SketchUp Skill Builder: Modeling a Screw, Part 2
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- Опубликовано: 24 авг 2024
- What's better than a Skill Builder about modeling a screw in SketchUp? A TWO PART Skill Builder video about modeling a screw in SketchUp! Now that you have modeled the threads in the last video ( • Video ) learn to add the pointed tip and the head of the screw!
One of the things I like about this and the previous thread video, is that you get straight to the point. We are learning how to do stuff right from the get go without the extraneous and banal chat that so many SketchUp channels insist on inflicting on us. I guess you'd say that the signal to noise ratio is just about perfect.
I enjoy practicing these skill builders to stay sharp. I had trouble creating the center part of the circle and then moving it to create the cone, but a couple of tries and I got it. Now the key will be to repeat that when I need to.
Thanks Aaron for this showing using this simple approach. There are those of us who cannot afford, or do not need, the Pro version of SketchUp and all the extensions available. I prefer the fun of building everything from scratch instead of bringing in a (sometimes) complicated extension to do the work for me. To me, half the fun of a woodworking or metalworking project is drawing the SU model first. But then I am retired and can afford the time. Keep up the good work. I enjoy every one.
Just used these guides to build a screw in the new iPad version. I’m a first timer. Learning everything from scratch but besides a few small changes to tools etc it worked pretty well.
Thank you Aron .. always find solutions with ur tricks
I also do enjoy any good screw and (almost ;-) so I did enjoy this skill builder. I had no idea how to aproach this issue, but once more I discover how powerfull sketchup just is. Thank you!
I'd love to see you a) building a spring and, b) matching a specific size requirement with scaling. Thanks.
Great ideas! Thanks for the input!
Intermediate user here.... for a spring I think I'd create a spiral just as in part one, but then instead of creating a second spiral I'd draw a circle at the bottom end of my spiral and use the Follow Me tool.
Nice Job. Some handy methods that should be useful in other modeling projects.
Thanks! That's what we shoot for! Often times the specific model is not really the end goal, but the methods used are really what we are trying to show.
That is a good simple process. However, keep in mind 2 things.
1 - A screw thread will have an enormous number of lines and faces. That becomes important if the screw is replicated at a number of places. That will slow down the video and moves. You can minimize this by using a simple proxy component during layout and model construction, then converting all those proxy screws to the detailed component for final presentation.
2 - SU does not like tiny lines and faces. If the screw is scaled down to an actual size, say an inch or so, SU may create a lot of open faces in the thread and make editing a hassle. Again, using a proxy screw will help.
These videos are great. They show SketchUp’s power. (Also make me feel like a dope!) Nice work.
Thanks for the tutorial, I just applied it.
i like the trick used in this video
My big fun with sketchup is to find that kind of geometric workarounds to achieve very specific goals. There's nothing you can't do with SU, but sometimes it takes lots of steps and time. But no 3D modelling tool gets you closer to actually build the thing with your own hands. I say.
Aha,Learn a new trick once more! Thank you!
Now you need to do a Part III where specific dimensions and thread angles are used. Without those this is fun but essentially useless.
As on the previous video on how to make the actual thread geometry... when "squishing" down your single helix... squish it down to your required measurement. This all assuming you started with your required circle diameter in the first place....
And thread pitch, and minor diameter, and included angle and …
And starting with the required diameter in most cases will give problems with small faces, which the OP neatly sidestepped by making his thread diameter enormous.
Sorry, but this example is fun, but not usable in real life. At least not without a LOT of additional work.
I would recommend modeling at 100x your required size. I skipped the exact sizes on this video because I wanted to focus on the steps involved when drawing the screw. No side stepping, just choosing what steps to focus on in a limited time video.
Thanks Aaron, was an awesome "skillz" video.
This is more a techniques video. You can figure out diameter, angle, minor diameter with some simple calculations and apply it using the same technique. Besides, you wouldn't really model precise mechanicals in sketchup in the first place (what would be the point? You can't do stress testing simulations and screws in a larger build are usually just just nubs/holes)
Should have closed the cone, then move the cone base back past the apex to invert the cone (becomes a cylinder with a cone shaped hollow) Subtract the inverted cone from the screw section and it removes the extraneous lines all in one hit.
I did that 4 years before this video.
How do you do a tapered screw? Like a drywall screw?
Excellent!
Great tutorial. Thank you!!!!
Loved it thank you!
Helpful tutorial.
SUPERB - Thank you!!
Nice!
太厉害了,学习学习。
What about drawing the screw hole?
So i use pro and outliner all the time, but what about those who do not have shop or pro, just the free version, is there an outliner extension? Or something simular? Thanks. This was a great video. I just started using su pro in june. I have been using solidworks for a long while buy noe wanted something else haha
This is what i looking for..thanks man...👍
Very good. Thank you.
AWEsome! Thank you & keep up this great work! :D
Nice tutorial. I learned some good concepts.
I've been trying to create a nut. I thought I would just draw a 6-sided circle, push it up, then remove some material using the follow-me tool, to round off the shoulders. For some reason I can't get that to work. Is it me, or is there a problem with that process? I didn't even attempt to draw threads on the inside. Thanks much.
I've done that with success, though I haven't taken it to the follow me for edge dressing. In other words, I don't think there's a problem there, but I'd be willing to help (without hijacking this thread!) -- and thanks Aaron! Enjoying these goodies a great deal.
good thank u..
Can you make a hole in the sketchup for fitting a screw. like a female screw.
I think you mean a nut. just did this, coincidentally.... draw a hexagon around the screw, push/pull it to your desired height. Intersect faces with model at the top and bottom planes of your nut. Erase anything outside your nut. Erase the circle covering the hole, top and bottom, of the nut. Save that as a separate file. In your new nut file you will have to resize it because it will be too friction tight for your screw. Use the scale tool on THE RED AND GREEN AXES only. Maybe 1.05,1.05. 3d print your screw and nut to test for fit. Resize on THE RED AND GREEN AXES only as necessary.
What happened during the long pause at 4:43 after you tried to spit out "no longer connected", or was that "lo nonger collected". Thanks for these videos, they are great. Well presented and just the right length.
Ah! Looks like I tripped up on my words and left a pause so that I could edit out the flub... But did not make that edit! First time I ever made a mistate... I mean mistake...
Surely he was tending to his basement captives howling for water and warm blankets.
Great fine detailed illustration Aron. Was the accuracy you did in this tutorial for the sake of 3D printing?
Thank you! No real reason for modeling it at the size I did... It was intentionally arbitrary, as I wanted to focus on the steps rather than modeling a specific size item.
SketchUp is as accurate as you want or need it to be for drawings, modeling or 3D printing.
@@aarondietzen2995 hi from Moscow! man just wanna say - really cool videos! All to the point but easy and sliced in digestible portions! You're a rock star, keep doing the great job. I'm a production manager in art, and I just upped my sketchup game on a month thanks to your videos.
kinda confusing but useful
How about a wood screw?
Great suggestion; we'll add it to the list!
What "intersect faces with selection" does/mean? It's not self-explanatory imo.
Intersect with Selection will break the selected surfaces any place that they intersect another selected surface.
Thank you. :D
@@aarondietzen2995 , it's a godsend!
I was going to watch this, but, I decided, "Screw it"... ;-P
you need a sketchup pro bro.. lol
I have not OUTLINER???
Outliner is in SketchUp Shop.
Is a nice screw but the method is described several years ago. The olnly problem is that this screw don´t meet any standard in bolts and nuts, in other words, is just useless in the real word, for example if you want to 3D print for real use. If you wan a real bolt or nut you need to meet a pitch, diameter, deep of thread and so on. The video is good but the usability is low.
Hi Miguel! The main goal of this video was walking through the steps of the actual geometry creation. The measurements used to create specific geometry were set aside in favor of looking at the skills required to make the shape. With this info, you can replace the arbitrary transformations in the video with specific values. These steps can absolutely be used to create a 3D printable screw (I have done just that thing a few times!).
Aaron Dietzen
Is a good job you video and is very usefull to learn an get new skills in Sketchup and you are very didactic.
Mi comment only try to call your attention about of the geometry of the thread. The most used bols and nuts (metric and Withworth) uses non triangular threads. This kind of threads has semicircular profiles in several places of the thread, as you know.
There are a bunch of formules that describe the threads profiles and the inner relations in a thread that must be followed to get a real nut or bolt.
Youn introduction is absolutely valid an open the way a more precise real screws.
@@miguela.maroto9226 here, this should help:)
ruclips.net/video/993Eh3wKm3s/видео.html
Miguel, I wouldn't call the video "useless". Not trying to be rude here, just an observation: the fact of the matter is that if I'm going to be 3d printing nuts and bolts I'm doing it for myself, not for others, on a 3d printer with PLA filament. And in that case I really don't need ansi standards... I just need connectors that will work for me in my current project. Also, really, how durable are PLA bolts for anybody else, anyway? There are cheap nuts and bolts and screws at hardware stores. Thanks, Aaron, for your great videos.
Try to go to my channel bro and check how did i model the screw using the new plug in in sketch up,its really so easy to do it
Well, the second part don´t inprove the results. Nice screw but without real use. We must think in the link between Sketchup and the ral word throught the 3D printers, that is the present.
ruclips.net/video/993Eh3wKm3s/видео.html
I made this video. Its using aarons method but to ansi standards.
Nice way to make something LOOK like the real thing but pretty useless in actually MAKING something real, via 3d printing for example. To actually MAKE something, a bolt or an internal threaded solid for example, you need specific thread sizes... major diameter, minor diameter, pitch, etc. I don't see any way to get that out of this tutorial.
your screw is hollow! )))
need to save on materials thats how u do business.
Very good. Thank you.