Other advantages include shorter cycle time and multi-launch allows changing the pacing, with the true peak towards the end. Also fitting into odd spaces and terrain. You touched on adjustability, I'd like to see a family coaster with boost mode.
The main advantage of LSMs is their track placement, as shown by Toutatis, you can be really flexible with the launched section, and on Voltron the beyond vertical. Multi0launch coasters are also much harder to valley as if you just have LSMs in valleys before large elements, you can always swing launch a valley'd train back to the station. This saves so much down time compared to single launch, or lift hill coasters
The fun part (and why I like them) are the slow going up on a chainlift. You can look around, enjoy the view, and the stress/anxiety of going higher and higher and higher. And then the drop is something else. But launches are fun
@@ruipeixoto5737 yeah. And you could say ''but what about launched lift hills?'' but the 'slow' going up a giant lift hill is just a feeling you can't change
If launch coasters are the future and what we may be getting from now on, then I’m effed because I always try my best to avoid launches as I know it will give me a gut feeling. To anyone saying just go for it, where I live (the UK) it’s either all or nothing
Trust me...do it. I know what it's like to experience a hydraulic launch and the first time it was probably the scariest yet greatest feeling I have ever had. I've now ridden that ride 15 times, and I'm super excited to ride Stealth next month.
Launch coasters do have 2 major downsides however. They are generally more unreliable than lift hills and use a lot more energy. It will ask a lot of the energy network to have a couple of launch coasters in a park.
Launch coasters can have capacitor banks to store energy for each launch. This allows the transformers to be smaller and "trickle charge" the banks over 30 seconds or so between launches. This takes the load off the energy network. If the coaster is in a nice sunny location, you can charge the banks with solar panels, also reducing the pull off the network. SeaWorld Abu Dhabi has the roof of the building full of PV panels and most of them feed into the Manta Coaster directly, so nearly all of the energy use for that coaster is from sunlight. LSM coasters are as reliable as a good old fashioned chain lift in modern times.
I hope you’re right and it’s just wheels. The LSMs have been scratched, sone have tape with dates, it did have a bunch of rollbacks, swing launches make the toe adjustment for the wheels more difficult and with that wiggle I’m worried! See Ryan the ride mechanic’s recent video about TT2 for more detail!🤓🤘
It saddens me that these are displacing good intense coasters running on raw gravity, I prefer dropping as opposed to launching to get speed, in most cases (wing coasters are the exception to that). I prefer hypers and gigas to a launch. But at the end of the day, it makes sense why. The technology has become very reliable, it saves on space, construction is less costly, and the GP (the target audiance of the parks) don't think about something like it being them and gravity, with LSMs ruining it giving the ride experience a more controlled feeling.
It doesn't help that some parks (USO Resort, BGW, SWO) seem to have a problem where they're only adding launch coasters, to the point I feel it's actively hurting their ride lineups. I really hope this launch coaster craze dies so we can see parks investing into big coasters with lift hills once more, something that the USO Resort REALLY NEEDS.
Whilst I enjoy a launched coaster enough, I definitely tend to prefer that stomach dropping feeling of a big drop off a lift. Only 3/10 of my top 10 are launched, the rest are all Hypers or super-intense B&Ms. I'm not sure what it is, but even on an airtime focused ride, it just seems to hit way harder when you've had the thrill of a big drop.
Didn’t Intamin use LIMs for Superman, Volcano and Wicked Twister/Impulse coasters? The first time I saw LSMs on a Intamin coaster was Maverick. There will still always be gravity-driven coasters, especially for smaller parks who couldn’t afford to operate a launch coaster. It’s better to have different experiences and variety anyway.
You are right that Volcano and the Impulse coasters use LIMs, but Superman does use LSM launch technology. About the thing with smaller parks not being able to afford launch coasters, that is just not true. I don’t know what you mean by smaller parks but I can point out numerous examples. Playland, Playland’s Castaway Cove, and Drievleit Family Park to name a few. I guess FECs are too small for launch coasters but they are too small for almost anything besides wacky worms and small spinners. All of the axis coasters coming to Saudi Arabia’s FECs are also launched so that breaks the argument there (though they are hella rich).
Oh I forgot to mention l was referring to Superman at Magic Mountain. I guess I meant to look at operating costs impacting the type of attraction. A smaller park may consider a small launch coaster (i.e. Premier Skyrocket 2, Zamperla motocoaster or other family launch coaster) vs a traditional coaster for a larger attraction, like Kentucky Kingdom sticking with traditional coasters. An outlier family park to fully embrace launches outside of wooden coaster is Holiday World with their water coasters and Thunderbirds for sure.
To be fair, I'm almost positive Intamin wasn't who actually designed the LSM's nor the ones who improved the tech. But a subcontracting company that still makes them for most companies. Can't remember the name. Same with Premier and LIM. S&S did develop their compressed air tech though, for sure. I always thought it was interesting how B&M didn't do launches until Thunderbird. So Universal had to subcontract out the Hulk tire launch. I still prefer lift hills and letting gravity do the work.
Intamin's electrical team are called indrivetech, who only work with Intamin, they are part of the same group. Indrivetech developed the LSM technology, and it is getting more powerful with each generation. Within a few years they will have a system to replace the hydraulic launch on the accelerator coasters. Mack, Gerstlauer, Vekoma, Maurer, Zierer, B&M and Zamperla, work with Intrasys. The failed system on Lightning rod was from a company out of Pennsylvania called Velocity Magnetics. The only VM system in operation in the world is on Mission Ferrari, in Ferrari world Abu Dhabi. The ride was developed by Dynamic Attractions who went out of business last year but have reopened as a much smaller outfit. Not sure who premier rides use but I think they developed both LIM and LSM systems.
I really hope to see more cable launches because they really are unbelievable. I've only ridden one (Superman Escape at Movie World) but I will get on Furius Baco, Stealth and maybe Rita or Formula Rossa if it opens. And let me say, the launches are amazing. I've ridden other launch coasters and they don't even come close. Most launches fail to be highlights of the ride, especially now when manufacturers are striving to kill dead space, but if they slapped a hydraulic launch on Velocicoaster, no one's going to be talking about the mosasaurus roll anymore. My home park has DC flippin' Rivals for crying out loud, but I always feel something special staring down Superman's launch track.
The verbal presentation is atrocious and he should get someone else to narrate his videos. The pacing was sporadic and he doesn't annunciate well, at all.
@@domenichughes7792 the mentioned that (spoiler alert) escape from gringotts has a launch which was a surprise for me and something I wanted to keep in the dark. He also spoiled a part of karnen in a previous video. I know that this is a common trend with theme park RUclipsrs but this is the second time and no spoiler warning.
Other advantages include shorter cycle time and multi-launch allows changing the pacing, with the true peak towards the end. Also fitting into odd spaces and terrain. You touched on adjustability, I'd like to see a family coaster with boost mode.
The main advantage of LSMs is their track placement, as shown by Toutatis, you can be really flexible with the launched section, and on Voltron the beyond vertical. Multi0launch coasters are also much harder to valley as if you just have LSMs in valleys before large elements, you can always swing launch a valley'd train back to the station. This saves so much down time compared to single launch, or lift hill coasters
The fun part (and why I like them) are the slow going up on a chainlift. You can look around, enjoy the view, and the stress/anxiety of going higher and higher and higher. And then the drop is something else. But launches are fun
Love both, launches are good for compact "loopers" with great stats. But nothing beats the first drop of a great hyper/giga/woodie.
@@ruipeixoto5737 yeah. And you could say ''but what about launched lift hills?'' but the 'slow' going up a giant lift hill is just a feeling you can't change
They are 100%.... unless you live in the uk we have a grand total of one lsm launch coaster
Lol
Might be wrong but we have two I think, Mandal mayhem and icon?
@@edgar180yeah 2 from my knowledge
possibly 3 with Drayton Manor’s new coaster?
Alton towers could use a cp maverick style coaster
Get some big speed and low height
3:54 'Then you have a Behemoth' - No, thats a B&M Hyper Coaster with a chain lift. XD
TT2 isn't having issues with its LSMs, it's a parts issue on their trains.......
TT2 isn’t having issues with the launch, they are having an issue with the trains, I don’t know what it is though.
It's the wheels and the bogey
It was called Screaming Demon, not Demon, and it was an amazing ride at the time!
If launch coasters are the future and what we may be getting from now on, then I’m effed because I always try my best to avoid launches as I know it will give me a gut feeling.
To anyone saying just go for it, where I live (the UK) it’s either all or nothing
Trust me...do it. I know what it's like to experience a hydraulic launch and the first time it was probably the scariest yet greatest feeling I have ever had. I've now ridden that ride 15 times, and I'm super excited to ride Stealth next month.
Launch coasters do have 2 major downsides however. They are generally more unreliable than lift hills and use a lot more energy. It will ask a lot of the energy network to have a couple of launch coasters in a park.
Launch coasters can have capacitor banks to store energy for each launch. This allows the transformers to be smaller and "trickle charge" the banks over 30 seconds or so between launches. This takes the load off the energy network. If the coaster is in a nice sunny location, you can charge the banks with solar panels, also reducing the pull off the network. SeaWorld Abu Dhabi has the roof of the building full of PV panels and most of them feed into the Manta Coaster directly, so nearly all of the energy use for that coaster is from sunlight. LSM coasters are as reliable as a good old fashioned chain lift in modern times.
The issue with top thrill 2 has nothing to do the the launch
I hope you’re right and it’s just wheels.
The LSMs have been scratched, sone have tape with dates, it did have a bunch of rollbacks, swing launches make the toe adjustment for the wheels more difficult and with that wiggle I’m worried! See Ryan the ride mechanic’s recent video about TT2 for more detail!🤓🤘
It saddens me that these are displacing good intense coasters running on raw gravity, I prefer dropping as opposed to launching to get speed, in most cases (wing coasters are the exception to that). I prefer hypers and gigas to a launch. But at the end of the day, it makes sense why. The technology has become very reliable, it saves on space, construction is less costly, and the GP (the target audiance of the parks) don't think about something like it being them and gravity, with LSMs ruining it giving the ride experience a more controlled feeling.
It doesn't help that some parks (USO Resort, BGW, SWO) seem to have a problem where they're only adding launch coasters, to the point I feel it's actively hurting their ride lineups. I really hope this launch coaster craze dies so we can see parks investing into big coasters with lift hills once more, something that the USO Resort REALLY NEEDS.
Whilst I enjoy a launched coaster enough, I definitely tend to prefer that stomach dropping feeling of a big drop off a lift. Only 3/10 of my top 10 are launched, the rest are all Hypers or super-intense B&Ms.
I'm not sure what it is, but even on an airtime focused ride, it just seems to hit way harder when you've had the thrill of a big drop.
Schwarzkopf shuttle loopers?
5:20 cozik wene😂 (cosmic rewind)
Didn’t Intamin use LIMs for Superman, Volcano and Wicked Twister/Impulse coasters? The first time I saw LSMs on a Intamin coaster was Maverick.
There will still always be gravity-driven coasters, especially for smaller parks who couldn’t afford to operate a launch coaster. It’s better to have different experiences and variety anyway.
You are right that Volcano and the Impulse coasters use LIMs, but Superman does use LSM launch technology. About the thing with smaller parks not being able to afford launch coasters, that is just not true. I don’t know what you mean by smaller parks but I can point out numerous examples. Playland, Playland’s Castaway Cove, and Drievleit Family Park to name a few. I guess FECs are too small for launch coasters but they are too small for almost anything besides wacky worms and small spinners. All of the axis coasters coming to Saudi Arabia’s FECs are also launched so that breaks the argument there (though they are hella rich).
Oh I forgot to mention l was referring to Superman at Magic Mountain. I guess I meant to look at operating costs impacting the type of attraction. A smaller park may consider a small launch coaster (i.e. Premier Skyrocket 2, Zamperla motocoaster or other family launch coaster) vs a traditional coaster for a larger attraction, like Kentucky Kingdom sticking with traditional coasters. An outlier family park to fully embrace launches outside of wooden coaster is Holiday World with their water coasters and Thunderbirds for sure.
Launch coasters more fun mainly brcause it all just srats no slow tick to the top it throws you in it and you feel less paranoid
To be fair, I'm almost positive Intamin wasn't who actually designed the LSM's nor the ones who improved the tech. But a subcontracting company that still makes them for most companies. Can't remember the name. Same with Premier and LIM. S&S did develop their compressed air tech though, for sure. I always thought it was interesting how B&M didn't do launches until Thunderbird. So Universal had to subcontract out the Hulk tire launch. I still prefer lift hills and letting gravity do the work.
Intamin's electrical team are called indrivetech, who only work with Intamin, they are part of the same group. Indrivetech developed the LSM technology, and it is getting more powerful with each generation. Within a few years they will have a system to replace the hydraulic launch on the accelerator coasters. Mack, Gerstlauer, Vekoma, Maurer, Zierer, B&M and Zamperla, work with Intrasys. The failed system on Lightning rod was from a company out of Pennsylvania called Velocity Magnetics. The only VM system in operation in the world is on Mission Ferrari, in Ferrari world Abu Dhabi. The ride was developed by Dynamic Attractions who went out of business last year but have reopened as a much smaller outfit. Not sure who premier rides use but I think they developed both LIM and LSM systems.
You’re speaking of falcons flight as if it is already finished. It could prove your point, but we don’t know that yet.
I agree but doesnt make them better than a 300 ft hill and drop
I really hope to see more cable launches because they really are unbelievable. I've only ridden one (Superman Escape at Movie World) but I will get on Furius Baco, Stealth and maybe Rita or Formula Rossa if it opens. And let me say, the launches are amazing. I've ridden other launch coasters and they don't even come close. Most launches fail to be highlights of the ride, especially now when manufacturers are striving to kill dead space, but if they slapped a hydraulic launch on Velocicoaster, no one's going to be talking about the mosasaurus roll anymore. My home park has DC flippin' Rivals for crying out loud, but I always feel something special staring down Superman's launch track.
3:23
100%
uhh
bro did not just show us a video of Hitler... 3:25
It's a meme.
🙋♂️🫡
Hi, can you pin me?
No.
Slow down! You talk way way way too fast!
Play it at .75x speed 😂
I was about to say! Great info and video slow down
Please slow down, you’re talking WAY too fast.
The verbal presentation is atrocious and he should get someone else to narrate his videos. The pacing was sporadic and he doesn't annunciate well, at all.
Bro please stop ruining coasters in passing !! Not everyone wants to be spoiled.
This just looked like any other thoosie channel's content. Like what even got spoiled lol
@@domenichughes7792 the mentioned that (spoiler alert) escape from gringotts has a launch which was a surprise for me and something I wanted to keep in the dark. He also spoiled a part of karnen in a previous video.
I know that this is a common trend with theme park RUclipsrs but this is the second time and no spoiler warning.