The Dead of Night // Escaping Twilight
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- Опубликовано: 8 фев 2025
- i love starlight sequels yes i do very much
Prison by: ME!!!!!!!! :D
Music by @CreoMusic
Gonna give a little gd styled prison thoughts below ig
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Thoughts on the prison:
So like, invented the idea of starlight sequels, and imo does the idea o starlight quite well while improving on flaws it had. Do not really trust these claims tho cause like i built the prison so I might be biased, evy says the same tho so yeah
Placement on Imperishable: 7
Where I think it should be: its good
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Song "Exosphere" by @CreoMusic
• Creo - Exosphere
Wow, Escape on Twilight was such an incredibly thrilling and unique experience! The way you used the portal bore exploit was so creative and refreshing. It wasn’t just a simple glitch; you actually turned it into an essential part of the escape, allowing you to manipulate the environment in ways that felt totally new and unexpected. It added such a clever layer to the gameplay, and instead of just following a typical path or strategy, you had to think on your feet and come up with unorthodox solutions to bypass obstacles. That made the escape not only more engaging but also way more rewarding.
And let's talk about the prison-it was absolutely masterful. The design was phenomenal, with so many intricate details that made it feel like a living, breathing environment. From the tight corridors to the cleverly hidden traps, every part of the prison felt like it was deliberately designed to keep you on your toes. The atmosphere was so intense and immersive; I honestly felt the tension building the entire time. It wasn’t just a setting for an escape-it felt like an obstacle in itself, constantly challenging you mentally and physically. That immersive quality really took the experience to the next level.
The combination of the portal bore exploit and the brilliantly designed prison environment made this escape one of the most unique I’ve seen. It was such a fresh, creative take on escape sequences, and you really brought everything together in a way that made it feel so authentic. Honestly, I think this is the validest escape ever! You didn’t just escape, you did it with style, strategy, and an amazing level of creativity that made it stand out from anything else. Truly one of the coolest gaming experiences I’ve had!
Hey, thanks so much for the amazing feedback! I'm really glad you enjoyed Escape on Twilight. The portal bore exploit was something I had a lot of fun figuring out, and it’s awesome to hear that it added a cool, unexpected twist to the escape. I wanted to make sure it wasn’t just about running from point A to point B, but about finding new ways to interact with the environment and really challenge the player’s thinking.
And I’m super happy you liked the prison design! It took a lot of time to craft all the details, and the atmosphere was key to making it feel intense and immersive. I definitely wanted it to feel like more than just a space to escape from-like a character in itself that constantly pushed you to outsmart it.
Your comment really means a lot to me, and I love that you think of the escape as the validest one ever-honestly, that made my day! Thanks again for watching and for the thoughtful response. I’m glad you enjoyed the adventure as much as I did making it!
great video, probably should add more editing tho, i could almosy see the escape
Welcome to SpongeBob's Void.
Reminder to drink water.
In this episode, we're showing a collection of SpongeBob's adventure photos collection.
It's quite sensational indeed.
Take a good look at these beautiful photos...
this exploit doesn't work on spongebob's void chief
honestly got a headace watshing this
im sorry D:
Alright
omg the excessive camera shake unironically gave me a headache
don't watch the basaltic stronghold release video
@@dwinkley sorry D:
Nice escape, less camera shake next time 💀
thanks, yeah it seems as if im the only one who isnt getting a headache from it im sorry D:
@ the escape itself was really cinematic though 👍
the camera does not need to be doing all that