My favorite has always been the necro. Even before any of the buffs where necro was 60 atk. Because who cares about stats, it's a how a character feels in your hands that matters.
Exactly. People are acting like this is a competetive PvP game. I don't need the best possible classes and builds to have fun. I have fun using a class that suits my playstyle and Necro falls into this category.
@@user-kt8sr6mk7m look on realm eye. The ST quiver of shrieking specters gives you 3sec. Speedy and shoots slowing shots in all directions. It is the ultimate rushing ability and you can get it from davy's
@@that0ne Well, I'd say it's the best class for anyone who wants to learn godlands and potion dropping dungeons at a stage where they don't have a good pet yet.
Lulink i use it because an 8/8 necro is basically immortal as long as you dont have like an aneurism, so its really good for chill farming like he said
Necro: farming and rush. Dps and healing Archer: fast clearing with piercing, great UTs, easy to use ability Rogue: can rush and solo pretty much anything Wizard: can blast just about anything to death using pure DPS Warrior: because it has higher DPS than a wizard Sorcerer: scepters Priest: prot
Hey, returned back to ROTMG after a good 2-3 years break if not more, was watching after guides on the game that could help me return. Went over like a good 10-20 channels before I found you. You're by far the best ROTMG content provider on RUclips at the time, keep it up. Thank you, helped a lot to get started again. :D Binging your provided info videos now. :D
As far as video requests go, I enjoy any of your analysis and opinion videos. You always have interesting views and combined with your silky smooth voice and entertaining commentary I can’t help but enjoy. Keep it up!
@@SIE3114 Most orbs have two gimmicks, curse and stasis. When you cast your ability as mystic, there are two circles in your area of effect. The outer circle is curse, which will make enemies afflicted by it take 1.25x the dmg. The inner circle is stasis, which freezes enemies for a lil bit. Curse is pretty straightforward, but stasis can be tricky. The way I think about it is stasis exists to buy time. It can pull you and your allies out of a tight spot, is a great ability for solo/group rushing dungeons, and is extremely helpful for some bosses (i.e. crystal worm mother). There have been many situations where many people would have nexused in lost halls if someone wouldn’t have stasised the crusades from both directions. It is pretty circumstantial but is very very important in times that you need it. Most of the time you’re just going to be trying to only curse enemies for the dps boost, so you’re going to have to learn the range of the inner and outer circle I mentioned earlier. Try not to stasis enemies everywhere all the time, it frustrates people and you’re gonna get slurs in your whispers. So yeah, the ability is circumstantial but important none the less, so mystic isn’t for everyone. Play if you like rushing ^^
My favorite is definitely the huntress, great crowd control, very versatile ability, good range My second favorite is the Trickster, it's one of the most fun classes to play if you like to be aggressive, when you start playing with her it feels weird, but once you get the feel for her, it's one hell of an adrenaline rush
Assassin is my favorite. Genocide is his main dish, with a side dish of breaking the Geneva Convention every time I load in. Chemical warfare, high speed, and several status effect options with his ability.
My favorites gotta be the mystic with the Phylactery ST set. its too godlike man. not only do i feel tanky knowing the fact that i have more defense then a samurai with a whopping 50def but my damage outputs also insane. definitely my favorite. Close 2nd would probably be paladin and my least favorite is definitely sorcerer.
@@Sleksin I disagree on the crowd control part but everything else falls under the Trickster. I love the organization that comes with Mystic (it's my main) but you can't deny the power of decoys. Not only are you throwing a cloak over the entire group, you're also keeping the enemy in play. Not everyone can refocus on another enemy instantly (if they even are able to focus on anything that isn't closest to them) which makes it all the more important that all the enemies can be damaged so each shot--no matter how fast they are fired--isn't to waste.
The more strategic aspect of classes like Trickster, Mystic and Assassin are what makes them very enjoyable for me. But I also love healers like Necro and Priest. Necro especially is kinda a more "strategic healer", so he's probably my fav.
My OG char is necro even though I've always pushed knight. I knew it was a match when I screwed too hard with a mega spammed ent, was blinking red, and then I used the ability on the chaos in the center and healed ~700 health in one pop, putting the priest out if business. The heal per ability dmg dealt makes groups of enemies make you immortal
I was looking on RealmEye and realized you made your account exactly 4 days before me, this head start is my excuse why you are so much better than me, yeah, that's definitely it. Great list my friend, keep it up.
Your first video of this was almost a year from this?! I watched that when it came out and it only feels like its been 4-5 months ago. Time really does fly by
my personal favorite class is the trickster, because of its uniqueness and how many ways you can use the prism. combined with high attack/dex and speed makes up for the lack of defense of all the leather classes. also, with the new prisms you can use the trickster in any situation.
I don't think I could ever list them, but I basically have 4 classes that stand out to me. Wizard for the long range and high DPS, despite the bad defense, Knight because sometimes it's fun to just hug a boss like Limon or Stheno and take no substantial damage while watching their health bar drop, Priest when I join parties in 4 and 5 star dungeons so I don't feel worthless, and on the other end, Mystic, whom I never use because I find their ability pointless in almost every application outside free kills on the construct trios. I guess also, I don't use Warrior because I prefer tanking melees over non-tanking DPS melees.
My God but you move with such grace and purpose 😍 I'm back from a 4 year break. Starting over from scratch and love/hate the game. First I Have to learn to glide, I'm just doing the side shuffle ( the noob way to move.... yeah I know stupid) I usually run scared and randomly... yeah very stupid....play like that will Kill me in any advanced dungeon. I will try pal or knight to train myself better. Thank you for very cool video 😊
My favorite trait of box is he explains the simplest fucking shit as if it were some PhD course “you can throw poison which is triggered but not until a certain amount of time has passed and then not just one but actually two or even limitless enemies within a strictly defined area of affect will be damaged, not once, but again multiple time over the course of a period of time”
I play the mystic a fair bit and I think it is an amazing class with a good magic heal pet. I use the curse and berserk ability 85% of the time and the stasis the rest of the time. With magic heal, you can spam this ability often to maintain 150%+ of your normal dps. It also gives the option of stasis on minions so that you can attack the boss and can be used as a get out of jail free card (that doesn't involve the nexus), similar to the rogue ability.
My favorite is the priest because it is in my opinion the hardest class to die on as long as you are lacking a decent pet like me, while maintaining a very safe distance. But yea, the damage is bad. But that is not a problem when getting started with ROTMG. On the contrary, it brakes you down a little bit, making you proceed safer.
Then there's me, the guy who does semi-well on the 'basic' classes (archer, wizard, rogue), but mains priest solely because other classes are too difficult, its literally the only class i've gotten max stats on
all i know is if you have a shitty pet, go for healers or long-ranged classes, cause being a melee class early - earlymidish game, you cannot fight strong bosses unless you are maxed and have a pet that heals you every second or so
Necro. Undoubtedly. A comment on trickster though. The trickster is not normally a party class like the buff/healers, but the trickster's decoy has some of the best enemy control in the game, when used right. It is easy to mess up if you are new, but to me, whenever I see a really good trickster that knows it well, I view their decoy as more potent a feature than the teleport.
My favourite class right now is a bit of a hard one.. but i would say its palladin. Its fun to play with, get healed and get extra attack, helps everyone, just a good guy in general!
So earlier today, while I was waiting for War Thunder to update, I was browsing realmeye forums, and saw a class ranking thread. I spent about an hour-ish(war thunder was long updated by the time I finished) typing out my rankings and why. I’ll just copy-paste directly from the forums. WARNING: TEXT HELL. If you use the forums, I’d suggest just reading it from there. TLDR AT BOTTOM 1. Necro. I love the long range of the staff combined with the healing. I do like priest, but I prefer the staff to the wand. He's my second most played class, but my favorite 2. Assassin. Yeah, assassin. He's my my most played class. 1 and 2 are very close to me, but necro just barely beats him out(partly because of malus skull sprite) I have no idea why I like assassin so much, but its just so fun to run around super fast, and shoot super fast. Also, I love the poison against enemies that can be rather hard to hit, such as O2 in his new phases, or Totalia in Halloween when she spawned near cyclops god castle. He's just fun imo. 3. Priest. As mentioned, I like the long safe range and healing. However, the priest's dps is just so low with the wand and low dex. 4. Sorcerer. Sorc is fun. He's actually one of my favorite classes to ppe on. One of his greatest fualts is that the 75 vit takes so damn long to max. Also, I can't seem to keep my sorcerers alive for too long. Up until Thursday, it has always annoyed me that my sorcs would eitehr die with 100> fame, or between 375 and 400. I finally gotmy third star on sorc, just by running lh. I do generally prefer staves over wands (necro 4 lyfe) but I find the sorc more fun than wizzy. 5. Wizard. Despite having long range like sorc priest and necro, I just don't enjoy wizzy as much. He has crazy dps, but just like sorc, I cannot keep my wizards alive for too long. I can generally max spd or dex, sometiems both, but die at 1 or 2/8. I just don't play wizard that often. I feel much more comfortable on necro, with necro's healing ability, despite his lower dex. Wizzy is ok imo. 6. Huntress. I actually rarely played huntress at all until recently. I was chatting in discord with my guild fonder, and we were talking about skins. He said his most wanted skin was Misery Ghost Bride, and I noticed that I have it unlocked. So I sent a screenshot of it with the caption *flex*, and he kinda got mad. Anyway, I died on I believe a necro soon after, and thought heck, my not use my misery skin. I made it a ppe, and got pretty far with it, even managing to get my thrid ever cbow on her. She died to one of o2s exploding suns. 7. Archer. While almost identical to Huntress and generally considered superior, I prefer Huntress. I think it's just that I'm not very good at aiming the quiver, so despite it being considered to be better than the trap, due to damage, mp cost, and status effect, I prefer a slightly inferior ability that I can comfortable it stuff with. Also archer doesn't have misery ghost bride skin 8. Ninja. I like the speedy ability and long range the star has. When I got my first ray, I thought Ill try ninja, why not? And I enjoyed it. I didn't love it, but I didn't find him to be aggravating to play, like some other classes that 'll rant about later. I'm probbaly just going to keep him on the bench for a while. 9. Samurai. The waki is a neat ability, I like it. My biggest problem with samu is that he has almost no long range damage(unless u use krathana) I am not a huge fan of the classes with lower range(if you were paying attention, all the classes ranked above have potential to damage from range) 10. Mystic. Alright, I just said that I like ranged classes. Mystic uses staff. which is ranged, I just don't play her. I thik i've played mystic like 3 or 4 times. When I first got her, when I got my first mwoods orb, and another time just for fine. I can say that she's not boring to play, but I was turned off from her when I got a -7 dex roll, resulting in like 22 at lvl 20. mwoods orb is a fun orb to use, and I have a couple, so once I max my current class(assassin) on dex, Ill run more sprites to get more to ut on my pots mule and give her another try. 11. Trix. All the dagger classes are similar, having the same cap for def dex spd. I don't rlly notice the differences of the other stats too much, so I compare dagg classes based on abilities. Let me say this right now: I love the prisms. Teleportation is super fun. The decoy, however, I find is difficult to consistently use effectively, especially considering what I mentioned when talking about archer:i'm not great at the game. And trix doesn't have long range damage capablilities(ok maybe some UTprisms, which I have never gotten any of) which sadly puts her close to the bottom to me. It's a shame because the prisms are so fun. Now I know what u guys are thinking: Tri, get good at the game. Thats something that I will need to do if trix is going to get higher up on this list. 12. Rogue. I'm just not good at the game. taht's the only reason rogue is so low. Also, I find prism much fro fun than cloak(yes plane does exist and its easily the most common white for me) I've tried to play rogue several times, but I've never been able to do the mental cloak timer well. I end up uncloaking near a whole lot of dangerous, and then my autone-***. Wait, I never said anything. I end up nexuses cuz Im sacred or I die. I just can't get the hang of rogue the like I did with assassin. ***This is a joke. I don't hack and I don't have autonexus. You can loo at my graveyard if you want. I know that some of you are still gonna think I have autonexus just cuz of this joke, and I guess I can't stop u from thinking that. 13. Paladin. If you caught my little note at samu, you'd probably know taht the 3 melees would be my bottom 3. Really weird Realmer here. Assassin almost my favorite class, and the 3 melees at the bottom? I'd imagine people be like Tri: WTF are you on? Answer: nothing. (Back on topic, Tri, back on topic) I like pally's buffing ability, and when I'm in a group, Pally is the class that I want most in that group. I find him to be rather fun, but with the short range, my lack of skill at the game, and relative squishiness until about halfway to max def, I find it hard to enjoy him. He just seems frustrating to play, as I play long range classes which I can almost always hit my enemies. Pally isn't like that. His ability is fun to play with, but I find it dfficult to get def to a point where playing him is actally not scary. Tri, get a farming char. I have 2 char slots. And 2 vaults. And im f2p. I have enough ut items to the oint where I use my second class as 20 item storage, 4 for the class it is, 8 in inv and 8 in bp. 14. Warrior. Basically what I whined about in the pally's analysis. I probably shouldn't put that in pally's analysis, as he's a good class and that just seems to drag him down, but he's the highest melee on this list so I feel like I should get it out of the way as soon as possible. Anyway, warrior is fun, once his def is high enough, which I can't really do cuz I suck.(TRI GET GUD. OR GET A FARMING CHAR.) Reread pally analysis if u didnt get my I don't have a farming char. Anyway, the speedy is mostly useful for getting to event gods or glands in a new realm. Beserk is alos fun, but what good is a higehr rate of fire going to do against some enemies(namely o2) taht your too scared to get close to to hit. Tri, get a csword or A.S.S. Or just some skill. Anyway, I refuse to play melee without A.S.S or csword. WIth enough def, warrior, and in fact warrior and pally, are 3 and 4 for me... except in one case 15. Knight. WTF TRI WHAT ARE YOU ON KNIGHT IS ONE OF THE MOST OP CLASSES IN THE GAME. WHY IS RANKED AT THE ABSOLUTE BOTTOM Yeah, if ur good enough to get high def(which I have never been able to do) I would absolutely say knight would probably be above everything but assassin and necro,which is the one case pally and warr with good def would not be 3 and 4, they would be 4 and 5. The knight's stun is great, but I've whined about range and mentioned my low skill several times. RUclipsrs have said that night is a no skill class, but I would disagree when it means u have to ge all the pots on your knight. With a farming char to get def to make knight tanky at the start, I can absolutely see him beeing no skill. And for the shield, the range is so low that I'm not too comfortable stunning stromger enemies unless someone else goes in, namely in LH, or o2. Most dungeon bosses, Limon, stheno, septavius, malphas, I'm comfortable stunning easy enemies like those. Basically, the melees are at the bottom cuz im not good enough at the game to max them to a point where I find them usable. TLDR Basically, numbers 1 and 2 are sin and necro I'm not great at the game, more range=higher ranking(in most cases) Hunt>archer Melees with good def are 3,4,5 Melees with bad def are 13, 14, 15 Most abilities are fun Abilities determine rankings of neck and neck classes(i.e. hunt vs archer, trix vs rogue, all the melees) Edit: I just realized that this list is in perfect order of how much I play each class(except I play assassin a little more than necro) and I rarely play huntress and archer, and pretty much everything below that is almost never played.
So... strategic classes got downvoted ;-;. I'm assuming because of your more relaxed playstyle where realm is more of a nice thing to sit down with, have some commentary & such. I personally love strategic classes & feel they add some depth to the game by being "unusual" I guess would be the word. Then again I'm just weird in games, I often used a melee only loadout in first person shooters.
Look, if I would rank by time played, not by which I like to play most, it would be something like this: 1. Archer (He's good. When I got my first ever dbow, I instatly hopped on an archer and loved it. The sensation was amazing. Something is moving too much? NOT ANYMORE. I like the fact that I can play far or close without having some sort of big detriment. I play how I feel like playing. And I like that) 2. Sorcerer (Like the assassin. But actually does damage without his ability. And 75 vit on a long-range class. NPE god) 3. Knight (The first class I used to do LH and learned a LOT about almost all the dungeons. This class has really helped me improve at the game. Played him 2 times. But both those times I did really well. Can't wait to get another char slot and play him as a side-ppe) 4. Priest (The class I use when I want to test something. Didn't work? Press spacebar and everything is fine!) 5. Necromancer (You like damage? You like healing? You like crowd-control? I DO!) 6. Huntress (She's just a crowd-controlling archer. And when my computer couldn't support too many enemies on screen, this was the best thing ever) 7. Wizard (I like this class. And at the same time I don't. It feels wrong to me to just wait until the rogue gets to the boss, get all the loot without even getting hit because I'm so far away and just run off. But then again. That's why I like sorcerer.) 8. Mystic (I actually like this class. The ability to just say "Stop, I gotta plan my next move" every 5 seconds is really cool to me, and she must be even better with a t6 orb) 9. Warrior (He's broken. And I liked that for some time before getting bored) 10. Assassin (Long range, crowd-controlling, high-damaging ability. But that's it. If I get quieted all I can do is wait really) 11. Samurai (I really tried to like this class, I played with him lots, but he's just eh?) 12. Trickster (I LOVE TRICKSTER, too bad I only played with her for a considerable amount of time once) 13. Ninja (I'm just bad at this class, really, but I really like him) 14. Pally (Bad past experiences, really) 15. Rogue (Which I probably played like, 2 times? Rogue seems to be really fun, but he's just not fun enough for me compared to other classes, really)
To me rushing is the most fun thing to do in the game, so I like rogue and trickster the best. I don't really count rushing with knights/warriors/priest in certain dungeons or warriors, because it's almost impossible to die, but with rogue and trickster it's a bit easier to slip up, especially with the trickster making it my favorite. And it can be the fastest rusher if you do it right so it's just fun. Especially in the shatters, I like to rush switches with rogue or trickster.
Now for the greatest items from whitebags in the game: 1.Jugg 2.Doom bow 3.QoT 4.EP 5:Oreo 6:Pyra 7:CC 8:A.S.S 9:Ogmur 10:Coral bow 11:D blade 12:Conflict orb 13:White cloak 14:Dirk of Chronus
I have a different scale on how I play a character, and usually I prefer playing the more quirky classes that some may think are "hard to play". I love playing underutilized classes (hold your horses when I say my #1 tho). My rankings are: 15. Archer - Let's face it, it's one of the best classes to play, but frankly, I hate it. As versatile as this class is, I don't feel good playing it, it's the most boring class I could play on. 14. Wizard - somewhat fun and easy to pick up, but that's why I barely play it anymore. There's no challenge to having this class with the range and dps it outputs. 13. Samurai - Class is unique in its balanced nature, but it's too balanced. It's more of a novelty at this point, with only one major use when fighting The Void Entity. Not bad, but doesn't stand out enough to be good (unless you get the ST set). 12. Assassin - No matter how you look at it, even being the dagger class with the highest dps capability, this is one class that isn't much fun to play. There's more challenge involved with using this class, but it's not my first pick for anything, and most of that can be how bosses are being retooled. Like Samurai, the ST set puts this class on another level, but the rarity of that set keeps it too obscure to enjoy. 11. Knight - Let's be honest, you use this if you want to breeze through dungeons to get pots and loot. I only use it anymore if no one else has an Ogmur, and it's main purpose fighting O1/O2 has been degraded quite a bit. Still fun to use once in a while, but not a mainstay for me. 10. Ninja - A very fun class to play, but it takes some work to really get the best of this class. Speedy is a huge plus for me, and if I felt safer with the defense or HP, this would be way higher on the list. 9. Rogue - The solo class, what more can you say. Works for some end-game dungeons very well, but not enough dps by itself to be broken, although the right gear turn this into a powerhouse. Just niche enough to be enjoyable, but not enough to make this my top choice. 8. Sorcerer - Very powerful in its own right, this thing is the most middle-ground character you can get. Has amazing stats, and can get some very powerful equips, but just doesn't make itself known very well. The sleeper car of the bunch. 7. Paladin - I used to dislike this class very much, but with time I've grown to like it a lot, and is easily in the top-tier of safest classes you can have. Has my #1 ability currently in-game, the Marble Seal, but only works well in a group or where Sick is the primary stat affliction. 6. Huntress - Huge jump from Archer, I know. Quirky is what this thing is, for sure. Higher skill threshold than an Archer, with, yes, less versatility, but way more effective where it works. One of the more rewarding classes when you play to its strengths. 5. Necromancer - Definitely a crowd favorite, it has become a force to be reckoned with, thanks to buffs and items added for it. I think even with tops, you'll have a fun time healing yourself and others, and having just the right amount of dps. However, without certain pieces of equips, this class can lose out in most solo situations, so it's an upper-level curve to get just right. 4. Priest - One of the best and worst classes to have. If you get the right equips, this can be one of the most sought-after classes in any end-game dungeon, and I'm a sucker for support classes. Even outside of that, and with very few exceptions, this class will test your patience if you solo, and works best with a group, which is why it's usually my #1 or #2 pick for end-game dungeons (if I'm not doing a ppe or something). 3. Mystic - Hated by many, loved by those who know the secret sauce for making this class work. This class is essentially the "troll" class, if you play it bad, you make everyone rage. If you understand the quirks behind it (and there are a lot), you will be rewarded with one of the most versatile classes here, and it's honestly a very close tie with my next two in terms of how much I like it. 2. Trickster - Out of all of the classes here, I think this class is most admired from a distance. Not many people are willing to take on the challenge of this class to fully master what it has to offer, but man, it is one of the best classes to play if you understand what it has to offer. I'm still learning little things on how to play this class, and that commitment to mastery is why this is the most engaging class for me to play. 1. Warrior - Not gonna lie, this was one of my least favorite classes when I started playing again at the end of 2016. Now, it's the most enjoyable classes for me to jump on, and requires no real commitment to getting UTs to make it better. This is what the Ninja offers but exceeds it in every category, better defense, HP, more usable ability, and an ability a group can benefit from. I personally love fast, hard-hitting CQC characters in most games, and this fits the bill so well with the mechanics of the game (which is probably why it's never changed since the beginning of the game). Can easily solo 99% of the game with the right equips, using Speedy from the helmet to dodge attacks on a whim, and always has that risk of getting squashed if you're not careful, which is why I find it to be my favorite class to play on. It's my #1 pick when going to LH and doing Void Entity.
I love your opinion. You probably went into this and knew that there might be a lot of hateful comments to your comment but let me tell you I agree with you in a lot of your rankings. For example, having warrior at number 1, I can fully relate to that because I play this class all the time. It never gets old. And also like you said its the best class by far to do a void ( the current end game dungeon). Also with the wizard, this was last year's man when dps Actually mattered to get loot, now its mostly just a class for the inexperienced, and whenever I play on, for some reason I can never go a day without dying because I'm so used to melee.. :P
Favourite is warrior, love the high dps and speedy style but not so tanky and safe like the Paladin and Knight. Rewards learning enemy patterns to get up and close and because you do such high damage but have to play around the low range and vulnerability. Well maybe I’m too biased, he’s pretty strong in terms of defence.
Following the list with fingers crossed till the wizard landed 2nd best, then I was like "WOOOOO, yeah! Mah boi archer is the best of 'em all" :D We still need new skins for that beast though :/ Also RIP ZhiroSaki at 14:05 :'(
priest with whole set is my favorite for clearing sandman conventions. The twister inflicts confuse, something one wouldn't expect at such a low level. When I'm afraid of losing the tome, I also like to use it to remove silence before tp invincibility wears off, or sit in mad lab's typically safe starting zone to remove stunned while preserving speedy
Archer is my fifth favorite class in the because he has decent range that does ton of damage plus he has good pierce throw foes and i can relay the damage with above avege range but what make this class not high as other he can't fully rush but I always think the arch is an s their do to perfect range and bows are pretty powerful with there pricing and out going opponents Trixster is my fourth best Cass because I love messing around with my opponent by tracking them and teleport I'd awesome third ninja I love him because he fun because he is a risky character take skill plus he a fast fun movement character second wizard because he has good damage plus I think he has a powerhouse deadly spells and its fun to be a Kim Jung in player wizard and first belong samurai the waki is hard to land but you guy may not believe me but that class but that class I think he is a powerhouse for giving me very rare items I gotten 5 cdirks in my live by playing samurai and a 3 full set if the st the huntress bee, assassin gear set , and new knights sets plus his waki is a permanently damage and I have feeling he could do ton DPs by lowering crazy defenses plus if it any character that is rely able of fighting tough dungen is samurai but if it any I rely in tough dungeons which going talk about in my honor claseses favorite is priest is one my honor favorite class he doesn't make to my top five because lack of DPs just lowers but beside from that if it any character that I can rely on fight extremely tough dungeons like lost hall and does extreme heavy duty work for saving my team mate is the priest because has the party effect plus when I drafted lost halls I use priest and since I practice with priest so I can better than other character. priest does pretty good heavy duty plus I gotten half of the set of the archer the ring and the void bow for the Archer sets. Soccer is all my honor class because he has really long rang plus he so balance until the point I can fight any dungeon with no problem but the issues is it was wisdom in order do more dps with the scepter plus it has limits in hitting multiple which ruin the dps last honor class is the necromancer the issue with this character it causes too much mana to spare but beside from he is the most cheesiest class I'm going to talk about and the only class I now that lived very very long in fact when my dog was old and suffer and died until now my necro is been alive for about literally 9- 10 months ago plus he one my heavy duty workers for fight plus of the plus he has the most fame from any class and he a resemble of my dog memory and letting you know the necromancer is still alive and next class is assassin his poison spreads like crazy but causes as much many like the necro which is an issue plus I have treat this class almost like a wizard when comes throwing posion the poison does crazy damage and overall and plus since got the set thank you samurai I had the decent power out player DPs but also other thing about he is here I love the assassin spiritually and next rouge he is one my best class in fighting every single dungeon by soloing and rushing but that putt him their is the issue with people coming in and making this one of the hardest class to play because people agro enimies which hard and majority time this happen nexus or die sometimes survive with pretty low health in the plus I love messing with my opponent by being invisible last but not least is the warrior because he has craziest DPs with his beserk mod some of his tanking rushing speed but make this class the only issue is very close combat I'm not very good in when comes close range but at least the worrior is fast enough to doge attacks and tank a bit in fact I more of a long range player barley use sword classes i good in playing extreme long range, long range above average range, middle range below average range and the hardest for me close range and that told my honor classes the other is either I not really good at playing or it worth of playing class which mean I don't like the ability but than you if reading this long comment have a great day but overall all classes are good remember this my base opinion but ty have good day
For people that are disappointed in the Mystic, just know that Sebchoof soloed O3 on testing with WC tops and a Conflict. Self double buff is too powerful. (And don't get me started on Hyeperion's Snake Pit rush with the Staff of Unholy Sacrifice...)
I’ve loved priest since before pets have added, it’s always been my favorite class but I don’t play it much anymore because I don’t get loot enough with it
Have to agree that archer is #1, but honestly a rogue with planewalker is so fun to play ^^ it adds diversity to the game, so yea rogue, priest would be a bit higher ^^
Necro/Archer main here and yup, I agree. Except I have a paladin and it's the worst because he's not at all maxed and I have no idea how to play melee, so I'm just slow and squishy. :')
What information do you have to support your claims about soulbound threshold? I ask because the exact mechanism behind soulbound drops is yet unknown to the public. Regardless, could you elaborate precisely what you mean by "balanced thresholds?"
TL;DR (#1 is bickuribox12's favorite, 15 is his least favorite)
1. Archer
2. Wizard
3. Paladin
4. Ninja
5. Warrior
6. Knight
7. Necromancer
8. Sorcerer
9. Trickster
10. Priest
11. Huntress
12. Samurai
13. Rogue
14. Assassin
15. Mystic
My favorite has always been the necro. Even before any of the buffs where necro was 60 atk. Because who cares about stats, it's a how a character feels in your hands that matters.
I also love necro. You can heal a massive amount, and you have the attack power to destroy the enemies.
I like Necro too! I don't play very well so, i can take a few hits with this Class. Hehe
Wizard < Necro pre pets
Wizard > Necro after pets
Necro is an absolute unit and I love it.
Exactly. People are acting like this is a competetive PvP game. I don't need the best possible classes and builds to have fun. I have fun using a class that suits my playstyle and Necro falls into this category.
Hey, you remembered that Trix is a gal!
...Samurai has 75 attack, not 50, by the way ;3
Watching this old video and seeing the "no, archer can't rush"
Oh how times have changed
Pukabaiasa what happened now
@@smoking_hex9207 This video was before the ST set granting archer insane defense and speedy lol
Pukabaiasa what set is that
@@user-kt8sr6mk7m look on realm eye. The ST quiver of shrieking specters gives you 3sec. Speedy and shoots slowing shots in all directions. It is the ultimate rushing ability and you can get it from davy's
these types of videos puts a smile on my face :)
good job Bicuribox
My Fave Class Is Probably The Necromancer!
Nice!
I love it too, because I dont need to Nexus everytime im on low Health.
@@that0ne Well, I'd say it's the best class for anyone who wants to learn godlands and potion dropping dungeons at a stage where they don't have a good pet yet.
It's pretty much a wizard that can heal but not as much dmg
Lulink i use it because an 8/8 necro is basically immortal as long as you dont have like an aneurism, so its really good for chill farming like he said
Necro: farming and rush. Dps and healing
Archer: fast clearing with piercing, great UTs, easy to use ability
Rogue: can rush and solo pretty much anything
Wizard: can blast just about anything to death using pure DPS
Warrior: because it has higher DPS than a wizard
Sorcerer: scepters
Priest: prot
Hey, returned back to ROTMG after a good 2-3 years break if not more, was watching after guides on the game that could help me return. Went over like a good 10-20 channels before I found you. You're by far the best ROTMG content provider on RUclips at the time, keep it up. Thank you, helped a lot to get started again. :D Binging your provided info videos now. :D
Thank you haha
As far as video requests go, I enjoy any of your analysis and opinion videos. You always have interesting views and combined with your silky smooth voice and entertaining commentary I can’t help but enjoy. Keep it up!
I love mystic so much.
She’s got range, dps and a lot of versatility with all her different orbs.
Easily top 3, and if you get the cultist staff with orb of conflict you can hit the highest dps in the game
okay okay genuine question and btw I’m new to the game and you seem to have experience with mystic what is the point of the ability?
@@SIE3114 Most orbs have two gimmicks, curse and stasis. When you cast your ability as mystic, there are two circles in your area of effect.
The outer circle is curse, which will make enemies afflicted by it take 1.25x the dmg. The inner circle is stasis, which freezes enemies for a lil bit.
Curse is pretty straightforward, but stasis can be tricky.
The way I think about it is stasis exists to buy time. It can pull you and your allies out of a tight spot, is a great ability for solo/group rushing dungeons, and is extremely helpful for some bosses (i.e. crystal worm mother). There have been many situations where many people would have nexused in lost halls if someone wouldn’t have stasised the crusades from both directions. It is pretty circumstantial but is very very important in times that you need it. Most of the time you’re just going to be trying to only curse enemies for the dps boost, so you’re going to have to learn the range of the inner and outer circle I mentioned earlier. Try not to stasis enemies everywhere all the time, it frustrates people and you’re gonna get slurs in your whispers.
So yeah, the ability is circumstantial but important none the less, so mystic isn’t for everyone. Play if you like rushing ^^
you could've had the same exact order as the last one but i'd still like it because your analysis of each class is too enjoyable not to
My favorite is definitely the huntress, great crowd control, very versatile ability, good range
My second favorite is the Trickster, it's one of the most fun classes to play if you like to be aggressive, when you start playing with her it feels weird, but once you get the feel for her, it's one hell of an adrenaline rush
Assassin is my favorite. Genocide is his main dish, with a side dish of breaking the Geneva Convention every time I load in. Chemical warfare, high speed, and several status effect options with his ability.
I can't wait for part 3
I can’t wait for part 3
My favorite is definelty sorcerer :3
Same
Top 5
5.Archer
4.Warrior
3.Knight
2.Wizard
1.Necromancer
My favorites gotta be the mystic with the Phylactery ST set. its too godlike man. not only do i feel tanky knowing the fact that i have more defense then a samurai with a whopping 50def but my damage outputs also insane. definitely my favorite. Close 2nd would probably be paladin and my least favorite is definitely sorcerer.
Me, a sorc lover : Why man? Why you gotta be like that?
i've never been so happy to see wizard as #2 and realize me and him both love the archer :D
Warrior is def my favorite class, I just love decimating everything that comes my way.
A good trickster is actually super useful in the wine cellar now
Basically anywhere if used right honestly. A top tier trickster can often outdo mystics in enemy control.
@@Sleksin I disagree on the crowd control part but everything else falls under the Trickster. I love the organization that comes with Mystic (it's my main) but you can't deny the power of decoys. Not only are you throwing a cloak over the entire group, you're also keeping the enemy in play. Not everyone can refocus on another enemy instantly (if they even are able to focus on anything that isn't closest to them) which makes it all the more important that all the enemies can be damaged so each shot--no matter how fast they are fired--isn't to waste.
The more strategic aspect of classes like Trickster, Mystic and Assassin are what makes them very enjoyable for me. But I also love healers like Necro and Priest. Necro especially is kinda a more "strategic healer", so he's probably my fav.
My OG char is necro even though I've always pushed knight. I knew it was a match when I screwed too hard with a mega spammed ent, was blinking red, and then I used the ability on the chaos in the center and healed ~700 health in one pop, putting the priest out if business. The heal per ability dmg dealt makes groups of enemies make you immortal
It does not feel like the original video was a year ago
Holy flummery, the old video was already a year ago!? Sheesh, time flies
Love these kind of videos! Archer is one of my favorite classes too he is so good an fun to play!
I was looking on RealmEye and realized you made your account exactly 4 days before me, this head start is my excuse why you are so much better than me, yeah, that's definitely it. Great list my friend, keep it up.
Your first video of this was almost a year from this?! I watched that when it came out and it only feels like its been 4-5 months ago. Time really does fly by
Hey, nice to see you making new videos again!
my personal favorite class is the trickster, because of its uniqueness and how many ways you can use the prism. combined with high attack/dex and speed makes up for the lack of defense of all the leather classes. also, with the new prisms you can use the trickster in any situation.
I love playing the mystic!
Favorite player skins! I'd love to see your preferences when making a character in terms of aesthetics
Yay for another great Bickuribox12 video! I hope you remake your necromancer class guide soon :D
I don't think I could ever list them, but I basically have 4 classes that stand out to me. Wizard for the long range and high DPS, despite the bad defense, Knight because sometimes it's fun to just hug a boss like Limon or Stheno and take no substantial damage while watching their health bar drop, Priest when I join parties in 4 and 5 star dungeons so I don't feel worthless, and on the other end, Mystic, whom I never use because I find their ability pointless in almost every application outside free kills on the construct trios. I guess also, I don't use Warrior because I prefer tanking melees over non-tanking DPS melees.
Love you man, great videos!
I like necromancer and a few others as well but with necromancer it feels like am earning what i get.
My God but you move with such grace and purpose 😍
I'm back from a 4 year break.
Starting over from scratch and love/hate the game.
First I Have to learn to glide, I'm just doing the side shuffle ( the noob way to move.... yeah I know stupid)
I usually run scared and randomly... yeah very stupid....play like that will Kill me in any advanced dungeon.
I will try pal or knight to train myself better.
Thank you for very cool video 😊
My favorite trait of box is he explains the simplest fucking shit as if it were some PhD course “you can throw poison which is triggered but not until a certain amount of time has passed and then not just one but actually two or even limitless enemies within a strictly defined area of affect will be damaged, not once, but again multiple time over the course of a period of time”
Pick your dream setup and swap outs for every class!!!!
I cried a little when Mystic was #15 lol I love that stasis boi
I play the mystic a fair bit and I think it is an amazing class with a good magic heal pet. I use the curse and berserk ability 85% of the time and the stasis the rest of the time. With magic heal, you can spam this ability often to maintain 150%+ of your normal dps. It also gives the option of stasis on minions so that you can attack the boss and can be used as a get out of jail free card (that doesn't involve the nexus), similar to the rogue ability.
Mystic is in my top 5 fav.
(I dont stasis)
Lmaooo just use wizard
My favorite is the priest because it is in my opinion the hardest class to die on as long as you are lacking a decent pet like me, while maintaining a very safe distance. But yea, the damage is bad. But that is not a problem when getting started with ROTMG. On the contrary, it brakes you down a little bit, making you proceed safer.
Jugg, qot, ray, Oreo, ogmur, this guy packs some event whites damn
Priest
Pally
Necro
I like doing NPEs, ok?
Then there's me, the guy who does semi-well on the 'basic' classes (archer, wizard, rogue), but mains priest solely because other classes are too difficult, its literally the only class i've gotten max stats on
all i know is if you have a shitty pet, go for healers or long-ranged classes, cause being a melee class early - earlymidish game, you cannot fight strong bosses unless you are maxed and have a pet that heals you every second or so
Necro. Undoubtedly.
A comment on trickster though. The trickster is not normally a party class like the buff/healers, but the trickster's decoy has some of the best enemy control in the game, when used right. It is easy to mess up if you are new, but to me, whenever I see a really good trickster that knows it well, I view their decoy as more potent a feature than the teleport.
My favourite class right now is a bit of a hard one.. but i would say its palladin. Its fun to play with, get healed and get extra attack, helps everyone, just a good guy in general!
So earlier today, while I was waiting for War Thunder to update, I was browsing realmeye forums, and saw a class ranking thread. I spent about an hour-ish(war thunder was long updated by the time I finished) typing out my rankings and why. I’ll just copy-paste directly from the forums. WARNING: TEXT HELL. If you use the forums, I’d suggest just reading it from there.
TLDR AT BOTTOM
1. Necro. I love the long range of the staff combined with the healing. I do like priest, but I prefer the staff to the wand. He's my second most played class, but my favorite
2. Assassin. Yeah, assassin. He's my my most played class. 1 and 2 are very close to me, but necro just barely beats him out(partly because of malus skull sprite) I have no idea why I like assassin so much, but its just so fun to run around super fast, and shoot super fast. Also, I love the poison against enemies that can be rather hard to hit, such as O2 in his new phases, or Totalia in Halloween when she spawned near cyclops god castle. He's just fun imo.
3. Priest. As mentioned, I like the long safe range and healing. However, the priest's dps is just so low with the wand and low dex.
4. Sorcerer. Sorc is fun. He's actually one of my favorite classes to ppe on. One of his greatest fualts is that the 75 vit takes so damn long to max. Also, I can't seem to keep my sorcerers alive for too long. Up until Thursday, it has always annoyed me that my sorcs would eitehr die with 100> fame, or between 375 and 400. I finally gotmy third star on sorc, just by running lh. I do generally prefer staves over wands (necro 4 lyfe) but I find the sorc more fun than wizzy.
5. Wizard. Despite having long range like sorc priest and necro, I just don't enjoy wizzy as much. He has crazy dps, but just like sorc, I cannot keep my wizards alive for too long. I can generally max spd or dex, sometiems both, but die at 1 or 2/8. I just don't play wizard that often. I feel much more comfortable on necro, with necro's healing ability, despite his lower dex. Wizzy is ok imo.
6. Huntress. I actually rarely played huntress at all until recently. I was chatting in discord with my guild fonder, and we were talking about skins. He said his most wanted skin was Misery Ghost Bride, and I noticed that I have it unlocked. So I sent a screenshot of it with the caption *flex*, and he kinda got mad. Anyway, I died on I believe a necro soon after, and thought heck, my not use my misery skin. I made it a ppe, and got pretty far with it, even managing to get my thrid ever cbow on her. She died to one of o2s exploding suns.
7. Archer. While almost identical to Huntress and generally considered superior, I prefer Huntress. I think it's just that I'm not very good at aiming the quiver, so despite it being considered to be better than the trap, due to damage, mp cost, and status effect, I prefer a slightly inferior ability that I can comfortable it stuff with. Also archer doesn't have misery ghost bride skin
8. Ninja. I like the speedy ability and long range the star has. When I got my first ray, I thought Ill try ninja, why not? And I enjoyed it. I didn't love it, but I didn't find him to be aggravating to play, like some other classes that 'll rant about later. I'm probbaly just going to keep him on the bench for a while.
9. Samurai. The waki is a neat ability, I like it. My biggest problem with samu is that he has almost no long range damage(unless u use krathana) I am not a huge fan of the classes with lower range(if you were paying attention, all the classes ranked above have potential to damage from range)
10. Mystic. Alright, I just said that I like ranged classes. Mystic uses staff. which is ranged, I just don't play her. I thik i've played mystic like 3 or 4 times. When I first got her, when I got my first mwoods orb, and another time just for fine. I can say that she's not boring to play, but I was turned off from her when I got a -7 dex roll, resulting in like 22 at lvl 20. mwoods orb is a fun orb to use, and I have a couple, so once I max my current class(assassin) on dex, Ill run more sprites to get more to ut on my pots mule and give her another try.
11. Trix. All the dagger classes are similar, having the same cap for def dex spd. I don't rlly notice the differences of the other stats too much, so I compare dagg classes based on abilities. Let me say this right now: I love the prisms. Teleportation is super fun. The decoy, however, I find is difficult to consistently use effectively, especially considering what I mentioned when talking about archer:i'm not great at the game. And trix doesn't have long range damage capablilities(ok maybe some UTprisms, which I have never gotten any of) which sadly puts her close to the bottom to me. It's a shame because the prisms are so fun. Now I know what u guys are thinking: Tri, get good at the game. Thats something that I will need to do if trix is going to get higher up on this list.
12. Rogue. I'm just not good at the game. taht's the only reason rogue is so low. Also, I find prism much fro fun than cloak(yes plane does exist and its easily the most common white for me) I've tried to play rogue several times, but I've never been able to do the mental cloak timer well. I end up uncloaking near a whole lot of dangerous, and then my autone-***. Wait, I never said anything. I end up nexuses cuz Im sacred or I die. I just can't get the hang of rogue the like I did with assassin.
***This is a joke. I don't hack and I don't have autonexus. You can loo at my graveyard if you want. I know that some of you are still gonna think I have autonexus just cuz of this joke, and I guess I can't stop u from thinking that.
13. Paladin. If you caught my little note at samu, you'd probably know taht the 3 melees would be my bottom 3. Really weird Realmer here. Assassin almost my favorite class, and the 3 melees at the bottom? I'd imagine people be like Tri: WTF are you on? Answer: nothing. (Back on topic, Tri, back on topic) I like pally's buffing ability, and when I'm in a group, Pally is the class that I want most in that group. I find him to be rather fun, but with the short range, my lack of skill at the game, and relative squishiness until about halfway to max def, I find it hard to enjoy him. He just seems frustrating to play, as I play long range classes which I can almost always hit my enemies. Pally isn't like that. His ability is fun to play with, but I find it dfficult to get def to a point where playing him is actally not scary. Tri, get a farming char. I have 2 char slots. And 2 vaults. And im f2p. I have enough ut items to the oint where I use my second class as 20 item storage, 4 for the class it is, 8 in inv and 8 in bp.
14. Warrior. Basically what I whined about in the pally's analysis. I probably shouldn't put that in pally's analysis, as he's a good class and that just seems to drag him down, but he's the highest melee on this list so I feel like I should get it out of the way as soon as possible. Anyway, warrior is fun, once his def is high enough, which I can't really do cuz I suck.(TRI GET GUD. OR GET A FARMING CHAR.) Reread pally analysis if u didnt get my I don't have a farming char. Anyway, the speedy is mostly useful for getting to event gods or glands in a new realm. Beserk is alos fun, but what good is a higehr rate of fire going to do against some enemies(namely o2) taht your too scared to get close to to hit. Tri, get a csword or A.S.S. Or just some skill. Anyway, I refuse to play melee without A.S.S or csword. WIth enough def, warrior, and in fact warrior and pally, are 3 and 4 for me... except in one case
15. Knight. WTF TRI WHAT ARE YOU ON KNIGHT IS ONE OF THE MOST OP CLASSES IN THE GAME. WHY IS RANKED AT THE ABSOLUTE BOTTOM Yeah, if ur good enough to get high def(which I have never been able to do) I would absolutely say knight would probably be above everything but assassin and necro,which is the one case pally and warr with good def would not be 3 and 4, they would be 4 and 5. The knight's stun is great, but I've whined about range and mentioned my low skill several times. RUclipsrs have said that night is a no skill class, but I would disagree when it means u have to ge all the pots on your knight. With a farming char to get def to make knight tanky at the start, I can absolutely see him beeing no skill. And for the shield, the range is so low that I'm not too comfortable stunning stromger enemies unless someone else goes in, namely in LH, or o2. Most dungeon bosses, Limon, stheno, septavius, malphas, I'm comfortable stunning easy enemies like those. Basically, the melees are at the bottom cuz im not good enough at the game to max them to a point where I find them usable.
TLDR
Basically, numbers 1 and 2 are sin and necro
I'm not great at the game, more range=higher ranking(in most cases)
Hunt>archer
Melees with good def are 3,4,5
Melees with bad def are 13, 14, 15
Most abilities are fun
Abilities determine rankings of neck and neck classes(i.e. hunt vs archer, trix vs rogue, all the melees)
Edit: I just realized that this list is in perfect order of how much I play each class(except I play assassin a little more than necro) and I rarely play huntress and archer, and pretty much everything below that is almost never played.
So... strategic classes got downvoted ;-;. I'm assuming because of your more relaxed playstyle where realm is more of a nice thing to sit down with, have some commentary & such. I personally love strategic classes & feel they add some depth to the game by being "unusual" I guess would be the word. Then again I'm just weird in games, I often used a melee only loadout in first person shooters.
Shadow Kit I too enjoy the strategic characters but I do have to agree that they feel somewhat out of place with realms fast paced game play
I like a similar playstyle, Pistols and knives-only most of the time in FPS games, similar with some RPGs as well.
I just like the unusual approach to games.
Look, if I would rank by time played, not by which I like to play most, it would be something like this:
1. Archer (He's good. When I got my first ever dbow, I instatly hopped on an archer and loved it. The sensation was amazing. Something is moving too much? NOT ANYMORE. I like the fact that I can play far or close without having some sort of big detriment. I play how I feel like playing. And I like that)
2. Sorcerer (Like the assassin. But actually does damage without his ability. And 75 vit on a long-range class. NPE god)
3. Knight (The first class I used to do LH and learned a LOT about almost all the dungeons. This class has really helped me improve at the game. Played him 2 times. But both those times I did really well. Can't wait to get another char slot and play him as a side-ppe)
4. Priest (The class I use when I want to test something. Didn't work? Press spacebar and everything is fine!)
5. Necromancer (You like damage? You like healing? You like crowd-control? I DO!)
6. Huntress (She's just a crowd-controlling archer. And when my computer couldn't support too many enemies on screen, this was the best thing ever)
7. Wizard (I like this class. And at the same time I don't. It feels wrong to me to just wait until the rogue gets to the boss, get all the loot without even getting hit because I'm so far away and just run off. But then again. That's why I like sorcerer.)
8. Mystic (I actually like this class. The ability to just say "Stop, I gotta plan my next move" every 5 seconds is really cool to me, and she must be even better with a t6 orb)
9. Warrior (He's broken. And I liked that for some time before getting bored)
10. Assassin (Long range, crowd-controlling, high-damaging ability. But that's it. If I get quieted all I can do is wait really)
11. Samurai (I really tried to like this class, I played with him lots, but he's just eh?)
12. Trickster (I LOVE TRICKSTER, too bad I only played with her for a considerable amount of time once)
13. Ninja (I'm just bad at this class, really, but I really like him)
14. Pally (Bad past experiences, really)
15. Rogue (Which I probably played like, 2 times? Rogue seems to be really fun, but he's just not fun enough for me compared to other classes, really)
To me rushing is the most fun thing to do in the game, so I like rogue and trickster the best. I don't really count rushing with knights/warriors/priest in certain dungeons or warriors, because it's almost impossible to die, but with rogue and trickster it's a bit easier to slip up, especially with the trickster making it my favorite. And it can be the fastest rusher if you do it right so it's just fun. Especially in the shatters, I like to rush switches with rogue or trickster.
Now for the greatest items from whitebags in the game:
1.Jugg
2.Doom bow
3.QoT
4.EP
5:Oreo
6:Pyra
7:CC
8:A.S.S
9:Ogmur
10:Coral bow
11:D blade
12:Conflict orb
13:White cloak
14:Dirk of Chronus
My List (least to greatest):
Mystic
Trickster
Rogue
Huntress
Sorcerer
Paladin
Necromancer
Samurai
Ninja
Assassin
Priest
Warrior
Archer
Knight
Wizard
My top three favorite classes is Paladin at #1 Archer #2 Mystic #3
I like mystic just so that I can stasis stuff in the lost halls to piss people off. Because of this it is my most played class and my favorite.
Pls another remake with the bard xD
I agree
I really appreciate the Priest, healing is just an op ability. Maybe if I have my 100/100 pet i will think differently but, that will take a bit.
I have a different scale on how I play a character, and usually I prefer playing the more quirky classes that some may think are "hard to play". I love playing underutilized classes (hold your horses when I say my #1 tho).
My rankings are:
15. Archer - Let's face it, it's one of the best classes to play, but frankly, I hate it. As versatile as this class is, I don't feel good playing it, it's the most boring class I could play on.
14. Wizard - somewhat fun and easy to pick up, but that's why I barely play it anymore. There's no challenge to having this class with the range and dps it outputs.
13. Samurai - Class is unique in its balanced nature, but it's too balanced. It's more of a novelty at this point, with only one major use when fighting The Void Entity. Not bad, but doesn't stand out enough to be good (unless you get the ST set).
12. Assassin - No matter how you look at it, even being the dagger class with the highest dps capability, this is one class that isn't much fun to play. There's more challenge involved with using this class, but it's not my first pick for anything, and most of that can be how bosses are being retooled. Like Samurai, the ST set puts this class on another level, but the rarity of that set keeps it too obscure to enjoy.
11. Knight - Let's be honest, you use this if you want to breeze through dungeons to get pots and loot. I only use it anymore if no one else has an Ogmur, and it's main purpose fighting O1/O2 has been degraded quite a bit. Still fun to use once in a while, but not a mainstay for me.
10. Ninja - A very fun class to play, but it takes some work to really get the best of this class. Speedy is a huge plus for me, and if I felt safer with the defense or HP, this would be way higher on the list.
9. Rogue - The solo class, what more can you say. Works for some end-game dungeons very well, but not enough dps by itself to be broken, although the right gear turn this into a powerhouse. Just niche enough to be enjoyable, but not enough to make this my top choice.
8. Sorcerer - Very powerful in its own right, this thing is the most middle-ground character you can get. Has amazing stats, and can get some very powerful equips, but just doesn't make itself known very well. The sleeper car of the bunch.
7. Paladin - I used to dislike this class very much, but with time I've grown to like it a lot, and is easily in the top-tier of safest classes you can have. Has my #1 ability currently in-game, the Marble Seal, but only works well in a group or where Sick is the primary stat affliction.
6. Huntress - Huge jump from Archer, I know. Quirky is what this thing is, for sure. Higher skill threshold than an Archer, with, yes, less versatility, but way more effective where it works. One of the more rewarding classes when you play to its strengths.
5. Necromancer - Definitely a crowd favorite, it has become a force to be reckoned with, thanks to buffs and items added for it. I think even with tops, you'll have a fun time healing yourself and others, and having just the right amount of dps. However, without certain pieces of equips, this class can lose out in most solo situations, so it's an upper-level curve to get just right.
4. Priest - One of the best and worst classes to have. If you get the right equips, this can be one of the most sought-after classes in any end-game dungeon, and I'm a sucker for support classes. Even outside of that, and with very few exceptions, this class will test your patience if you solo, and works best with a group, which is why it's usually my #1 or #2 pick for end-game dungeons (if I'm not doing a ppe or something).
3. Mystic - Hated by many, loved by those who know the secret sauce for making this class work. This class is essentially the "troll" class, if you play it bad, you make everyone rage. If you understand the quirks behind it (and there are a lot), you will be rewarded with one of the most versatile classes here, and it's honestly a very close tie with my next two in terms of how much I like it.
2. Trickster - Out of all of the classes here, I think this class is most admired from a distance. Not many people are willing to take on the challenge of this class to fully master what it has to offer, but man, it is one of the best classes to play if you understand what it has to offer. I'm still learning little things on how to play this class, and that commitment to mastery is why this is the most engaging class for me to play.
1. Warrior - Not gonna lie, this was one of my least favorite classes when I started playing again at the end of 2016. Now, it's the most enjoyable classes for me to jump on, and requires no real commitment to getting UTs to make it better. This is what the Ninja offers but exceeds it in every category, better defense, HP, more usable ability, and an ability a group can benefit from. I personally love fast, hard-hitting CQC characters in most games, and this fits the bill so well with the mechanics of the game (which is probably why it's never changed since the beginning of the game). Can easily solo 99% of the game with the right equips, using Speedy from the helmet to dodge attacks on a whim, and always has that risk of getting squashed if you're not careful, which is why I find it to be my favorite class to play on. It's my #1 pick when going to LH and doing Void Entity.
I love your opinion. You probably went into this and knew that there might be a lot of hateful comments to your comment but let me tell you I agree with you in a lot of your rankings. For example, having warrior at number 1, I can fully relate to that because I play this class all the time. It never gets old. And also like you said its the best class by far to do a void ( the current end game dungeon). Also with the wizard, this was last year's man when dps Actually mattered to get loot, now its mostly just a class for the inexperienced, and whenever I play on, for some reason I can never go a day without dying because I'm so used to melee.. :P
great video, here is my rank
5. Paladin
4. Knight
3. Wizard
2. Warrior
1. Archer
My favourite list is:
1. Paladin
2. Wizard
3. Archer
4. Ninja
5. Necro
6. Trickster
7. Priest
8. Sorcerer
9. Warrior
10. Huntress
11. Bard
12. Knight
13. Rogue
14. Mystic
15. Samurai
16. Assassin
brooooo i am waiting this video since the first class classificatiin
Talwar just doesn't have necro at the top cause he don't have shaitan skull
Necro can work even without it. It's an all-round high performing class, although that skull is great for what it is.
6:02 "some of the lowest defense" * has 80 def and rushing abys easily *
bruh.
tomes op plis nurf
Favourite is warrior, love the high dps and speedy style but not so tanky and safe like the Paladin and Knight. Rewards learning enemy patterns to get up and close and because you do such high damage but have to play around the low range and vulnerability. Well maybe I’m too biased, he’s pretty strong in terms of defence.
Out of my 8 char slots, my dream loadout is Necro, Archer, Ninja, Trickster, Warrior, Assassin, Mystic, Samurai
7:30 he is one of the best rushers, so id say team player.
A YEAR AGO
My favourite is the trickster because teleportation is actually really powerful
Following the list with fingers crossed till the wizard landed 2nd best, then I was like "WOOOOO, yeah! Mah boi archer is the best of 'em all" :D
We still need new skins for that beast though :/
Also RIP ZhiroSaki at 14:05 :'(
priest with book of geb is my favorite. Not having to worry about status effects is nice
priest with whole set is my favorite for clearing sandman conventions. The twister inflicts confuse, something one wouldn't expect at such a low level. When I'm afraid of losing the tome, I also like to use it to remove silence before tp invincibility wears off, or sit in mad lab's typically safe starting zone to remove stunned while preserving speedy
I can't choose my favorite class, it's either necro, warrior, assassin, sorc, or archer
So glad this vid came out right at the end of no nut November
Archer is also my favorite class
Also can you do your favorite dungeons from least to greatest
I love knight, necromancer, wizard, archer, ninja, sorcerer, and rogue
I have always enjoyed the assassin. Love the att spd and dex to just dodge and att then went needed poison and run out.
Archer is my fifth favorite class in the because he has decent range that does ton of damage plus he has good pierce throw foes and i can relay the damage with above avege range but what make this class not high as other he can't fully rush but I always think the arch is an s their do to perfect range and bows are pretty powerful with there pricing and out going opponents Trixster is my fourth best Cass because I love messing around with my opponent by tracking them and teleport I'd awesome third ninja I love him because he fun because he is a risky character take skill plus he a fast fun movement character second wizard because he has good damage plus I think he has a powerhouse deadly spells and its fun to be a Kim Jung in player wizard and first belong samurai the waki is hard to land but you guy may not believe me but that class but that class I think he is a powerhouse for giving me very rare items I gotten 5 cdirks in my live by playing samurai and a 3 full set if the st the huntress bee, assassin gear set , and new knights sets plus his waki is a permanently damage and I have feeling he could do ton DPs by lowering crazy defenses plus if it any character that is rely able of fighting tough dungen is samurai but if it any I rely in tough dungeons which going talk about in my honor claseses favorite is priest is one my honor favorite class he doesn't make to my top five because lack of DPs just lowers but beside from that if it any character that I can rely on fight extremely tough dungeons like lost hall and does extreme heavy duty work for saving my team mate is the priest because has the party effect plus when I drafted lost halls I use priest and since I practice with priest so I can better than other character. priest does pretty good heavy duty plus I gotten half of the set of the archer the ring and the void bow for the Archer sets. Soccer is all my honor class because he has really long rang plus he so balance until the point I can fight any dungeon with no problem but the issues is it was wisdom in order do more dps with the scepter plus it has limits in hitting multiple which ruin the dps last honor class is the necromancer the issue with this character it causes too much mana to spare but beside from he is the most cheesiest class I'm going to talk about and the only class I now that lived very very long in fact when my dog was old and suffer and died until now my necro is been alive for about literally 9- 10 months ago plus he one my heavy duty workers for fight plus of the plus he has the most fame from any class and he a resemble of my dog memory and letting you know the necromancer is still alive and next class is assassin his poison spreads like crazy but causes as much many like the necro which is an issue plus I have treat this class almost like a wizard when comes throwing posion the poison does crazy damage and overall and plus since got the set thank you samurai I had the decent power out player DPs but also other thing about he is here I love the assassin spiritually and next rouge he is one my best class in fighting every single dungeon by soloing and rushing but that putt him their is the issue with people coming in and making this one of the hardest class to play because people agro enimies which hard and majority time this happen nexus or die sometimes survive with pretty low health in the plus I love messing with my opponent by being invisible last but not least is the warrior because he has craziest DPs with his beserk mod some of his tanking rushing speed but make this class the only issue is very close combat I'm not very good in when comes close range but at least the worrior is fast enough to doge attacks and tank a bit in fact I more of a long range player barley use sword classes i good in playing extreme long range, long range above average range, middle range below average range and the hardest for me close range and that told my honor classes the other is either I not really good at playing or it worth of playing class which mean I don't like the ability but than you if reading this long comment have a great day but overall all classes are good remember this my base opinion but ty have good day
Im just gonna say well done on the time spent writing this
Lol that’s so funny omg hahaha so funny ha. Ha. Ha. Hahahah penis
I'm simultaneously confused and amazed.
My top 3 are the Nec3o, the Archer and the Wizard, probably in that order
rotmg class tier list again cause bard and now summoner? :^)))))))
I think I understand why you (and now I) love cr1t1kal. He reminds me of henez.
Playing rogue is just amazing for me
For people that are disappointed in the Mystic, just know that Sebchoof soloed O3 on testing with WC tops and a Conflict. Self double buff is too powerful. (And don't get me started on Hyeperion's Snake Pit rush with the Staff of Unholy Sacrifice...)
Should do one every year
In the next ranking video, wait till febuary and redo the uts
Can we get a favourite skins list??
If num 1 wasn’t Archer I’d be shocked
how do you get realm coin without using money
Drop it video at 3am I dont mind
I’ve loved priest since before pets have added, it’s always been my favorite class but I don’t play it much anymore because I don’t get loot enough with it
yess new viddd
i got 2 whites today!!
Thank you Talwar, very cool!
A year already?
Have to agree that archer is #1, but honestly a rogue with planewalker is so fun to play ^^ it adds diversity to the game, so yea rogue, priest would be a bit higher ^^
Only reason i play samurai is that samurais were "the real katana wielding guy" and ninjas were the "katana wielding spies"
1. Archer
2. Huntress
3. Mystic
4. Priest
5. Paladin
Necro/Archer main here and yup, I agree. Except I have a paladin and it's the worst because he's not at all maxed and I have no idea how to play melee, so I'm just slow and squishy. :')
My fave is definitely the archer as well.
Following that, wizard, sorc, necro, Knight... Yeah I like high dps, long range chars.
You can't go wrong with any of them
Showing of ur doku?
I like the trickster because I can actually do a shatters with her
What information do you have to support your claims about soulbound threshold? I ask because the exact mechanism behind soulbound drops is yet unknown to the public. Regardless, could you elaborate precisely what you mean by "balanced thresholds?"
Do a early or maybe every 2 years? updated video just to see how your options change