Hello, i have a problem with the caps of the rectangle: when I want to round the edges of the caps they completly gone... I tried everything but I can't fix this issue, do you know what I have to do?
Hi, great tutorial. A help if possible. I did but I used octane (I don't know if the problem has to do with the renderer). Textures appear static as if in front projection (C4D). That is, the cube melts down, but its texture (which has details such as scratches) remains still. Do you know how to fix? Thanks
Hi. Thank you! I dont know how to bake uv on he animated alembic. Because every frame you have got the unic mesh. Think in the Houdini it might be possible. Im not sure about Cinema 4D
fell in love with the track tbh
Thank you!
Игорь, спасиб большое! Крутой урок. С этой музыкой, прям настоящая медитация получается))
Велкам! Сапсибо за коммент!
Brilliant tutorials! Thanks man!!
welcome)
Thank you! At first I think this setup a kind of XParticles or Houdini simulation. But your method much simpler and much more precisely controlled
Thank you so much!
Good idea ! Volume Mesher can solve so many problems (based on enough computer performance nowadays)
Thank you!
Cool, that you're sharing your process! Very useful!
Thank you and welcome!
great process ! the power of volume builder is incredible, and the radius option since 2023 is soooo handy !
Thank you! Sure, I use VB a lot!
Brillient Idea ! Thanks!
Welcome :)
Super cool! Thanks for sharing.
Fab - many thanks for sharing!
brilliant trick!
Thank you!
you are the best
Thank you!
It's so poweful!
Thank you!
thanks, this helped me!
Welcome! I am very happy to help )
Very very good work!
Thank you!
Amazing.
Thank you!
nice! 👏👊✌
Thank you!
amazing !nice!
Thank you!
Hello, i have a problem with the caps of the rectangle: when I want to round the edges of the caps they completly gone... I tried everything but I can't fix this issue, do you know what I have to do?
Hi, great tutorial.
A help if possible. I did but I used octane (I don't know if the problem has to do with the renderer). Textures appear static as if in front projection (C4D). That is, the cube melts down, but its texture (which has details such as scratches) remains still. Do you know how to fix?
Thanks
Hi. Thank you! I dont know how to bake uv on he animated alembic. Because every frame you have got the unic mesh. Think in the Houdini it might be possible. Im not sure about Cinema 4D
@Igor Sandimirov So the problem is uv~alembic? Then if i dont bake for alembic maybe work...?
Hi, I cant seem to add a vertex map to my baked alembic? do you know why this is?
This feature is avaliable from 2023 version.
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