Half-Life: Software DSP vs Hardware Accelerated DSP (EAX) - We've Got Hostiles
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- Опубликовано: 18 янв 2025
- In this video, I will compare the in-game software DSP system which available on all versions of Half-Life from the very first version (V1.0.0.5) to the latest version (25th Anniversary Update) to the EAX based hardware accelerated DSP which exists in Half-Life versions until the Steampipe update (2013). I'm using the "We've got Hostiles" chapter of the game.
EAX feature enabled using Creative ALchemy.
Recorded on Sound Blaster Z SE.
Also testing NTSC-RS VHS effect.
Specs:
Laptop:
AMD Ryzen 7 5800H at 3.2 Ghz
Nvidia GeForce RTX 3060 Laptop GPU w/ 6Gb VRAM
32GB DDR4 RAM at 3200Mhz Speed
(New) Desktop:
Intel Core i3-12100F @ 3.3Ghz
Nvidia Geforce RTX 3080 w/ 10Gb VRAM
32GB DDR4 RAM at 3600MhZ speed
Recorder I use:
Standard Issue Microsoft Xbox DVR for Windows 10
Contact me on:
gn5c100@gmail.com
My Steaming ID:
steamcommunity...
Birds Chirping (Twitter)
/ 001american
#halflife #soundblaster #surroundsound #gaming
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this when the best version of half life 1 gets played