Spot on, I'm in my mid 30s and have been playing games since the sega mega drive onwards, along with my two brothers, games are so souless now, you get a few gems every now and then but boy i wish i could go back 20 years ago and experiance them old games again for the first time. (Just subbed, keep it up, there are many more who feel the same)
I've been thinking about this a lot. The games we used to play and love still come out nowadays, they are just alongside so many other games that they are harder to find. So the absolute number of amazing games coming out may be higher than ever before but the percentage is also lower than ever before. Also great video my dude
Long ago all the great titles and development studios lived in harmony. Then everything changed when they realized how much money they can make with cosmetics
I dont think you're wrong, but you're missing a HUGE piece of the puzzle. Micro transactions and subscription models, like those pioneered by Warcraft or even Netflix, has turned the gaming industry into just another netflix. Instead of buying a completed game, you are grinding out dailies so you get to play dress up with your new costumes. Baldurs Gate 3 was a HUGE return to form for gaming because there was no DLC, in game store, or pay to play subscriptions. Its an outlier because I think subscription gaming and costume dlc is the future, unfortunately.
For sure! I don't see those models going away. I was trying to provide a commentary on how I got swept up in those models and why that ended up happening. Regardless, I hope you enjoyed it! Thanks for the feedback
Games lost their essence when they prioritized profit over community engagement. In the past, players could join dedicated servers and interact with friends. Now, one must join a party and enter a lobby where algorithms are designed to prolong playtime and encourage spending on cosmetics. This curation is a significant issue in modern gaming. Modding once thrived, keeping games alive; hence, Skyrim has aged remarkably well. Call of Duty 4 was the last in the series to feature community-made maps, mods, gamemodes, and dedicated servers. Contemporary games are developed with profit as the primary focus, squeezing money from the player base, leading publishers to avoid risks and opt for safe games. Another issue is that a game's value has become linked to the hours required to complete it. Development creep is a reality, and the longer a title takes to release, the more it deviates from its original goal. Players desire one thing: a good game with a compelling story. Quantity, or hours, does not equate to a good game. Starfield exemplifies this issue, resulting in a lifeless game due to an attempt to cram too much into a single title. Publishers are spending millions trying to make safe games over years when they could better spend the money taking risks on smaller and new IP that could take off. Look at Concord. Look at Rivals.
I actually went the opposite direction. I don’t find games fun anymore and grew out of them almost entirely. Yup, now I just party with my new friends and drink and do cocaine till I blackout.
i feel like skyrim gets so much unnecessary hate nowadays. But it truly is my favorite video game of all time and i have yet to experience something as good since i played it when i was 11.
as a kid you can game for 3 hours straight or 6 hours straight without it being an issue so you can get lost in the worlds or waste time doing nothing important in solo custom games, while as an adult you feel a need to speedrun games a tad bit or do nearly any & everything I can within said game so I get bang for my buck & go back to reality with ease, I had to refine my skill so I could better finish matches quicker, gain more xp yada yada yada Doesn’t help that Triple A isn’t showing itself as being worthy of triple A, double A are only somewhat doing things now, & indie studios aren’t always doing the most interesting ideas or gameplay in this “cozy” era
I gotta ding ya- you just want games that don't make enough money anymore, or require established fanbases to get away with ignoring the status quo. You're gonna have too look harder or wait longer to scratch your itch because nobody who matters cares if the product is good, they care if the product makes money. your only respite is indie or just playing the games that made you happy back then
I still enjoy games like Apex and CoD. I just don't go NEARLY as hard on them as I used to, but you're definitely correct: Those SP games that I referenced at the end are fewer and farther in between.
this is literally me, l remember back during the 2000s l would maybe play like a game a month or two maximum and considering they were like 10hs in length tops. now l play all day every day. l dont feel bad or anything because it was during my 20s and l used to hang out with my neighborhood friends a lot, getting wasted and going everywhere and lve done so much stuff l cant complaint. Now l see all these ipad babies and autistic dumb adults everywhere. Its so sad
All the games you're nostalgic for are single player games . . . . Skyrim, Assassin's Creed, Bioshock, Fable 2. What this means is that you're chill while alone, but when playing with other people you become a full blown idjot. That's not a game problem. That's a you problem. Online team games are not for you. Just stick with single players.
The Halo series def ain't single player. Regardless, the commentary was more so meant to be on how I got swept up in the industry, games, and content, and how it had an impact on me. I still enjoy MP games, but I don't chase the stats and ranks how I used to! I play both, and I have a healthier approach to playing all games now because of the time I spent doing what I did. Anyhow, I appreciate you watching the video! 😊
Older games from like 2013 and earlier were objectively better. The PS4 generation and now the PS5 generation have not innovated much at all. The PS4 introduced games with bigger worlds that were more detailed. The PS5 allows Rift Apart to exist. But at the end of the day, those games don't end up playing better. I enjoy playing the original Ratchet & Clank Trilogy more still, I think COD Black Ops 2 was peak COD, and Battlefield hasn't improved since BF3. There's still great games from the PS4 generation to now like Red Dead 2 or Elden Ring, but they could have existed on PS3, in fact they did in the forms of Red Dead 1 and Dark Souls, the changes to RDR2 and Elden Ring could still have been done on a PS3. Games since 2014 or so have been ONLY about money and not at all about passion or the art. Literally only Elden Ring, Balder's Gate 3 and Red Dead Redemption 2 were made to just be good games and ignore modern trends. I miss when games were fun from the disc, DLC was reasonably priced and worth it and even exciting, and when microtransactions were actually micro and not macro. The cheapest microtransactions are like a quarter of the game's full price nowadays.
While I wouldn't agree that ALL games post 2014 have become about money, the trends for the ones that lead the industry certainly have. It's an unfortunate reality, but it's one that we have to deal with. Regardless, thanks for taking the time to watch and share your thoughts! I appreciate it!
Finished the video. Hard disagree. You essentially woe the entire video as the industry moves more and more towards extracting as much money from you as possible and essentially shrug and say "not much can be done". Should have spent more time thinking this through rather than making a script an English freshman would have written for an exam.
I more so meant to communicate how I got swept up in the hustle and bustle of that mindset that much of AAA gaming helped create, but I'm sure I can improve on how I structure the narrative in the future. Thanks for the feedback, and thanks for watching! 🙂
MP games and such have always been there for sure. I'm just saying that, for the reasons I talked about, I got caught up in the craze a bit too much. I still play MP games and enjoy them. I just take a more balanced approach to them than before. Regardless, thanks for watching! 😊
Spot on, I'm in my mid 30s and have been playing games since the sega mega drive onwards, along with my two brothers, games are so souless now, you get a few gems every now and then but boy i wish i could go back 20 years ago and experiance them old games again for the first time. (Just subbed, keep it up, there are many more who feel the same)
100% man! I'm glad the video resonated with you. Hope I can keep making content that you enjoy. Thanks for the sub!
I've been thinking about this a lot. The games we used to play and love still come out nowadays, they are just alongside so many other games that they are harder to find. So the absolute number of amazing games coming out may be higher than ever before but the percentage is also lower than ever before.
Also great video my dude
Well said
That perspective definitely makes sense. Hard to make a splash when competing with marketing budgets of 100's of millions. I'm glad you enjoyed it!
Long ago all the great titles and development studios lived in harmony. Then everything changed when they realized how much money they can make with cosmetics
You wild for this...
💯
I dont think you're wrong, but you're missing a HUGE piece of the puzzle. Micro transactions and subscription models, like those pioneered by Warcraft or even Netflix, has turned the gaming industry into just another netflix. Instead of buying a completed game, you are grinding out dailies so you get to play dress up with your new costumes. Baldurs Gate 3 was a HUGE return to form for gaming because there was no DLC, in game store, or pay to play subscriptions. Its an outlier because I think subscription gaming and costume dlc is the future, unfortunately.
For sure! I don't see those models going away. I was trying to provide a commentary on how I got swept up in those models and why that ended up happening.
Regardless, I hope you enjoyed it! Thanks for the feedback
Great video bro!
Appreciate the love!
Games lost their essence when they prioritized profit over community engagement. In the past, players could join dedicated servers and interact with friends. Now, one must join a party and enter a lobby where algorithms are designed to prolong playtime and encourage spending on cosmetics. This curation is a significant issue in modern gaming. Modding once thrived, keeping games alive; hence, Skyrim has aged remarkably well. Call of Duty 4 was the last in the series to feature community-made maps, mods, gamemodes, and dedicated servers. Contemporary games are developed with profit as the primary focus, squeezing money from the player base, leading publishers to avoid risks and opt for safe games.
Another issue is that a game's value has become linked to the hours required to complete it. Development creep is a reality, and the longer a title takes to release, the more it deviates from its original goal. Players desire one thing: a good game with a compelling story. Quantity, or hours, does not equate to a good game. Starfield exemplifies this issue, resulting in a lifeless game due to an attempt to cram too much into a single title.
Publishers are spending millions trying to make safe games over years when they could better spend the money taking risks on smaller and new IP that could take off. Look at Concord. Look at Rivals.
I actually went the opposite direction. I don’t find games fun anymore and grew out of them almost entirely. Yup, now I just party with my new friends and drink and do cocaine till I blackout.
That's wild... you got the homie hookup? 🤨
i feel like skyrim gets so much unnecessary hate nowadays. But it truly is my favorite video game of all time and i have yet to experience something as good since i played it when i was 11.
Im right there with you. Still love coming back to and playing Skyrim from time to time.
as a kid you can game for 3 hours straight or 6 hours straight without it being an issue so you can get lost in the worlds or waste time doing nothing important in solo custom games, while as an adult you feel a need to speedrun games a tad bit or do nearly any & everything I can within said game so I get bang for my buck & go back to reality with ease, I had to refine my skill so I could better finish matches quicker, gain more xp yada yada yada
Doesn’t help that
Triple A isn’t showing itself as being worthy of triple A, double A are only somewhat doing things now, & indie studios aren’t always doing the most interesting ideas or gameplay in this “cozy” era
I gotta ding ya- you just want games that don't make enough money anymore, or require established fanbases to get away with ignoring the status quo.
You're gonna have too look harder or wait longer to scratch your itch because nobody who matters cares if the product is good, they care if the product makes money.
your only respite is indie or just playing the games that made you happy back then
I still enjoy games like Apex and CoD. I just don't go NEARLY as hard on them as I used to, but you're definitely correct: Those SP games that I referenced at the end are fewer and farther in between.
this is literally me, l remember back during the 2000s l would maybe play like a game a month or two maximum and considering they were like 10hs in length tops. now l play all day every day. l dont feel bad or anything because it was during my 20s and l used to hang out with my neighborhood friends a lot, getting wasted and going everywhere and lve done so much stuff l cant complaint.
Now l see all these ipad babies and autistic dumb adults everywhere. Its so sad
Free to play and battlepass's killed real gaming. Its all set up to pressure you into playing wayyyyyy too much. Its actually pretty disgusting.
All the games you're nostalgic for are single player games . . . . Skyrim, Assassin's Creed, Bioshock, Fable 2. What this means is that you're chill while alone, but when playing with other people you become a full blown idjot. That's not a game problem. That's a you problem. Online team games are not for you. Just stick with single players.
The Halo series def ain't single player. Regardless, the commentary was more so meant to be on how I got swept up in the industry, games, and content, and how it had an impact on me. I still enjoy MP games, but I don't chase the stats and ranks how I used to!
I play both, and I have a healthier approach to playing all games now because of the time I spent doing what I did. Anyhow, I appreciate you watching the video! 😊
Older games from like 2013 and earlier were objectively better. The PS4 generation and now the PS5 generation have not innovated much at all. The PS4 introduced games with bigger worlds that were more detailed. The PS5 allows Rift Apart to exist. But at the end of the day, those games don't end up playing better. I enjoy playing the original Ratchet & Clank Trilogy more still, I think COD Black Ops 2 was peak COD, and Battlefield hasn't improved since BF3.
There's still great games from the PS4 generation to now like Red Dead 2 or Elden Ring, but they could have existed on PS3, in fact they did in the forms of Red Dead 1 and Dark Souls, the changes to RDR2 and Elden Ring could still have been done on a PS3.
Games since 2014 or so have been ONLY about money and not at all about passion or the art. Literally only Elden Ring, Balder's Gate 3 and Red Dead Redemption 2 were made to just be good games and ignore modern trends. I miss when games were fun from the disc, DLC was reasonably priced and worth it and even exciting, and when microtransactions were actually micro and not macro. The cheapest microtransactions are like a quarter of the game's full price nowadays.
While I wouldn't agree that ALL games post 2014 have become about money, the trends for the ones that lead the industry certainly have. It's an unfortunate reality, but it's one that we have to deal with.
Regardless, thanks for taking the time to watch and share your thoughts! I appreciate it!
Finished the video. Hard disagree. You essentially woe the entire video as the industry moves more and more towards extracting as much money from you as possible and essentially shrug and say "not much can be done".
Should have spent more time thinking this through rather than making a script an English freshman would have written for an exam.
I more so meant to communicate how I got swept up in the hustle and bustle of that mindset that much of AAA gaming helped create, but I'm sure I can improve on how I structure the narrative in the future.
Thanks for the feedback, and thanks for watching! 🙂
the "This" era of gaming was always there. hot seats, lan party, first quake/unreal tournament online tournaments. stop . just stop.
MP games and such have always been there for sure. I'm just saying that, for the reasons I talked about, I got caught up in the craze a bit too much.
I still play MP games and enjoy them. I just take a more balanced approach to them than before. Regardless, thanks for watching! 😊
Less artsy word salad, more point please