Guide A-25: A-60 but it teleports you back to spawn if you're too close (keep in mind this entity's hitbox is huge so don't try clutches) A-60: A-60 A-100: Don't look at it. A-150: Locker Destroyer. It makes a buzzing sound when it spawns. (It damages extremely fast so if you're lucky enough, you can survive A-150 without hiding) A-200: A-200 A-235: Extremely Fast Rebounder. It rebounds a lot. Despawn noise is a wood breaking noise. (It fake despawns a lot during rebounds) A-335: When it spawns, GET IN THE LOCKER. A-335 despawns any new lockers that spawn in. A-355: Countdown. When it ends, A-355 will check every hiding spot in the current room. A-400: Do not touch A-500: When it spawns, it does nothing. When you see it shaking. Run the oppisite direction. A-500 will chase you until it despawns. A-600: When it spawns, stop moving. If you move, A-600 will teleport straight to you and kill you A-750: When you see the flashlight ui glitching. Stop using the flashlight and hide. A-750 will quickly despawn A-800: When you hear a gunshot noise, hide as it will come and rebound. (This entity is invisible) A-900: Cloner, need I say more? A-1100: Hide. Wait until both forms are done attacking. (Second form can fake it's despawn) A-1200: Spawns near the door. When it despawns, it opens the next door causing an entity to spawn. A-1350: Spawns in a room, despawns like A-300 (from interminable rooms). Then it will spawn a random B variant. A-1500: Look at it. \ B variants B-60: A-60 but faster and blue B-100: More damage B-150: Idk its the same as A-150 B-200: It rebounds B-400: Also rebounds B-750: Same strategy as A-750 except it doesn't despawn when you hide (it will jumpscare you in the next room) Misc A-101: Void that eats up the previous rooms A-1001: Don't be afk past A-1000 Glitch: Jumpscare Error: Like Glitch
Missing entity’s: A-1050:will appear on the door of next room. You have to hit it with your flashlight (he is harmless). A-1090:if you see symbols on your screen. HIDE IMMEDIATELY because if the last image appears you will Immediately die wait for a while (5-9 secs I think) then it will be safe.
A-800 it cannot rebound. It will just despawn whenever it reached the next room's door. It can also have 98% of change to spawn around at A-100. The entity's also blind since it has only one mouth at the jumpscare. It's a blind rusher. About A-1001, it can appear whenver you're afking for 20 minutes. Whenever it appears, the player should get out to a hiding spot quickly such as lockers or tables. About A-1100, it can rush the rooms and it will scream at 100 previous rooms away. Afterwards, A-1100 2nd face also known as the forgotten monster, it will fakely check all lockers to the rooms. It may rebound 7-12 times. Also, the first face of the entity, it will rebound if they lefted their hiding spots.
A-1026: If it says one of your friends joined the experience, DO *NOT* OPEN THE DOOR. If you do, A-1026 will jumpscare you and damage you. If it says your friend has left, it is not safe to open the door.
Tips: A-25: Hear music sound come from the distance, Hide lockers or tables A-60: Hear static noise from the distance, Hide Lockers and Tables (Update) A-60 will check under table so only hide lockers A-100: Simple just do not look him (Update) Appearing come from out the ground very slow A-150: Hear loud noise come from the distance, Hide Tables or just stand still (Update) the sound is different, hear something breaking and loud noise means he very close (Dont hide lockers he will check) A-200: If you hear explosion noise very loud hide lockers or tables but rebound 2 times (Update) Now very silent and hear explosion noise hide lockers only he give 5s to hide, do not hide any tables. A-235: Hear loud scream noise, hide tables or lockers but he will rebound like alot and if you hear crash noise he gone (Update) the sound quite silent. A-335: Hear noise come from the distance and he will delete lockers and tables when screen will static like TV. To Avoid you ¥#^&×¥×&×;(;#₩£^× ERROR ERROR ERROR A-355: If your screen turn green and you saw countdown (5s), hide in previous room becuz he will check in main room lockers and tables (Update) He fast when countdown to 0 A-400: If you saw him, DO NOT TOUCH HIM. A-500: It has 5 forms, Firsr form is with 1 big eyes, form 2 to 4 added a small eyes and the last form is about to chase you. To avoid it you must run back or run foward, if he stop that means he give up and freely to go A-600: Use what you learned from A-90 in Doors but excpet Appearing in main room when players open door just do not move. A-750: He wont like if any players use flashing sources such as Flashlight or Gummy flashlight A-800: If you hear explosion noise, hide very quickly (Update) He is died. A-900: If you saw him with shining orange, hide lockers or tables he give you 7s to hide (i think) and he spawn with his clones but he will make fake death if you hiding lockers (Update) If you hear noise HIDE VERY QUICKLY he give you like 3s to hide A-1001: If you afk for 10 mins he spawn. To avoid it, get out locker and move and he will despawn (Update) Afk more than 10mis A-1026 (Update): If saw someone joined in the chat, do not open next door or else he will kill instanly just wait someone left and he will gone A-1050: He will appear near the door and he blocked you never get to the door. To avoid it, hit him with flashlight or gummy flashlight. A-1100: It has 2 phase, first phase is appearing in main room when players open door, hide lockers or tables. Second phase is hear scream do not hide under tables becuz he will checks only lockers to hide but he will rebound. A-1130 (Update): Appering in the main room when players open door and if you close to him he will began to chase you but he fast. If he reach you he will freeze you with chain and your run will over. A-1170: If you saw him in your screen HIDE INMEDITLY he will give 3s to hide if you dont hide under 3s he will crack your head and died (Update) he give you 7s to hide and if you dont hide under 7s and hear breath he about tl crack your head. A-1200: He wont kill you but he spawn any entitys when he open the door A-1350: He will spawn, you need to hide lockers or tables or you just stand still and listen sound. Here is entity with B-Section when he spawn such as B-60, B-100, B-150, B-200, B-400 and B-750 these entity just like A-60, A-100, A-150, A-200, A-400 and A-750 but fasf excpet B-750 will kill you very quick A-1500 the last entity: If you saw him just look at him if you look away he will kill you instanly (Update) If you look away he will not kill you very quick but he will move in the main room if you open the door. Oh i forgot to mention that there rarest entity in the game, here tips for rarest entity A-???: I never seen this before, this entity will 0.1% chance to spawn i think, he will jumpcare you when you open the door ERROR: Idk if this entity will crash your game or not, he will spawn with loud noise super loud and make map with different colors. The Void: Do not go back it might be there the void behind and dont touch it becuz it will kill you instanly
I subbed 3 reasons 1. I like rooms fixed expanded and the content people do and Og rooms i like that too 2. I felt generous and wanted to 3. i enjoyed it also the scribble entity to survive him you have to hide when u hear a bang and when you hear a long whoosh then u can get out!
Funny how he thought the other happy scribble that made the loud sound was going to chase after him even though it was stationary 😂 it’s good to know about that just avoid contact
Guide to all the entities in the game (no 1000+ entities) A-25: Orange frown with 4 realistic eyes, it is really slow and will rush to the latest room while making some kind of weird noise, if it makes contact with you, you will be teleported to the start of the game A-60 AKA The Multimonster: Red, switching faces, it emmits a very quiet static noise and will break down the door when making contact with it, it is somewhat slow but it will speed up the further you go A-100 AKA The Watcher: acts exactly like Eyes from doors, but it has a different cue and playsound, it also desls a given amount of damage instead of dealing rapid damage A-150 AKA The Creepy Smile: It will spawns a few rooms away from the player and it will start breaking lockers until it reaches the current room, the most well known way to avoid him is to go to the next room snd hide there, it will make a high pitched static which can always be heard A-200 AKA Happy Scribble: It will emmit a bang upon arrival, it is not recommended to open the next door for hiding spots because well, it comes from the front, don't leave your hiding spot until you hear a slowed down wind sound A-235 AKA The Screamer: Upon spawning it will scream before it's ambience comes in, which is Interminable rooms' A-100 playsound, but slowed down, if you hear any of these, don't go any further and hide, as it also comes from the front, it will rebound a lot of times before despawning with a wood breaking sound, which means he has despawned. A-335 AKA The Virus: Once it spawns, it will start playing 'The dawn is your enemy' after which you'll either have to run to a fridge or hide in the previous room, because it uses an aimscript, after everyone is hidden it will despawn, if it gets near you will start hearing some kind of creepy and really loud noise, indicating that it's very close to you, it will instantly kill you upon contact A-355 AKA The Pixelated Smile: upon spawning, it will make your screen green and start a 5 seconds countdown, after which it will rush to the latest room and check all the hiding spots in there. A-400 AKA The Frozen Scribble: It isn't much of a threat, more like a disturbance, when it spawns it will emmit multiple beeping sounds and start making a car engine sound, it is completely stationary and will only kill you when you touch it, after some time it will despawn with an almost silent wind sound A-500 AKA The Chasing Eyeballs, acts exactly like Seek from Doors, it will pass by multiple forms until it reaches the last one, in which it will chase you for around a minute before giving up and despawning, it is slightly faster than your walkspeed, so you must run to survive A-600 AKA Movement Detector: acts like A-90 from Doors, if you see red fog in the next room, stop moving completely and wait till it despawns A-750 AKA The Flash Monster ( not that one flash though): It is completely silent and will drain your health if you are using a light source. A-800 AKA The Invisible mouth: Little is known about this entity, but if you hear boom noises from behind, hide as it will rebound multiple times. A-900 AKA Unstable: If you hear some kind of bang, hide ASAP, as it means it spawned, after this it will stand under the ceiling for a few seconds before seemingly despawning, after all this chaos will break out and it will start to clone itself for around a minute before putting a fake death message and despawning.
The happy scribble, a.k.a. A-200 goes to the current room then he goes back to the lobby. Don’t get out if A-200 is still here. because he will come back to you.
Tips from Rooms: Fixed Expanded A-25: If hear you sound! Hide Boo: He jumpscare you A-60: If hear in distance Hide! He fast than A-25 A-100: This monster don't like to stare at A-150: If you hear big sound in distance Hide under table because he can check locker use what you learn from A-60! A-200: If hear audio cue Hide! He just like Ambush From Doors A-400: He just stand you must not touch monster when he stand
(OUTDATED) A-???: Harmless, It jumpscare you from front Error: Same as A-??? Curious Light: Sames as Guiding lights from Doors A-25: It won't kill you, It Teleports you back to Lobby if you get caught, A-25 will stop spawns after the A-300, It will rushing to main room and despawns after it hits the door A-60: Same as A-25, but It kills you from not hiding, It just rushing in main room but fast, it can break the door after he reachs the main room. A-100: Don't look at him, is it like Eyes from Doors A-101: Eats previous rooms to prevent the lag issues A-150: It breaks any lockers everywhere, Hide under the table, or you just need to stay away from A-150. A-200: listen to bang sound when it spawns, Do not exits the hiding spot until it despawns A-235: It will screams when he spawn, It rebounds alots, don't exit the hiding spot until you heard loud break sound when he despawn. A-335: It slowly chasing you, But be careful because A-335 can delete the Hiding spot, You have to find the Kitchen room to hide, or you can just hiding in the previous room A-355: Is it like G-159 from RLD But it checks any hiding spot in Main rooms, Hide in the Previous rooms A-400: Don't go near him, you need to hide because it blocks the sound when A-60 is coming A-500: It will appear with his first form, It will starts slowly chasing you after his final form, Keeping running until he give up and despawns (Hiding won't help you) A-600: Is it like A-90 from Doors, It will spawn in main room, Don't move. A-750: Don't use the flashlights or a gummy flashlight A-800: It make very loud bang sound, but you cannot see it cuz he is invisible A-900: Similar as A-278 from IR. A-1001: Don't hide/AFK after 10 minutes. A-1050: It spawn next door, you have to hit him with flashlight to make him despawns A-1090: It will spawn on your screen, It gives you 7 seconds to hide. A-1100: It will spawn from Main room and give you seconds to hide, and then starts rushing (Don't Exit hiding spot) A-1100's The Second Face: It will spawn after A-1100 Strikes, It will fake checking the locker and rebound alots A-1200: he is harmless It will spawn near the next door, And it opens the door, Be Careful if A-600 spawns A-1350: It is like A-1200, it only spawn: B-60, B-100, B-150, B-400, B-200, B-750 A-1500: He does like A-100 but Opposite, You need to open the 20 door to make him despawn
Hi once again, here's a full guide of all entities in R:FE (Rooms: Fixed Expanded) [i can't add the update here cuz R:FE doesn't have an update board like RLD have] A-???: just jumpscare you lol Error: A-??? But the jumpscare is scarier and and jumpscares you at the back instead of the front A-25: A-25 is super easy to deal with, as you only need to hide anywhere (lockers, tables) to avoid A-60 (multi-monster/A-50): A-60 from the original rooms but breaks the door down (warning: A-60 can spawn at A-50 so that's why it's 2nd nickname is A-50) A-100 (the watcher): eyes from Doors and new B-5 from RLD combine (don't look at him or you will get hit and deal some damages) A-150 (creepy smile): A-150 from IR but checks lockers in every rooms so hide in table for that (you can hide unde the table in the next room) A-200 (happy scribble): he came from the front and going back to the spawn, he use an aimscript so you have to wait for him to despawn, but don't worry tho cuz you will granted 5 second to hide if he spawns A-235 (the screamer): This entity is easy to deal with, as all you have to do is to hide in locker or tables to survive him. A-335 (the virus): It is very difficult, if not outright impossible to outrun it, so if new hiding spots inexplicably and suddenly disappear backtrack a room and hide there. If you hear a change in the music, then that's most likely because A-335 spawned. The entity also emits loud whispering noises from afar, allowing you to hear it quickly. If any newly generated hiding spots are being permanently deleted, it's a sign that A-335 has spawned. A-355 (the pixelate smile): Hiding in the previous rooms are the only way to avoid this entity. Do not panic when A-355 spawns. It gives you enough time to hide in case you're attacked by other entities, especially if its spawn room contains a lot of hiding spots. A-400 (the frozen scribble): While you can ignore A-400, it is probably best to hide as its noise is so loud you may be able to hear most of the entities. This entity has another mechanic where if you look at it, It becomes louder and viceversa, Try not looking at him when encountered. A-500 (eyes): this entity has 5 forms, each has more eyes (the 1st only has 1 eye), in the 5th form he will start chasing you so you have to backtrack to multiple previous room now (note: A-500's chasing speed is slower than sprint but faster than walk so you have to run but don't waste the entire stamina when running) A-600 (the movement detector): don't move like A-90 from doors, if an entity spawn, hide in the nerest hiding spot without the entity noticing (don't touch him tho) A-750 (the flash monster): don't hold any light sources so he can despawn quicker (he can be detected by footsteps) [note: hiding won't work on him] A-800: [MEGA WARNING: this entity is the 2nd most dangerous, so don't ignore this] When this entity appears, you must hide quick, do not hide in the in lot of previous rooms, or you will die to A-800 instantly. A-900 (unstable): To survive, you need to hide in a locker or a table. It's better to hide after seeing A-900's Spawn effect. A-900's clone: GN-900: [UNFINISHED] ED-900: don't exit your hiding spot when he spawns, or you will died CY-900: hide until yoh can't see his clone anymore DK-900: [UNFINISHED] A-1001 (patient): don't afk for 10 minutes A-1050 (tortured soul): Use your flashlight to Hit the entity, As your fist is unable to hurt it. Try to get rid of it as soon as possible, its noises can make you unable to hear other rusher entitys. A-1090 (illusory-insanity): As soon as you see one of the many sprites this entity has (on your screen), Hide in a locker or table as soon as possible, Because this entity only gives 7 seconds to react. A-1100 (overkill): [UNIGNORABLE WARNING: A-1100 IS THE MOST CRAZIEST AND DANGEROUS ENTITY IN THE GAME, CUZ IT'S THE FASTEST ENTITY], A-1100 will checks blue locker in it's 2nd face but don't worry cuz blue lockers are useless tho (inportant warning: A-1100's 1st face can crash your game, so hide after he spawns) A-1200: When encountered, Try finding a hiding spot in the current or previous room, As some entitys like A-355 can make the next room insecure (cuz he will open the next door when despawn) A-1350: The player has to hide once when the entity is in the process of summoning. The player has to be aware of which entity is about to appear. A-1350 only spawns a few B Variants of existing entities. A-1350 can summon B-60, B-100, B-150, B-200, B-400, B-750 (talk later in the replie if this is 10k words long including spaces) A-1500: always look at him or ylu will die The void (entity): you're better off not getting left behind and falling to your death, since the rooms behind it despawn to prevent lag issues B variants entity (what A-1350 spawns): B-60: A-60 but opens the door normally when despawn B-100: A-100 but does more damage when being look at B-150: same as A-150 B-200: same as A-200, but it gaves 3 second to hide instead of 5 B-400: same as A-400 B-750: [UNFINISHED] Yeah that's the full guide, if an entity just got added, tell me about it and i'll add it here (i have to edit this many times bruh)
Anyways heres a tip of every entity in the game (i want to die) Error: a jumpscare entity A-???: same as Error A-26: will teleport you to the start when caught. Oldy enough according to the lore about this guy, A-26 is actually an Angel that came from the heavens when the place was attack by a demonic entity called *Unstable, it cannot spawn around A-300 because there are entities more powerful than it. A-60: same old, same old A-100: dont look i guess A-101: will delete previous rooms and you have to go on and never fall back in public servers A-150: breaks lockers from every room, so you either have to go to the next room so it wont check their or you can hide under a table OR just stay still and not move at all A-200: just lissen carefully A-235: if you hear a screaming noise then *HIDE* A-335: can delete any newly generated hiding spots so you have to hide in previous rooms A-355: your screen becomes green and a countdown begins, you must hide in the previous rooms because if the timer hits 0, A-355 will check every hiding spot in the main room A-400: a frozen version of A-200, just dont get to close other wise it will insta kill you A-500: eyes will appear but will be harmless at first, the more rooms you go the eyes will appear eventually the eyes will start shaking meaning its time for you to *RUN* , music will play and you have to run back, hiding wont help and so you must run away from it before it despawns A-600: basicelly like A-90 from Doors. Just dont move A-750: if you here a quite footstep and you health is draining then turn of your light when its nearby. When its gone you can turn your light on and move on. You can also hide just incase if an entity is on its way A-800: if you here a boom sound then *HIDE* A-900: it will come out of a portel, then you must hide before releasing alot of clones at you. A-900 AKA Unstable will also fake your death just to confuse you A-1001: dont be AFK for too long A-1050: is a riving mass of souls which will block you way. You must hit it will your flashlight in order to continue, if unequiping your flashlight will do nothing A-1090: when you see a bunch of images then *HIDE* . (Quote, this entity is related to Su***de, and it will also flash in a noose which is the rope used for unaliving yourself. When caught you will hear a cracking noise and text will appear saying DIE, this could be the player snapping their own neck when not hiding from this hallucination.) A-1100: will appear from the front and will be on the move, ones its gone dont go out of your hiding spot yet as it hasn't despawn. After a few seconds it will emit a noise were it will inter its second phase, AKA its Second Face, it will rebound alot and takes some time to despawn A-1200: will appear from the front and is actually completly harmless, it takes the appearens of an smile with 6 nigtmare fulling hides that come out of its mouth. But dont let those features fool as it is able to open doors which will cause an entity to spawn A-1350: like A-300 from IR but it instead spawns B varients B-60: explodes the door B-100: A-100 but buffed B-150: A-150 but buffed B-200: A-200 but buffed B-400: A-400 but buffed B-750: A-750 but buffed A-1500: you simply must look at it, if not then it will move closer to you. That may sound easy but remember you also must open a door so you have to quickly turn around, open the door and quickly look at it again Curious light: is like Guiding light from doors but dont let the name fool you as its not like Door's curious light were it doesn't know Door's rooms entities, R:FE's curious light knows almost all entites in the game except for 2 being Unstable(A-900) and Overkill(A-1100). If you get killed by Unstable then the curious light will have trouble about this entity, Overkill(A-1100) on the other hand, if you get killed by its first face then curious light will not get a chance to talk about this entity as before it talks about it, A-1100 will jumpscare during the sequence before kicking you out of the game, but for the second face it cannot kick but rather Curious light doesn't know the second face Well that was a long one, hope this helps you SenPrista because i want to die.....
Entities: A-25 basically A-10 from interminable rooms A-60 same as A-25 but faster A-100 dont look at it if you see its purple light A-150 sounds like A-60 but higher pitch and breaks lockers and kills you if you are in the locker and you need to stand still to survive or hide under table and stay out of its way A-200 spawns behind the latest door that your gonna open and chases you if your not hiding A-235 screams as a spawn cue then rebounds a lot A-335 starts deleting any new generated hiding spots and slowly chases you until everyone hides A-355 pixel smile that gives you 5 seconds to hide then checks all hiding spots in the room it is in so hide in previous room to survive A-400 looks like A-200 but frozen in place and kills you if you touch it A-500 eyes that appear in the middle of the room that do nothing unless they start shaking then starts chasing you until it despawns A-600 ugly goober that appears in the middle of the room and makes liquid sound then kills you if you move A-750 black Scribble that slowly kills you when you use light hide to despawn it A-800 invisible mouth that uh uhhh idk A-900 that spawns from a portal on the roof then goes back in then give 10 seconds to hide then starts spawning clones that go everywhere A-1001 appears after you hide for too long and kills you after a while if your still hiding A-1050 is a flesh ball you can kick that blocks the next door and it does nothing to you except waste your time by making you kick it A-1090 white entity that goes around your screen and when its on your screen it will give you ~7 seconds to hide before insta killing you if your not hiding A-1100 red face that gives you ~10 seconds to hide then goes to A-0 very fast then starts fake checking lockers multiple times A-1200 is a entity with a bunch of hands coming out of its mouth and opens the next door A-1350 interminable rooms A-300 ripoff but spawns B versions of a random entities A-1500 A uh uh eh uhhhhhhhh idk Tell me if i missed any
You made mistake in a-335 his mechanic is too make ambience while coming from back he will also dissaper any hiding spot hide in fridge or go back 2 rooms and he will dissaper
Oh also a-500 his mechanic is too appear as eyes in 5 forms then in full form he start shaking and chase after you don’t try to hide or he will kill you and he gets faster longer he chase you
yeah, I expected someone to notice lol, I couldn't find any models of rooms fixed expanded entities on Roblox studio so I just used that. For the next thumbnails, I will try to make them more accurate.
@@SenPristaYou could use the real images in the official wiki and yes there is a wiki for this game but it isn't quite used, because this game isn't as popular as games like RLD and IR (and also cuz it's quite unfinished and some sprites in it aren't accurate)
play the new doors modifier update!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!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Want to see more of this? Let me know :D
hi
Can you try rooms & doors or rooms remasterised it doesn't have much players but its fire
Ok
i want part 2
wait did he well... listen to me?
This game and Interminable Rooms are my first two fangames I've played.
They are indeed amazing!
Thanks for the gameplay video.
Guide
A-25: A-60 but it teleports you back to spawn if you're too close (keep in mind this entity's hitbox is huge so don't try clutches)
A-60: A-60
A-100: Don't look at it.
A-150: Locker Destroyer. It makes a buzzing sound when it spawns. (It damages extremely fast so if you're lucky enough, you can survive A-150 without hiding)
A-200: A-200
A-235: Extremely Fast Rebounder. It rebounds a lot. Despawn noise is a wood breaking noise. (It fake despawns a lot during rebounds)
A-335: When it spawns, GET IN THE LOCKER. A-335 despawns any new lockers that spawn in.
A-355: Countdown. When it ends, A-355 will check every hiding spot in the current room.
A-400: Do not touch
A-500: When it spawns, it does nothing. When you see it shaking. Run the oppisite direction. A-500 will chase you until it despawns.
A-600: When it spawns, stop moving. If you move, A-600 will teleport straight to you and kill you
A-750: When you see the flashlight ui glitching. Stop using the flashlight and hide. A-750 will quickly despawn
A-800: When you hear a gunshot noise, hide as it will come and rebound. (This entity is invisible)
A-900: Cloner, need I say more?
A-1100: Hide. Wait until both forms are done attacking. (Second form can fake it's despawn)
A-1200: Spawns near the door. When it despawns, it opens the next door causing an entity to spawn.
A-1350: Spawns in a room, despawns like A-300 (from interminable rooms). Then it will spawn a random B variant.
A-1500: Look at it.
\
B variants
B-60: A-60 but faster and blue
B-100: More damage
B-150: Idk its the same as A-150
B-200: It rebounds
B-400: Also rebounds
B-750: Same strategy as A-750 except it doesn't despawn when you hide (it will jumpscare you in the next room)
Misc
A-101: Void that eats up the previous rooms
A-1001: Don't be afk past A-1000
Glitch: Jumpscare
Error: Like Glitch
Missing entity’s: A-1050:will appear on the door of next room. You have to hit it with your flashlight (he is harmless). A-1090:if you see symbols on your screen. HIDE IMMEDIATELY because if the last image appears you will Immediately die wait for a while (5-9 secs I think) then it will be safe.
@@Oppostion i forgor A-1050 and A-1090☠
A-800 it cannot rebound.
It will just despawn whenever it reached the next room's door.
It can also have 98% of change to spawn around at A-100.
The entity's also blind since it has only one mouth at the jumpscare.
It's a blind rusher.
About A-1001, it can appear whenver you're afking for 20 minutes.
Whenever it appears, the player should get out to a hiding spot quickly such as lockers or tables.
About A-1100, it can rush the rooms and it will scream at 100 previous rooms away.
Afterwards, A-1100 2nd face also known as the forgotten monster, it will fakely check all lockers to the rooms.
It may rebound 7-12 times.
Also, the first face of the entity, it will rebound if they lefted their hiding spots.
A-1026: If it says one of your friends joined the experience, DO *NOT* OPEN THE DOOR.
If you do, A-1026 will jumpscare you and damage you. If it says your friend has left, it is not safe to open the door.
@@A-335roomsfixed wheres A-1130?
Tips:
A-25: Hear music sound come from the distance, Hide lockers or tables
A-60: Hear static noise from the distance, Hide Lockers and Tables (Update) A-60 will check under table so only hide lockers
A-100: Simple just do not look him (Update) Appearing come from out the ground very slow
A-150: Hear loud noise come from the distance, Hide Tables or just stand still (Update) the sound is different, hear something breaking and loud noise means he very close (Dont hide lockers he will check)
A-200: If you hear explosion noise very loud hide lockers or tables but rebound 2 times (Update) Now very silent and hear explosion noise hide lockers only he give 5s to hide, do not hide any tables.
A-235: Hear loud scream noise, hide tables or lockers but he will rebound like alot and if you hear crash noise he gone (Update) the sound quite silent.
A-335: Hear noise come from the distance and he will delete lockers and tables when screen will static like TV. To Avoid you ¥#^&×¥×&×;(;#₩£^× ERROR ERROR ERROR
A-355: If your screen turn green and you saw countdown (5s), hide in previous room becuz he will check in main room lockers and tables (Update) He fast when countdown to 0
A-400: If you saw him, DO NOT TOUCH HIM.
A-500: It has 5 forms, Firsr form is with 1 big eyes, form 2 to 4 added a small eyes and the last form is about to chase you. To avoid it you must run back or run foward, if he stop that means he give up and freely to go
A-600: Use what you learned from A-90 in Doors but excpet Appearing in main room when players open door just do not move.
A-750: He wont like if any players use flashing sources such as Flashlight or Gummy flashlight
A-800: If you hear explosion noise, hide very quickly (Update) He is died.
A-900: If you saw him with shining orange, hide lockers or tables he give you 7s to hide (i think) and he spawn with his clones but he will make fake death if you hiding lockers (Update) If you hear noise HIDE VERY QUICKLY he give you like 3s to hide
A-1001: If you afk for 10 mins he spawn. To avoid it, get out locker and move and he will despawn (Update) Afk more than 10mis
A-1026 (Update): If saw someone joined in the chat, do not open next door or else he will kill instanly just wait someone left and he will gone
A-1050: He will appear near the door and he blocked you never get to the door. To avoid it, hit him with flashlight or gummy flashlight.
A-1100: It has 2 phase, first phase is appearing in main room when players open door, hide lockers or tables. Second phase is hear scream do not hide under tables becuz he will checks only lockers to hide but he will rebound.
A-1130 (Update): Appering in the main room when players open door and if you close to him he will began to chase you but he fast. If he reach you he will freeze you with chain and your run will over.
A-1170: If you saw him in your screen HIDE INMEDITLY he will give 3s to hide if you dont hide under 3s he will crack your head and died (Update) he give you 7s to hide and if you dont hide under 7s and hear breath he about tl crack your head.
A-1200: He wont kill you but he spawn any entitys when he open the door
A-1350: He will spawn, you need to hide lockers or tables or you just stand still and listen sound. Here is entity with B-Section when he spawn such as B-60, B-100, B-150, B-200, B-400 and B-750 these entity just like A-60, A-100, A-150, A-200, A-400 and A-750 but fasf excpet B-750 will kill you very quick
A-1500 the last entity: If you saw him just look at him if you look away he will kill you instanly (Update) If you look away he will not kill you very quick but he will move in the main room if you open the door.
Oh i forgot to mention that there rarest entity in the game, here tips for rarest entity
A-???: I never seen this before, this entity will 0.1% chance to spawn i think, he will jumpcare you when you open the door
ERROR: Idk if this entity will crash your game or not, he will spawn with loud noise super loud and make map with different colors.
The Void: Do not go back it might be there the void behind and dont touch it becuz it will kill you instanly
Mis = Mins
Fasf = fast
Yoh = You
Tl = to
I subbed 3 reasons
1. I like rooms fixed expanded and the content people do and Og rooms i like that too
2. I felt generous and wanted to
3. i enjoyed it
also the scribble entity to survive him you have to hide when u hear a bang and when you hear a long whoosh then u can get out!
Funny how he thought the other happy scribble that made the loud sound was going to chase after him even though it was stationary 😂 it’s good to know about that just avoid contact
The Happy Scribble: it makes a faint bang noise that means it is active.
Guide to all the entities in the game (no 1000+ entities)
A-25: Orange frown with 4 realistic eyes, it is really slow and will rush to the latest room while making some kind of weird noise, if it makes contact with you, you will be teleported to the start of the game
A-60 AKA The Multimonster: Red, switching faces, it emmits a very quiet static noise and will break down the door when making contact with it, it is somewhat slow but it will speed up the further you go
A-100 AKA The Watcher: acts exactly like Eyes from doors, but it has a different cue and playsound, it also desls a given amount of damage instead of dealing rapid damage
A-150 AKA The Creepy Smile: It will spawns a few rooms away from the player and it will start breaking lockers until it reaches the current room, the most well known way to avoid him is to go to the next room snd hide there, it will make a high pitched static which can always be heard
A-200 AKA Happy Scribble: It will emmit a bang upon arrival, it is not recommended to open the next door for hiding spots because well, it comes from the front, don't leave your hiding spot until you hear a slowed down wind sound
A-235 AKA The Screamer: Upon spawning it will scream before it's ambience comes in, which is Interminable rooms' A-100 playsound, but slowed down, if you hear any of these, don't go any further and hide, as it also comes from the front, it will rebound a lot of times before despawning with a wood breaking sound, which means he has despawned.
A-335 AKA The Virus: Once it spawns, it will start playing 'The dawn is your enemy' after which you'll either have to run to a fridge or hide in the previous room, because it uses an aimscript, after everyone is hidden it will despawn, if it gets near you will start hearing some kind of creepy and really loud noise, indicating that it's very close to you, it will instantly kill you upon contact
A-355 AKA The Pixelated Smile: upon spawning, it will make your screen green and start a 5 seconds countdown, after which it will rush to the latest room and check all the hiding spots in there.
A-400 AKA The Frozen Scribble: It isn't much of a threat, more like a disturbance, when it spawns it will emmit multiple beeping sounds and start making a car engine sound, it is completely stationary and will only kill you when you touch it, after some time it will despawn with an almost silent wind sound
A-500 AKA The Chasing Eyeballs, acts exactly like Seek from Doors, it will pass by multiple forms until it reaches the last one, in which it will chase you for around a minute before giving up and despawning, it is slightly faster than your walkspeed, so you must run to survive
A-600 AKA Movement Detector: acts like A-90 from Doors, if you see red fog in the next room, stop moving completely and wait till it despawns
A-750 AKA The Flash Monster ( not that one flash though): It is completely silent and will drain your health if you are using a light source.
A-800 AKA The Invisible mouth: Little is known about this entity, but if you hear boom noises from behind, hide as it will rebound multiple times.
A-900 AKA Unstable: If you hear some kind of bang, hide ASAP, as it means it spawned, after this it will stand under the ceiling for a few seconds before seemingly despawning, after all this chaos will break out and it will start to clone itself for around a minute before putting a fake death message and despawning.
🤓 also the game guides him when he dies to an entity
@@mugpup310 I'm sending a ballistic missile to your household
fun fact: i left the rooms low detailed community because there are lots of drama
Not a fun fact, nor is it surprising. It happens monthly.
I think the guy who broke the locker you can open the door or hide in a table cuz in Interminable rooms you need to hide in a table to avoid A-100
The happy scribble, a.k.a. A-200 goes to the current room then he goes back to the lobby. Don’t get out if A-200 is still here. because he will come back to you.
Can you try out Office Treshold?Its good designed game,and also cool mechs of entities+ interesting sections mechanic
The first guy he saw is A-25 otherwise known as:The Fallen Angel.(I am not lying look in wiki)
A-400/Frozen Scribble will not attack you and doesnt move but it is like A-258 from IR but kills you if you go near
A-258 dosent kill you
okay..?
@@thesillyone-3321 Im not talking about A-258 im talking about a-400 since a-400 is like a-258 but a-400 kills if you go near
Can you do naltained rooms next? Keep scrolling when you don't see it
I really love this yt i wonder how much he takes to make a video
Yo whats up
I LOVE YOUR VIDEOS SO MUCH
same bro he so cool
Tips from Rooms: Fixed Expanded
A-25: If hear you sound! Hide
Boo: He jumpscare you
A-60: If hear in distance Hide! He fast than A-25
A-100: This monster don't like to stare at
A-150: If you hear big sound in distance Hide under table because he can check locker use what you learn from A-60!
A-200: If hear audio cue Hide! He just like Ambush From Doors
A-400: He just stand you must not touch monster when he stand
(OUTDATED)
A-???: Harmless, It jumpscare you from front
Error: Same as A-???
Curious Light: Sames as Guiding lights from Doors
A-25: It won't kill you, It Teleports you back to Lobby if you get caught, A-25 will stop spawns after the A-300, It will rushing to main room and despawns after it hits the door
A-60: Same as A-25, but It kills you from not hiding, It just rushing in main room but fast, it can break the door after he reachs the main room.
A-100: Don't look at him, is it like Eyes from Doors
A-101: Eats previous rooms to prevent the lag issues
A-150: It breaks any lockers everywhere, Hide under the table, or you just need to stay away from A-150.
A-200: listen to bang sound when it spawns, Do not exits the hiding spot until it despawns
A-235: It will screams when he spawn, It rebounds alots, don't exit the hiding spot until you heard loud break sound when he despawn.
A-335: It slowly chasing you, But be careful because A-335 can delete the Hiding spot, You have to find the Kitchen room to hide, or you can just hiding in the previous room
A-355: Is it like G-159 from RLD But it checks any hiding spot in Main rooms, Hide in the Previous rooms
A-400: Don't go near him, you need to hide because it blocks the sound when A-60 is coming
A-500: It will appear with his first form, It will starts slowly chasing you after his final form, Keeping running until he give up and despawns (Hiding won't help you)
A-600: Is it like A-90 from Doors, It will spawn in main room, Don't move.
A-750: Don't use the flashlights or a gummy flashlight
A-800: It make very loud bang sound, but you cannot see it cuz he is invisible
A-900: Similar as A-278 from IR.
A-1001: Don't hide/AFK after 10 minutes.
A-1050: It spawn next door, you have to hit him with flashlight to make him despawns
A-1090: It will spawn on your screen, It gives you 7 seconds to hide.
A-1100: It will spawn from Main room and give you seconds to hide, and then starts rushing (Don't Exit hiding spot)
A-1100's The Second Face: It will spawn after A-1100 Strikes, It will fake checking the locker and rebound alots
A-1200: he is harmless It will spawn near the next door, And it opens the door, Be Careful if A-600 spawns
A-1350: It is like A-1200, it only spawn: B-60, B-100, B-150, B-400, B-200, B-750
A-1500: He does like A-100 but Opposite, You need to open the 20 door to make him despawn
Correction for A-700, it’s actually A-750
Correcting A-150: he actually breaks lockers
One thing u forgot for A-60: he breaks the door
Oh yeah A-25 also just spawns you back to the start if you do “die” to it
Lemme edit it
I even included A-101 and curious light just for fun
Creepy smile also known as a 150 it's checks some lockers and it does damage to you if you're in one
Hi once again, here's a full guide of all entities in R:FE (Rooms: Fixed Expanded) [i can't add the update here cuz R:FE doesn't have an update board like RLD have]
A-???: just jumpscare you lol
Error: A-??? But the jumpscare is scarier and and jumpscares you at the back instead of the front
A-25: A-25 is super easy to deal with, as you only need to hide anywhere (lockers, tables) to avoid
A-60 (multi-monster/A-50): A-60 from the original rooms but breaks the door down (warning: A-60 can spawn at A-50 so that's why it's 2nd nickname is A-50)
A-100 (the watcher): eyes from Doors and new B-5 from RLD combine (don't look at him or you will get hit and deal some damages)
A-150 (creepy smile): A-150 from IR but checks lockers in every rooms so hide in table for that (you can hide unde the table in the next room)
A-200 (happy scribble): he came from the front and going back to the spawn, he use an aimscript so you have to wait for him to despawn, but don't worry tho cuz you will granted 5 second to hide if he spawns
A-235 (the screamer): This entity is easy to deal with, as all you have to do is to hide in locker or tables to survive him.
A-335 (the virus): It is very difficult, if not outright impossible to outrun it, so if new hiding spots inexplicably and suddenly disappear backtrack a room and hide there. If you hear a change in the music, then that's most likely because A-335 spawned. The entity also emits loud whispering noises from afar, allowing you to hear it quickly. If any newly generated hiding spots are being permanently deleted, it's a sign that A-335 has spawned.
A-355 (the pixelate smile): Hiding in the previous rooms are the only way to avoid this entity. Do not panic when A-355 spawns. It gives you enough time to hide in case you're attacked by other entities, especially if its spawn room contains a lot of hiding spots.
A-400 (the frozen scribble): While you can ignore A-400, it is probably best to hide as its noise is so loud you may be able to hear most of the entities.
This entity has another mechanic where if you look at it, It becomes louder and viceversa, Try not looking at him when encountered.
A-500 (eyes): this entity has 5 forms, each has more eyes (the 1st only has 1 eye), in the 5th form he will start chasing you so you have to backtrack to multiple previous room now (note: A-500's chasing speed is slower than sprint but faster than walk so you have to run but don't waste the entire stamina when running)
A-600 (the movement detector): don't move like A-90 from doors, if an entity spawn, hide in the nerest hiding spot without the entity noticing (don't touch him tho)
A-750 (the flash monster): don't hold any light sources so he can despawn quicker (he can be detected by footsteps) [note: hiding won't work on him]
A-800: [MEGA WARNING: this entity is the 2nd most dangerous, so don't ignore this] When this entity appears, you must hide quick, do not hide in the in lot of previous rooms, or you will die to A-800 instantly.
A-900 (unstable): To survive, you need to hide in a locker or a table.
It's better to hide after seeing A-900's Spawn effect.
A-900's clone:
GN-900: [UNFINISHED]
ED-900: don't exit your hiding spot when he spawns, or you will died
CY-900: hide until yoh can't see his clone anymore
DK-900: [UNFINISHED]
A-1001 (patient): don't afk for 10 minutes
A-1050 (tortured soul): Use your flashlight to Hit the entity, As your fist is unable to hurt it. Try to get rid of it as soon as possible, its noises can make you unable to hear other rusher entitys.
A-1090 (illusory-insanity): As soon as you see one of the many sprites this entity has (on your screen), Hide in a locker or table as soon as possible, Because this entity only gives 7 seconds to react.
A-1100 (overkill): [UNIGNORABLE WARNING: A-1100 IS THE MOST CRAZIEST AND DANGEROUS ENTITY IN THE GAME, CUZ IT'S THE FASTEST ENTITY], A-1100 will checks blue locker in it's 2nd face but don't worry cuz blue lockers are useless tho (inportant warning: A-1100's 1st face can crash your game, so hide after he spawns)
A-1200: When encountered, Try finding a hiding spot in the current or previous room, As some entitys like A-355 can make the next room insecure (cuz he will open the next door when despawn)
A-1350: The player has to hide once when the entity is in the process of summoning.
The player has to be aware of which entity is about to appear.
A-1350 only spawns a few B Variants of existing entities.
A-1350 can summon B-60, B-100, B-150, B-200, B-400, B-750 (talk later in the replie if this is 10k words long including spaces)
A-1500: always look at him or ylu will die
The void (entity): you're better off not getting left behind and falling to your death, since the rooms behind it despawn to prevent lag issues
B variants entity (what A-1350 spawns):
B-60: A-60 but opens the door normally when despawn
B-100: A-100 but does more damage when being look at
B-150: same as A-150
B-200: same as A-200, but it gaves 3 second to hide instead of 5
B-400: same as A-400
B-750: [UNFINISHED]
Yeah that's the full guide, if an entity just got added, tell me about it and i'll add it here (i have to edit this many times bruh)
🤓 /j
@@mugpup310💀
That first entity that spawned In chaos mode is A-400 The frozen scribble. u dont have to Hide From him just do Not Go too close to him.
You should check the wiki of this game how to survive entitys
You are One of the best RUclipsrs:D
nerds on their ways to make a guide comment on every entity everytime they see a video of someone playing some rooms fangame blindly:
cool. you actually played it. its a really fun fangame.right?
Ye
bro you REALLY need to check out the new update its really fun and way better than its old version
Don’t worry I suck at The watcher too and his jumpscare scares me too
Anyways heres a tip of every entity in the game (i want to die)
Error: a jumpscare entity
A-???: same as Error
A-26: will teleport you to the start when caught. Oldy enough according to the lore about this guy, A-26 is actually an Angel that came from the heavens when the place was attack by a demonic entity called *Unstable, it cannot spawn around A-300 because there are entities more powerful than it.
A-60: same old, same old
A-100: dont look i guess
A-101: will delete previous rooms and you have to go on and never fall back in public servers
A-150: breaks lockers from every room, so you either have to go to the next room so it wont check their or you can hide under a table OR just stay still and not move at all
A-200: just lissen carefully
A-235: if you hear a screaming noise then *HIDE*
A-335: can delete any newly generated hiding spots so you have to hide in previous rooms
A-355: your screen becomes green and a countdown begins, you must hide in the previous rooms because if the timer hits 0, A-355 will check every hiding spot in the main room
A-400: a frozen version of A-200, just dont get to close other wise it will insta kill you
A-500: eyes will appear but will be harmless at first, the more rooms you go the eyes will appear eventually the eyes will start shaking meaning its time for you to *RUN* , music will play and you have to run back, hiding wont help and so you must run away from it before it despawns
A-600: basicelly like A-90 from Doors. Just dont move
A-750: if you here a quite footstep and you health is draining then turn of your light when its nearby. When its gone you can turn your light on and move on. You can also hide just incase if an entity is on its way
A-800: if you here a boom sound then *HIDE*
A-900: it will come out of a portel, then you must hide before releasing alot of clones at you. A-900 AKA Unstable will also fake your death just to confuse you
A-1001: dont be AFK for too long
A-1050: is a riving mass of souls which will block you way. You must hit it will your flashlight in order to continue, if unequiping your flashlight will do nothing
A-1090: when you see a bunch of images then *HIDE* . (Quote, this entity is related to Su***de, and it will also flash in a noose which is the rope used for unaliving yourself. When caught you will hear a cracking noise and text will appear saying DIE, this could be the player snapping their own neck when not hiding from this hallucination.)
A-1100: will appear from the front and will be on the move, ones its gone dont go out of your hiding spot yet as it hasn't despawn. After a few seconds it will emit a noise were it will inter its second phase, AKA its Second Face, it will rebound alot and takes some time to despawn
A-1200: will appear from the front and is actually completly harmless, it takes the appearens of an smile with 6 nigtmare fulling hides that come out of its mouth. But dont let those features fool as it is able to open doors which will cause an entity to spawn
A-1350: like A-300 from IR but it instead spawns B varients
B-60: explodes the door
B-100: A-100 but buffed
B-150: A-150 but buffed
B-200: A-200 but buffed
B-400: A-400 but buffed
B-750: A-750 but buffed
A-1500: you simply must look at it, if not then it will move closer to you. That may sound easy but remember you also must open a door so you have to quickly turn around, open the door and quickly look at it again
Curious light: is like Guiding light from doors but dont let the name fool you as its not like Door's curious light were it doesn't know Door's rooms entities, R:FE's curious light knows almost all entites in the game except for 2 being Unstable(A-900) and Overkill(A-1100). If you get killed by Unstable then the curious light will have trouble about this entity, Overkill(A-1100) on the other hand, if you get killed by its first face then curious light will not get a chance to talk about this entity as before it talks about it, A-1100 will jumpscare during the sequence before kicking you out of the game, but for the second face it cannot kick but rather Curious light doesn't know the second face
Well that was a long one, hope this helps you SenPrista because i want to die.....
🤓
@@mugpup310the amount of disrespect
@@mugpup310 geuss what time it is!
*grabs a towel and puts it on the neck then grabs a fork and a knife*
whats the music at the start the 3rd song not the first song
Cool
How did A-75 from R:LD got in the thumbnail
Yaaay so im the one of these 22 players that got A-1000 badge lol
That was frozen scribble a.k.a. A-400
The game: Rooms Fixed Expanded
The thumbnail: A-75 from rld getting ready to kill SenPrista
Interminable rooms and rooms low detailed aren’t getting new sections for awhile.
@@teodorcamaj14not for a long time
You finally played this!!!!!!
Yay we both like roomsXD
Is that A-75 In The thumbail lol
This game has bugs but is still awesome, i have the A-500 checkpoint (A-1000 is so difficult)
Can you play more pm 606 fangames :D
Why is A-75 from RLD in the thumbnail even tho this video is for Rooms: Fixed Expanded?
Why did you put A-75 on the thumbnail when he comes form Rooms:Low detailed ?
He want
the rooms go up to infinity btw
hey you senprista can you make Part 2
Entities: A-25 basically A-10 from interminable rooms
A-60 same as A-25 but faster
A-100 dont look at it if you see its purple light
A-150 sounds like A-60 but higher pitch and breaks lockers and kills you if you are in the locker and you need to stand still to survive or hide under table and stay out of its way
A-200 spawns behind the latest door that your gonna open and chases you if your not hiding
A-235 screams as a spawn cue then rebounds a lot
A-335 starts deleting any new generated hiding spots and slowly chases you until everyone hides
A-355 pixel smile that gives you 5 seconds to hide then checks all hiding spots in the room it is in so hide in previous room to survive
A-400 looks like A-200 but frozen in place and kills you if you touch it
A-500 eyes that appear in the middle of the room that do nothing unless they start shaking then starts chasing you until it despawns
A-600 ugly goober that appears in the middle of the room and makes liquid sound then kills you if you move
A-750 black Scribble that slowly kills you when you use light hide to despawn it
A-800 invisible mouth that uh uhhh idk
A-900 that spawns from a portal on the roof then goes back in then give 10 seconds to hide then starts spawning clones that go everywhere
A-1001 appears after you hide for too long and kills you after a while if your still hiding
A-1050 is a flesh ball you can kick that blocks the next door and it does nothing to you except waste your time by making you kick it
A-1090 white entity that goes around your screen and when its on your screen it will give you ~7 seconds to hide before insta killing you if your not hiding
A-1100 red face that gives you ~10 seconds to hide then goes to A-0 very fast then starts fake checking lockers multiple times
A-1200 is a entity with a bunch of hands coming out of its mouth and opens the next door
A-1350 interminable rooms A-300 ripoff but spawns B versions of a random entities
A-1500 A uh uh eh uhhhhhhhh idk
Tell me if i missed any
where a-335 also a-255 is a-355 there is also a-750 and a-800. A-950 is a-900 also missed a-1001 but idk if you gonna add a-1350 and a-1500
Thanks for telling
You made mistake in a-335 his mechanic is too make ambience while coming from back he will also dissaper any hiding spot hide in fridge or go back 2 rooms and he will dissaper
And a-235 you deleted him he will scream and rebound
Oh also a-500 his mechanic is too appear as eyes in 5 forms then in full form he start shaking and chase after you don’t try to hide or he will kill you and he gets faster longer he chase you
A game
The lag badge was A-400 he dose not do nothing
Nice
A-60 scared me out of my soul now my soul is leaving 💀
A-60 isn't scary smh
There are even Entities at A-1000
happy scribble comes from the front
AAA got me laughiing
Can you play rooms reopened?
Pls do part 2
hi
:D New Vid
please play "rooms & doors" by CJ4, its such a high effort rooms fangame
problem is, there's no private servers
@@mugpup310 It has a lobby system, he can just make a solo lobby
How did you get checkpoints?
Video: Rooms Fixed Expanded
Thumbnail: Nah I don't like Rooms Fixed Expanded. I'm gonna add A-75 instead
yeah, I expected someone to notice lol, I couldn't find any models of rooms fixed expanded entities on Roblox studio so I just used that. For the next thumbnails, I will try to make them more accurate.
@@SenPristaYou could use the real images in the official wiki and yes there is a wiki for this game but it isn't quite used, because this game isn't as popular as games like RLD and IR (and also cuz it's quite unfinished and some sprites in it aren't accurate)
Start 0:00
Yo rooms vid
Why was A-75 from rld in the thumbnail
@@teodorcamaj14 ik
Why is there low detailed on thumbnail 💀
Interminable rooms is discontinued
Since when rooms fixed expanded has a-75 💀
Have you played Doors?
WHY IS A-75 HERE IN ROOMS FIXED EXPANDED/REMASTERED ON A THUMBNAIL 💀💀💀💀💀💀
Now do doors & rooms
I love you
🤔 what do you mean by that? 🤔
🤨
real
By the way, all that was tips
Ok
YIPPE
everyone seems to have something against this game
all i can find is that the designs are meh
hi guys
hello! 👋
O
play the new doors modifier update!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!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roomz
balls
rooms fixed expanded is trash whyyyy
how is it bad
@@mugpup310dw it's just a dumbass kid who thinks RLD or IR is always the best
@@skitterszzyeah true lol (also hi skitzz)
Average IR and RLD boblocks:
Kid thinks adding 50 rebounders in 400 rooms is a quality game