65 Gamedevs On If A Degree Is Worth It

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  • Опубликовано: 11 июл 2024
  • Watch the accompanying video here:
    • I asked 100 gamedevs i...
    I don't have enough characters to write a full description...
    Timestamps:
    00:00 Zhengua Yang - CEO @ Serenity Forge
    01:02 Don't start with this video
    01:30 Phil - Developer @ Metric Empire
    01:45 Tim Morten - CEO @ Frost Giant Studios
    02:31 Paul Redetzky - Developer @ Emergo Entertainment
    03:01 Julian Treffler - Developer @ Firechick
    04:20 Alan Avila - President @ Gamera Games
    04:55 Maciej Adamczyk - Founder @ Flying Cactus
    05:53 Benjamin Mühling - Lead Dev @ ThreeDee
    06:43 Tyler Brannan - Marketing @ 3D Realms
    07:31 Tim Krieger - 3D Artist @ TxK Gaming Studios
    08:16 David - Game Designer @ StickyStoneStudio
    09:00 Artists @ Farbspiel Interactive
    10:11 Jimmy Voyer - Lead Producer @ Dear Villagers
    11:08 Michiel Houwen - Incubation Manager @ FGH
    12:36 David Bailly - Creative Director @ Maracas Studio
    13:15 Oscar Tulkens - Founder @ Godspear Games
    13:47 Thomas Boone - Founder @ Eye Blink Twice
    14:19 Maxim Eylenbosch - Gameplay Designer @ The Pack
    15:38 Wouter Beert - Lead Dev @ Cyborn
    16:47 Mike Coeck - CEO @ Cybernetic Walrus
    18:04 Maximiliaan Hendrickx - Sound Designer @ AlterEyes
    19:14 Steffen Eichler - Developer @ Keen Software House
    20:07 Lukas Vogl - Developer @ Mi'pu'mi Games
    20:43 Manu - Programmer @ Kerzoven
    21:20 Sébastien Yoakim - Tester @ Metric Empire
    21:47 Xavier Stambaugh - Relations @ Akupara Games
    22:42 Adriaan de Jongh - Game Designer @ Secret Shuffle
    24:45 Jon Bond - Viewer,... @ Marvelous Europe
    25:43 Rob Clarke - Producer @ TinyBuild
    26:26 Rayed Alhumood - Founder @ Tekore Studio
    27:16 Marvin - Artist, Viewer
    27:58 Marian Denefleh - Product Manager @ Assemble Entertainment
    29:13 Felix Hell - Developer @ Birnchen Studios
    30:01 Lucas - Game Designer @ Critical Rabbit
    30:44 Andreas Diktyopoulos - Developer @ beyondthosehills
    32:12 Arthur - Game Designer @ Pixelpogo
    32:51 Charly Miller - Developer @ Kitfox Games
    33:33 Iñaki Díaz - Creative Director @ Appnormals Team
    34:36 Elías Maidanik - Technical Lead @ Ground Game Atelier
    35:45 Eiki Okuma - Programmer @ IlluCalab
    36:36 Kim - 3D artist @ Triple Topping
    37:11 Julia Goerke-Milde - Co-founder @ Rhenus Vina Musica
    38:25 Bram De Moor - Co-founder @ Slappy Inc
    39:18 Educational Manager @ Breda University
    40:20 Christophe De Bont - Project Manager @ VAF Gamefund
    41:55 Philip - Student @ HBK Essen
    42:44 Ronja Tennigkeit - Student @ Kempten
    43:30 Apurva Saini - Communications @ PID Games
    44:40 Stefan Mensen - Art Director @ Orion Games
    45:24 Sunib Dansereau - CEO @ Triple Boris
    46:24 Vincent Presseau - CEO @ Carcajou Games
    47:28 Amin Badri - Co-founder @ Oniroid Studios
    48:36 Robin Baron - Student @ University of Kaiserslautern
    49:24 Shiva - Developer @ RunOut
    50:19 Jesús Fabre - Publishing Manager @ Blitworks Games
    52:58 Student @ SAE Munich
    52:58 Student @ SAE Munich
    53:31 Caroline John - Pixel Artist @ Dwarf Fortress
    54:00 Felix Wichmann - 3D Artist @ Grownarts
    55:02 Wayne - Artist @ Kerzoven
    55:54 Developer @ One More Cup Games
    57:11 Chris - QA @ Utomik
    58:11 Luca Carbonera - Developer @ Cabo Studio
    59:21 Naman Budhwar - Discovery @ Playstack
    01:00:14 Peter Maasen - Technical Lead @ Happy Volcano
    01:02:37 Sam - Producer
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Комментарии • 18

  • @bitemegames
    @bitemegames  10 месяцев назад +5

    Don't start with this video, watch the accompanying, summarized, video first!
    ruclips.net/video/VyabBp-QbqE/видео.html

  • @bonehelm
    @bonehelm 10 месяцев назад +15

    This is the best video youve made so far! Super valuable.

  • @mockingbirdex3450
    @mockingbirdex3450 10 месяцев назад +7

    Thanks a lot for publishing the extended version of this video.
    It was eye opening.

  • @MajesticMindGames
    @MajesticMindGames 10 месяцев назад

    Nice video, thanks for that. Enjoyed seeing all the gamedev brothers and sisters ♥

  • @hosseinmahmoudi3628
    @hosseinmahmoudi3628 8 дней назад

    Thank you so much.
    This video helped me a lot.

  • @Jalecko
    @Jalecko 10 месяцев назад

    great watch

  • @irnational7884
    @irnational7884 2 месяца назад

    thanks

  • @Wojakson
    @Wojakson Месяц назад

    I'm a level artist with 6 years of experience professional experience. I studied computer science because I heard that theres gonna be 3D modelling subject and I already had a few years of experience because I was modding a lot of games like Stalker, CS:S, Mount and Blade etc.
    Unfortunatelly I hit the wall, finished the subject during first lecture and even the Collage asked me to conduct lessons about 3D modelling (lol.).
    I didn't finished collage. I felt cheated to be honest. I learn a little bit of machine learning but it's not the case. What was most important during my collage times was people that I met. There were a lot of people who knew different branches of IT industry, I found my first 3D job thanks to drinking vodka with my collage friend.
    Theres a difference between studying and learning. Collage was good to find connections between different people but it didn't give me a s*** when I was looking for a job. All that matters is your portfolio, knowledge of the engines and English language. You cant learn rest like workflow, pipelines etc in a job after finding it. Work on your folio, you have to sell yourself and convince employer that you're the one who has to be hired to improve company performance.

  • @corrindon245
    @corrindon245 3 месяца назад

    Very interesting. What I took from this is: the degree itself is not critical, but it can be a good way to gain connexions and learn specific skills.

  • @Just__Viewing
    @Just__Viewing 4 месяца назад

    This helps immensely and I wish I came across this before I went back to uni. Good news is I'm just starting so I can quickly pivot to a CS degree or I can try my hand at my states Video game degree program (4th best for video game development program)

  • @gamesthatiplay9083
    @gamesthatiplay9083 8 месяцев назад

    My neighbor got a game dev degree on the art side. She told a story about one of her "professors," didn't have any college degree, but he was teaching classes at a college.

  • @yamraa666
    @yamraa666 10 месяцев назад +3

    If someone doesn't have a gamedev degree, will big game companies accept them like EA and UBISOFT

    • @bitemegames
      @bitemegames  10 месяцев назад +1

      Depends on if they are programmers or artists. If you're an artist, having a portfolio is the main requirement, whereas for programmers, a CS or ideally game programming degree is much more important. -M

  • @Mazhen001
    @Mazhen001 28 дней назад

    remember, education generally in europe and The U.S is a big difference

  • @gamesthatiplay9083
    @gamesthatiplay9083 8 месяцев назад

    Since the 90s, a lot of colleges + universities have job placement services for their graduates to get jobs. One of my friends got his fine art degree from 15 years ago, and the college will still call him, asking if he's interested in jobs that come across their table. He's never worked in the industry he got a degree for. Art didn't pay the bills like managing an Office Max.

  • @AlpacaHacker
    @AlpacaHacker 10 месяцев назад

    Teach yourself programming and/or art from RUclips, etc, and get a marketing/management degree

  • @vast634
    @vast634 2 месяца назад

    Get a proper classic degree or work education. There is always the risk the game business does not work out, and you need to switch back to the normal job market. There are plenty of resources to learn programming or art for games.

  • @RaonakDM
    @RaonakDM 4 месяца назад

    If you want to study something, study programming, then you can use that knowledge for making games or any other application.
    A game development degree is kinda pointless. Just go make games. That's your qualification. Not a piece of paper.