Since three kit engi rotations are basically impossible to perform in benchmark order on moving/phasing encounters, are the following assumptions correct? 1. Rough priority outside of forge: P 3/4 > B 2 > G 2 > FT 2/(4); with the rest kind of being filler 2. If starting a phase at zero heat, cast the skills above before engaging Photon Forge 3. If Photon Blitz is interrupted below 50 heat, it's not worth to stay longer in forge until over the threshold, as that delays your kits too much; instead drop out early, use all available priority skills and do a double Corona Burst into overheat 4. If you can't get into melee for a while (but are close enough for medium range skills; eg. Deimos standing in black), still don't delay your over 50 heat forge entry for another kit loop (6-8 seconds) even though you miss the PBM proc hit Thanks in advance
1. There isnt a real priority list in that x skill should be done before y, really were just trying to cram in as much good stuff as possible while minimising time taken to get back into forge. B3 p2 & g5 arent exactly filler but we have more freedom in when we can use them. 2. P34 needs to be done first if at zero heat to make sure its available again when leaving forge at 50 heat. 3. if its interrupted you wont be able to double corona later, you will overheat first so just take the L. 4. PBM burst is a lot of damage its rly bad if you miss it. Hope that helps.
The standard 10 boons/10 conditions setup for benchmarks is to ensure an equal realistic playing field to compare builds since some gain damage when more/specific boons are present and likewise for conditions. This build and many others are unaffected by the number of boons/conditions so out of laziness you can add all of them like ive done as it doesnt make a difference. If youre unsure whether a build is affected by specific boons/conditions then stick to the standard 10 boons/10 conditions listed on the SC site. For example power holosmith gains damage per condition on the enemy from the modified ammunition trait so you would not be able to add all conditions for that build.
@@benglemon thanks for answering and also amazing job on the build (thanks for the rotation image too) Can I replace some pistol autos with grenades 1 so i avoid some pistol swapping?
@@Nightcrawl7 you cant play it atm as shift signet is bugged and the mech gets less boons duration .... literally all mech builds requiring shift signet are waaay worse now
As Beng stated above already, a lot of the damage comes from the PBM module. Even without (using) any kit you can already easily achieve 32k, but with far more burst and not to worry about your mech. With a single kit into which you swap here and there while waiting for the forge again its already at >35k with any noteworthy effort.
build looks crazy good, but crazy hard to keep up with at the same time
crazy good!
I don't know if it's the PLB or the rotation/number that melts my heart more! ♥
Since three kit engi rotations are basically impossible to perform in benchmark order on moving/phasing encounters, are the following assumptions correct?
1. Rough priority outside of forge: P 3/4 > B 2 > G 2 > FT 2/(4); with the rest kind of being filler
2. If starting a phase at zero heat, cast the skills above before engaging Photon Forge
3. If Photon Blitz is interrupted below 50 heat, it's not worth to stay longer in forge until over the threshold, as that delays your kits too much; instead drop out early, use all available priority skills and do a double Corona Burst into overheat
4. If you can't get into melee for a while (but are close enough for medium range skills; eg. Deimos standing in black), still don't delay your over 50 heat forge entry for another kit loop (6-8 seconds) even though you miss the PBM proc hit
Thanks in advance
1. There isnt a real priority list in that x skill should be done before y, really were just trying to cram in as much good stuff as possible while minimising time taken to get back into forge. B3 p2 & g5 arent exactly filler but we have more freedom in when we can use them.
2. P34 needs to be done first if at zero heat to make sure its available again when leaving forge at 50 heat.
3. if its interrupted you wont be able to double corona later, you will overheat first so just take the L.
4. PBM burst is a lot of damage its rly bad if you miss it.
Hope that helps.
full boons and full condis is good setup for benching this?
The standard 10 boons/10 conditions setup for benchmarks is to ensure an equal realistic playing field to compare builds since some gain damage when more/specific boons are present and likewise for conditions. This build and many others are unaffected by the number of boons/conditions so out of laziness you can add all of them like ive done as it doesnt make a difference. If youre unsure whether a build is affected by specific boons/conditions then stick to the standard 10 boons/10 conditions listed on the SC site. For example power holosmith gains damage per condition on the enemy from the modified ammunition trait so you would not be able to add all conditions for that build.
@@benglemon thanks for answering and also amazing job on the build (thanks for the rotation image too) Can I replace some pistol autos with grenades 1 so i avoid some pistol swapping?
Pistol autos are slightly faster than grenade autos so theyre not exactly interchangeable but theyre similar enough that its not a major loss.
Have you tested, what's the dps difference between using renegade / berserker runes?
how
I want to use 2 kits instead of 3, in your opinion which kits I should get rid of?
swap flamethrower for flame turret
where can I find the written rotation for this?
log => Player Summary=> Simple Rotation
Added to description
unhinged gameplay
ah yes this looks balanced
what
There must ve a Li rotation, this is not enjoyabme anymore.
just play condi mech kekw
@@Nightcrawl7 you cant play it atm as shift signet is bugged and the mech gets less boons duration .... literally all mech builds requiring shift signet are waaay worse now
Just practice, or play mech.
@@oomphhfreak its literally still fine lmao, "cant" play is a bit much, you still top dps most bosses compared to normal players
As Beng stated above already, a lot of the damage comes from the PBM module. Even without (using) any kit you can already easily achieve 32k, but with far more burst and not to worry about your mech.
With a single kit into which you swap here and there while waiting for the forge again its already at >35k with any noteworthy effort.
i have the feeling Anet will nerf this pretty soon, anyone else? haha
you have to play like a crackhead to get these numbers though
no, sinice this is extremely hard to pull off in real fights
and that has ever stopped anet to nerf stuff before ?
@@havz0r *cough* catalyst *cough*