5 seconds of the ability, the player should be able to chat (as the Piggy will start glitching).
@@dufflemuffle Hm, alright
I love how the voice changed three times throughout the video XD
At least, one person found it funny, I blame Capcut for the voice changes
@@Asrgrimm lol 😭
Idea for mr p i think when you use mr p you can use his gun arm to fire at survivors like the mr p NPC does
SPY CHECKING IN PIGGY IS REAAAAAAL
For me, this might ruin its actual gameplay as it was desired to be Granny ripoff so the infected has to place traps to hunt. Traps are powerful enough to hunt players. Not only that, 3 trap slots are the biggest buff. You can choose whatever trap is effective to your game. And what do you think if you are the last survivor while all infected players have OP abilities? Regardless their skill they'll get big advantage of eliminating the last person easily. Personally I completely disagree with that idea immediately for sure.
Well, they aren't really that overpowered, I mean yeah some of them are pretty absurd and tad a bit crazy that needs to be slightly nerfed but to be fair, Players already have OP abilities as well while having the gun on hand (Depending on which chapter.) Also, I mean you're only going to deal with one Infected Player not like 5 Infected Players with these overpowered abilities. And would it really ruin the gameplay if MiniToon no longer desired Piggy to be some Granny Ripoff?
but the piggysbilities are too op don't ya think, 1 minute and 30 seconds while being ap layer, that's alot
@fella4996 You can't kill someone when you're disguised as another player
@@Asrgrimm what should you do if there arent enough time for you to finish the match eliminating all players while you're disguised?
@@non-humanoid I thought I mentioned it in the video, I guess I forgot to talk about it, well you just have to click on the "Mimic" Ability again to turn back into Piggy without having to wait for 1 minute
Imagine using the locked ability and locked in chapter 1 house spawn point
Oh my god I had this idea too
mimic one is rlly good and intresting
alright then: spawnable scry trap
I like these ideas
Berserk is amazing
For THE MIMIIIIIIIIC what about if there’s a gun you can use it to kill the players
The way he said seconds 💀💀💀💀
I blame the ai voice, I just realized the "Confident Voice" is French
1 minute and 30 seconds is kinda too long
Here mine(part 2 lol)
Beast
This ability make u become more faster and u can knowing where the player is(Need 9 power).
Primal
Similiar To "Beast" abilities,instead of getting faster u getting dash for 5 time,this abilities have garbage passive that is u cant walk.yes you only can dash,the dash range is only 1.5cm(Needed 4 energy).
Soul Eater
This ability is Shadow rembelion abilities but piggy ver lol,btw this ability do is U become an shadow body charging yp for 3 second and killing player with 20 range,u need 10 Energy do it,this ability has passive that if you use this more than 3 times u will dead an the player who survive winning without escape.This ability is more hard to get than Shadow rembelion,u need kill 1.000 player,having all piggy skin(only obtainable skin like TIO(???),etc)and buying this with 10.000 Piggy coins,(also this ability will make u slower by 10%after 1th use time and 20% after 2th use time)
Call me crazy, but 10,000 Piggy Tokens is too cheap for that ability
@@Asrgrimm hmmm ok 10 million
@@Asrgrimm also remember u need all obtainable skin and in shop skin
@@Lois_Gamer Oh wow, and Alternate Skins, Traps, and other abilities as well?
@@Asrgrimm idk if its become true i want it too and doesnt want to hard for get it
i have a Trap called Mimic Trap bascially piggy can put fake keys idk what it would do tho
It reminds me of a trap from Piggy: Breached Realities... I forgot what the trap was called... I think the "Clam Trap"
I wish there was a player ability for getting rid of campers
Same, I wish there was something shocking to stun Campers like a Static Shock perhaps?
Decoy is the best one we have
there a joke conecpt pls don't take this serius
Domain expasion cost: 10 enegry
piggy teleport everyone in own area (every skin have custom area)
rap battle: 8 enegry
piggy rap battle with target, if win than he kil target
idk what more add joke conpect but you can say
What if... Piggy's Abilities were passive instead of manual?
Honestly, that would be a pretty interesting idea... I can just imagine what type of mayhem to could cause if Passive abilities existed, like Ghosty being able to go through walls or "Twins" causing players' screens go black and white if the "Twins" are near the Survivors
@@Asrgrimm spooky
@@Asrgrimmcould be a feature for the Bot in *distraction* chapter
some ability ideas
Name: Invisibility (piggy)
energy: same as player invisibility
How it works: every item will turn 50% invisible for 7 seconds
____________________________________________
Name:exhaustion
Energy: 6
How it works: every player will turn slow and their ability lose 50% speed while affected
Duration:5 seconds
___________________________________________________________________________
name: helping hand
Energy: 10
How it works: when activated will spawn an extra piggy to get players and every kill from them will count for the player piggy
Duration:1 minute
I can just imagine how flabbergasted Survivors would be when an invisible Piggy falls from the sky onto them killing the Survivors who were underneath the falling invisible Piggy
3:03 might be too op
all of these are underwhelming/straight trash, the paranoia ability sounded promising until you said the survivors gain movement speed, which would straight up just go against the abilities purpose in the first place, because why be scared when you can already outrun infected with your base speed, and now it being enhanced just makes it completely useless
Hmm, that's fair, some of these abilities are kind of underwhelming but I didn't want go overboard with these abilities like I did with player abilities. Also, tbf the reason why "Paranoia" increases the player's speed because if someone gets scared they obviously get an adrenaline boost in this case, increase the player's speed
The last one will suck if ur player and I will hate it
British ai voice
Well crap, I accidently used the British voice instead of the Confident one and I didn't notice
My ideas for some piggy abilities
1: Lock on, you’re able to stun every player for 5 seconds, while them getting a red outline too. On how to get it, there will be a secret key in House that has a 37% chance of spawning, if it spawns, the escape door key will be replaced with a black key. It can spawn in the basement or the yard inside the purple safe. You also need to escape to obtain it.
Energy: 4
2: The stunner, when you use this ability, a random player will be stunned for 2 minutes. On how to get it, there will be a well hidden maroon key in Station, it spawns every round, you can use it on any cell then you get the ability. It’s also one time use in a round.
Energy: 8
3: Rampage, when you use this ability, it will allow you to run at intense speeds and become invisible to players for 10 seconds, and it’s pretty overpowered. On how to get it, you need to go to Refinery and there will be a 5% chance of a book spawning behind a table in the cafeteria, you need to read it all, it will say random lore about Refinery, then at the last page of it you need to click “Get the rampage ability for being Piggy” then once you click it, it will get the ability.
Energy: 10
Wait a minute, don't you think it's a bit too much for a Survivor to be stunned for 2 minutes?
@@Asrgrimm id say a 10 second stun tbh
@@Asrgrimm it can let the piggy get one free kill (I made it so it’s 1 time use in a round)
10 seconds
Hmm, 10 seconds what?
I disagree with all of these, it'll ruin the gameplay alot
Would it really ruin the gameplay?
@Asrgrimm in my opinion. I'd stick to the traps.
Bye bye roblox and hellooooo brawl stars
?
İts make me ragequit roblox