Came from Computerphile's video after not understanding, and this is just so much better! You made advanced concepts so easy to understand for beginners like me, thank you.
I've been agonizing over trying to understand this algorithm for a class for hours- and now I'm about halfway through this video, and I'm already feeling enlightened. It's FINALLY clicking. You're a lifesaver, mate!
fuck, dude, yeah. I don't learn anything from my college lectures- I need stuff I can pause and rewind, and my monkey brain does great with visual assistance. needing to basically self-teach myself all my CompSci, I don't wanna think about where I'd be without videos like this
I love learning based on examples and this is by far the best example of Dijkstra's algorithm I've seen so far. It covers a lot of aspects that might not be obvious at first. I haven't even learned Dijkstra yet, but it feels trivial to implement after knowing how simple graph algorithms like DFS or BFS work.
For each vertex v: Dist[v] = infinite Prev[v] = none Dist source = 0 Set all vertices to unexplored While destination not explored: V = least valued unexplored vortex Set v to explored For each edge (v, w): If dist[v] + len(v, w) < dist[w]: Dist[w] = dist[v] + len[v, w] Prev[w] = v
@Skidoodles the last two lines should be indented more, to indicate they are both part of the "if true" branch of the conditional. Also, why not indent for the while loop?
For each vertex v: Dist[v] = infinite Prev[v] = none Dist[source] = 0 Set all vertices to unexplored While destination not explored: v = least valued unexplored vertex Set v to explored For each edge (v, w): If dist[v] + len(v, w) < dist[w]: Dist[w] = dist[v] + len[v, w] Prev[w] = v
I've been watching a few of your videos over the last day or so, and they're all just so good. You really have a knack for explaining complicated concepts with a clear, easy-to-grasp visual style. I think I'd describe your channel as "3blue1brown for computer science" :) I hope that comes off as complementary as it's intended. Kudos, and keep up the great work, I'm looking forward to more!
I don't know why YT is recommending this to me 2 years after its upload, but I gladly clicked on the video! This is pretty much the only thing I remember from when I was studying Geoinformatics before I quit lol so it's a nice throwback for me. Very well explained too! 8:30 for something our professor needed like 2 weeks for
It's amazing that I recognized this voice immediately and realized this random video I picked is actually from Brain! Thank you for all the hard work you've done!
The animation is just outstanding! A video on "how" you make these videos or just what inspired you to get started on this creative journey would be awesome. Keep up the amazing work. I have subscribed and also pressed the bell icon. :)
Very helpful video. Im a Network Engineer and this is how OSPF works (because it uses Djikstras Alg.). Instead of towns, its nodes (routers) on a network.
I loved the video and your explanation. I read something out there and I want to share it 3:47 - 4:42 "It's important to note that this approach may have limitations and doesn't always ensure the most accurate result. In certain situations, it could lead to inaccurate estimates if the initial estimation doesn't precisely reflect the reality of the path. In the original Dijkstra's algorithm, continually updating estimations is crucial to ensure the accuracy of the shortest path."
I see everyday at my work that when one is able to easily understand a concept or idea, either the subject is assumed to be easy or the person learning it assumed that all the merit is hers/his. … But if it takes a big effort to understand an explanation, then for sure it is always the fault of the one providing it. The fact that you can perfectly understand something does not mean you can easily explain it to others: *Explaining things is not trivial* and if you watch a video and get the idea straight away, please, do not automatically assume you are extremely clever but consider the effort made by the person providing the explanation. Thanks for this excellent video.
No doubt like many other people, I reinvented a variant of this particular wheel (in my case back in the mid 90s while writing "AI" code for NPCs at a games company). A guy on our team who actually liked writing in x86 assembly language had written a brute-force A-B routefinding function that was slow enough to take up meaningful time. After some playing around in C, I ended up zeroing in on the offspring of Dijkstra which fully explores the graph and finds the shortest routes to everywhere, and it was several orders of magnitude faster than the assembly guy's code.
@@MattTrevett I'm not *entirely* sure what my mate was doing since I couldn't get (or (more likely) couldn't be bothered getting) my head round his code. I've written in various assembly language before and since, but I never really got along with x86, and someone else's assembly code can be hard to read at the best of times, but I think his code was focused on getting from A to B and comparing path lengths, whereas my code just spread out from A and continually updated the shortest paths from A to everywhere yet found as it went, which meant it could simply rule out and not waste time exploring any possible path that was clearly worse than something it already knew about, and that avoided a huge amount of pointless probing. I'm not even sure what kind of termination condition he had - for my code it was easy - it just stopped when it found the shortest route to everywhere. To be honest, once I had played for a morning and got better results than he had, and then tweaked things further in the afternoon, even with my distinctly limited social skills it seemed best not ask too many questions, especially as I liked him. It's so long ago, I can't even remember how he ended up writing his code in the first place given that he didn't need it and I did. Possibly it was the result of one of the dreaded meetings with our project manager where I tried to tune out and think about other things as much as possible in order to minimize my entirely justifiable urges to strangle him (the project manager, not my fellow coder).
A very helpful video. Just looking at code and some rambling explanation in a book made the algorithm as clear as mud in a beer bottle to me... but this video has made it so abundantly clear... and seeing how code is derived from it is more than helpful. Thanks so much for posting.
Not only the video is underrated but the whole youtube channel is underrated. best of luck you spanning tree. This is the future of education. I feels so good when i look up to such unique educational channels.
This was really very insightful. I wish more teachers would adopt this method of teaching because it is so much easier to understand than the traditional textbook method!
While giving high quality lectures on white board is skill. Honestly, our education system is fine, just the skill issue of conveying an idea. Fucking hell my "international university" profs can't even speak English.
Most grandiose of respect, the other day I saw a video that jump straight to explaining the 'cost'. Me being a non technic person can't understand why a to b took so long, while you can just hypothenuse your way to b. But now it makes sense!
The ambience,sound the illustration and putting the main logic behind this algorithm : Clarity and transparency are optimum.Please do make videos like this for every important algo,a request.Refreshing..
Very well explained! The only feedback I can provide is that I personally found the background music annoying. The wind instrument (flute?) seemed a bit obnoxious and interrupted my focus on the concepts being presented pretty often. Kind of hard to know that sort of thing ahead of time, but that's just my personal experience of the video. :)
Very nicely explained and graphics effect are perfect as well. If you pay attention to what the author is speaking, you'll notice that he used proper terms like "go to the town we haven't visited". In other words, only visited if its not visited. In other words, keep track of visited nodes. Very nice explained.
Very great explanation, I just followed along Dikstra's algorithm in pseudo code and implemented pathfinding in Unity using it. This visual tool really helps explain the algorithm at hand! Great work.
The update of estimates does not solve if the expression of the problem varies. Town A to Town B would be through A - C - E - B . By this way the elimination of the tries can be doubled if we search in a axle algorithm using all the possibilities
The first time I figured out this algorithm, it was by reading code. That worked, but took way longer than watching this video. This video is very nice. It is clear and touched the most important points. You've made an intuitive understanding of Dijkstra's algorithm easily accessible to anyone. The only thing I would add to this video is at least a brief mention that you would put the data in a heap. This could be a nice segue into a separate video about heaps.
i am always blessed when i am doing studies and i am looking up problems and you show up and i insta click you videos because u clarified the most annoying theory namely pigeon theory with ease thanks for the effort spanning tree for your hard work😘
I have a shortest path problem that I am currently working on, and even though I am familiar with the Dijkstra algorithm this somehow just made me instantly realise of my mistake in code. Gracias
Hey this is great. Very clear, straightforward, practical and comprehensive. Please make an animation explaining eulerisation/ hamiltonian and planar graphs if you get a chance. Showing love from South Africa.
Hello, just want to ask. What if there is no path between vertices F and C, how do we visit vertex C? Or is there some prerequisite to the graphs configurations for Djikstra's algorithm to work? Edit: Okay, I got the answer as I searched for the explanation about Djikstra's algo. So apparently, when you choose the next vertex to explore, you need to choose the one with the least distance recorded from all the vertices not yet explored. Note that it should be the set of ALL unexplored vertices, not only the vertices adjacent to the current vertex you have explored. (When a vertex has been visited AND the distances of all its adjacent vertices are calculated, only AFTER these two conditions are fulfilled will a vertex be considered "explored".) Therefore, in a case where vertices F and C are NOT connected, then vertex C will still be the next vertex to explore after vertex F because even though in this case vertex C is NOT connected to vertex F, among ALL the unexplored vertices (regardless of whether it is adjacent to vertex F or not), vertex C has the least cumulative distance from vertex A. Vertex C has a current distance of 3 from vertex A, compared to the current cumulative distances of vertices E (dist: 5), B (dist: 8) and G (dist: 7) calculated from vertex A (via vertex F). I'm not so sure if the video already mentioned this, but I hope this helps anyway.
Yes, it actually extremely useful. And without that the affirmation "we have found the shortest path of 5:30" doesn't make sense. In a way the illustrated example is badly chosen as it makes you _think_ you always explore further some connected vertex.
Thanks. I was also wondering if there was no path between F to B and the path between E to B is greater than the path along C-D-B, it wouldn't be right. Now it makes much more sense.
I've been trying to internalize the intuition of once we explore a vertex, it's _guaranteed_ that we found the shortest path to it. I know it's from always having prioritized exploring the shortest path we've considered so far, like he mentions in 5:30, but my mind keeps thinking, "Wait, what about all the other paths to it we _haven't_ considered? Could one of those end up being a shorter path?". I guess that could only be the case if there were negative paths, connecting to what he said at 7:03?
Came from Computerphile's video after not understanding, and this is just so much better! You made advanced concepts so easy to understand for beginners like me, thank you.
Here's the implementation in Python
ruclips.net/video/VnTlW572Sc4/видео.html
Same! Came from Computerphile, felt dumb, watched this, and understood.
Same, concepts should be intuitive for humans.
@@TainuiaKid1973 I also came here after seeing Computerphile video😂..
This video is criminally underrated
One thing I realized, visualization is more helpful to grasp a context than just reading about it.
Realizing this a night before exam😂
This video is ridiculously underrated ((
istg
Can't agree more
I noticed that people put everything between is and underrated
Truuee
Criminally underrated, Brian Yu also teaches in Cs50 topics like AI and Web dev
THANK YOU for the part at 6:28 ! Nobody else seems to explain how to actually find the path, and not just it's length.
Exactly! I've been trying to figure that out for an hour, now I get it!
I've been agonizing over trying to understand this algorithm for a class for hours- and now I'm about halfway through this video, and I'm already feeling enlightened. It's FINALLY clicking. You're a lifesaver, mate!
I cant stress how amazing these animations are! You are a livesaver for "self-learners" like us :)
Absolutely!
fuck, dude, yeah. I don't learn anything from my college lectures- I need stuff I can pause and rewind, and my monkey brain does great with visual assistance. needing to basically self-teach myself all my CompSci, I don't wanna think about where I'd be without videos like this
Learn your real name first!
Calling yourself a self learner is meaningless. Everyone is a self learner.
@@MikhailFederov There is a more respectable term for self-taught:
Autodidact.
I love learning based on examples and this is by far the best example of Dijkstra's algorithm I've seen so far. It covers a lot of aspects that might not be obvious at first. I haven't even learned Dijkstra yet, but it feels trivial to implement after knowing how simple graph algorithms like DFS or BFS work.
Absoloute life saver. Got taught this by a teacher who literally doesn't know computer science so videos like this are vital.
For each vertex v:
Dist[v] = infinite
Prev[v] = none
Dist source = 0
Set all vertices to unexplored
While destination not explored:
V = least valued unexplored vortex
Set v to explored
For each edge (v, w):
If dist[v] + len(v, w) < dist[w]:
Dist[w] = dist[v] + len[v, w]
Prev[w] = v
Thank you to SpanningTree for the insight and thank you for the memo !
What's the significance of Prev[w] when the latest update of Dist[w] is more important?
@@abam9787 6:24
@Skidoodles the last two lines should be indented more, to indicate they are both part of the "if true" branch of the conditional. Also, why not indent for the while loop?
For each vertex v:
Dist[v] = infinite
Prev[v] = none
Dist[source] = 0
Set all vertices to unexplored
While destination not explored:
v = least valued unexplored vertex
Set v to explored
For each edge (v, w):
If dist[v] + len(v, w) < dist[w]:
Dist[w] = dist[v] + len[v, w]
Prev[w] = v
I've been watching a few of your videos over the last day or so, and they're all just so good. You really have a knack for explaining complicated concepts with a clear, easy-to-grasp visual style. I think I'd describe your channel as "3blue1brown for computer science" :) I hope that comes off as complementary as it's intended. Kudos, and keep up the great work, I'm looking forward to more!
I don't know why YT is recommending this to me 2 years after its upload, but I gladly clicked on the video! This is pretty much the only thing I remember from when I was studying Geoinformatics before I quit lol so it's a nice throwback for me. Very well explained too! 8:30 for something our professor needed like 2 weeks for
Kudos to the animation and explation.
I don't think I've ever watched anything ever explained in a clearer way than this.
It's amazing that I recognized this voice immediately and realized this random video I picked is actually from Brain! Thank you for all the hard work you've done!
Besides how great of a job this video explains this concept, The absolute best part is the little blue robot blinking and looking around.
The animation is just outstanding!
A video on "how" you make these videos or just what inspired you to get started on this creative journey would be awesome.
Keep up the amazing work. I have subscribed and also pressed the bell icon. :)
So far the best and easiest explainations i have ever seen on YT yet for dijkstra;s Algo. Great work !!! Thank you :)
Very helpful video. Im a Network Engineer and this is how OSPF works (because it uses Djikstras Alg.). Instead of towns, its nodes (routers) on a network.
i have my Alevel Comp Sci paper 12 hours from now. I love you man. Youre a real life saver
Liked this video 2 years ago even without understanding what is explained. now after learning all those algorithms, revisited this masterpiece
This is almost similar to the CPM (Critical Path Method) that we study in Project Planning and Management. So beautifully explained
Just wanted to mention that. You're absolutely right 🙂
By far the best video on this subject I have ever seen, FANTASTIC job with those animations they are really good!
What a great explainer video! Please make more of algorithms. Thanks a lot for making this video.
Incroyable ! Mes profs n'ont pas réussi à ma faire comprendre cet algo en 1h et là je tombe sur cette vidéo ! Merci tu viens de sauver mon année !
I loved the video and your explanation.
I read something out there and I want to share it
3:47 - 4:42 "It's important to note that this approach may have limitations and doesn't always ensure the most accurate result. In certain situations, it could lead to inaccurate estimates if the initial estimation doesn't precisely reflect the reality of the path. In the original Dijkstra's algorithm, continually updating estimations is crucial to ensure the accuracy of the shortest path."
I see everyday at my work that when one is able to easily understand a concept or idea, either the subject is assumed to be easy or the person learning it assumed that all the merit is hers/his.
… But if it takes a big effort to understand an explanation, then for sure it is always the fault of the one providing it.
The fact that you can perfectly understand something does not mean you can easily explain it to others: *Explaining things is not trivial* and if you watch a video and get the idea straight away, please, do not automatically assume you are extremely clever but consider the effort made by the person providing the explanation.
Thanks for this excellent video.
To understand Djikstra, you need to understand Roche and Ves's Theorems. And then Geralt's theorems.
I can't find anything about Ves's and Geralt's theorems. Could you please share some links to these?
oh i see, it's a joke :-)
Its a Witcher joke :D
Every time I encounter Dijkstra name, I think about Novigrad.
😂😂😂
This is the best explanation on Dijkstra's algorithm I've ever come across!! 🙌🙌
not even kidding this is the best explanation/ visualisation one can ever get Thank you sir!!
Coolest video on Dijkstra's ever. So easy to understand, thank you so much.
No doubt like many other people, I reinvented a variant of this particular wheel (in my case back in the mid 90s while writing "AI" code for NPCs at a games company).
A guy on our team who actually liked writing in x86 assembly language had written a brute-force A-B routefinding function that was slow enough to take up meaningful time.
After some playing around in C, I ended up zeroing in on the offspring of Dijkstra which fully explores the graph and finds the shortest routes to everywhere, and it was several orders of magnitude faster than the assembly guy's code.
Why was it faster?
@@MattTrevett I'm not *entirely* sure what my mate was doing since I couldn't get (or (more likely) couldn't be bothered getting) my head round his code. I've written in various assembly language before and since, but I never really got along with x86, and someone else's assembly code can be hard to read at the best of times, but I think his code was focused on getting from A to B and comparing path lengths, whereas my code just spread out from A and continually updated the shortest paths from A to everywhere yet found as it went, which meant it could simply rule out and not waste time exploring any possible path that was clearly worse than something it already knew about, and that avoided a huge amount of pointless probing.
I'm not even sure what kind of termination condition he had - for my code it was easy - it just stopped when it found the shortest route to everywhere.
To be honest, once I had played for a morning and got better results than he had, and then tweaked things further in the afternoon, even with my distinctly limited social skills it seemed best not ask too many questions, especially as I liked him.
It's so long ago, I can't even remember how he ended up writing his code in the first place given that he didn't need it and I did. Possibly it was the result of one of the dreaded meetings with our project manager where I tried to tune out and think about other things as much as possible in order to minimize my entirely justifiable urges to strangle him (the project manager, not my fellow coder).
Best video about dijkstra algorithm I have ever seen
This is the best explanation I have found for Djikstra along with code.
A very helpful video. Just looking at code and some rambling explanation in a book made the algorithm as clear as mud in a beer bottle to me... but this video has made it so abundantly clear... and seeing how code is derived from it is more than helpful. Thanks so much for posting.
Not only the video is underrated but the whole youtube channel is underrated. best of luck you spanning tree. This is the future of education. I feels so good when i look up to such unique educational channels.
After CS50 that's one of my favourite voice on RUclips ☺ Thank you Brian for your great work!
The amazing quality of your videos is super underrated
This was really very insightful. I wish more teachers would adopt this method of teaching because it is so much easier to understand than the traditional textbook method!
While giving high quality lectures on white board is skill. Honestly, our education system is fine, just the skill issue of conveying an idea. Fucking hell my "international university" profs can't even speak English.
beautifuly explained! Dont stop making these videos. You are the savior of cs students
Most grandiose of respect,
the other day I saw a video that jump straight to explaining the 'cost'. Me being a non technic person can't understand why a to b took so long, while you can just hypothenuse your way to b.
But now it makes sense!
I am taking CS50 Edx class, I recognized this voice. It must be you Brain. Wonderful job explaining this concept, just like you did in CS50!
This is so much better than some other ones I already saw....and that was a nice tip at the end, referring to the negative value.
I am sharing this link with my students in the Data Structures course -- Keep it up!
The ambience,sound the illustration and putting the main logic behind this algorithm : Clarity and transparency are optimum.Please do make videos like this for every important algo,a request.Refreshing..
very interesting!
i love how you voice over your code. you make it super understandable!
Very well explained! The only feedback I can provide is that I personally found the background music annoying. The wind instrument (flute?) seemed a bit obnoxious and interrupted my focus on the concepts being presented pretty often.
Kind of hard to know that sort of thing ahead of time, but that's just my personal experience of the video. :)
The music makes me want to kms
Agreed, itd be better without it
I am a virtual person and this is my first video so far, and it is very easy to understand!
What????? Are you not real
This channel is a germ!! So glad I found you!
not germ it's bacteria.
The best video on RUclips on this subject
Very nicely explained and graphics effect are perfect as well. If you pay attention to what the author is speaking, you'll notice that he used proper terms like "go to the town we haven't visited". In other words, only visited if its not visited. In other words, keep track of visited nodes. Very nice explained.
Please continue to do more of this video! Thank you so much for your content!!
We are covering this in class right now, and my class loves this video.
you're videos are extremely helpful. thank you for making these! Also love the robot
By far THE best graphical explanation of Dijkstra's algorithm and it covers improving it to get the actual path 👍
This is the first video I watched on your channel and on dijkstra's algorithm and damnn it was sooo good! Loved it!
Very great explanation, I just followed along Dikstra's algorithm in pseudo code and implemented pathfinding in Unity using it. This visual tool really helps explain the algorithm at hand! Great work.
Excellent illustration of the Dijkstra's algorithm. Superb!
Excellent video. Clear and concise description of Dijkstra's algorithm.
i never subscribed a channel just watching one video before..You are so good
From Google Maps to Project Management (CPM) the applications of this algo are literally limitless
You need to post more, those videos are freaking good
This video had actually insane timing. Just went over this in class.
Fantastic video!! Am watching all your videos back to back
Wow, Brian is brilliant, such a quality explanation!
What an amazing explanation, that too with a visualisation. Thank you so much. Please keep posting such Visualisations of algorithms.
I saw this in a class in 1994 or 5. This has always been my favorite algorithm I've ever learned. Nice video
By far the best explanation on the internet. Thank you
The update of estimates does not solve if the expression of the problem varies. Town A to Town B would be through A - C - E - B . By this way the elimination of the tries can be doubled if we search in a axle algorithm using all the possibilities
The first time I figured out this algorithm, it was by reading code. That worked, but took way longer than watching this video. This video is very nice. It is clear and touched the most important points. You've made an intuitive understanding of Dijkstra's algorithm easily accessible to anyone. The only thing I would add to this video is at least a brief mention that you would put the data in a heap. This could be a nice segue into a separate video about heaps.
FINALLY understood Dijkstra!! thank you so so much!
best explanation of dijkstra's algo so far
Ok but can we appreciate the happy music and the cute robot?
I know right.
This is the best explanation,one can ask for. . Waiting for more such algo explanations
this is just mindblowing, keep creating content like this, you will reach to million subscriber within no time
Thank You So Much for this wonderful video...........🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻🙏🏻
As soon as i heard the voice i knew it was Brian Yu.
Damn, I recognised Brians' voice from CS50AI. Respect for your joy of teaching man!!
My professors love bringing up the traveling salesman problem and then not elaborating, so this was fun. Thanks!
Bestest Dijkstra's algo explanation
After watching a few videos on this, for some reason the robot and town animation made the concept finally click. Thanks!
How this video have less than 30k views!! It deserves ar least 1M, I really understood it so well thank you so much
i am always blessed when i am doing studies and i am looking up problems and you show up and i insta click you videos because u clarified the most annoying theory namely pigeon theory with ease thanks for the effort spanning tree for your hard work😘
Great way to get a feel of Dijkstra's Algorithm
Excellent walkthrough. 4th video down and I finally get it. Thanks
Best explanation of Dijkstra's Algorithm!
I have a shortest path problem that I am currently working on, and even though I am familiar with the Dijkstra algorithm this somehow just made me instantly realise of my mistake in code. Gracias
Very great visualisation, thank you
Hey this is great. Very clear, straightforward, practical and comprehensive. Please make an animation explaining eulerisation/ hamiltonian and planar graphs if you get a chance. Showing love from South Africa.
Am I misunderstanding G. Perlman? This concept is used in many ways.
Thank you. please cover some topic in Dynamic Programming too!
See ruclips.net/video/oifN-YVlrq8/видео.html for an introduction to dynamic programming!
I used the Dantzig method to do this. Now I understand a new method, thanks
Awesome explanation, short and to the point.
This channel is so good.
I didn't even completed minute of the video yet, i've subscribed the channel.
One of the Best channel but underrated 🤗
Really cool stuff. I am also happy about the snippet code algorithm at the end
Hello, just want to ask. What if there is no path between vertices F and C, how do we visit vertex C? Or is there some prerequisite to the graphs configurations for Djikstra's algorithm to work?
Edit: Okay, I got the answer as I searched for the explanation about Djikstra's algo.
So apparently, when you choose the next vertex to explore, you need to choose the one with the least distance recorded from all the vertices not yet explored. Note that it should be the set of ALL unexplored vertices, not only the vertices adjacent to the current vertex you have explored. (When a vertex has been visited AND the distances of all its adjacent vertices are calculated, only AFTER these two conditions are fulfilled will a vertex be considered "explored".)
Therefore, in a case where vertices F and C are NOT connected, then vertex C will still be the next vertex to explore after vertex F because even though in this case vertex C is NOT connected to vertex F, among ALL the unexplored vertices (regardless of whether it is adjacent to vertex F or not), vertex C has the least cumulative distance from vertex A.
Vertex C has a current distance of 3 from vertex A, compared to the current cumulative distances of vertices E (dist: 5), B (dist: 8) and G (dist: 7) calculated from vertex A (via vertex F).
I'm not so sure if the video already mentioned this, but I hope this helps anyway.
Thanks !
Thank you I was also wondering that
Yes, it actually extremely useful. And without that the affirmation "we have found the shortest path of 5:30" doesn't make sense.
In a way the illustrated example is badly chosen as it makes you _think_ you always explore further some connected vertex.
Thanks, I was wondering the exact same thing
Thanks. I was also wondering if there was no path between F to B and the path between E to B is greater than the path along C-D-B, it wouldn't be right. Now it makes much more sense.
I've been trying to internalize the intuition of once we explore a vertex, it's _guaranteed_ that we found the shortest path to it. I know it's from always having prioritized exploring the shortest path we've considered so far, like he mentions in 5:30, but my mind keeps thinking, "Wait, what about all the other paths to it we _haven't_ considered? Could one of those end up being a shorter path?". I guess that could only be the case if there were negative paths, connecting to what he said at 7:03?
perfectly explained, intuitive well ordered and perfect example.
great work
Such a great way to explain the complex topic. Thanks a lot. 😊
how amazing explanation, so much underrated. Anyway, I am happy to subscribe to such a channel!