How to Draw 2D Art from a 3D Model

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  • Опубликовано: 13 окт 2024
  • In this video I show you how I take a basic 3D sculpt that I created and use it as reference for a comic style drawing. This can be an excellent way to get past tough camera angles as well as control the lighting in programs like Clip Studio Paint, Procreate, and Blender.
    I am adding my 3D models to a free pack on Gumroad. You can get them here - robertmarzullo...
    If you find these models to be helpful please let me know and I will create and share more.
    Thank you for watching this channel and good luck with your art! :)
    Robert A. Marzullo
    Ram Studios Comics
    www.ramstudios...

Комментарии • 19

  • @ShinySoupCan
    @ShinySoupCan 2 дня назад +4

    your feathering technique is out of this planet my friend. Its a technique I've tries to imitate in my work, but to no avail. A big fan of your work for years now. Best of luck out there.

    • @RobertMarzullo
      @RobertMarzullo  День назад +1

      Thank you very much and don't give up. You'll get there or you will learn something better along the way!

  • @MACH_SDQ
    @MACH_SDQ День назад +1

    Gooooood

  • @TJ-fv9vs
    @TJ-fv9vs 2 дня назад +1

    Thanks a lot for sharing the advice in this video! I have been experimenting with 3D models as well. Now I'm learning more about 2D rendering techniques, like understanding light, shadow, reflections, etc. Since you asked for suggestions for future videos, I would certainly be interested to see an example of a posed and lit 3D model and then a translation/interpretation of that light and shadow into a 2D painting or drawing 😃 So basically learning how to set up and utilize a prerendered 3D model and then make artistic decisions about the level of detail we want to translate into a 2D painting based on the 3D model.

    • @RobertMarzullo
      @RobertMarzullo  День назад +1

      Great idea and I will work on that very soon. I am currently sculpting fully posed models and it will be great to light them and convert them to an illustration. Thank you for your comment and for watching!

  • @nicksuber53
    @nicksuber53 28 минут назад

    Using 3D models has helped my workflow so much! When I can't figure out how to position a character or art block, I use them to generate ideas for scenes or playing with shadows. I see you're using sketchbook pro, which program do you like more for your art flow CSP, Procreate, Photoshop, or Sketchbook pro?

  • @mysketchbook3402
    @mysketchbook3402 День назад +1

    Can you do a short on how you switched your sketch to blue line in sketchbook pro. Please and thank you.

    • @RobertMarzullo
      @RobertMarzullo  День назад +1

      Yes but it is pretty easy. Just add a new layer over the areas that you wish to turn blue ( or any other color. ) Then do a full flood fill of the blue color on the new layer. Then turn that layer mode to "Screen." It will turn all the black and grey values to blue that exist on the layers beneath it. I hope that helps and thank you for watching!

    • @mysketchbook3402
      @mysketchbook3402 День назад +1

      @RobertMarzullo Gonna have to try that. No, thank you, and thanks for all the tips and teaching on your channel.

    • @RobertMarzullo
      @RobertMarzullo  День назад

      @@mysketchbook3402 You're welcome and happy to help when I can!

  • @AlphaProto
    @AlphaProto 2 дня назад +1

    That's a good idea.

  • @michaelmcdonnell3905
    @michaelmcdonnell3905 2 дня назад +2

    I have body kun figures and ecorche models for reference sometimes.

    • @RobertMarzullo
      @RobertMarzullo  2 дня назад +1

      Those are cool. I need to get them ASAP!

  • @Uterr
    @Uterr 2 дня назад +1

    Interesting, but hand that come out doesn't read as defined hand anymore to me, need to back some details off

  • @kullenberg
    @kullenberg 2 дня назад +1

    Why do you appear to use so many different software for drawing and inking? Is it just to appeal to a wider audience, or something else?

    • @RobertMarzullo
      @RobertMarzullo  День назад +1

      I guess that does factor in a small amount but really it is because I like aspects of each program and I get bored or even frustrated with certain things. I love Clip Studio but the brushes feel a bit more rigid. Plus, the interface is extremely cluttered and sometimes I just want to draw and not be distracted by all the buttons. This is why I gravitate towards Procreate and Sketchbook Pro. Then I go to Clip Studio and Photoshop because they are just far more powerful for things like custom brushes, perspective ( CSP ), image editing, text creation, and the list goes on.
      It can be a bit too much to consider but once you find a specific tool that outperforms the rest it is hard to forget about it. So that is basically why I bounce around. Plus, I just enjoy experimenting with a variety of programs and tech.