Houdini Vellum Tutorial 6: Cloth Sim with Animated Pin Points Part 1

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  • Опубликовано: 28 ноя 2024
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Комментарии • 15

  • @Kartik.xyzzzzz
    @Kartik.xyzzzzz  Год назад

    Get The Project files and more - www.patreon.com/Kartikxyz
    Instagram - instagram.com/Kartik.xyzzz

  • @syno3608
    @syno3608 9 месяцев назад

    Thank you so much .Love the way you keep everything clear .

  • @naranciofilms
    @naranciofilms 8 месяцев назад +1

    Woooooowwwww 💪🏼💪🏼💪🏼💪🏼

  • @jonyconde
    @jonyconde Год назад

    Amazing mate thank you so much!

  • @JDOMotion
    @JDOMotion Год назад

    love it!

  • @bharat5194
    @bharat5194 Год назад

    Cool stuff!
    I am a complete newbie to 3D design and want to learn how to use Houdini to create similar stuff.
    What learning resources do you recommend as a beginner, entry level skill? If you have a course of yours, I'd be glad to see it too.
    Thanks!

    • @Kartik.xyzzzzz
      @Kartik.xyzzzzz  Год назад +1

      I am working on a houdini course for beginners. Will come out in a month or two. But if you are complete beginner, start playing with blender, and for Houdini you can find a lot of videos on the Houdini website in the tutorial section.

  • @Творческийвечер-т8г

    Dear Kartik, thank ypu very much, your tutors are great. Please do more! BTW my sphere in this projects jumps away from the center after 3 collisions with the underlying surface and then it falls down on the cloth aside of the center. I checked all the nodes and parameters & it seems that everything was done precisely like in your video. How do you think what the problem can be? Thank you very much!

    • @Kartik.xyzzzzz
      @Kartik.xyzzzzz  Год назад

      Hi, If your sphere is falling off the cloth. Then you can create grids on all the sides of cloth and connect them to the collider input in the Vellum solver , that will act like a boundary and keep the sphere on the cloth only.

    • @Творческийвечер-т8г
      @Творческийвечер-т8г Год назад

      @@Kartik.xyzzzzz Thank you very much for your answer! I’ll make a try the method you’ve described. Anyway it’s interesting that your sphere jumps perfectly unlike mine. :)