Every Episode of Developing (Mind Over Magnet)

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  • Опубликовано: 11 янв 2025

Комментарии • 110

  • @GMTK
    @GMTK  20 дней назад +38

    Mind Over Magnet is currently 15% off in the Steam Winter Sale! store.steampowered.com/app/2685900/Mind_Over_Magnet/

    • @jernaugurgeh451
      @jernaugurgeh451 20 дней назад

      Got it! But I felt compelled to finish Thomas Brush's 'Neversong' last night before jumping in. Looking forward to doing so later, if I survive the hell of Xmas food shopping first

    • @hansennoah1
      @hansennoah1 20 дней назад

      Putting sale at 20% on steam gives notifications and emails to users who have it on wishlist, in case you didnt know

    • @theguywhodrawswithmouse
      @theguywhodrawswithmouse 18 дней назад

      bought it today, it has very clever level design! you should add that level editor like maybe integrate it with workshop it would be really cool. thanks for the perfect game

  • @theworm7156
    @theworm7156 20 дней назад +403

    Can’t believe he developed this in 5 hours

    • @edris0
      @edris0 20 дней назад +10

      Can't belive the same time I can spend on watching this video I can make a video game

    • @douggie4665
      @douggie4665 20 дней назад +2

      I actually thought at first it was only 5 minutes and 4 seconds

    • @BunnLilah
      @BunnLilah 20 дней назад

      Lol beat me to it

    • @sqrti8825
      @sqrti8825 20 дней назад +4

      Game develop any% WR 5:07:04

    • @FakeAccount-w1z
      @FakeAccount-w1z 19 дней назад +1

      The video is 5 hours but the game development take him years. This is a just a collection of videos

  • @eric_mosqueda
    @eric_mosqueda 18 дней назад +11

    That was a great first season of Developing. Can't wait for season two.

    • @SimuLord
      @SimuLord 18 дней назад +3

      It'll come out when Silksong does.

  • @SimuLord
    @SimuLord 18 дней назад +3

    These videos were always a welcome respite at the office as I contemplated whether I'd missed my calling in life.
    Until I tried to make a game and remembered why I majored in accounting and not computer science. I like to think I'm smarter than the average bear but game design is _hard_ and I gained a lot of respect for people who can do everything it takes to make a solo-dev project. Y'all must be wizards.

  • @smileychess
    @smileychess 20 дней назад +153

    I started learning Godot last night. Got squares to spawn, and move along a line. So proud of my progress so far. It’s the next AAA game.

    • @burvs
      @burvs 20 дней назад +4

      Keep up the good work! 😅😁

    • @nckv
      @nckv 20 дней назад +12

      Why not go for AAAA?

    • @MatthewBosk
      @MatthewBosk 20 дней назад +4

      Just need some puzzles, quality writing and a narrator, you've got the next Thomas was Alone clone!

    • @ChaloopaJoe
      @ChaloopaJoe 20 дней назад +4

      Already wishlisted on steam 😂 tho fr good luck with your progress!!

    • @TheFirstBhau
      @TheFirstBhau 19 дней назад

      Looking forward to your science based 100% dragon MMO

  • @ricknelson347
    @ricknelson347 14 дней назад

    I'm about halfway through the game. It's been a little too easy so far, but it's definitely fun. And very well polished. I have very few complaints. This series has been a real joy to watch, and it's great to finally experience the end result. Congratulations!

  • @NickMivera
    @NickMivera 19 дней назад

    1:24:31 *Masahiro Sakurai is excited*

  • @marcelslofstra2157
    @marcelslofstra2157 14 дней назад

    The part about resizing the magnets and such is basically and advert for Godot.
    Resizing a scene and altering stuff via export variables in the editor is dead easy.

  • @Ender11037
    @Ender11037 19 дней назад

    This feels like a lot slower, more manageable version of Yahtzee's Dev Diary.

  • @feyh
    @feyh 18 дней назад

    I can't help but repeat what I commented in the original MVP video. This was not agile. At 59:10 you messed up creating a waterfall, deciding for 5 levels instead of only 1 or 2 to stat with. At 1:09:10 you doubled down in this error by increasing the scope instead of decreasing. 30 days was a huge investment to do before any feedback.
    Real MVP is that thing where you should not feel guilty of throwing away everything and starting from scratch. And well, so good to look back to that and see the project was a success after all! Congratulations on your work.

  • @TheWorldBelowDnD
    @TheWorldBelowDnD 19 дней назад +1

    WE GET IT YOUR NAME IS MARK
    (Jkjk, love that you've compiled all these)

  • @alpermimoglu5855
    @alpermimoglu5855 19 дней назад +1

    This video series has inspired me to come out of my rut and start making again

  • @allisond1645
    @allisond1645 9 дней назад +2

    Was this video unlisted? Just noticed I couldn't find it on the channel. Thanfulky I had it saved to my watch later lol

    • @elmerzcosta
      @elmerzcosta 6 дней назад +2

      I think it might be unlisted for algorithm reasons. Long videos have low retention and part of the algorithm game is retention. So Mark probably unlisted it to not affect his reach, but it's still available in the Developing playlist. That's how I found it after it disappeared

    • @allisond1645
      @allisond1645 4 дня назад +1

      @elmerzcosta that's a good point, I hadn't thought of that. I'm actually drawn to longer videos because I can put them on while doing chores and stuff but I guess my watching habits aren't as common.

    • @elmerzcosta
      @elmerzcosta 4 дня назад +1

      @@allisond1645 same here. But gladly there's lots of content out there that goes long form and it's still engaging

  • @PokimBarran
    @PokimBarran 19 дней назад +1

    Cool beans, thanks!

  • @Evoleo
    @Evoleo 20 дней назад +26

    This is so surreal, feels like the first episode came out only a few months ago

  • @aze4308
    @aze4308 18 дней назад +1

    Captions?

  • @alangregoryvitek
    @alangregoryvitek 19 дней назад

    I love compilations like this and also Sakurai’s game dev videos

  • @artifactdota6462
    @artifactdota6462 18 дней назад

    New Yule Log came out just in time to share with the family!

  • @MyHandleIsAplaceholder
    @MyHandleIsAplaceholder 20 дней назад +2

    I was planning on saving the playlist but this supercut is much better!

  • @GeminiEntropic
    @GeminiEntropic 15 дней назад

    Hello there!
    Just out of curiosity, a lot of puzzle games (Baba Is You, Portal 2 etc.) have online level editors; do you ever plan on doing that for Mind over Magnet?

  • @MultiWolfLink
    @MultiWolfLink 20 дней назад

    I remember watching the Zelda dungeon design videos, it's incredible to see you make your own game that we can now dissect :)

  • @pfidze
    @pfidze 20 дней назад +1

    Legitimately perfect timing, huge fan of the series and was just going to rewatch as I develop my own!

  • @sunpay2310
    @sunpay2310 20 дней назад +15

    Congrats on your game development journey! You did a great job 🎉

  • @krishinteractive-studio
    @krishinteractive-studio 20 дней назад +135

    Video games

    • @Baronnax
      @Baronnax 20 дней назад +7

      I agree.

    • @glitchyb
      @glitchyb 20 дней назад +8

      this is very inspiring thank you

    • @OvenGlobalDomination
      @OvenGlobalDomination 20 дней назад +4

      Yes

    • @dasav6724
      @dasav6724 20 дней назад +4

      beautiful

    • @thewiseowl8804
      @thewiseowl8804 20 дней назад +6

      This really says it all. What a perfect top comment for a compilation video!

  • @some_antics
    @some_antics 20 дней назад

    I love just going to the start of each section, and listening to Mark- who is making a video game about Magnets- say, "Hi, I'm Mark, and I'm making a video game about Magnets"

  • @koob1413
    @koob1413 20 дней назад

    this is a cool seminar.

  • @everestjarvik5502
    @everestjarvik5502 19 дней назад

    It’s funny that music is the only thing you can’t make myself because it’s the only thing I can make myself if I ever try to make a game. Programming? No idea. Art? Mediocre at best. I guess this is why a lot of games are made by teams

  • @_The_Gem_In_I
    @_The_Gem_In_I 20 дней назад +1

    Loved this series and was in the process of giving it a rewatch so happy to have this uploaded all in one big video

  • @pippastrelle
    @pippastrelle 20 дней назад

    A favourite series of mine to rewatch in one place!

  • @barax9462
    @barax9462 16 дней назад

    I hope, you do a video or tutorial on the design proccess sketching the idea on paper organizing the elements of your game, and the plamnning porccess specificallly

  • @aze4308
    @aze4308 18 дней назад

    How do you make it so that text appears and is only outlined when it’s behind you but it’s filled in when it’s not? (Example: 1:20:11)

    • @Schimmy_
      @Schimmy_ 9 дней назад

      I'm not entirely sure, but I think he does it like this:
      Seperate the subject from the background, put the outline of the text in front, and the filled-in letters behind.

  • @jumpiestudios5265
    @jumpiestudios5265 20 дней назад +12

    I actually wonder, how does a game dev set up Steam achievements? Like, how do they go in and say "If you do x, you gain y achievement."

    • @GMTK
      @GMTK  20 дней назад +33

      Steam offers an API (Application Programming Interface), which basically means you can read information about Steam, or trigger stuff in Steam, from an external app (in this case, your game). This way I can simply run some code in Unity and it will tell Steam to unlock the correct achievement. Valve takes care of the rest!

  • @FloNess1
    @FloNess1 20 дней назад

    We got the super cut, thank you so much Mark Brown! :D

  • @Press10
    @Press10 20 дней назад

    Amazing GJ man

  • @pedroamaralcouto
    @pedroamaralcouto 20 дней назад +18

    13:40 We only understand the gotchas and how hard something really is when we try to do it.
    There are lots of decisions we need to make that most people don't notice.
    When I implemented a Flappy Bird, I noticed it was a lot easier than the original one.
    There are some values that need to be tuned.
    I tried to implement a platformer. Sometimes the character was colliding when it should and stopped between two tiles of a wall. I needed to reduce the "hitbox".
    In a top-down view game, the diagonal movements were faster. I needed to apply the Pythagoras theorem.
    What should happen if you press LEFT, then press RIGHT, then release LEFT (but keep pressing RIGHT)?
    Something that seemed to be very simple has lots of conditions and variables I didn't know I'd need.

    • @SimuLord
      @SimuLord 18 дней назад +1

      Diagonal movement is a fun glitch in the Unreal Engine as well, as anyone who's played Medieval Dynasty and used it as an exploit when over-encumbered knows.

  • @BellicoseBreakfast
    @BellicoseBreakfast 19 дней назад

    Your money section should have broken down what your final profits were divided by the numbers of hours you spent on it. How much did your work end up being worth to you per hour?

  • @6Pope9
    @6Pope9 19 дней назад

    cant wait to sit 5 hours at a youtube video - said noone ever

  • @LilyVelvet
    @LilyVelvet 15 дней назад

    This guy is promoting this thing like its all his channel was made for

  • @dragoran149
    @dragoran149 17 дней назад

    I really wanted to see how the child break the game.^^

  • @cagiestmonkey8585
    @cagiestmonkey8585 20 дней назад

    Still waiting for that video about contracts Mark 👀

  • @EricJMurtaugh
    @EricJMurtaugh 20 дней назад +14

    I’ve seen most of these individually but definitely add this to watch later for the next long road trip I have

  • @logandeprez9598
    @logandeprez9598 20 дней назад +2

    Have you played UFO 50? I got it a couple weeks ago and have been addicted. I feel it could be a good candidate for most innovative game of the year.

  • @the77th
    @the77th 15 дней назад

    ❤❤❤❤❤❤❤❤❤❤❤❤❤

  • @sass2836
    @sass2836 20 дней назад +4

    Fantastic to have all the episodes combined into one. The insight into the development process is so valuable, and such a great learning tool.

  • @KWART_O_MANIA
    @KWART_O_MANIA 20 дней назад

    Mind over Magnet 2... when??

  • @All-computer4.0
    @All-computer4.0 20 дней назад

    in iran it's 11:15 AM in the morning when this is published but when this was commented it was 11:29 AM in the morning

  • @AnesPro0
    @AnesPro0 20 дней назад +1

    Woah 5 hours!

  • @Nyota7766
    @Nyota7766 20 дней назад

    Neat.

  • @jamcdonald120
    @jamcdonald120 20 дней назад +3

    wow, I cant believe you made this whole game in only 5 hours!

  • @necroseus
    @necroseus 20 дней назад

    Seems pretty video game to me

  • @rubenantao2476
    @rubenantao2476 20 дней назад

    Time for the Game Maker to make a game

  • @jernaugurgeh451
    @jernaugurgeh451 20 дней назад +1

    Thanks, but I'll wait for the Developing: Extended Edition (Directors Cut).

  • @photophone5574
    @photophone5574 18 дней назад +1

    You should make a video on how to make strategy games.

  • @6flag
    @6flag 20 дней назад

    Most innovative game of 2024

  • @JohnJamesJacoby
    @JohnJamesJacoby 20 дней назад +5

    Only 5 hours?! I mean… whose dumb voice are we are going to be subjected to in our sleeps for those other 3 hours?! ❤

  • @sabakobakhidze9745
    @sabakobakhidze9745 15 дней назад

    I think him obsessing over this game is what drove me away from this channel. The analysis videos were really really fun, entertaining, educative, informative, and generally a blast to watch, but this just got in the way.

  • @MdYeasin-mx2zg
    @MdYeasin-mx2zg 19 дней назад

    mark theres a white pixel when youre on screen in your prototype video that gave me a heart attack. edit: same in ep3

  • @NoVIcE_Source
    @NoVIcE_Source 20 дней назад

    holy shid

  • @N0RDICST0RM
    @N0RDICST0RM 20 дней назад +4

    Why is mark posting at 2:45 AM?
    Then again, why am I up on youtube at 2:45 AM?

    • @Ambo100
      @Ambo100 20 дней назад +2

      Timezones

  • @Runtem
    @Runtem 15 дней назад

    Image games

  • @jacobweckerle3538
    @jacobweckerle3538 20 дней назад +1

    Hell yah

  • @CatTheRoundEarther
    @CatTheRoundEarther 19 дней назад

    Just finished the first episode: this learning style mirrors how I was learning game dev using GameMaker back in 2011-13.
    I've picked up and put down engines over the years because.
    1. I have ADHD and get frustrated by my own limits easily.
    2. I watched tutorials instead of actually doing for myself.
    3. I tried to make my own games rather than copying what works in my own way and learning along the way.

  • @q.m.g
    @q.m.g 20 дней назад +2

    ...to sleep to

  • @alexpex
    @alexpex 20 дней назад +1

    Five hours video ✅

  • @robertmandaric
    @robertmandaric 19 дней назад

    hey can you pls mae a video about how to make a good economy in a game my brother is making his first game and wants to have a complex economy but he doesn't really have a lot of experience

    • @Mp5Drummer
      @Mp5Drummer 19 дней назад +1

      That video exists. He called it "How Video Game Economies are Designed"

  • @PlayersNarrative
    @PlayersNarrative 20 дней назад +4

    Where’s the most innovative video ?

  • @FroggWizzard
    @FroggWizzard 20 дней назад +1

    3 views and 57 seconds ago is crazy

  • @6Pope9
    @6Pope9 19 дней назад

    why

  • @Andeijogando
    @Andeijogando 19 дней назад

    ask chatgpt to make it

  • @clydefrosch
    @clydefrosch 19 дней назад

    Sorry to say that 2024 magnet looks the most bland

  • @leestons
    @leestons 20 дней назад

    Wow you're really milking this, huh? Could have just been a playlist.

  • @powermaxx11
    @powermaxx11 20 дней назад

    4 years to make this shit? Jesus Christ... i feel like i played flash games that were better than this 15 years ago