The Illusion of Choice (3 years later)

Поделиться
HTML-код
  • Опубликовано: 12 дек 2024

Комментарии • 25

  • @thesatietycascade9568
    @thesatietycascade9568 2 месяца назад +41

    The irony with the card (and talent) system is that the devs handed themselves on a silver platter, possibly the easiest and most effective way to buff and nerf champions. And yet years later some cards still see such miniscule pick rate, some are must use, and yet the developers insist on directly buffing champion stats instead of using the system that they themselves implemented, that would basically do their job for them.

    • @luixim11
      @luixim11 2 месяца назад +3

      Thiiiiis

    • @Jkclone056
      @Jkclone056 2 месяца назад +3

      @@thesatietycascade9568 omg, there might actually be some truth to this.
      It's like the pali devs are balancing characters like they are ow characters (characters that have one playstyle), Rather than like pali characters (characters who should have more than one playstyle). By touching their numbers/talents directly, rather than the cards surrounding said numbers and talents.

    • @IKatrixxo
      @IKatrixxo 2 месяца назад +2

      wait this is real

    • @MajiCarp
      @MajiCarp 2 месяца назад +1

      How are you so real and so true

  • @Jkclone056
    @Jkclone056 2 месяца назад +22

    Devs will look at this and go "hmmmmm, we should maybe give buck another bullet..."

  • @wovenowl7535
    @wovenowl7535 2 месяца назад

    Fish, i like the video, wish to see more like this from you (maybe a video talking about why specific champs like Octavia are forgotten/mid?) but my brother in Pyre you gotta talk louder.
    My TV volume is usually at 30, i had to boost it to 80. I was praying that no mid video ads would play.

  • @sak-atWork
    @sak-atWork 2 месяца назад +7

    Honestly, the most fun I've had on this game is the LTM where all cards are pushed to 7 [and the pick any champ mode]. This game's past the point of returning a large playerbase unfortunately. The devs should just experiment.

  • @UwU_Onyx
    @UwU_Onyx 2 месяца назад +5

    If they give me a card that lets me launch gourd across serpent beach I might full commit to being a damba main

  • @ttraw5928
    @ttraw5928 2 месяца назад +5

    Wait you're telling me you don't like adding 6 DPS to Saati's turret that shoots in straight line onto a nearby wall?

  • @Illandarr
    @Illandarr 2 месяца назад +3

    Paladins dev team should make an experiment where they put big honkers on all the bad cards and see if their playrate goes up or if people still don't care

  • @luzcro7345
    @luzcro7345 2 месяца назад +1

    imo, any card that ups projectile speed of a non-standard attack should have the option to just send it. if they won't give me 100% per level, i'll take 50%
    also, check your mic, dude. either i've gone deaf, or your volume's way low even on max

  • @Redmentoos
    @Redmentoos 2 месяца назад +1

    Agree, but it's really every champion.

  • @gronkmane
    @gronkmane 2 месяца назад

    I dont run it often but for willo i have a "flank" build for nightshade and run the movement speed on deadzone

  • @ItsAweeb
    @ItsAweeb 2 месяца назад

    Meanwhile my goofy ass running willos out of combat movement speed card at lv5

  • @_comrade9163
    @_comrade9163 2 месяца назад +3

    The video volume is too quiet, even after 600% increase.

    • @wovenowl7535
      @wovenowl7535 2 месяца назад

      Okay thank the pyre I'm not the only one

  • @ThePikeOfDestiny
    @ThePikeOfDestiny 2 месяца назад +1

    cooked

  • @jessavelane
    @jessavelane 2 месяца назад +3

    I think the solution is clear. Spend money on magic the gathering.

  • @MustafaAhmed-pt7pc
    @MustafaAhmed-pt7pc 2 месяца назад

    be me uses fun unmeta build in norms.... gets banned for intentionally throwing

  • @elmercy4968
    @elmercy4968 2 месяца назад +1

    You got 50(!) champions to choose and now you demand loadout cards to choose? Duh!

    • @zoeygeorge2403
      @zoeygeorge2403 Месяц назад

      About a third of the champion roster is full of bloat-filled inferior copies of well made (usually older) alternative champions. Why on earth would I pick "Betty La Bomba" over a more interesting, skill-based, visually better blaster released 6 years ago?

    • @elmercy4968
      @elmercy4968 Месяц назад

      @@zoeygeorge2403 Bigger boobs.

  • @anthonsvensson
    @anthonsvensson 2 месяца назад

    Cards in general are too weak. They only feel impactful when at max level, so the remaining slots are filled with simple and visible number adjustments such as health and ammo increases. But they sort of have to be. In a match with 9 other players you can't really get a full grasp of what playstyle everyone's going for at the start of every single game (unless you're a real tryhard looking at every single loadout card). That's what talents are for, where loadouts make those talents feel more impactful to you from placebo. I think the problem is that it would be way too complicated from a player's perspective. At the end of the day, Paladins is a casual game people play for fun. More complex builds is fun for a lot of people and would make the game better imo, but not everyone thinks that way and it's clear the devs know that, and it would just be more profitable for the company to make some more skins instead. Welcome to the modern gaming industry my dude.