How To Create A Steam Multiplayer Lobby System - Part 2 - Unreal Engine 5 Tutorial

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  • Опубликовано: 23 янв 2025

Комментарии • 67

  • @PitchforkAcademy
    @PitchforkAcademy  4 месяца назад +1

    For a limited time I'm offering lifetime access to my Discord server, Mizzo's Dizzo, to the first 150 people who make a one-time payment of $10USD! 🤯 Head over to my Patreon and jump on board:
    www.patreon.com/MizzoFrizzo

  • @蔡奕霏
    @蔡奕霏 3 месяца назад +4

    I’m really grateful to you! I’ve been searching for this kind of tutorial for a long time but couldn’t find it anywhere. I want to make games to play with my friends, and I’m looking forward to seeing more tutorials on multiplayer.

  • @tippytacorat6840
    @tippytacorat6840 4 месяца назад +6

    Thank you for a delicious tutorial. I was very happy when I saw the notification for this.

  • @FFTVYoutube
    @FFTVYoutube 3 месяца назад +3

    Really looking forward to the next one in this series!

  • @HumiIiation
    @HumiIiation 4 месяца назад +2

    Thanks a thousand times over!

  • @chalobeats8971
    @chalobeats8971 2 месяца назад

    Really looking forward to the next instalment in this series. Thanks!

  • @Hatesman
    @Hatesman 4 месяца назад +1

    Great and basic video. I love it!

  • @TraillerNews2019
    @TraillerNews2019 4 месяца назад +1

    first love your videos man. thank you

  • @chefffs
    @chefffs 4 месяца назад +1

    thank god i was hoping for something like this

  • @HappyPantz
    @HappyPantz 3 месяца назад +2

    So this was great. But for some reason when using the player controller as my Player Controller Class in the level, I can no longer move my character. But I can if I switch it back to the first person character

    • @HappyPantzInc
      @HappyPantzInc 3 месяца назад +2

      I should mention that when I switch to the first person character, I no longer have access to the social menu

  • @JustAbyss
    @JustAbyss 3 месяца назад +1

    Incredible series!
    will you do a matchmaking system?

    • @PitchforkAcademy
      @PitchforkAcademy  3 месяца назад

      @@JustAbyss Thanks! Probably not, no. You'll just be able to join a match with your team and play against other teams, but a matchmaking system would be much more involved!

  • @diegoyamo4450
    @diegoyamo4450 9 дней назад

    why are my settings in here are all gray can't be changed? and i can't find bp_thirdpersonGameMode in 6:40

  • @Psiclonee
    @Psiclonee 9 дней назад

    When i use the listen parameter, the player goes back to the initial game scene [as your is loadlevelin, mine is MainMenu] Any idea? Only when i use ?listen

  • @Mehdi-z4w
    @Mehdi-z4w Месяц назад

    hi thank u for your great tutorial i done all the thing the same but when i use shift tab or in my friends list i created here i cant see any one and even in my shift tab dosent show up steam friends list

  • @KittikinsDeluxe
    @KittikinsDeluxe 22 дня назад +1

    I'm getting so sad.. I've been at this all day and see no errors in my set up!! I can't see names of friends and invites don't work!? I can print debug user names but no idea what to do for checking steam ids and such to make sure invites pass over. I get invite failed in pie and packaged project

  • @HappyPantz
    @HappyPantz 3 месяца назад +1

    The issue with the steam friends list opacity, doesn't actually seem to be about the opacity. I noticed in mine that my online friends are not necessarily at the top of the list, so I believe this is actually an issue of not being able to tell if friends are offline.

    • @PitchforkAcademy
      @PitchforkAcademy  3 месяца назад +1

      @HappyPantz Yeah my thoughts exactly. It for some reason isn't able to get the online status, which is strange because it's getting the avatar and display name correctly! 🤔

    • @HeliaBoi
      @HeliaBoi Месяц назад

      Same here , the problem is about the online status not being online for all of my friends , it may be from the test api we give to steam.

  • @TheNerdzLab
    @TheNerdzLab 2 месяца назад +3

    I've built this out exactly as shown, but I can't get the friends list to populate. I'm running in standalone and I can get the Steam overlay to open, so I know the integration is working. Any ideas?

    • @HeliaBoi
      @HeliaBoi Месяц назад

      Same issue here , im trying to find a solution , i'll give a heads up

    • @KittikinsDeluxe
      @KittikinsDeluxe 22 дня назад

      @@HeliaBoi yeah I followed to the T and got failed to invite issue and online players name's don't show?

    • @ledthegamedev
      @ledthegamedev 2 дня назад

      Bump, same problem!! Well. I wasn't connected to steam the first time trying it PIE. But after packaging it worked

    • @HeliaBoi
      @HeliaBoi 2 дня назад +1

      @@ledthegamedev found the kind of solution , the friends appear as offline in the testing environment, so change the branch to show offline and it populates the list

  • @chefffs
    @chefffs 3 месяца назад

    Im in school for game programming, once I'm done I'll put a link to this series on the steam page of my game.

  • @Pants-s
    @Pants-s 4 месяца назад

    Great video, will this series cover voice chat in any way?

  • @diegoyamo4450
    @diegoyamo4450 7 дней назад

    my friend opened the file and said "fatal error".
    any idea?

  • @FFTVYoutube
    @FFTVYoutube 3 месяца назад +1

    YOOOOOOO! YOU LEGEND!

  • @iandiee
    @iandiee Месяц назад

    Friend list opacity works fine for me in shipping builds uploaded to Steam. Just not development builds.

  • @Dax1-d3k
    @Dax1-d3k 4 месяца назад

    Hello 👋 I have a question. How do you suggest that I send the zip file to whomever I want to send it to when I test the game. I tried some messaging methods and it usually says that the file is too big. Just curious on how you would go about sending it. Thanks for an amazing tutorial.

  • @legno9
    @legno9 Месяц назад

    The friend list opacity isn't really a opacity problem, it's the plugin itself, to solve it i found out a Unreal Engine Forum called, "Steam friend list has not presence state in build game", there you have the way to solve it.

    • @PitchforkAcademy
      @PitchforkAcademy  Месяц назад

      @@legno9 Someone in the comments has stated that it works fine in a shipping build uploaded to Steam with its own App ID, so it shouldn't need fixing.

    • @KittikinsDeluxe
      @KittikinsDeluxe 22 дня назад

      @@PitchforkAcademy so if we have invite issues and such or weird unexplained bugs, ignore them until ready for steam shipping?

    • @PitchforkAcademy
      @PitchforkAcademy  22 дня назад

      @@KittikinsDeluxe lol of course not

  • @UAKrogan
    @UAKrogan 3 месяца назад

    @PitchforkAcademy hi, thx for tutorial. I have a question - is it possible to create a multiplayer game where the multiplayer will be implemented as follows:
    - when starting the game, all players enter the main menu and select multiplayer
    - then all players enter the lobby level
    - after the start of the game, all players get to the main game map (top down)
    - if one player enters a city or village (first/third person) then he ends up on a separate map. All other players continue to play on the main map but have the opportunity to join a player who entered a city or village

    • @PitchforkAcademy
      @PitchforkAcademy  3 месяца назад

      @@UAKrogan Of course it's possible

    • @UAKrogan
      @UAKrogan 3 месяца назад

      @@PitchforkAcademy amazing, I am trying to understand how to implement this without additional dedicated servers. At this moment when my "server player" traveling to the city map all players also traveling( Working on it. Can you cover this case in next tutorials (for patreons)

  • @mag1Que
    @mag1Que 3 месяца назад

    For me everything works except, no one can join... Any ideas?
    I've tried to join with laptop, with friend and we live in same city (steam region is same too), game instance parent class is advanced friends game instance, honestly no clue what went wrong :\

    • @PitchforkAcademy
      @PitchforkAcademy  3 месяца назад

      @@mag1Que Did you package the project?

    • @mag1Que
      @mag1Que 3 месяца назад

      @@PitchforkAcademy yes, both in development and shipping modes, no difference

  • @TraillerNews2019
    @TraillerNews2019 4 месяца назад +1

    I am a fan of you. can you please make a video of how to make multiplayer team death match and one team win and other looses with pop up widget to show winning team?

    • @PitchforkAcademy
      @PitchforkAcademy  4 месяца назад +1

      Maybe some day 🙂

    • @TraillerNews2019
      @TraillerNews2019 4 месяца назад

      @@PitchforkAcademy thanks. preferably, continue the first person multiplayer game. you have reached now episode 11. i hope episode 12 will be about that

    • @PitchforkAcademy
      @PitchforkAcademy  4 месяца назад

      @@TraillerNews2019 No, but maybe some day. 🙂

  • @tomasghilino6960
    @tomasghilino6960 Месяц назад

    part 3 🙏

    • @PitchforkAcademy
      @PitchforkAcademy  Месяц назад

      @@tomasghilino6960 Workin' on it...

    • @PitchforkAcademy
      @PitchforkAcademy  Месяц назад

      @@tomasghilino6960 ruclips.net/video/1tQVHWZYtmg/видео.html

  • @remusveritas739
    @remusveritas739 4 месяца назад +1

    nice

  • @Foreverawp
    @Foreverawp 4 месяца назад

    Hi, if i join the discord, can I ask you development questions there?
    What is the benefit joining the disocrd?
    Thanks!

    • @Foreverawp
      @Foreverawp 4 месяца назад

      Just considering donating:) so that is why i am asking

    • @PitchforkAcademy
      @PitchforkAcademy  4 месяца назад

      @Foreverawp That's not a guarantee, no, but if you post in there asking for advice you will likely get some from me or some other helpful members. The server also has integrated AI which you can ask for help, and we're working on a system for early access to our videos. It's also just a really nice place to be, and your contribution helps to keep us going with making tutorials!

  • @MorningStar4421
    @MorningStar4421 3 месяца назад

    When is next steam tutorial?

    • @PitchforkAcademy
      @PitchforkAcademy  3 месяца назад +2

      @MorningStar4421 Not sure. I'm sick at the moment but changing jobs in a couple of weeks which will free up some time for more tutorials. Probably around the end of this month...

  • @Austtiinn
    @Austtiinn 3 месяца назад

    Pls new part

  • @migueldoprado27
    @migueldoprado27 Месяц назад

    Part 3?

  • @them3ta_93
    @them3ta_93 3 месяца назад

    I love you

  • @TheWufstyle
    @TheWufstyle 3 месяца назад

    Awesome tutorial.. I do have a little request though, in regards to your uploads in generel.. Would it be possible to include what the episode is about in the title, instead of only "part 2" ?.. for instance this episode, could be called "creating a steam session" or something like that..
    It would make it alot easier to navigate your videos, to rewatch.. or if there's is something specific from the topic we wanted to find.. or include it in the thumbnail, if you dont want the title to become to long..

  • @TrippyPa
    @TrippyPa 11 дней назад

    i just see a black screen

    • @PitchforkAcademy
      @PitchforkAcademy  11 дней назад

      @TrippyPa It's probably failing to create session so it's not going on to load the next level

    • @TrippyPa
      @TrippyPa 9 дней назад

      @PitchforkAcademy its creating in loops