NEW NINJA CHINO SASUKE SHINDEN Mystery:Invokes barrier Hell Valley , also cause Interruption and Trauma that is unavoidable to selected unit , all units in your lineup cannot be defeated by standard attacks within the same round.Battlefield cooldown : 0 , Mystery cooldown : 3 , Chakra : 20 Standard:Cancels the effects of Discouragement for all units in your lineup , adds a shield based on 8% resistance to all units in your lineup.If barrier Hell Valley has been invoked within the same round , changes standard to Water Style . Water Formation Wall . Crimson. Chase:Triggered when 20 combos at least , deals water damage to 4 random units in lineup and gives them an additional standard attack.If Hell Valley barrier has been invoked within the same round , changes chase to Water Style . Hail . Crimson. Passive 1:When enemy ninjas in field executes standard skills scales 15% ninjutsu(can be triggered up to 8x each round). Passive 2:This ninja is immune to all debuffs , when receiving damage 4x from standard skills each round invokes barrier Hell Valley again(triggered once each round) , when barrier Hell Valley is invoked additionally triggers Additional Skill - Blood Dragon Ascension. Trauma:When ninjas uses standard skills loses 3% of current hp , also at the end of round , for every standard skill used , additionally lose 5% of current hp(up to 25000).This status is irremovable , last for 10 rounds. Hell Valley:When barrier is active , reduces standard damage dealt by 90% for all ninjas in enemy field , last for 1 round. Water Style . Water Formation Wall . Crimson:Cancels the effects of Discouragement for all units in your lineup , adds a shield based on 12% resistance to all units in your lineup.If Hell Valley barrier is active , before the first action each round deals unavoidable damage to 1 random unit and cancels the effects of Fear , Fright , Horror , also cause Trauma to them. Water Style . Hail . Crimson:Triggered when 20 combos at least , deals water damage to 7 random units in field and gives them an additional standard attack. Additional Skill - Blood Dragon Ascension:Additional Skill - Triggers after invoking barrier Hell Valley , deals damage to 9 units in field , removes all buffs , shields and eliminate up to 60 chakra.
NEW NINJA CHINO SASUKE SHINDEN
Mystery:Invokes barrier Hell Valley , also cause Interruption and Trauma that is unavoidable to selected unit , all units in your lineup cannot be defeated by standard attacks within the same round.Battlefield cooldown : 0 , Mystery cooldown : 3 , Chakra : 20
Standard:Cancels the effects of Discouragement for all units in your lineup , adds a shield based on 8% resistance to all units in your lineup.If barrier Hell Valley has been invoked within the same round , changes standard to Water Style . Water Formation Wall . Crimson.
Chase:Triggered when 20 combos at least , deals water damage to 4 random units in lineup and gives them an additional standard attack.If Hell Valley barrier has been invoked within the same round , changes chase to Water Style . Hail . Crimson.
Passive 1:When enemy ninjas in field executes standard skills scales 15% ninjutsu(can be triggered up to 8x each round).
Passive 2:This ninja is immune to all debuffs , when receiving damage 4x from standard skills each round invokes barrier Hell Valley again(triggered once each round) , when barrier Hell Valley is invoked additionally triggers Additional Skill - Blood Dragon Ascension.
Trauma:When ninjas uses standard skills loses 3% of current hp , also at the end of round , for every standard skill used , additionally lose 5% of current hp(up to 25000).This status is irremovable , last for 10 rounds.
Hell Valley:When barrier is active , reduces standard damage dealt by 90% for all ninjas in enemy field , last for 1 round.
Water Style . Water Formation Wall . Crimson:Cancels the effects of Discouragement for all units in your lineup , adds a shield based on 12% resistance to all units in your lineup.If Hell Valley barrier is active , before the first action each round deals unavoidable damage to 1 random unit and cancels the effects of Fear , Fright , Horror , also cause Trauma to them.
Water Style . Hail . Crimson:Triggered when 20 combos at least , deals water damage to 7 random units in field and gives them an additional standard attack.
Additional Skill - Blood Dragon Ascension:Additional Skill - Triggers after invoking barrier Hell Valley , deals damage to 9 units in field , removes all buffs , shields and eliminate up to 60 chakra.
yo can yuo do a tear list on the best chratar in the game
Can we have it on a smart phone as a play in android
agin kisame is he good or what
broooo
Kisame so your chakra dont get reduced
and who is this mf😂