How Signalis Perfects Lovecraftian Horror

Поделиться
HTML-код
  • Опубликовано: 1 июн 2024
  • Signalis is Lovecraftian Horror perfected. But how does Signalis nail the Lovecraft Horror Game vibe and themes while making a perfect survival horror game? Well it’s not just a PS1 throwback game. Although it does use the visuals and sound design of the PSX Revival to its advantage, the themes, storytelling, and meaning in Signalis solidify it as a Lovecraftian masterpiece. The cyberpunk retro-aesthetic survival horror game by rose-engine harkens back to classic survival horror like Resident Evil and Silent Hill while also incorporating nods to Junji Ito, Event Horizon, The Shining, and of course Lovecraft. Lovecraftian horror is hard to get right in the video game medium and so many have tried (Bloodborne, Returnal, Darkest Dungeon) but none of them get it quite as right as Signalis. While something like Source of Madness does a great job aesthetically, the gameplay and story of Signalis really set it apart from it’s Eldritch Horror Games counterparts and how to do cosmic horror right. Plus there's LGBTQ love! Hope you enjoy the video essay!
    Try Out Signalis! www.humblebundle.com/store/si...
    Check Out Pim’s Crypt: • Older-Looking Horror G...
    👀 More Filmotter 👀
    Support these Videos on Ko-Fi: ko-fi.com/filmotter
    Let's hang out on Twitch (18+) : / filmotter​
    Follow me on Twitter: / film_otter
    👁 Other Videos 👁
    Why is there Fishing in Every Video Game? : • Why is there Fishing i...
    Evolution of Swimming in Video Games: • Why Does Swimming in V...
    Did Kingdom Hearts End Turn-Based JRPGs feat. FauxRetro: • Did Kingdom Hearts End...
    Does Walking in Video Games Have to be Boring?: • Does Walking in Video ...
    Can Fandoms Ruin Video Games?: • Can Fandoms Ruin Video...
    Are Video Games Gay Enough? Gay Games!:
    • Are Video Games Gay En...
    👽Credits Are Below:
    Links may be affiliate links which help out the channel at no extra cost to you!
    ⚔ Games Featured ⚔
    Layers of Fears
    Mortuary Assistant
    Dead Space Remake
    The Evil Within
    Outlast 2
    Dying Light 2: Stay Human
    Outlast 2 www.humblebundle.com/store/ou...
    Resident Evil 4 Remake
    Routine
    The Callisto Protocol
    Silent Hill 2 Remake
    Sons of the Forest
    Signalis www.humblebundle.com/store/si...
    Bloodborne
    Sundered www.humblebundle.com/store/su...
    The Shore
    Stygian: Reign of the Old Ones www.humblebundle.com/store/st...
    The Last Case of Benedict Fox
    Returnal www.humblebundle.com/store/re...
    Night in the Woods www.humblebundle.com/store/ni...
    Darkest Dungeon www.humblebundle.com/store/da...
    Call of Cthulhu www.humblebundle.com/store/ca...
    Lovecraft’s Untold Stories www.humblebundle.com/store/lo...
    Stirring Abyss
    Tunic www.humblebundle.com/store/tu...
    Source of Madness www.humblebundle.com/store/so...
    Darkest Dungeon 2
    Dredge
    Escape the Backrooms www.humblebundle.com/store/es...
    Silent Hill 2
    Resident Evil 2
    Heartworm
    Sanguine Sanctum
    Murder House www.humblebundle.com/store/mu...
    Deadly Night
    Cannibal Abduction
    Aka Manto
    Cultic www.humblebundle.com/store/cu...
    Night of the Scissors
    🎶 Music Featured 🎶
    Signalis OST: Die Toteninsel
    Signalis OST: MNHR
    Signalis OST: Ritual
    Signalis OST: Double Back
    Signalis OST: Hamstrung
    Signalis OST: Mynah Boss Fight
    Signalis OST: Rogue Wave
    Signalis OST: Liminality
    Signalis OST: Crepascular
    Signalis OST: Warm Light
    Source of Madness OST: The Moon
    Murder House OST: Escape
    Murder House OST: The Easter Ripper
    Signalis OST: Eulenlieder
    Heartworm OST: Save Room Theme
    #Signalis #VideoEssay #Lovecraft

Комментарии • 404

  • @filmotter
    @filmotter  Год назад +39

    Heya! If you enjoy the videos and want to support, become a monthly supporter on Ko-Fi ko-fi.com/filmotter
    You'll get shout-outs at the end, sneak peeks at future video essays, and behind the scenes cotent!

    • @slavbrav69
      @slavbrav69 10 месяцев назад

      Such a scumbag calling Lovecraft a POS , why even speak on him then ??

  • @sirusshard2971
    @sirusshard2971 Год назад +258

    One of the things that really drove home the sheer existential horror of Signalis for me was the simple inclusion of notes about the space-faring nation it takes place in, and the sheer magnitude of the evil and callousness going on. I often found myself wondering "If these characters manage to get out of this, where are we even going? What does a happy ending look like?". And the more you realize about the Signalis universe, you realize that the only victory is just keeping hold of the one small happy story in the whole thing, after it's already been tragically cut off.

    • @tenjenk
      @tenjenk 7 месяцев назад

      they created androids that are alive and capable of thought and feeling but they basically mass produce them, treat them like disposable utensils enmass. Its such a totalitarian space faring society thats collapsing from trying to fight just one capable rebellion. They dont treat their human citizens much better.
      Yet it has enough assets to just tell teams being sent into space "hey if the planet is not viable in terms of life support or profit from resources to gather, spare yourself a horrific prolonged death and accept that the mission has failed. Give up and permanently put yourself and your crew on ice until the ship falls apart."

    • @ZeroZmm
      @ZeroZmm 7 месяцев назад +11

      One of the notes implies that over 700 years have passed..it makes me wonder if the empire that sent them off on a suicide mission even stands anymore..their story transcends the evil that sent them to hell.

  • @ardynamberglow3124
    @ardynamberglow3124 9 месяцев назад +111

    Being a writer myself; Lovecraftean horror is one of those things you can't _really_ comprehend, until it just...clicks. Your not _Supposed_ to understand it, and that's what makes it terrifying. Before it was arguably my weakest subject material to write about.
    But after about 5 years of writing, reading, and researching, Its now one of my strongest genres.
    Simply put, its not about big tentacles of Eldritch origins and forthfilling cultists chanting Cthulu's Name. Its about the _Subtle_ peeks behind the fragile veil of reality. Like pulling back the curtain of a stage play and seeing the crew move the gears. Its about the influence they have on people and their incomprehensible agendas, forms, and even profane knowledge they impart. For how can you describe, the indescribable?

    • @filmotter
      @filmotter  9 месяцев назад +10

      I really enjoy how you put this. Totally agree with ya!

    • @mobilestreamer9040
      @mobilestreamer9040 6 месяцев назад

      What books did you write?

    • @ardynamberglow3124
      @ardynamberglow3124 6 месяцев назад +2

      @@mobilestreamer9040 I've not actually published a book yet (I am still in the process of writing one), but I have spent the last 5 years worldbuilding up a Cthulu mythos of my own making.
      To give a few details;
      There are four cosmic elders who created the universe, The Elder, Um'breth, Arsh' 't 'Val, and Urochar (otherwise called, The Watcher). However, there are two other gods that are lesser known; Hadar, the Cosmic Hunger, and Spadra, The Eldritch Truth.
      The Four Cosmic Elders looked at Spadra and said "Nah fam," and threw her into the abyss, where the demons said "Nah Fam," and threw her into the void.
      The watcher locked Spadra away in there by bequeathing twelve dragonmarks to twelve bloodlines which contain small portions of the Cosmic Elders Power.
      But the Monarch, King Novak Made a deal with Spadra where for every person he killed he'd get their years added on to his life, and wants to extinguish the twelve dragon marks so when the day of the Red Moon rises, he can call forth Spadra from her cage.
      Confusing, or otherwise very hard to understand?
      That's quite literally the point of Lovecraftian horror. Something you don't really understand until it just clicks.

    • @mobilestreamer9040
      @mobilestreamer9040 6 месяцев назад +2

      @@ardynamberglow3124 I like. I buy. Simple. Now tell me the name when it's done

    • @norfabatonas
      @norfabatonas 4 месяца назад +3

      ​@@ardynamberglow3124These cosmic beings are unknowable and
      beyond our comprehension, so here's a handy
      chart detailing their names, what they look like,
      where they come from, what they can do, and
      even a family tree. Touché.

  • @puzzledmonkeytree
    @puzzledmonkeytree Год назад +286

    "The Old Ones are hungry." "If it looks older, it's scarier." - when you can't tell if Otter is reviewing video games or boyfriends (it me, a hungry old one)

    • @filmotter
      @filmotter  Год назад +36

      LMAO Listen here, you scary hungry old one. LOL.

    • @1925683
      @1925683 Год назад +15

      Monkey wins today

    • @filmotter
      @filmotter  Год назад +17

      To be fair, Monkey ALWAYS wins.

  • @Lemon-wk9ds
    @Lemon-wk9ds 9 месяцев назад +94

    (Spoiler)
    Honestly, I didn't find Signalis that scary. It was stressful, oppressive, disturbing, and had an insane atmosphere, but it never really scared me. The strongest emotion it made me fell was sadness and hopelessness. After reading theories about the story, the fate of Ariane, Elster and everyone involved was heartbreaking. Being forced into this situation against ones will, being forced into endless pain, doing everything in your power to change something only to repeat everything again.
    Learning about Ariane and reading notes on her excruciatingly slow and painful fate as she longs for Elster and relief.
    Playing as Elster, trying to hopelessly help Ariane knowing that killing her will most likely not end her suffering.
    Even if the best outcome (for me) was the Artifact ending, we don't know what it really achieved. Did they finally reunite or will a loop start again ?
    For me, Signalis wasn't just an incredibly good atmospheric game with stunning visuals and ambiance.
    It was the most heartbreaking love story I've ever experienced !

    • @filmotter
      @filmotter  9 месяцев назад +16

      I'm right there with you. There was something so cold and heartbreaking about the story. Loved every second. Except MAYBE the water level puzzle because I was bad at it lmao

    • @alexbufmack852
      @alexbufmack852 7 месяцев назад +17

      And that right there is the heart of lovecraftian/cosmic horror. Helplessness. Meaninglessness. Hopelessness. And the creeping knowledge that even if you were to have hope, none if it even matters anyway in the grand scale of all existence.

    • @kaisokusekkendou1498
      @kaisokusekkendou1498 7 месяцев назад +4

      Yeah, there's lots of different kinds of horror, that elicit different sensations:
      - shock
      - tension/dread
      - body horror (making you feel similar, like with bugs, or making you feel ill)
      - psychological
      - existentialism
      (Both those last two touch on the feelings of helplessness in different ways)
      The shock of being attacked or immediate threat of being chased are definitely ways of being scared from a horror game or show.
      But the atmospheric tension, or psychological situations, or questioning your existence can be just as horrific without making you feel directly "scared".
      Some of my favorite games are those that made me think about them for a long time afterwards.
      While I was already inured to the concepts, SOMA was one such game that hit my wife with that.
      I would suggest SOMA was actually quite cosmic horror, without treading into overplaying that part of it, actually.

  • @danielgeronimo5538
    @danielgeronimo5538 Год назад +97

    What scared me with Signalis is its story and the fact that it kinda makes you feel comfortable with its horror and despair. I wasn't so used to that, so it made me feel quite creeped out. I personally feel that Signalis is more of a psychological journey than an outright cosmological horror terms it just uses Lovecraft. Yet of course, as the story inches closer to the personal depths of its characters, whether this is an eldritch event is not quite the point anymore, and the reminder of the Promise is what's harrowing.
    I think this is one of the few horror games that really scared me to this level, so, until I get over that form of fear, I think I won't pick it up again.

    • @jsmith6599
      @jsmith6599 Год назад +1

      Do you know the meaning of the "comfort zone"? Sounds really comfy but actually, it's not always a good thing. It's just a psychological state you familiar with and perceive it as a controllable and predictable. Despair could be quite comfortable, as people tend to find a solace in a thought that nothing could be done, therefore - nothing SHOULD be done. No need to go through a stress of active struggling, better to leave the arrow in a wound than to try and pull it out, dealing with pain and extra blood loss. It is a well-known psychological phenomena.

    • @danielgeronimo5538
      @danielgeronimo5538 Год назад +4

      @@jsmith6599 That is exactly why I feel Signalis is one of the scariest games I have ever played and experienced. To turn comfort into vulnerability was something that never happened to me. It was the darkest journey I have ever been through because of how empty it really felt. It wasn't the gore or the imagery that disturbed me, it was that emptiness.
      I would say, this is genius horror, up there with maybe Spec Ops The Line. Both games made me test what I can truly stomach, and I am proud to say, I lose.

    • @jsmith6599
      @jsmith6599 Год назад +2

      @@danielgeronimo5538 To me, the game wasn't really scary. Silent Hill series was scary. Signalis is different - full of sadness and despair, but somehow beautiful. Spec Ops the Line was good, plot twist was really unexpected. Again, not so scary, but it's my experience anyway - different people could react differently.

    • @danielgeronimo5538
      @danielgeronimo5538 Год назад +2

      @@jsmith6599 Silent Hill series was scary for me until Homecoming rolled along. I react to horror a bit more if it makes me feel rather than just see, and Silent Hill does have its moments on that. Spec Ops the Line is horror for me because of the way it shows war and similarly how Signalis shows its visuals as it hacks the main screen and everything. There are other games I have in mind on this but, Signalis was the one that left such an impression

    • @jsmith6599
      @jsmith6599 Год назад +1

      @@danielgeronimo5538 Without Team Silent the franchise is just not Silent Hill anymore. I personally prefer to think that it's ended on 4th game.

  • @owlpope44
    @owlpope44 8 месяцев назад +30

    The reason Cosmic horror is almost impossible to replicate in gaming is simple : in writing you never have to SHOW. Describing an eldritch abomination that splinters the mind is evocative, because its something the human mind cant fathom. So whatever disturbing visual a game can think of will always fall short.

    • @janisir4529
      @janisir4529 6 месяцев назад

      But if you just describe that it's not describeable, that's also not enough info to be scary.

    • @runeaeik
      @runeaeik 4 месяца назад

      @@janisir4529the unimaginable and unspeakable horror scares me man

    • @runeaeik
      @runeaeik 4 месяца назад

      True true , all story telling mediums have different strengths and weaknesses

    • @janisir4529
      @janisir4529 4 месяца назад +1

      @@runeaeik I can't imagine it.

  • @momsaccount4033
    @momsaccount4033 7 месяцев назад +23

    The two people behind Rose Engine are true artists. They took inspiration from lots of different avenues, not for the sake of making references for the sake of being referential, but because they actively help to make the game and tell the story that they want to make and tell. The reasons why other Eldritch-style games don’t get the themes right involve lots of things. Some artists just assume it’s an aesthetic that hinges on the existence of kaiju gods and alien body horror, while other artists attempt to understand the themes Lovecraft wrote but simply failed to imagine how to portray it. It’s human nature in order to simplify concepts in or stamp our foot down to control things we don’t understand. People want to have a tight grip on the idea of Eldritch horror, and that’s exactly why modern depictions fail. When you simplify ideas into tangible worldbuilding ideas like monster designs, those things immediately become a source of comfort because they become tangible. Monsters are appealing. Powerful beings, human or otherwise, are a idolized source of worship, no matter what form it takes. The strongest part of this idolization comes from a tangible appearance. If you are able to define something visually, it becomes “known”. The horror that Lovecraft wrote hinges on the idea of the “unknowable”, the exact opposite of what people attempt to create today. Familiarity, knowledge, light, sight, control, these are all human concepts and tools we use to fight against horrors. It is ingrained into our biological evolution that the darkness is our enemy, it’s why when we go around the house to turn off the lights people feel a sense of urgency as they rush from light switch to light switch. It’s funny. For such an ingrained fear that is universally applicable to every human person, it is somehow incredibly difficult for us to depict this concept in art. But it is something Rose Engine managed to accomplish with Signalis. The non-linear story. The information we are given about the real-world. The lack of information regarding the external conflict. The sense of safety and familiarity we are given at certain points before they are coldly stripped away. Even save rooms feel hostile what with the sharp red light and unnerving sound cue when you open your files. Using your guns doesn’t feel cathartic in the same way they do in games say from the Call of Duty franchise or in games like Fortnite and Counter-Strike. Guns in Signalis are loud. They emulate the sound of genuine gunfire. They feel like real dangerous weapons as apposed to a laser blaster and toys. You don’t even feel rewarded every time you defeat an enemy since they might wake up at any time when you revisit a room. The abilities you get that let you control your surroundings are limited. Strict. Thermites are not an abundant resource. Flare gun ammo is also scarce. Ammo is used up surprisingly quickly. You need to leave behind important items like your flashlight and some weapons in order to make room for key items needed to progress a puzzle. The puzzles themselves require you to actually think, and force you to be immersed in the story so you can pick up on details that’ll help you in a potential puzzle.
    Signalis could have had a straightforward easy to understand story and it’d still be a fantastic game because of the gameplay. The gameplay of Signalis is Resident Evil / Silent Hill survival horror perfected. In fact, I think the game would have been even better if you were given a smaller weapon variety, or if your inventory was limited to 5 slots. 6 still feels too forgiving in my personal opinion. If Signalis had a generic zombie outbreak story it’d still be one of the best games to come out this decade. But no. The Signalis we got is so much more better than just a perfected gameplay loop. The gameplay isn’t even the main selling point of this game to me. The crowning jewel for this game is it’s narrative. Well, narrative isn’t the right term to use if we are going by the word’s traditional meaning. Yes, Signalis does have a story with themes and characters and an order of events that the audience can in fact figure out. Signalis does not make the mistake of leaving everything up to interpretation. The reason why Eldritch horror is terrifying is because we get hints but never the full picture. Lovecraft describes his monstrosities with some tangible descriptions, but the important details we need to interpret for ourselves. Signalis does the exact same thing, but refined to modern writing standards. The game presents a lot of familiar ideas that gives the audience a base understanding to work with, but slowly over time twists the audience’s understanding and knowledge that they have been given without contradicting / retconning mid-story what the game has established, which is the reason why lots of dream sequence parts of stories tend to fail miserably. Tricking your audience without a sense of elegance or tact in your methods is a surefire way of guaranteeing your story will be as uninteresting and unnecessarily convoluted as possible. Signalis is not that. Signalis is a fucking masterpiece of the current generation, and probably for many many years to come.
    If people like Yuri Stern and Barbara Wittmann are given the right opportunities to make the things that they want, humanity’s future will be very bright. I am confident in that idea.

    • @filmotter
      @filmotter  7 месяцев назад +1

      Yuri and Barbara are true inspirations!

    • @filmotter
      @filmotter  7 месяцев назад +2

      Also random aside, it's a breath of fresh air to read a comment on this video not focused on proving Lovecraft wasn't awful. Thank you for spreading some positivity in this comment section LMAO

    • @momsaccount4033
      @momsaccount4033 7 месяцев назад +1

      @@filmotter Firstly, thank you for making a great video on this game I discovered very recently and almost as quickly fell in love with. Secondly, I did not expect you to find my comment section essay so quickly since this video was uploaded over half a year ago, so thank you again for being in-touch with your community. You’re an inspiration on this platform.

    • @tenjenk
      @tenjenk 7 месяцев назад +1

      I hope other devs come to them to make more games with the Engine.

    • @filmotter
      @filmotter  7 месяцев назад

      @@tenjenk totally! That would be amazing

  • @CptSourcebird
    @CptSourcebird Год назад +37

    I love both Bloodborne and Signalis, but what I realized from you talking about how you can't actually recall all the details of the enemies you encounter in Signalis actually harkens back to how I actually saw bosses or mobs in Bloodborne like Blood Starved Beast, Ludwig the Accursed, Moon Presence, and especially the Winter Lanterns to name a few. The fact that Miyazaki's team put so much detail in those bosses/mobs to the point that it feels overwhelming actually kinda works on its favour as well on giving you the uncanny valley.

    • @filmotter
      @filmotter  Год назад +2

      You know, that's a good point that I hadn't thought of! Especially for the enemies with lots of fur, the details do give off that unsettling feeling visually.

    • @CptSourcebird
      @CptSourcebird Год назад +3

      @@filmotter yep, it's why I was actually even more horrified once I finally got a look into the boss designs in idle forms on RUclips, the game still hides alot of things from you in motion.

    • @filmotter
      @filmotter  Год назад +1

      @@CptSourcebird I need to definitely take a look into that!

    • @CptSourcebird
      @CptSourcebird Год назад +1

      @@filmotter Winter Lanterns is a very good example of that, since you'd be usually too focused seeing the overall shape of the enemy to realize that something is just even more fucked up the more you look at it.

  • @markkettlewell7441
    @markkettlewell7441 11 месяцев назад +87

    HP Lovecraft was certainly racist and no one can argue this. But he also lived in a time where racism was not considered a big thing. His most egregious tales, Herbert West: Reanimator and the Horror at Red Hook are two of the most notorious tales with negative reference to African American people. But I will go a little further, in the Case of Charles Dexter Ward he treats very positively an African American couple who have a Painting of Joseph Curwen on the wall of their rented apartment. Lovecraft was anti Semitic but he married a Jew called Sonya, and was forced by his family to divorce her because she didn’t fit the WASP profile of a well to do American family. Lovecraft’s father was suffering from late stage syphilis which Lovecraft inherited, and his father was admitted to an asylum while Lovecraft was very young. But the largest elephant in the room was that the majority of his tales featured not black people but degenerate white folk, Shadow over Innsmouth, The Dunwich Horror amongst the most notable. If anything Lovecraft was a misanthropist. He was fearful of folk he didn’t know, wondering in acute paranoia whether they were secretly hatching malevolent plots. In today’s world he would be considered a racist but I believe much of his work came from his syphiltic inherited madness and fear. But in being this way he created a genre of horror that folk imitate today because it broke the mould.

    • @dracotoy
      @dracotoy 7 месяцев назад +1

      Absolutely. He was far more critical of "hicks" than anything else. He was a sheltered, mentally ill man who was scared of everything he wasnt familiar with

    • @zerrodefex
      @zerrodefex 7 месяцев назад +11

      Yeah so often I find that some of the wildest claims about Lovecraft sound like they are not actually that familiar with his works or they're projecting their own assumptions like the "orcs are a caricature of black people omg" people. Also trying turn him into he-who-must-not-be-named is just another annoying form of canceling. Also Lovecraft made efforts to chill out as he got older and out from under his mother's influence.

    • @markkettlewell7441
      @markkettlewell7441 7 месяцев назад

      @@zerrodefex Yes and the orcs were corrupted pale northern Elves who probably originally had features more akin to Scandinavians. But through torture and dark sorcery Morgoth bred a demonic monster, the orc.

    • @noahboes5585
      @noahboes5585 7 месяцев назад +4

      Dude I agree with the idea that we really shouldn’t discredit him, but we don’t need to defend him THAT much Ight? Like he was a bad person who made something amazing, we should stick with that.

    • @markkettlewell7441
      @markkettlewell7441 7 месяцев назад +10

      @@noahboes5585 I don’t believe I defended Lovecraft’s views on race and on the contrary in I stated that these were repellent and that he was more than racist but truly misanthropic (a selective xenophobe, disliking anyone he didn’t know and was not of his social circle). But I also put it into the perspective of his time and his pathology brought on no doubt by his social shielding as a child and his general Paresis, inherited by birth from the syphilis that destroyed his father. If we go by your ‘looking with today’s mores’ in judgment of historical figures then we can equally castigate Churchill, St. Thomas Aquinas, George Washington etc., because none of these folks, though doing great things in their time, were guiltless by today’s moral standards. But who knows, people a hundred years from now might judge us to be sick or evil by their own future human outlook. One must always profoundly examine one’s own attitudes and ideas, before we pass judgment on anyone in the past.

  • @MarkMightBeBetter
    @MarkMightBeBetter Год назад +97

    Signalis and darkwood are definitely the best cosmic horror games of all time. I wish there were more because its definitely a genre that can be elivated through gaming. I hope more people get inspired and try to make their own cosmic horror game, as there is a market for it. Just look at bloodborne and dead space lol. Great video bro, watching stuff about signalis never gets old.

    • @filmotter
      @filmotter  Год назад +12

      Glad you enjoyed the video! And I agree, Signalis and Darkwood are both incredible. I would love more where that came from.

    • @Spino-hx2mr
      @Spino-hx2mr 7 месяцев назад +2

      @@filmotter See, here's the difference. I feel like Signalis masters the 'Creepy' AND 'Disturbing' aspects great, I've yet to play it, and I will buy it for My Birthday solely because of this videp. Though, people have to understand there's a difference between something unnerving you and being scary upfront - even if they can do both.
      Darkwood, however...
      I stayed in the first house for 20 Days. I don't know if any, and I mean ANY other game could replicate the same amount of dread and terror, *horror* I felt while defending the House at night. I don't know if I can bring myself to play it again.

    • @guazazqui788
      @guazazqui788 6 месяцев назад +1

      ​@@Spino-hx2mryeah, Darkwood goes beyond what other lovecraftian games often do. It makes you fear the unknown so much that you refuse to leave your house, that you know for a fact isn't safe, just because you have this feeling that whatever lies beyond is incompressibly worse.
      You dont understand the world around you, everything looks off, people are strange and you are surrounded by creatures beyond your comprehension. All those lovecraftian boxes are ticked while also nailing the morbid curiosity and horror that is associated with his work. What a gem.

  • @dreuvasdevil9395
    @dreuvasdevil9395 10 месяцев назад +28

    Lovecraft is a genius

  • @grahamharrington9085
    @grahamharrington9085 7 месяцев назад +8

    Love the video, I do have to say that Bloodborne needs to be taken into context. It was entirely advertised as a werewolf game, and the lovecraftian second half was a major twist. Players themselves literally acted out the "pulling at the strings" plot you described so well. Figured that needed to be mentioned.

    • @filmotter
      @filmotter  7 месяцев назад

      That's true! It's one of my favorite games, so it is quite easy to forget that that was a twist. Thanks for reminding me!

  • @sirmister1827
    @sirmister1827 7 месяцев назад +5

    I just finished signalis and got the “Memory” ending, and I realized something during the credits. It made me tear up
    Spoilers!
    As you might know,
    The last scene is where the player “Elster” stays besides Ariane “the white haired girl”
    And then Elster says that she wants to stay by Ariane’s side for a bit longer. If you play with a controller, you can actually feel the controller vibrates like a heartbeat. The heartbeats are active during credits, even during the results screen. I believe this is intentional. You the player are the one who decides to end her cycle, thus ending her life. To continue you must hold any button, they don’t want you to ACCIDENTALLY press a button and end the cycle.
    This made me feel so much guilt knowing that I’m the one who will end her cycle.
    So I turned off the game without skipping the RESULTS screen

    • @filmotter
      @filmotter  7 месяцев назад

      👀👀👀 Oh... somehow I didn't even catch that? Dang.

  • @sybrenvanmalderen
    @sybrenvanmalderen Год назад +9

    Honestly, my #1 Survival Horror game will always be Darkwood, even though I love The Evil Within more. Darkwood just has this... atmosphere which is generally unnerving and more often than not missing in other Survival Horror games.

    • @filmotter
      @filmotter  Год назад +3

      Oh god I LOOOOVE Darkwood. That was my number one for the longest time before I played Signalis.

    • @sybrenvanmalderen
      @sybrenvanmalderen Год назад +2

      @@filmotter Oh my, seems like I have to get Signalis when it goes on sale if that's the case!

    • @filmotter
      @filmotter  Год назад +2

      @@sybrenvanmalderen Your mileage my vary of course, but I loved it. Although there is no mushroom grandmother to consume in Signalis unfortunately. LMAO

    • @sybrenvanmalderen
      @sybrenvanmalderen Год назад +2

      @@filmotter also no stealth killing enemies after having them staggered by a bottle throw headshot lol

    • @filmotter
      @filmotter  Год назад

      @@sybrenvanmalderen Also true! Although there are some fun stealth options, tbh

  • @marym6021
    @marym6021 Год назад +24

    truly, this video is so on point- you really nailed every aspect that made it stand out

    • @filmotter
      @filmotter  Год назад

      Oh gosh, thank you so much! I try my best, so I'm glad it came together for this one. :D

  • @Cuiasodo
    @Cuiasodo 11 месяцев назад +10

    Signalis reminded me a lot of Returnal, one of the games featured in the montage you had of other games in the genre. While I feel like Signalis is MORE of a horror game than Returnal, Returnal definitely hits that feeling of eldritch horror and unknowable, alien design, both in the look and feel of the world and the gameplay loop as well as the storyline.

    • @filmotter
      @filmotter  10 месяцев назад +2

      Totally see that throughline actually!

  • @zhouyongkang5331
    @zhouyongkang5331 20 дней назад +1

    Signalis, Returnal, and Bloodborne are three of my favorite video games. I never considered that they are all cosmic horror games until now.

    • @filmotter
      @filmotter  20 дней назад +1

      All amazing pics! I really need to get around to finishing Returnal!

  • @nazariioliinyk9871
    @nazariioliinyk9871 7 дней назад +1

    I guess now I have to go play Signalis. That's what summer is for, right?

  • @TheDataRich
    @TheDataRich Год назад +14

    This game looks way more terrifying than anything I could ever possibly stomach but thank you for playing it and putting together this video essay so I can just appreciate its pixel art / PS1 visual stylings.

    • @filmotter
      @filmotter  Год назад

      You're welcome, Rich! 😅 I'm just doing my part.

  • @therobotFrom94
    @therobotFrom94 7 месяцев назад +2

    World of Horror is definitely this year's contender for best Lovecraftian horror. the way it uses Junji Ito style art to tell its story just looks impeccable

    • @filmotter
      @filmotter  7 месяцев назад +1

      Haven't played it yet, but it's on my Wishlist!

  • @KomradeQuest
    @KomradeQuest Год назад +9

    Ah sweet!.... unknowable, incomprehensible horrors beyond my wildest imagining, uwu!!! Signalis looks really great, I hear nothing but good things about that game, and your video just pushed me over the edge to getting it in my library, thank you!

    • @filmotter
      @filmotter  Год назад

      Yay! I hope you enjoy the pain and nightmares associated with our cosmic insignificance!!! 🥰

  • @travelservices1200
    @travelservices1200 7 месяцев назад +5

    What is the relevance of Lovecraft's racism, sexism, etc. (which was shared by a high proportion of the people of the world at his time, frankly, in one form or another) to a discussion of his horror fiction and works derived therefrom?

    • @filmotter
      @filmotter  7 месяцев назад

      Because it very much influenced his work. Examples are given throughout the video. Maybe watch it. 👋

    • @travelservices1200
      @travelservices1200 7 месяцев назад

      @@filmotter Do these examples occur after 6:52? If so, I may well have missed them when I had to stop early (was trying to watch at work). And if that is the case, I apologize.

    • @kylehasgeniusbits
      @kylehasgeniusbits 7 месяцев назад

      1) virtue signaling
      2) not understanding that every good artist of that time and well after had basically the same views (see the recent issue with Raold Dahl's anti semitism and how they edited his works, Ernest Hemingway, Fitzgerald, TS Elliot, Ezra Pound, DH Lawrence, and on and on) and that the grounding in actual history and philosophy these men had, as opposed to the dimestore garbage education everyone after WWII got, gives a more open mind of things like "racism" and other "bigotries"
      3) total lack of sociological imagination and an assurance that your current culture is superior to all others. Not understanding that what you call "racism" or "sexism" is actually practiced in most third world countries by the people there, leading to things like bombing campaigns by American military to "re-educate them," ironically an even more racist view and policy than racism itself

  • @StarlasAiko
    @StarlasAiko 7 месяцев назад +3

    One of the big flaws of Eldtritch/Lovecraftian games is the ability to fight the horrors. It may be ok to be able to fight and defeat cultists and mutants, even half-human/half-demons. But too many games allow for the outright defeating of actual monsters, some even allow for killing one of the eldritch gods at the final battle. They really are just a combat arena/bullet hell/puzzle surival. They don't leave any of the unknowns unknown, they offer a definite placement and a beakon of hope to human's place in the cosmos.

  • @agm5424
    @agm5424 Год назад +16

    He was not racist but xenophobic. He didn't like people outside of his culture, I heard someone say that in his letters he really didn't have a good opinion of italian immigrants. Something else that I've heard is that what he really didn't like was "the uncivilized" or a lack of culture and /or care for traditions, order and high ideas/philosophies. And one can get that vibe by reading between the lines of his stories, most of his human antagonist were uncivilized creeps with hedonistic lifestyles (Call of chthulhu) or people who use esoteric/high knowledge for their own personal and/or nihilistic gains( Reanimator, Herbert west was a blondie btw), like summoning and old one to just end it all, or sometimes both (Dunwich Horror).
    The thing is that he most likely got this ideas from his upbringing and kept harping on said opinions as a coping mechanism to deal with his crappy life, like a bullied kid that bullies others to feel better.
    And something that most of his detractors never point out is that his prejudices went away almost as as soon as he got to know someone of said "other groups" specially when his friends help him out in opening up his worldview, the fact that he fell in love with a Jw-ish woman and married her is a testament to that. By the end of his life his prejudices were almost gone, also shown by the change in his stories that went from the cosmic horror of the chthul mythos to the aspiring and surreal fantasy of his Dream Cycle. He's story of overcoming his beliefs that he's got since childhood should be a positive one but most of his detractors ignore that because they just want a witch to burn so they can call/present themselves as (self)righteous crusaders.

    • @GoodfellasX21
      @GoodfellasX21 8 месяцев назад +3

      Yeah most countries don't like living with people outside of their culture. It's pretty common. No need to cry about it in 2023. I don't like people on my own culture let alone in others. I would hate living in middle eastern cultures for example. Doesn't make someone evil children lol

    • @giotio1237
      @giotio1237 7 месяцев назад

      To be honest I do not like Islam because I think it is a barbaric religion that covers their women in rags like many religions, I am not being intollerant but I just do not want mullahs near my family for the persian genocide they committed but I do mind middle eastern people near me but I just do not like Islam or the islamic culture near my family due to the problems happening in Iran right now.

    • @tenjenk
      @tenjenk 7 месяцев назад

      its not green, its emerald. He did make racist comments about his partner's community but they had a rather good relatinship, she would admonish him for it and it seems to have changed him for the better. somewhat.

  • @micheallantler5068
    @micheallantler5068 11 месяцев назад +4

    SIGNALIS really manages to craft such a heavy atmosphere across the whole game! It is amazing. :)

    • @filmotter
      @filmotter  11 месяцев назад

      Totally agree. One of my favorite things about the game.

  • @matteste
    @matteste Год назад +11

    Though there is one thing I often see people get wrong about Lovecraftian horror. Far to many times I just see people reduce it to just tentacles and eldritch entities and the like. But if you have actually read Lovecraft, you know that his style was so much more than that. (I think we can thank the likes of August Derleth for a lot of the modern misperceptions of his work.)
    Though I have to say that you don't give Lovecraft enough credit. While he was racist even by the standards of his time, towards the end of his life when he wrote some of his most prolific work, he started to adopt more progressive mindsets and even reject some of his past ideals. Let's just say that he did "not" have kind things to say about how he had been acting in his youth. While he was never quite able to fully rid himself of it all, as he died before he really had a chance, the difference between early Lovecraft, middle especially, and late Lovecraft is quite noticeable.
    Also, while Lovecraft was racist as all get out, sexist he was not. If anything, his own racism made him reject sexism as he viewed it as "oriental" superstitions or something to that effect.
    I have to say though that what truly courses through Signalis' veins is not really Lovecraft, but rather Robert W. Chambers and his famous book, the King in Yellow. Not the version we all think we know from Lovecraftian works, but the original.

    • @filmotter
      @filmotter  Год назад +2

      Totally! Which is why I made this video. ☺️

  • @xzeashia6897
    @xzeashia6897 Год назад +16

    This was an excellent essay!
    You are right in so many things, and many aspects you describe about the game are what kept me so invested in what's going on: the sort of visceral, raw atmosphere, with industrial sounds, the false sense of security, the limited inventory, the scarce amount of ammunition... you named it all. It's what made for a tense survival Horror.
    And on top of that, I agree to the notion, that a proper lovecraftian (cosmic) horror game doesn't need tentacles and cults, it just became so synonymous with lovecraftian horror that it is widely considered a staple of the "franchise", while you correctly explained that the horror is about imagination, filling blanks with your own fantasies. And that's where I think Signalis shined the most. It gave you distorted visuals, scattered notes, but ultimately what you made of everything that transpired is left ambiguous and up to the player to decide. There is an overall story told, but the grand scheme of things keeps hidden from our mortal eyes... and that is the big beauty about the story. And that is what in my opinion is missing from many modern cosmic horror games. We are in a day and age where video gaming runs low on limitations and has all the capabilities to show us everything, and while we can always opt to make pixelated games to convey the player from perfect visual representations, we should rather embrace the fact that we can immerse ourselves in a perfectly visualised world and rather focus on the conceptual blurring of the narrative. Giving bits and pieces of added knowledge to observant players, while following a cohesive beaten path, so they can look beyond the veil and piece together the greater idea is a much more enticing way of telling a lovecraftian story, at least in my opinion. That's what makes Fromsoft games great, you find bits and pieces of lore all over the world as long as you are observant, and it leaves you with chilling conclusions without the game ever even being a horror game in the first place.
    The paragraph not meaning "show me Cthulhu!" *cough* The Shore *cough*, but mixing a AAA esthetic with your aformentioned AI generated craziness may just be a way to not show us a monster in its full detail. I was showing Jinzee a clip of an AI altered Rob Ross clip, where something was constantly changing form, patterns and colors, so after watching the same video dozens of times, I still can't tell you what the original object was. Something like that could still make for an undescribable Horror that will drive the player insane, while still giving us a realistic surrounding. And that's only one possibility that could be transfered into gaming.
    Your point about the PS1 style and mimicking its technical limitations to craft obscure creatures and environments is certainly true and a major visual driving point that made Signalis great. But what made it stand out compared to many other games is, that it metamorphacises its classic graphical influences into a slightly more modern aesthetic.
    Signalis was certainly the best horror game I played last year, most likely even in the past few years, and did all the things right that most cosmic horror games do wrong nowadays. Moving away from Signalis as a topic, cosmic horror has to try things, be experimental about its approach. Make new visuals happen, use the strength of modern hardware, while shifting the focus on an eerie, unnatural, inexplicable story telling, like written above.
    Again, top essay!

    • @filmotter
      @filmotter  Год назад +3

      Glad you enjoyed it! And I'm glad we're on the same page.

  • @kauz607
    @kauz607 3 месяца назад +1

    This video is why i picked up this game and how i discovered this channel. Both have been incredible so far never stop making these videos theyre what i love most about RUclips right now

    • @filmotter
      @filmotter  3 месяца назад

      I'm glad you dig the videos! :)

  • @williamerickson520
    @williamerickson520 6 месяцев назад +1

    I do not believe that Lovecraft's work would be as effective as it was had he not been the broken man that he was. I sincerely think that, whether he realized it or not, his fiction was an outlet for his own fears (for which there were many). A lot of great artists throughout the ages would be regarded as abhorrent by today's standards, yet we enjoy their works nonetheless.

  • @adamdittmer1593
    @adamdittmer1593 Год назад +1

    LOVE this video! im surprised ive never heard of this game, definitely gonna have to play it now

    • @filmotter
      @filmotter  Год назад +1

      It was a pretty under-the-radar release from October of last year. Which was a pretty stacked month for game releases. 😅

  • @b3n9y74
    @b3n9y74 Год назад +23

    Awesome video! Also in Lovecraft's defence, his mother was significantly overprotective while he was growing up, so he didn't leave the house too much and much of his resources for learning abt the world around him were dusty old books from the previous century. Considering he was born in 1890 anyway, it's hardly surprising that those books contained plenty of wildly racist and intolerant ideas...
    Strangely tho, despite his blatant xenophobia, one documentary I watched stated he actually had some friends who were black during his life, and a shift in mentality was evidenced in his later works (eg. At The Mountains of Madness)... I truly believe that had his life not been cut short by disease, he probably would've gone on to re-evaluate and renounce his intolerance entirely following an amassing of life experience

    • @williamerickson520
      @williamerickson520 6 месяцев назад

      Thank you, someone else who gets it! Not only was she smotheringly protective, her death in an insane asylum likely scarred young Howard for life. Lovecraft's grandfather likely wasn't a very accepting person either, wealthy aristocrats tend not to be. And I like how you said xenophobia and not racism, which is far more accurate.

  • @reddleyTV
    @reddleyTV 5 месяцев назад +1

    Amazing! Love this game, and your essay was wonderful. You've got a new fan! Can't wait to share your videos with my friends. Keep up the great work!

    • @filmotter
      @filmotter  5 месяцев назад

      I'm glad you enjoyed it! Would love to hear what your friends think too!

  • @Armizoren
    @Armizoren 7 месяцев назад +2

    Art style and atmosphere of Signalis reminds me the NOiSE from Tsutomu Nihei... I wonder if designers inspired by Nihei's work too?

    • @filmotter
      @filmotter  7 месяцев назад

      Not sure! I'm totally unfamiliar but I should have a look

  • @christmasham4312
    @christmasham4312 4 месяца назад +3

    Bloodborne actually nailed it

  • @kgreen242424
    @kgreen242424 11 месяцев назад +6

    Lovecraftian. Eldritch horror. Cosmic horror. These terms are generally used interchangeably but they don't refer to the same things IMO. Lovecraftian isn't a 1:1 analog for cosmic horror. Cosmic horror isn't a 1:1 analog for Eldritch horror. The top level genre would be Horror, the sub-genre of Cosmic horror and within cosmic horror, you have Lovecraftian horror. Eldritch is what the "horrors" are. Eldritch being from beyond the stars who have existed since time began. While true that the genre carries his name, Lovecraft contributed only a very small part of what is known today as the "Cthulhu mythos". Contemporary authors like Clark Ashton Smith, Ambrose Bierce, Algernon Blackwood, Robert E Howard and Robert Bloch put the meat on the bones in terms of expanding the lore. Racist bits? Ohh, most assuredly but at it's core the genre is simply what HP Lovecraft was scared of. He was terrorized by fantastic nightmares as a kid. He always remembered his fear when he awoke so he eventually penned his "Dream Cycle" series. A very weird, small man who saw himself as deserving more and better than regular people. His stories have certain things that always show up without fail, always. 1. He will describe a character as being from a well respected family of New England Blue bloods.(His wife was from a well to do family where he wasn't but thought of himself that way) 2. Graphic description of a structures features. The type of windows and roof seemed his favorite.(He was a failed architect, self explanatory.) Finally 3. A reference to fictional books of legend like "The Book of Eibon" or "De Vermis Mysteriis" or the best known grimiore "The Necronomicon". There is no monster typically but that varies slightly. The beings are usually said to reside in a higher dimension and\or are of a color that we cannot see("The Color Out of Space"). Rarely, a character views an "Old One" momentarily and sees how reality truly is with the curtain drawn. Although it is commonly said that you will go mad if you see an "Old One", the stories are sometimes given to us in which the narrator has seen the horror and is relaying his experience after the fact. Robert E. Howard wrote a story called "The Fire of Asshurbanipal" which is a part of the mythos, in it a character looks at some eldritch protector of a cursed jewel and is able to live normally if not a little worse from wear. They are able to tell the other characters some of what they have experienced but is then labeled mad since the reality is too fantastic for any human to believe.(my supposition is that as a child, he told people about his wild dreams and it wasn't received with empathy but rather with derision instead. Just my guess.) An insecure person writing his main characters how he envisions himself. A well educated man of independent means from a storied family lineage.(He was broke and of no means practically. His wife's family had money.) Lovecraftian horror is simply the feelings that horrified Lovecraft the most. Anticipation, doubt, uncertainty, inadequacy, shame, helplessness. I could continue for a while so I won't.
    Check out the channel @horrorbabble for a gigantic collection of mythos and mythos adjacent audiobooks. Well produced and Ian Gordon's voice is perfect for the material. Great work. Really dug the video.

  • @aotq
    @aotq 7 месяцев назад +1

    The latest story arc of warframe surprisingly nailed the lovecraftian horror vibe actually. Upfront the game isn't really about eldritch horrors, but if you dig deep enough into the lore then it becomes clear the story is exactly about cosmic horrors. That does make it inaccessible to casual or new players, but that's one aspect of why the horror works.

  • @johnnyguzman6888
    @johnnyguzman6888 Месяц назад +1

    I highly recocommend the manga "BLAME" if you liked signalis.

  • @Ethan_Rawkes
    @Ethan_Rawkes Год назад +1

    Now I really need to check this game out!

    • @filmotter
      @filmotter  Год назад +1

      I honestly have been recommending this one to everyone I know. And I feel like you'd dig it, especially since I know Survival Horror is your thing.
      (There's an affiliate link in the description if you do end up wanting to grab it at some point.)

  • @gladman9634
    @gladman9634 День назад

    Signalis is love story about eternal love

  • @voidgod8300
    @voidgod8300 7 месяцев назад

    That first scare really got me. Accidentally wasted my entire magazine due to it😅. even the saving sound gave me chills.
    really enjoyed this video. I’m looking forward to explore what more of this game has to offer. I might check out those other games you mention.

  • @Astral-Beast-Dev
    @Astral-Beast-Dev 7 месяцев назад +1

    Great video!

    • @filmotter
      @filmotter  7 месяцев назад

      Thank you! I appreciate that

  • @danield.6452
    @danield.6452 7 месяцев назад +1

    Comparing Signalis to Bloodborne is pretty brave...
    I'll go give it a go and come back when I'm done since Bloodborne is one of my favourite games ever.

    • @filmotter
      @filmotter  7 месяцев назад

      It's one of my favorites too! I hope you enjoy it. 😁

  • @courier6640
    @courier6640 10 месяцев назад +8

    I used to think Bloodborne and Pathologic 2 were peak lovecraftian and psychological horror games respectively.
    Then I played Signalis.
    Now I regret playing Signalis because I am terrified of the unknowable, and need some call of duty to wash out the existential crisis out with some dumb fun.

    • @filmotter
      @filmotter  10 месяцев назад

      I know exactly what you mean! Right after I finished Signalis, I fired up Captain Toad's Treasure Tracker. LMAO

  • @TurtleKun
    @TurtleKun Год назад +3

    Did you ever play "The Observer"? I think you'd like it! I for one gotta try out Signalis now!

    • @filmotter
      @filmotter  Год назад +2

      Yeah! The Observer was a trip for sure.

  • @JJ-yn6eb
    @JJ-yn6eb 9 месяцев назад +10

    based lovecraft.

  • @Bronxbug
    @Bronxbug 6 месяцев назад +1

    There’s tons of good horror games out there, they all just happen to be indies.

  • @silas6476
    @silas6476 7 месяцев назад +2

    great video! glad it showed up in my recommended. sorry to see your comments are filled with people that think you're cancelling lovecraft or whatever lol

    • @filmotter
      @filmotter  7 месяцев назад +2

      LMAOOO thank you for being like... a normal person

  • @chief8559
    @chief8559 Год назад +2

    Low poly is such a bastard move, but effective

  • @honaleung3637
    @honaleung3637 10 месяцев назад

    What is your wallpaper on your desktop? the oil painting like texture, wth a boat, trees and stone.

  • @garbageprince
    @garbageprince 7 месяцев назад +1

    I will not rest until you're the biggest essay channel in the game space 😤💖💖

  • @MrJman2345
    @MrJman2345 Год назад

    Great video, think I'll pick this one up. The moody pixel art looks great.

  • @calebmerryman8398
    @calebmerryman8398 2 месяца назад +1

    There are a ton of homages to Silent Hill too. Is that cosmic?

  • @volchonokilliR
    @volchonokilliR 7 месяцев назад +1

    Wait... Routine 2023? It was released?
    * checks *
    Ah, everything is alright, it is still not released... >w>

  • @joeymontanez3249
    @joeymontanez3249 Год назад +1

    This is one of the best games I have ever played. Been gaming for like 30 years. There's something beautiful about it. It has influences from like every good game ever. Just a masterpiece. I haven't even beat Elden Ring and I got it on launch day. I went through this twice in 3 days. I've just been so over everything lately. Nothing really blows me away, and it's so hard to keep up even just playing every new "important" game, let alone having PS Plus Premium and the Xbox Pass on PC on top. Every time I put a few hours on something , there's something else everyone is talking about. I'm a completionist too, which is a nightmare. I have to pick and choose for the sake of what's left of my mental health. It's nice when a surprise comes along. Game is really concise, even if it can be a bit artsy and nonsensical. It's an amazing ride.

    • @filmotter
      @filmotter  Год назад

      Totally agreed! It felt concise and just arty enough to keep me hooked for sure!

  • @tobiaskleinsteyer3006
    @tobiaskleinsteyer3006 7 месяцев назад +2

    Que vídeo incrível, amo essa personalidade mais narrativa reflexiva ; mais um inscrito

    • @filmotter
      @filmotter  7 месяцев назад +1

      Thank you so much! I'm glad you enjoy my work. 💕

  • @starwarrule
    @starwarrule 6 месяцев назад +1

    I haven't seen it brought up, and I wouldn't expect you to go into depth on him just for the intro of your video, but there's a real tragedy to Lovecraft's legacy being his racism. Not that he wasn't racist, infact this was a man that could make a Klan member go 'Hey, ease up a bit man', but all that racism was really just a mentally ill man lashing out. If you look into his upbringing, he was horribly coddled, rarely being allowed outside of his home, and there's a pretty clear line of mental health issues running through his family. He was able to portray fear of the unknown so well because he was afraid of so much, from people to places to new technology. But probably the worst part is that later in life, after one of his few friends died, he was forced to interact with the world more and finally began to widen his view. There are letters in which he expresses his regrets at being like that for so long, and that he intended to be a better person going forward. Unfortunately he died shorts after, so the man he could have been will never be.

    • @filmotter
      @filmotter  6 месяцев назад

      Thank you for adding this. Because yes, you're right! However, personally, I'm not going to give someone a pass just due to their mental illness or upbringing. I know plenty of people who were dealt a bad hand who are lovely. But yeah we're pretty much on the same page! (Also apologies if I seem defensive, this comment is just... something LMAO)

  • @flow1194
    @flow1194 Год назад

    sometime i just sit on my floor and think about being in bed. then I go to bed and can't get out.

  • @captainlovebug
    @captainlovebug 6 месяцев назад +1

    Bravo! Loved the video, going to download the game, and now am subscribed 🤓

    • @filmotter
      @filmotter  6 месяцев назад

      Glad you enjoyed it! Hope you like Signalis too. 💕

  • @VZed
    @VZed 11 месяцев назад +5

    love love LOVE this video! I've been weird and resistant to the internet's obsession with the term "Lovecraftian" lately as it seems like everyone thinks it starts and ends with tendrils. I've always known Eldritch horror as the tentacles and weird monsters and hidden cities under the crust of the earth. Lovecraftian horror is suddenly realizing that there might be hidden cities under the crust of the earth and not knowing what to know anymore.
    Anyways, I should really give Signalis another go around.

    • @filmotter
      @filmotter  11 месяцев назад

      I'm glad the video connected with you! I'd be interested to hear what you end up thinking of Signalis if you do get back to it at some point!

  • @Scarcheeze
    @Scarcheeze 3 месяца назад

    Once Human is the example of good cosmic horror game

  • @HeyRaguio
    @HeyRaguio Год назад +1

    this was a terrific video on one of my favorite games of last year!

    • @filmotter
      @filmotter  Год назад

      So glad you enjoyed it! I hope I did the game justice in your eyes. :D

  • @bugpocket
    @bugpocket Год назад +2

    I got reccomended this video today, and I cant help but ask: are you Canadian??

    • @filmotter
      @filmotter  Год назад +2

      I'm not Canadian, but I actually do get that a lot. I'm originally from Germany and I currently live in California. 😌

  • @NeBuLiSt
    @NeBuLiSt 9 месяцев назад +1

    What game is that at 4:05??? Looks awesome!!!!

    • @filmotter
      @filmotter  9 месяцев назад +1

      That's "The Shore". Pretty wild game!

    • @NeBuLiSt
      @NeBuLiSt 9 месяцев назад

      @@filmotter ohh thanks, I getting on that!!!

  • @Ancusohm
    @Ancusohm Год назад

    Great video! Thanks for making it.

    • @filmotter
      @filmotter  Год назад

      Thank you! I'm glad you enjoyed it! :D

  • @Icy_dokkan
    @Icy_dokkan 6 месяцев назад +2

    WRAHHH I LIVE BLOODBORNE❤️❤️❤️❤️❤️

  • @strangesas5336
    @strangesas5336 11 месяцев назад +1

    God... I felt like I wasn't alone in this hell of the mess. Because I'm trying summurize the themes of the game, emotion that I felt, the story that I've been watching to for all of this time. I think, I'm slowly understand the "Unknowable and unthinkable" thing too well, while going mad.
    Once I tried to tell everything that I digged to, tried to understand, to my friends. It's took me 45 minutes to only grasp a surface of everything.
    Someday I will complete a video, and it will be the most utter failure, that I have written, and, I'm looking toward it.

  • @Steins_Snake
    @Steins_Snake 7 месяцев назад

    What game is being shown at 20:46 ...?

    • @filmotter
      @filmotter  7 месяцев назад

      The Last Case of Benedict Fox if I remember the name correctly

  • @TheGoslapa
    @TheGoslapa 6 месяцев назад

    Awesome :)

  • @HackMcMack
    @HackMcMack Год назад +4

    Great vid! This is a cool perspective i hadn't considered, but i totally agree, the lo-fi look contributes so much to the eldrich horror feeling. I got that same feeling playing system shock 2 for the first time a few years back and seeing those old thief-engine character models was terrifying due to their misshapen paper-doll look, and it really contributed to the atmosphere!

    • @filmotter
      @filmotter  Год назад

      I'm glad you enjoyed the video! I haven't played System Shock 2 myself, but I did that same experience with Half-Life as well. That era's visual style was just kind of great for creating horror.

  • @SketchySkullKnight
    @SketchySkullKnight 2 месяца назад +3

    Yes he was "mean and waysis" now can I watch the video without being lectured? 90% of the people watching don't care.

  • @pablolopezgomez9658
    @pablolopezgomez9658 Год назад +1

    That was a really nice vid, as always! You will get the public you deserve, I am sure of it :)

    • @filmotter
      @filmotter  Год назад

      Thank you so much! I'm glad you enjoyed it!

  • @KazumiKiguma
    @KazumiKiguma 4 месяца назад +1

    "and most clearly"
    SIlent Hill 2, yeah
    "Lovecraft"
    Oh.

  • @flatwoodscryptid
    @flatwoodscryptid 6 месяцев назад +1

    I have seen so many people in this comment section saying "oh you can't judge Lovecraft from a modern perspective" and they don't seem to understand that even people who were incredibly racist even by the standards of the time *still* said Lovecraft had to dial back the racism. Not to mention how directly tied his racism is to his specific version of fear of the unknown.
    Anyways Signalis is easily my (retroactively chosen) game of the year 2022. I definitely mostly have my interpretation of what all happens in the game figured out, but even in many places where I do have answers, I think there are multiple possible interpretations that are all just as valid. I really do think that, given the story it lays out, it feels right the only thing that truly no one can dispute is that two women fell in love on board the Penrose. This comment feels messy, I have so many thoughts and it's early enough I'm struggling to articulate them, but I still wanted to leave it.

    • @filmotter
      @filmotter  6 месяцев назад

      I appreciate the comment! And I agree with all of it. And yeah people ummm be wild out here. 😅

  • @christopherespinal4620
    @christopherespinal4620 10 месяцев назад

    Looks like a nice way to feel like, within the manga Blame!

  • @Raybro16
    @Raybro16 9 месяцев назад +5

    I managed to play Signalis for the first time completely blind last month. It was one of, if not THE most engaging survival horror games I've ever played. By the end of it AND getting the Promise Ending, i gave up on trying to understand what was happening around me, all I knew was I had one last thing to do. I was exhausted in the best ways and the ending I got left me feeling empty.
    In the end, though, I kept my promise.
    I just want the space lesbians to be happy ;w;

    • @filmotter
      @filmotter  9 месяцев назад +2

      We LOVE the space lesbians!! And I feel very similarly about the game BTW. Such an angering experience, especially when compared to other survival horrors!

    • @Raybro16
      @Raybro16 9 месяцев назад +1

      @@filmotter It's criminal that this game is underrated. It was literally the best experience I've ever had ;w;

    • @filmotter
      @filmotter  9 месяцев назад

      @@Raybro16 right? That's a big part of the reason I made the video.

  • @cat.hexxes
    @cat.hexxes Год назад +1

    amazing video as always! thank you for describing what lovecraftian means, I appreciate it! I don't have anything insightful to say but the style of the game does look really cool!

    • @filmotter
      @filmotter  Год назад

      The game is gorgeous on so many levels! And I'm glad you enjoyed the video! haha

  • @lemonalamode
    @lemonalamode Год назад +1

    Wowzers this was a great video, bro

    • @filmotter
      @filmotter  Год назад

      LMAO Thank you wowzers indeed!

  • @noahboes5585
    @noahboes5585 7 месяцев назад +3

    Man I don’t know who’s side to be on, the people defending/excusing HP for being racist or agree with the guy who didn’t rlly explain why the game was more eldritch than other games.

    • @filmotter
      @filmotter  7 месяцев назад

      Lmao I mean, I will accept that critique tbh. I could have done more to explain my points.

  • @firstlast2206
    @firstlast2206 7 месяцев назад +1

    I disagree with the use of darkest dungeon 1 as a "tentacle lovecraft" game
    if anything, they're there to lull you into a false sense of security
    to use two ancestor quotes
    "The front line of this war is not in the dungeon, but rather, inside the mind"
    "You cannot learn a thing you think you know..."
    darkest dungeon is also not meant to be a scary game. It is about horror, not terror. It is about taking a friend into a dungeon, getting backstabbed after the poured wine proves too much to bear, and then soldiering on anyway. It is about fighting tooth and nail to bring that afflicted companion back home so they can stabilize by drowning their sorrows- or not.
    In a way, you could take it as the horror of humanity, not the horror of the unknown, that the tentacles are the same surface level denial we use in the real world to justify our actions. The cultists who wield them are not quite insane- they are greedy, corrupt. They have a sense of belonging, purpose, and a future.
    but I think there is also merit to be had in looking at the novel designs of the dlc. The Thing From the Stars is body horror in the most basic way. There is no mutation, there is no base substance. It is a predator cobbled together from whatever corpses and mass it could find lying around, and now you must deal with it. Just like the Flesh in the base game. The Colors of Madness dlc is more lovecraftian than the base game, yet is an endless horde battler. And yet, for all you can reduce it to, you are still insignificant in the face of the comet. There is solace to be had in the miller's locket, but there is no *hope*.
    The vampires also, are mosquitos instead of bats. And yet, once again, is not a dlc about the new monsters. It is a dlc about addiction and corruption, a spreading plague that you can use... if you're smart, and lucky.
    all in all, it is not a game about scaring you. It is not a game about terror. It is a game about cruelty, horror, the insignificance of man- but also how the same meaningless that the heroes face... is meaningless. Victory is hollow, but there was never going to be a happy ending- and so the lack of ending is the truest victory.
    thank you for coming to my ted talk o7

  • @SulMatul
    @SulMatul Год назад +1

    Hello, stopping by to put a comment in the algorithm summoning circle, as well as to say this is a fantastic essay. Very on point, thank you for making it ❤❤

    • @filmotter
      @filmotter  Год назад

      Haha thank you so much! I'm glad you enjoyed it. I do my best. 😁

  • @1925683
    @1925683 Год назад +2

    Pew pew space game go brrrrrr

    • @filmotter
      @filmotter  Год назад

      Pew pew pew indeed. You know?

  • @nautilniemy8374
    @nautilniemy8374 7 месяцев назад +6

    Oh get a grip boy. Lovecraft was as racist as anyone else in that period of time. Don't you dare to think he was alone in his views. And don't bull crap me about leftist movements at that time. Author of Conan also was racist. (Edward Howard). HP and Edward were friends. Now it is unthinkable. But back then. It was normal.

    • @filmotter
      @filmotter  7 месяцев назад

      Thank you for the engagement. And play Signalis. You know... the entire point of the half hour video. 😅

    • @nautilniemy8374
      @nautilniemy8374 7 месяцев назад +2

      @@filmotter Right now I need better PC. But people really shouldn't be suprised that Lovecraft was racist. Hell some of them add a mysogyny to his traits. But that simply not true. He was only racist and xenomphobic. No more no less. Futher more some youtuber back in a day found letters which led him to think that Lovecraft straightened his views and was more tolerant at the end of his life. But it's an assumption more or less.

    • @tenjenk
      @tenjenk 7 месяцев назад

      "racist as anyone", nope. The past is not some unenlightened savage era. Lovecraft's early life beliefs were frowned upon back then too by prevailing attitudes of the time. "leftist" movement? Listen the entire rest of the world and all of history do not subscribe to your present and existing political systems and notions which limited to your local area. It makes you misjudge situations abroad or in the past, where such notions do not apply and blinds you to aspects of such scenarios which your alignments didnt train you to perceive.
      People did have prevailing beliefs that would be considered problematic today, but lovecraft was extra even by those standards, he got over it later on somewhat and it didnt influence his work too much as even his racism was just one symptom stemming from his deep anti-social misanthropic fears, the latter of which was the main influence on his work rather than the former. His later life saw this fear reduced and with it many of his severe personal issues and bigotry.

  • @cassini4751
    @cassini4751 Год назад +2

    Mmmm a new channel to add to my playlist

    • @filmotter
      @filmotter  Год назад

      I'm glad you enjoyed it. 😅

  • @chrisheartman9263
    @chrisheartman9263 Год назад +6

    Noone addressing Lovecraft's deconstruction of his own racial hate and biases check:

  • @user-zx4jf7ls4w
    @user-zx4jf7ls4w 6 месяцев назад

    Hi! If you like manga you should definately read Blame! by tsutomu nihei. his influence in singalis (as well as countless other horror media) cannot be overstated!

    • @Ashhley_the_shawty
      @Ashhley_the_shawty 2 месяца назад

      Blame! Is amazing bro thx for the recommendation 🙏

  • @K4R1N3L1M4
    @K4R1N3L1M4 3 месяца назад +1

    You need to play Soma.

    • @filmotter
      @filmotter  3 месяца назад

      Loved it, made a whole video about it.

  • @ryanlillie8469
    @ryanlillie8469 6 месяцев назад +1

    It makes sense that such a deep fear of the other (racist) came up with stories about being afraid of the unknown. It's the perfect allegory. He was so impotent and frozen with fear that his only escape was justifying it to himself via entities he couldn't understand simply because he was to afraid to learn. He is the og echochamber baby.

    • @filmotter
      @filmotter  6 месяцев назад

      You are one of like... 5 people in this comment section who gets that. Thank you for writing this!

    • @ryanlillie8469
      @ryanlillie8469 6 месяцев назад +1

      @filmotter well thank you! Your video is very good! I'm just trying to learn and grow everyday.

  • @cfor1950
    @cfor1950 Год назад

    Your taste in video games is awesome. Gonna dive into a few of these games this year. I don’t play much, so when I do, I’m picky.
    Great work!

  • @brandonhollar2990
    @brandonhollar2990 Год назад +1

    Love the vid man this game totally did something to me that I can't comprehend and do you plan on covering the Nier games at some point?

    • @filmotter
      @filmotter  Год назад

      Glad you enjoyed the video! And I've only played Nier Automata so far, but I really loved it. Need to get around to Replicant soon. 😅

  • @Ace01010
    @Ace01010 5 месяцев назад +2

    I'm trying to enjoy the video about Signalis (which, like others are probably new to) not hear about how Lovecraft was a "racist, sexist and intolerant." I figured you'd go the route of summarizing who or what Lovecraft is when I saw the "Timestamp" I was wrong 💀. EDIT: Yeaaah... Nvm, just looking at the way this creator responds to people (Granted some of them are warranted, others not so much) , Imma call it here and bounce.

    • @filmotter
      @filmotter  5 месяцев назад +1

      I mean you can bounce without commenting. I'm really not sure what people expect. A brief mention of something makes people upset beyond belief. It's baffling tbh.

    • @Ace01010
      @Ace01010 5 месяцев назад +1

      ​@@filmotter It wasn't necessarily your brief mention, like stated above (and others have also commented on it as well) but overall direction of said mention. Your making a video on Lovecraftian elements in another franchise which people are curious about and whether true or not (which you didn't bring up anything new under the sun regarding Lovecraft) that overall direction, clearly left a soured taste in many mouths.

    • @filmotter
      @filmotter  5 месяцев назад +1

      @Ace01010 I guess. But the rest of the 30 minute video makes no mention of it. So eh.

    • @Ace01010
      @Ace01010 5 месяцев назад +1

      @@filmotter unfortunate

  • @Frenchfraeis
    @Frenchfraeis 7 месяцев назад +1

    Came here on Jinzee's recommendation, and dang, what a great video! Glad to see a few more analysis points on Signalis' story and themes. I still adore the whole aspect of Bioresonance and how little not only we, but also the people in the setting know about how it works. Imagining how Ariane possible cancer and deterioration influences the rest of the world is fascinating and still next to impossible to grasp.

  • @ChrisFoley-uy5mg
    @ChrisFoley-uy5mg 9 месяцев назад

    Dude that poem...😔😊😅😂🤣🤣🤣😭😭😭😭😭😭😭
    Edit: you know the one I'm talking about

  • @bainsave9182
    @bainsave9182 7 месяцев назад

    Yip sold

  • @veritasflare
    @veritasflare Месяц назад

    another reason why signalis perfects lovecraftian horror because you tell a sapphic that there's women kissing in a game and they would play it not knowing it's a survival horror game. The fear of the unknown.

  • @bronjesamuel1054
    @bronjesamuel1054 6 месяцев назад +1

    Love craft also dialed back his bigotry when he got to know more people from other groups. I’m getting really tired of everyone calling him a horrible person yet straight up stealing his sauce to make their own creations cool. If you hate him so much leave the genre he created alone then.

    • @filmotter
      @filmotter  6 месяцев назад +1

      *burp* anyway

  • @MaxHeadshroom1
    @MaxHeadshroom1 4 месяца назад +1

    He was a product of his time. Calling him a piece of shit is pretty flippant.
    We arnt different from him because we are better, we are different because the world around us has changed. For most of us, our views are down to mere circumstance.

    • @jonahulichny9874
      @jonahulichny9874 4 месяца назад

      And it still makes his work hard to read.

  • @SamGarcia
    @SamGarcia 7 месяцев назад

    What's really left out there?
    SAO style VR deaths

  • @redrumgmv161
    @redrumgmv161 Год назад +5

    I mean, if you know the story of Lovecraft's life, you wouldn't be surprised why he was such an asshole. That dude was MISERABLE and super unhappy

    • @filmotter
      @filmotter  Год назад +2

      I mean true. His life was awful. But that doesn't always make people turn out that way. Great work. Not the best dude.

  • @11DaltonB
    @11DaltonB 5 месяцев назад +1

    Am I missing something? Is there a people that look like fish stereotype??

    • @filmotter
      @filmotter  5 месяцев назад

      There is. It's not great. 🫠