Starforged - Episode 1

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  • Опубликовано: 18 сен 2024
  • Welcome to my newest solo campaign -- it's for a game called Ironsworn: Starforged, and I'll be playing the captain of a ship in The Forge, a distant mini-galaxy where humanity has fled after a cataclysmic event in the past.
    More info on Starforged: www.ironswornr...
    Core Rulebook: amzn.to/3Xkagpu
    My weekly (FREE) newsletter: rpgwargamenews...

Комментарии • 25

  • @AceneDean
    @AceneDean 20 часов назад +2

    I'm so glad to see you diving into solo RPGs. It is a wonderful hobby and my primary way of playing RPGs

  • @bradleyreed8876
    @bradleyreed8876 18 часов назад +1

    Looking forward to following this. You're off to a good start.

  • @coolintruddle
    @coolintruddle День назад +3

    The vow system is the most elegant narrative ruleset I have encountered. I use it with 4AD to help give the party some motivation and it gives a bit of light internal storytelling to the procedure.

  • @Tible_Tabletop
    @Tible_Tabletop 16 часов назад

    Oh sweet, you're doing Ironsworn stuff. Starforged is my go-to solo game. Once you understand the system, it runs smoothly and really gets the ideas flowing.

  • @splurg123
    @splurg123 Час назад

    I subscribed last week, and the FIRST video I'm recommended is immediately a game I've been really interested in. Never felt so vindicted subscribing to someone.

  • @HekylHyde
    @HekylHyde 19 часов назад

    Ironsworn and Starforged are revolutionary. Equally awesome in co-op, also!

  • @AndrewMartinNZ
    @AndrewMartinNZ День назад +1

    You can also choose your truths, and not just roll for them all.

  • @joshuakanapkey6570
    @joshuakanapkey6570 20 часов назад

    Pretty neat! Lookin' forward to seeing where this goes!

  • @Tim.Yardley
    @Tim.Yardley 12 часов назад

    Since you are a big Aliens fan, hostile solo is a must play. Also take a look at Star Trek Captains Log.

  • @cybrim1
    @cybrim1 11 часов назад

    Let's F***ing do this! 🤩

  • @BetaRayBill32
    @BetaRayBill32 День назад

    I'll be interested to see how this goes. I'm intrigued by the idea but I watched another playthrough and was left feeling like I'd do just as well starting with a blank notebook and just writing a story.

    • @thetabletopengineerplays
      @thetabletopengineerplays  День назад

      Yep... I'm brainstorming different ideas to make this... interesting.

    • @samsolitaryroll
      @samsolitaryroll 17 часов назад

      Yeah, a lot of criticism towards solo RPG usually boils down to "why don't you just sit down and write a novel instead?", which is happening a lot and I personally haven't been able to make peace with it keep happening. So surpressing my urge to rant, I'll just say this:
      The main factor that differentiate writing your own story and playing solo RPG are the randomness of solo RPG. Solo RPG MAINLY depends a lot of random tables, the rules of the system, and especially, the dice. The dice is agents of chaos, the result of the dice roll will dictate the flow of your narrative a lot. Your own creativity is what fills the gap by providing meaning of the dice roll result.
      On the contrary, in writing a novel YOU are the main drive of the direction of the plot. You decide everything from the setting, the characters, the motivation of each characters etc.
      I'd say, the only way for you to feel the difference is, just play it yourself, try it on your own and see if it's for you or not. That is how I found my love for this type of TTRPG.

    • @samsolitaryroll
      @samsolitaryroll 16 часов назад

      Also a notable difference:
      when you're stuck
      - on writing novel you take a break and look around for inspiration
      - on solo RPG, create random event using dice rolls on some random tables.
      On a battle:
      - on writing novel, you dictate where the battle flows, you decided to add what elements and twists to make your battle interesting for your reader
      - on solo RPG, the rules dictates yours & enemies actions, and the result of dice roll dictate the story elements and twists.
      Again, dice is your driver, the system rules is your vehicle and your creativity fills the gap. And the beauty of it, we will never know what we will encounter until the dice is rolled.

  • @Kagesh53150
    @Kagesh53150 22 часа назад +2

    I think you're starting with too many Paths. Each Background, Interstellar Scout and Battlefield Medic, is a combination of 2 paths. So if you start with both backgrounds, you're starting with 4 Paths instead of the two you're supposed to start with.

    • @thetabletopengineerplays
      @thetabletopengineerplays  21 час назад +1

      I'll check... thanks.

    • @HekylHyde
      @HekylHyde 19 часов назад +1

      @@thetabletopengineerplays1 background = 2 paths. You could still combine the backgrounds for story purposes and choose one path from each.

    • @thetabletopengineerplays
      @thetabletopengineerplays  16 часов назад +2

      @@HekylHyde You're correct - I'm going to choose Explorer/Healer, one from each.

    • @HekylHyde
      @HekylHyde 11 часов назад

      ​@thetabletopengineerplays it will be interesting to see how your story progresses. I was playing along while you were rolling and was coming up with my own story. The system is beautiful in that way.
      I was going with you being someone that goes on remote rescue missions and a balefire stranded you in a remote section of the Forge.

  • @williamatkins3465
    @williamatkins3465 14 часов назад

    Whatcha printin'?

  • @AndrewMartinNZ
    @AndrewMartinNZ День назад

    One thing that concerns me about Ironsworn (I'm backer of starforged etc), is that the starting attributes make the game a bit too hard. I suggest adding a point or two to every attribute.

    • @samsolitaryroll
      @samsolitaryroll 18 часов назад

      Unfortunately, if you want to experience the game as is, advancement in this game is not additional point on stat, but additional asset instead (rules as written). The array for normal is always 3 2 2 1 1, but you also can use the other recommended array 4 3 3 2 2. Modifying other than recommended array is, well fine and all, but IDK if it'll be balanced. Failure doesn't have to mean death anyway and any successes and failures are enchancement on the narrative so in my mind everything is a plus.
      But in solo you can play however you want, no one can judge you as long as you don't put them on the internet like he and I are doing.
      But yeah, the standard 3 2 2 1 1 is hard, but then they also recommend 2 1 1 0 0 for masochists out there🤣