Is anyone else having the problem of their game repeatedly lagging out in every single match? It happens to me after the patch and the game has become quite unplayable for me because of this 😭
Same, after this patch dropped, the lag and ping definitely increased in my games and I'm a lot more prone to disconnecting. I even had a game a where I completely lagged out and froze for no reason, game was legit unplayable, my pokemon literally became a vegetable in-game.
But everyone in the match had already gotten ko'd at least once at that point which makes everyone have no emblems, so no bonus for anybody which means it was still equal grounds for everyone
Tsareena was the 1st KO, then he gets Mamo, then Tsareena gets KOd again. Early game is crucial for leveling and Cris was playing at a disadvantage when no one else had gone down. Then he starts turn it around and yes, he starts getting KOs, but that's the point. Did you not watch the vid or are you hating for the sake of hating?
@@idunnowhatimdoin no. Cris is absolutely one of the best players out there, I'm just saying that emblem difference really isn't that high. What's the most likely difference, like 400 HP (350 from stats, ~45 from set bonus) at most? That's not that high of a difference and when the first ko is done, those extra stats are also gone from the enemy. Despite this bug removing some stats, it doesn't do much on a usual match since everyone usually goes down at least once. This bug is a non factor on nearly everyone except for Icy Wind Glaceon who legitimately needs the CDR to barely keep her permanent IW stacks.
we can agree to disagree but early game those little differences can decide whether you get a last hit or make it out of a gank alive. That's why getting KOd so early can be so big. Moreover, if your builds are pokemon-specific it can affect more; e.g.: for Mew, my own build is focused on speed b/c of the boosteds mechanic & for positioning. For me personally it does make a noticeable difference, whether it's against a 5-stack in masters or against some bots in whatever.
I like that Falinks has hard counters and also hard counters other Pokemon. Azumarill shouldn’t be able to crit Falinks ever and the little guys stop projectiles that disappear after hitting an enemy.
Funny thing about the matchup vs Azumaril is that Falinks' half damage taken from crits usually brings their damage from 200% to 100%, but since Azu's crits only do 170% they would do 85% against Falinks making them weaker than non crits, so not being able to single hit it actually helps Azu
Aka those who benefits to more enemy attacked An example of that is metagross that give more shield with more ppl attacked i think But there so little that does that instead most of them based of damage dealt(not sure)
Always choose the Karp 🐟 Haha, but Karp is cool, just has a rough early game. Falinks is the new toy right now so now would be the time to learn them. They seem to have fun pros, and as you can see here some cons too
Tsareenas unite needs to be reworked. It takes soooo long to charge, it doesn't get most of unstoppable enemies, and if you get someone who I already dead you still use it
The falinks batallion megahorn needs to be fixed. The damage is insane and stuff and I hope they get that nerfed too, but it consistantly deals damage after falinks dies, even if it wasn't even halfway charged. On a mon like lapras that does decent damage it would be okay, but given how many times I see falinks die and then get 2 more kos off the megahorn, it needs a patch.
Falinks vs aoe heals is hilarious, I had a silly 1v1 with me vs a night alash Meowscarada where it healed far faster than I could pump oit damage with meghorn, the fight lasted like 30 seconds before it finally took me out
Will they ever fix this sort of interaction between falinks? I mean it’s not like he was free to use. Seeing that he’s not an EX it feels weird to say the least.
Good rework is that they could also make the effects of abilities reduced by 90% on the minions just like the damage they receive . Being 6 pokemon in 1 has advantages obviously, but the big counters are just broken against Falinks. With this change you still have 50% bonus effects if you hit all the falinks so you can still benefit from it on certain matchups
@@Lazyeandrohonestly even without the giga heal counters, falinks has an incredible amount of other mons that counter it, mostly things that can benefit from stacking with their attacks, like a9, blaze, Luca, etc. So if anything, this is a troll pick in draft modes sadly
Really not a fan of falinks with all these hard counters. If you’re lucky enough to play against 5 pokemon that can’t cheese you it’s great. Playing against A9 or petal venu once will really sour you on it
2:29 yes! I found out yesterday that Falink's Megahorn is the latest move that still does damage after you've KO'ed them.
That’s nice for petty revenge🤭
same for Ushifu Wicked Blow
Is anyone else having the problem of their game repeatedly lagging out in every single match? It happens to me after the patch and the game has become quite unplayable for me because of this 😭
Yep, it's happening with me
Same
Yes ping issues since last 4 month
There’s a simple solution
Stop playing the game
Same, after this patch dropped, the lag and ping definitely increased in my games and I'm a lot more prone to disconnecting. I even had a game a where I completely lagged out and froze for no reason, game was legit unplayable, my pokemon literally became a vegetable in-game.
Having heavy counters should have been on ex Pokemon
Agreed
they’re countered by their own players …
@@i_ntel 😂
@@i_ntel PFFFFFT- 🫢🤭😂🤣
what's even more amazing is Tsareena gets KOd earlier, which, b/c of the current bug, means the rest of the match that was all essentially no emblems!
But everyone in the match had already gotten ko'd at least once at that point which makes everyone have no emblems, so no bonus for anybody which means it was still equal grounds for everyone
Tsareena was the 1st KO, then he gets Mamo, then Tsareena gets KOd again.
Early game is crucial for leveling and Cris was playing at a disadvantage when no one else had gone down. Then he starts turn it around and yes, he starts getting KOs, but that's the point. Did you not watch the vid or are you hating for the sake of hating?
@@idunnowhatimdoin no. Cris is absolutely one of the best players out there, I'm just saying that emblem difference really isn't that high. What's the most likely difference, like 400 HP (350 from stats, ~45 from set bonus) at most? That's not that high of a difference and when the first ko is done, those extra stats are also gone from the enemy. Despite this bug removing some stats, it doesn't do much on a usual match since everyone usually goes down at least once. This bug is a non factor on nearly everyone except for Icy Wind Glaceon who legitimately needs the CDR to barely keep her permanent IW stacks.
we can agree to disagree but early game those little differences can decide whether you get a last hit or make it out of a gank alive. That's why getting KOd so early can be so big. Moreover, if your builds are pokemon-specific it can affect more; e.g.: for Mew, my own build is focused on speed b/c of the boosteds mechanic & for positioning. For me personally it does make a noticeable difference, whether it's against a 5-stack in masters or against some bots in whatever.
QueenHeroes💅💅 strikes again
🤨 wdym by this lil bro
@@judesliggooBc Tsareena’s passive is Queenly Magesty and her whole motive is queen/royalty like
and bc its used by h0mos like me 😂😂😂
I like that Falinks has hard counters and also hard counters other Pokemon. Azumarill shouldn’t be able to crit Falinks ever and the little guys stop projectiles that disappear after hitting an enemy.
Funny thing about the matchup vs Azumaril is that Falinks' half damage taken from crits usually brings their damage from 200% to 100%, but since Azu's crits only do 170% they would do 85% against Falinks making them weaker than non crits, so not being able to single hit it actually helps Azu
oh God that explains why Falinks felt so thick when I hit them with Azumarill
So basically anyone with reset or lifesteal abilities is good into falinks
Aka those who benefits to more enemy attacked
An example of that is metagross that give more shield with more ppl attacked i think
But there so little that does that instead most of them based of damage dealt(not sure)
3:21 that Greninja was like nahh dawg
Cris, should i wait for Falinks when it will be purchasable with coins or should I purchase Magikarp instead?
Really depends on you tbh
Always choose the Karp 🐟
Haha, but Karp is cool, just has a rough early game. Falinks is the new toy right now so now would be the time to learn them. They seem to have fun pros, and as you can see here some cons too
How much shield does metagross get when hitting falinks with gyroball?...
Great Thumbnail again 👍👍
I finally hit 1600 so no more ranked until the next season let’s go 🎉
congrats🥳❤️
Tsareenas unite needs to be reworked. It takes soooo long to charge, it doesn't get most of unstoppable enemies, and if you get someone who I already dead you still use it
I wonder how azu interacts with it. Because it only crits if it hits one person so if it hits falinks does it never crit?
Never crits unless you somehow hit only the leader
@@IVDarkness stupid but also you get a lot of heals so I don’t know haha
I am happy that my request make us can see how good tsareena against falinks
Guys you have to try Ninetails Blizzard combo, it will stun falinks like forever the move time is
lmao everybody dunking on Falinks like he's Drake or something
Hey cris? Have you tried feint cut zoro on falinks? It's insane....
Try Ninetails blizzard combo
I KNEW IT!!! Dude this new mon is so scuffed, wtf healing and damage proc multiple times this makes it useless to play for the other team
Damn tsareena is a hard counter, eh? Lemme try this
The devs should count the extra troopers as one extra mon
The falinks batallion megahorn needs to be fixed. The damage is insane and stuff and I hope they get that nerfed too, but it consistantly deals damage after falinks dies, even if it wasn't even halfway charged. On a mon like lapras that does decent damage it would be okay, but given how many times I see falinks die and then get 2 more kos off the megahorn, it needs a patch.
That’s why I run curse bangle if my teammates don’t have it
Falinks vs aoe heals is hilarious, I had a silly 1v1 with me vs a night alash Meowscarada where it healed far faster than I could pump oit damage with meghorn, the fight lasted like 30 seconds before it finally took me out
Cris try blaziken against falinks, the blaze passive cooks falinks so bad with the punch mode 💀
Will they ever fix this sort of interaction between falinks? I mean it’s not like he was free to use. Seeing that he’s not an EX it feels weird to say the least.
Yeah well if falinks didn't have this strong counter falinks would be another p2win release
Good rework is that they could also make the effects of abilities reduced by 90% on the minions just like the damage they receive . Being 6 pokemon in 1 has advantages obviously, but the big counters are just broken against Falinks. With this change you still have 50% bonus effects if you hit all the falinks so you can still benefit from it on certain matchups
@@Lazyeandrohonestly even without the giga heal counters, falinks has an incredible amount of other mons that counter it, mostly things that can benefit from stacking with their attacks, like a9, blaze, Luca, etc. So if anything, this is a troll pick in draft modes sadly
People were crying for Falinks being able to score 5/10 more points and now almost every aoe pokemon is shitting on falinks
I Just imagine anyone who sees cris on enemy team is scared lol
That has to b a bug ya know
My teamate goodra heal for 100k he literally fight after eleki die until it respawn again
Falinks enables so many mons lol
I thought you don't play the game anymore
@@denji_69_420 exactly
I feel like the more coverage this gets, the devs might make it where failinks is only counted by one pokemon
Talonflame, Dragapult, and Metagross are all great counters as well
mew solar beam is basically a 3 sec cooldown cause of it
Babeheroes
You are a great tsereena player you should make a guide on it😊😊
thats greninja 💀💀💀
Competent delphox atleast
Watch them patch this in two days lol
Really not a fan of falinks with all these hard counters. If you’re lucky enough to play against 5 pokemon that can’t cheese you it’s great. Playing against A9 or petal venu once will really sour you on it
How exactly?
It heals of each falinks head. Just like Giga Drain on Venusaur or E-Speed Lucario gets hit boxes on each one as well
Wait so would triple axel hit 18 times? Falinks is like the Pandora’s box of goofy interactions
Ohhhh
I totally forgot about how hard falinks gets countered
Sorry!
@@benhazevoet3012 I honestly don’t know every Mon that gets to counter Falinks like that. Those are the three move sets I’m aware of thus far.
@@benhazevoet3012 update I just used Blaziken and his basics heal him sooooo much every one or two hits 💀
Hi Sir,
Pls start making videos for "Defenders" with their broken build and every move set..
So that no one can challenge you..❤❤.❤❤❤❤
What's problem cris?
He likes to abuser but he doesn't like to being abuser
2nd comment