Moss, you seem super obsessed with the Slippery Skumbag Vulcha. I'm just hoping it works out. Hate trying to rely on yet another roll man. Suggestion: have LNRD join in on voice. He's in the chat a lot and gives good insight when you two bounce ideas around.
Strangle Hex looks like it rolls MAX TEN DICE so gordrakk would be taking 5 mortals avg. id love if it was doing 10 mortal wounds. also i love that ded sneaky list. looks like a good base line to start messing with.
Thoughts on the Big Pig army of renown? Based on the goonhammer article it seems more usable, especially now that we are less reliant on warchanters. The one issue I am seeing is that you have to take 2 tuskbosses to get access to enough regiments to play a full game.
3:10:54 Ironjawz lists start. I love that we took 20 minutes to figure out, and mud buddies took 3+ hours. Waagh.
Moss, you seem super obsessed with the Slippery Skumbag Vulcha. I'm just hoping it works out. Hate trying to rely on yet another roll man.
Suggestion: have LNRD join in on voice. He's in the chat a lot and gives good insight when you two bounce ideas around.
Strangle Hex looks like it rolls MAX TEN DICE so gordrakk would be taking 5 mortals avg. id love if it was doing 10 mortal wounds. also i love that ded sneaky list. looks like a good base line to start messing with.
just get gud and roll all dice +4 and its 10dmg thats what he meant ;)
Thoughts on the Big Pig army of renown? Based on the goonhammer article it seems more usable, especially now that we are less reliant on warchanters.
The one issue I am seeing is that you have to take 2 tuskbosses to get access to enough regiments to play a full game.
Double Maw-krusha and pigs