@@alejandrosand I'm still beaming 2 days later. Especially after someone told me you can't actually breed legendary fish so rolling normal spidertron is in fact the only way to get a legendary....
@@DataEngineerPlays Construction bots work from your inventory with the personal roboport. That would also include Spidertron inventory. All logistics bots however are in roboports placed in your base.
The quality chances go down from powers of 10, 24.8% quality for uncommon, 2.48 for rare .248 for epic and 0.0248% chance for a legendary from common parts, thats absurd
...holy...and thats not even with Legendary equipment. Imagine the speed with Legendary legs....that thing will break the sound barrier.....faster then the fastest train.
@@CruelViper88 I know right... when we finish the legendary factory definitely swapping in an inventory full of legendary exos just to see if they set a speed cap for units in this game
Congrats on your lucky roll, unless im mistaken you can remote control Spidertrons(?) now! No need to spam click to move the speedy spidey boi, hop in view map view and go ham! For the other players further behind like I, Tanks can also be remote controlled but they will not have vision, easy way to do remote tank expanding is a tiny blueprint using a Radar, Accumulators and Solars. Oh and Tanks have a equipment grid now
@@YasaYasamura Fish breeding does not accept quality modules whether its chem plant or biochamber. If you want legendary fish....you gotta recycler the fish with quality modules!
If you roll a legendary fish you can breed it indefinetly so long as you also have legendary nutrients (which you can also get from legendary fish). Just feed your fish farm into a bunch of recyclers and profit
@@DataEngineerPlays dude I already got a legendary tank and a legendary rocket launcher since writing that comment. you don't need to tailor your base for them since you don't need to mass produce it, all you need is one of every weapon and just one legendary armor sure it's not necessary, but it's def fun
@@bowiebrewster6266 I recorded the entire process of making all the spidertron parts as part of episode 1 in the lets play But that episode went over 10 hours of game play mostly just waiting around for modules to craft with me turning on and off recording whenever I do anything other than waiting
@@DataEngineerPlays I think it was like 0,002% or so? 😂 Nilaus had a grafic in one of his last videos that showed the possibilitys Edit: it was 0,0238% with 4x legendary quality modules
love how a single item can make us very happy
@@alejandrosand I'm still beaming 2 days later. Especially after someone told me you can't actually breed legendary fish so rolling normal spidertron is in fact the only way to get a legendary....
@@DataEngineerPlays You gotta breed normal fish and just reroll them
@@PyroYeet does fish reroll into fish?
@DataEngineerPlays yes recyclers reroll fish into more fish. Gave me a laugh the first time I tried it
@GabaGhoul0 oh then making a legendary spidertron is reasonably achievable.
Now add legendary roboport with legendary bots
Do the bots always stay with the spidertron? or will they get mixed into the logistics network?
@@DataEngineerPlaysshould be the same as for a player.
Bots stay with the entity.
@@DataEngineerPlaysthey don’t mix
@@DataEngineerPlays Construction bots work from your inventory with the personal roboport. That would also include Spidertron inventory. All logistics bots however are in roboports placed in your base.
The quality chances go down from powers of 10, 24.8% quality for uncommon, 2.48 for rare .248 for epic and 0.0248% chance for a legendary from common parts, thats absurd
99.9752% of engineers quit before they hit legendary Spidetroon
It cant be that low, that's a 1 in 4 thousand chance per craft. it must be the legendary modules increase the chances.
@@blakearius nope.its actually this low. He was very lucky with this craft
Instead of spamming left click you can shift-left click to give the spidertron multiple commands simultaneously that he will follow one after another.
i really want to know what it would look like if you replaced all of the shields with rare+ exoskeletons
...holy...and thats not even with Legendary equipment.
Imagine the speed with Legendary legs....that thing will break the sound barrier.....faster then the fastest train.
@@CruelViper88 I know right... when we finish the legendary factory definitely swapping in an inventory full of legendary exos just to see if they set a speed cap for units in this game
They have not ran to fast on fulgora and after my ram and swap filled up to 196GB it crashed
I am having enough fun in Nauvis and now that i see this... finally i found my goal. Thank you.
Good luck.
HOLY CRAP LEGENDARY SPIDERTRON PULL
I love that quality is both a gambling mechanic AND a genuine throughput challenge you can predict at large scale
Congrats on your lucky roll, unless im mistaken you can remote control Spidertrons(?) now! No need to spam click to move the speedy spidey boi, hop in view map view and go ham! For the other players further behind like I, Tanks can also be remote controlled but they will not have vision, easy way to do remote tank expanding is a tiny blueprint using a Radar, Accumulators and Solars. Oh and Tanks have a equipment grid now
@@Godfire221 cheers for the tips! You mean I can wsad the spidertron remotely?
@@DataEngineerPlays yes, also works with trains, cars, tanks
ah I thought it's involving fish breeding farm for legendary fish, I want to know the setup for that
@@YasaYasamura apparently you can't breed legendary fish as the tanks don't accept modules
@@DataEngineerPlays huh? can you just fish breeding in biochamber and put quality module in it? pretty sure you can put modules in biochamber
@@YasaYasamura Fish breeding does not accept quality modules whether its chem plant or biochamber. If you want legendary fish....you gotta recycler the fish with quality modules!
@@cloakedlight ooh I see, thanks for the heads up!
Ok, now, get that beast is my new goal in life!
Now I need to farm legendary fish en masse
If you roll a legendary fish you can breed it indefinetly so long as you also have legendary nutrients (which you can also get from legendary fish). Just feed your fish farm into a bunch of recyclers and profit
how do you get a legendary fish? the lab and the biolab thing dont let in QA modules
i think this is the only way to get a legendary spidertron, all by a fish!!!
@@Kaltempest oh really? What if you recycle a spidertron can you get fish back?
@@KaltempestI think the only way to get quality fish is by upcycling spidertrons.
I just did the math and you’ll need about 155 spidertrons on average to upcycle to 1 legendary one.
@matthewbauerle7153 that sounds more correct so roughly 1%
Now instead of most shields personal laser defenses and the biters will run away in fear. (At least on Nauvis)
@@schattenbrot7013 I really should. Those shields are terrible
Now equip that with legendary nuclear missiles ^^
@@daanmageddon hahaha now there's an idea!
Why am I just realizing I can have legendary equipment, weapons and vehicles....
Because it's not necessary and very annoying to deal with quality
@@DataEngineerPlays dude I already got a legendary tank and a legendary rocket launcher since writing that comment.
you don't need to tailor your base for them since you don't need to mass produce it, all you need is one of every weapon and just one legendary armor
sure it's not necessary, but it's def fun
it has 16 legs and high-heels
This shit is bonkers
If its out of nowhere how did you know to record
@@bowiebrewster6266 I recorded the entire process of making all the spidertron parts as part of episode 1 in the lets play
But that episode went over 10 hours of game play mostly just waiting around for modules to craft with me turning on and off recording whenever I do anything other than waiting
congrats :D
DO YOU KNOW HOW TO GET LEGENDARY FISH?
@@謝佳憲 now I do yes
now make 10 more
Probably won't be that hard once the legendary factory is up and running!
@@DataEngineerPlays yes :)
Lucky mf
damnnn!!!
YOU CHEEEEEEAT lol
@@power2084 haha can you calculate what the % chance of legendary proc from a normal craft with 4x legendary quality modules is??
@@DataEngineerPlays I think it was like 0,002% or so? 😂 Nilaus had a grafic in one of his last videos that showed the possibilitys
Edit: it was 0,0238% with 4x legendary quality modules
@alexanderjanke1538 wow I definitely hacked
@@alexanderjanke1538 That's even more insane than I guessed it would be, RNGesus truly blessed this guy's factory
@@DataEngineerPlays I agree with Alex's number, as it seems very similar to what I had
Factorio is now a gamba game. Good job Wube. 😌
My Factorio design is so smart..... 🤓
or.....
Brrrrr Luck i have legendary Items.