Take note of how you feel as soon as you draw certain cards in your deck while testing it. If you constantly feel sad when you draw a specific card, it's usually a good sign to kick it out for something else.
I ended up gravitating toward commander a decade ago because I was poor. Never had to remake standard decks over and over, or get 4 copies of an $80 card. You can make a super budget deck and slowly upgrade it over time. Granted you can say the same for normal decks, but it never felt that way. Everyone was always way more competitive and quick win oriented. Plus I like the challenge of commander's limitations to deck building. Great video man. Keep up the good work.
I think the easiest way to introduce and teach someone magic is with a casual 40 or 60 card deck, or a 60 card deck split in half and played with your hand on the table
This was super practical and a really great video that concisely gives the viewer info that a lot of other videos on the same topic I feel kind of gloss over. I’ve seen a lot of these “how to build a commander deck” videos from tons of creators and yours feels unique and super helpful. Great job man!
I am a firm believer in "all decks must have a nuke-button combo that wins the game from hand and/or command zone." So I recommend commander's spellbook for searching for 2-3 card combos. If your table dislikes combo, it is also a good idea to search for whether you accidentally leave combo cards in your deck or not.
Your voice is very calming; thank you for the explanation. I found looking for cards very intimidating because there are SO many and they keep pumping them out now.
Always struggled with making edh decks, but I feel reinvigorated by this video. Seemingly, I rather take a lazy approach by edhrec copying than practical custom building and knowing the deck fully. Thank you!
Commander was great for me. When I was a kid my oldest sister had a boyfriend who gave me a box full of magic cards. It was mostly bulk but there were also a lot of rares and Legends in there (A handful of cards sitting in the 10-50 buck range too, so nice value for sure) I played with my brother some but he dropped off interest so I didn't get to play much until I was in senior year of high school. Some of my friends were big into Magic then, and I got joined into the group. Then one of them got the Draconic Domination deck that released in 2017, and I decided to build one of my own to play commander with him, then the entire group got into it and it opened up our decks to way more opportunities so we haven't looked back since!
as far as your recommendations go the only thing you say here I disagree with it to try to avoid redundancies with your commander. You shouldn't fill your deck with a bunch of stuff that does the same thing as your commander, but having a couple of options as alternative pieces to fill in the gap if your commander can't stick to the board. helps round out the power of the deck a little bit!
Not new to commander or deck building but always looking to improve. I really like how you broke it down to ease newbies and it honestly benefited old heads like myself with new resources and websites to use.
Been playing a while and subbed to your channel for some time, and I have to say, your guide on how to build a commander deck is easily the best out there as you get straight to the point.
This is the best "How to Build a Commander Deck" I have seen yet. Bravo! You say exactly how you build a deck. Every other video gives some information but never truely how to build one. Oh and.... you forgot the wasszzaaabeeee guys. :( Thanks for another great video.
My biggest issue is learning how to limit my card pool. I find all these card that synergise with my commander, then card that compliment what the deck is trying to do, then finding ramp, draw, and removal that happens to also have a bonus effect that combos with the deck (such as sac to draw over lose life to draw in a sacrifice deck, etc). That's when I wind up with 170+ cards, and am stuck with either fine-tuning the deck down to the cards I'm just not willing to let go, or building a separate EDH deck just to have a home for the other cards. My other issue is finding two different commander that I absolutely love, but have different colour identities, but are both basically trying to do the same thing. I hate the idea of repeating tactics using the same cards in both decks.
Wow! Thank you for the great video on this - I am an absolute beginner with MTG and this video was the most helpful one I’ve seen so far, especially with breaking down what synergy and ramping is. Definitely liked and subbed!
I like to divide the decklist by categories like ramp, card draw, tutros, etc. Then decide which amount of cards are needed for each one. Good thing to do before starting to research cards.
Enjoyed the content it was fun to see your process laid out so clearly and I agree with about everything you said. I'm not sure how helpful this will be to people who are brand new to mtg as a whole since you have many references that only make sense to someone who already plays. "Ramp cards" "aristocrats" "scryfall" Love the content, I'm just always looking for great tools to seduce my friends to the dark arts of MTG and more specific, commander.
I am the ultimate newbie. It would be cool if you did some card searching how to, and how not-to-do in a video. That would be cool because I went down a rabbit hole just to find cards that end up not synergizing or have a plan in mind I can’t figure out how to create. I’m such a creative person so I want to find a deck that does exactly what I imagine. Alas, I’ve wasted so much time.
My biggest challenge when building a deck is to limit myself to less than 5 colors. I always feel like I'm missing out on the good on-theme cards from the other colors. Witherbloom lifegain comes to mind. It's possible but wouldn't it be so much better with white?!
I think just focusing on what you want the deck to do and really narrowing in on that is helpful. I have 12 edh decks because I want to do a bunch of things. Like your whitherbloom situation. I've tried abzan lifegain but it was a little... all over the place. If you want to try I used Ikra Shidiqi and Tymna the Weaver as commanders. I had a ghalta deck that played big dumb creatures but didn't win very often. I wanted to change that and do it better so I changed it to Xenagos, God of Revels and focused in on that combat dmg/extra combat/doubling power.
I run anywhere from 33 (bare minimum) to 40 (maximum) lands per deck depending on what the deck consists of. I think any were is not enough and higher than 40 will lead to unnecessary mana flood.
This is a very helpful video... I have a question about what you said about complimenting the commander.. I'm building an Oloro deck and it's emphasis is on using life in exchange for mana or value. Do you think cards like Blood Clock or Umbilicus are good choices? Both of those cards force all players during their upkeeps to either pay 2 life of return a permanent to their hands
Personal opinion, I don't think there's anything wrong with playing those cards. I would ask the question, what role are those cards playing in your deck and does that role need to be filled? The most valuable resource in your deck is one of your 100 slots. If part of your game plan is to slowly tax your opponents life then maybe these cards are worth a slot.
My first edh deck was garbage, but I spent many games just seeing what worked and didn't. Eventually I polished that turd. But that was 10-12 years ago, even before the command zone started. My latest deck has morphed about 1000 times as I retool what I want it to do but it spends more time being thinks with over being played with. And that's the rub. The resources are great, but they are a trap. Edh was made as a casual format, sometimes you gotta just play the game. Lop
How i got my first Deck (andstarted playing mtg): 1. Have a Friend with 20 different Decks (50-300€ per Deck) 2. Playtest them to figure out if i like the game and how i like to play 3. Look up a precon that comes close and buy it 4. Look up a budget upgrade guide and build it 5. ??? 6. Profit
Take note of how you feel as soon as you draw certain cards in your deck while testing it. If you constantly feel sad when you draw a specific card, it's usually a good sign to kick it out for something else.
Thanks
100% good advice that I wish I listened to sooner
I ended up gravitating toward commander a decade ago because I was poor. Never had to remake standard decks over and over, or get 4 copies of an $80 card. You can make a super budget deck and slowly upgrade it over time. Granted you can say the same for normal decks, but it never felt that way. Everyone was always way more competitive and quick win oriented.
Plus I like the challenge of commander's limitations to deck building. Great video man. Keep up the good work.
I think the easiest way to introduce and teach someone magic is with a casual 40 or 60 card deck, or a 60 card deck split in half and played with your hand on the table
This was super practical and a really great video that concisely gives the viewer info that a lot of other videos on the same topic I feel kind of gloss over. I’ve seen a lot of these “how to build a commander deck” videos from tons of creators and yours feels unique and super helpful. Great job man!
Glad you liked it!
I am a firm believer in "all decks must have a nuke-button combo that wins the game from hand and/or command zone."
So I recommend commander's spellbook for searching for 2-3 card combos.
If your table dislikes combo, it is also a good idea to search for whether you accidentally leave combo cards in your deck or not.
Your voice is very calming; thank you for the explanation. I found looking for cards very intimidating because there are SO many and they keep pumping them out now.
Always struggled with making edh decks, but I feel reinvigorated by this video. Seemingly, I rather take a lazy approach by edhrec copying than practical custom building and knowing the deck fully. Thank you!
Glad it helped!
Commander was great for me. When I was a kid my oldest sister had a boyfriend who gave me a box full of magic cards. It was mostly bulk but there were also a lot of rares and Legends in there (A handful of cards sitting in the 10-50 buck range too, so nice value for sure) I played with my brother some but he dropped off interest so I didn't get to play much until I was in senior year of high school. Some of my friends were big into Magic then, and I got joined into the group. Then one of them got the Draconic Domination deck that released in 2017, and I decided to build one of my own to play commander with him, then the entire group got into it and it opened up our decks to way more opportunities so we haven't looked back since!
as far as your recommendations go the only thing you say here I disagree with it to try to avoid redundancies with your commander. You shouldn't fill your deck with a bunch of stuff that does the same thing as your commander, but having a couple of options as alternative pieces to fill in the gap if your commander can't stick to the board. helps round out the power of the deck a little bit!
Not new to commander or deck building but always looking to improve. I really like how you broke it down to ease newbies and it honestly benefited old heads like myself with new resources and websites to use.
Been playing a while and subbed to your channel for some time, and I have to say, your guide on how to build a commander deck is easily the best out there as you get straight to the point.
This is the best "How to Build a Commander Deck" I have seen yet. Bravo! You say exactly how you build a deck. Every other video gives some information but never truely how to build one. Oh and.... you forgot the wasszzaaabeeee guys. :( Thanks for another great video.
Thanks for the support!
All you create content-wise is pure treasure! thanks for being awesome!
I appreciate it
Great video! It's great having so much info on the format so accessible.
My biggest issue is learning how to limit my card pool. I find all these card that synergise with my commander, then card that compliment what the deck is trying to do, then finding ramp, draw, and removal that happens to also have a bonus effect that combos with the deck (such as sac to draw over lose life to draw in a sacrifice deck, etc).
That's when I wind up with 170+ cards, and am stuck with either fine-tuning the deck down to the cards I'm just not willing to let go, or building a separate EDH deck just to have a home for the other cards.
My other issue is finding two different commander that I absolutely love, but have different colour identities, but are both basically trying to do the same thing. I hate the idea of repeating tactics using the same cards in both decks.
Wow! Thank you for the great video on this - I am an absolute beginner with MTG and this video was the most helpful one I’ve seen so far, especially with breaking down what synergy and ramping is. Definitely liked and subbed!
Alright. I'm doing it.
Rebecca Guay tribal.
Do it!! Best MTG artist
This video really makes me feel good. And im excited to try and build the 1 deck from your other video from this technique
Hint its the 1 nobody suspect from the 5 understed commanders video this commander is in a wizards tribal precon deck
I run 30 lands but it's a goblin deck where most of the cards are super cheap. I never really have land problems.
I like to divide the decklist by categories like ramp, card draw, tutros, etc. Then decide which amount of cards are needed for each one. Good thing to do before starting to research cards.
seeing llanowar wastes at 58 cents made me laugh
Enjoyed the content it was fun to see your process laid out so clearly and I agree with about everything you said.
I'm not sure how helpful this will be to people who are brand new to mtg as a whole since you have many references that only make sense to someone who already plays. "Ramp cards" "aristocrats" "scryfall"
Love the content, I'm just always looking for great tools to seduce my friends to the dark arts of MTG and more specific, commander.
Nice vid. Deffo helps me out for sure
I love this I m gonna what’s it again I want to build my first deck
I am the ultimate newbie. It would be cool if you did some card searching how to, and how not-to-do in a video. That would be cool because I went down a rabbit hole just to find cards that end up not synergizing or have a plan in mind I can’t figure out how to create. I’m such a creative person so I want to find a deck that does exactly what I imagine. Alas, I’ve wasted so much time.
My biggest challenge when building a deck is to limit myself to less than 5 colors. I always feel like I'm missing out on the good on-theme cards from the other colors. Witherbloom lifegain comes to mind. It's possible but wouldn't it be so much better with white?!
You're a mad man
I think just focusing on what you want the deck to do and really narrowing in on that is helpful. I have 12 edh decks because I want to do a bunch of things.
Like your whitherbloom situation. I've tried abzan lifegain but it was a little... all over the place. If you want to try I used Ikra Shidiqi and Tymna the Weaver as commanders.
I had a ghalta deck that played big dumb creatures but didn't win very often. I wanted to change that and do it better so I changed it to Xenagos, God of Revels and focused in on that combat dmg/extra combat/doubling power.
Sooo what deck is the person playing at 0:43 ?
I run anywhere from 33 (bare minimum) to 40 (maximum) lands per deck depending on what the deck consists of. I think any were is not enough and higher than 40 will lead to unnecessary mana flood.
This is a very helpful video... I have a question about what you said about complimenting the commander.. I'm building an Oloro deck and it's emphasis is on using life in exchange for mana or value. Do you think cards like Blood Clock or Umbilicus are good choices? Both of those cards force all players during their upkeeps to either pay 2 life of return a permanent to their hands
Personal opinion, I don't think there's anything wrong with playing those cards. I would ask the question, what role are those cards playing in your deck and does that role need to be filled? The most valuable resource in your deck is one of your 100 slots. If part of your game plan is to slowly tax your opponents life then maybe these cards are worth a slot.
thank you for the info :)
Subscribed because mono red video
I do 34 lands and 10-12 ramp cards as a standard but other than that I build decks the exact same way.
Perfect
Jist made my first really dumb deck. Thanks
My first edh deck was garbage, but I spent many games just seeing what worked and didn't. Eventually I polished that turd. But that was 10-12 years ago, even before the command zone started. My latest deck has morphed about 1000 times as I retool what I want it to do but it spends more time being thinks with over being played with. And that's the rub. The resources are great, but they are a trap. Edh was made as a casual format, sometimes you gotta just play the game. Lop
How i got my first Deck (andstarted playing mtg):
1. Have a Friend with 20 different Decks (50-300€ per Deck)
2. Playtest them to figure out if i like the game and how i like to play
3. Look up a precon that comes close and buy it
4. Look up a budget upgrade guide and build it
5. ???
6. Profit
👍👍👍
i dont understand how you find good card for the deck in scryfall
You can play any number of lands you want. They all Armageddon the same.
I still miss the wasabi guys intro ._.
I just want to know if I should be watching this cuz I'm a beginner
Absolutely
:D
It's all about breaking the game..lol
👍👍👍