Two things, 1: All Stal Enemies (except the Stalnox) can be instantly killed by throwing a Dazzlefruit. 2: Regardless of their ranking here, the Bokoblins are my favorite enemy in the Era of the Wild. They had so much character in BotW that I didn't think they could be improved, but TotK added something unnecessary; with the Bokoblin patrols led by a Boss Bokoblin, if you use an Ancient Arrow to take out the Boss Boko without being spotted by the rest, they will look around confused for a short time and then start crying out, mourning their fallen leader. NINTENDO DIDN'T NEED TO DO THIS! Now I just feel bad for the most common enemy!
I dropped everything I was doing SPECIFICALLY to try this, and was SO satisfied to find out that it's real. I cannot tell if I'm more sad for the bokoblins while they cry out for their fallen leader, or hilarious because the bokoblins look hilarious while doing so.
Horriblins just make me weirdly uncomfortable 😂 like, I should be threatened by you at least a tiny bit, and you ARE sorta menacing with how you crawl about on the ceiling, but I cannot get over them walking like a gorilla and bouncing on their asses and giggling while holding said asses if you shoot them in their Squidward noses off the ceiling
I like to compare the three “generic” monster enemies to the pieces of the tri force. The Bokoblins are courage since they go straight in with reckless abandon, the Moblins are power, of course, and the lizalfos with their resourcefulness are wisdom.
that's a cool idea, they're like twisted versions of the ideals the triforce are supposed to represent. courage becomes wreckless abandon power becomes raw brute force and wisdom becomes a cunning trickster
I'd like to point out that TOTK really, REALLY loves putting a 4th entry into series of 3 that would have paralleled the triforce otherwise. Heck, it also added an 8th sage, and BOTW had the 8th heroine. I'd say horriblins are the 4th counterpart here, since they follow the standard enemy color scheme yet aren't half miniboss like lynels and boss bokoblins. But it's a pattern I sorta ended up looking for in the game, and I found it to be weird just how often it really was occurring compared to true series of 3. The wild series just loves adding another component to an established group of 3 or 7.
I really miss Guardians. I get why they’re gone, between the story progression and the bugs that the new game systems would have introduced… but it would’ve been so cool seeing the new ways people could style on them with Zonai devices. I hope they add a lone Guardian somewhere in a future DLC. They’re just so fun.
I skipped Breath of the Wild out of circumstance (like finally going to get a switch for myself and ToK was announcing it's release so I though might as well wait since I already had), and I think I would have wanted if in some place you could finds a few forgotten guardians that went unaccounted for, like buried guardians that fell into the underground with the upheaval.
@electric_ He means one that is going to get up and shoot you. The one on the Hateno Ancient Tech lab ain't going anywhere. Not without the roof collapsing.
Gibdos and redeads are separate enemies. Gibdos don't do the horrifying screams to paralyze Link. I am surprised we didn't get Darknaut as a miniboss enemy in this. It could have been like a mini version of fighting Ganon himself where you have to be good at parries or flurry rushes or even have some fast reaction to hit their weakness.
To be fair, Gibdos actually did the same thing as re-deads in OoT and MM, and if you lit Gibdos on fire their mummy wrapping would burn off and show they're just re-deads
@@BotSupportIronValiant yeah but in that game they were just redskins they changed that in the other games. I wish normal Redeads were in TOTK though because the scream during combat would be hilarious
Gibdos do the scream in Twilight Princess. Redeads were basically replaced by them. EDIT: And there is no such thing as a Redead Knight. The US Version is not what counts.
Something to note about the little Froxes is that they eat any brightblooms you've shot/thrown, so they can cause your vision to be decreased if you haven't gotten a nearby Lightroot yet.
They’re soooo weak that I don’t even want to fight them and waste my weapon durability, but then they go eat my light source god dammit. The path to the Rist Mine absolutely broke me with how many there were. Annoying little buggers.
@@JacobBush16 You can always throw a brightbloom in their general direction so they'll all clump together to eat it and you kill all of them with a bomb.
I honestly love lynels because they feel more like bosses than most of the actual bosses with their tons of different attacks as well as them being a tutorial for parrying. Them getting even more attacks to learn in totk is something I love and I can't wait to play totk partially for this
Gloom Hands really are a step up from Guardians. Putting aside the stepped up fear, the fact that they can match your pace so you can't simply run from them, and that they just grab you and inject Gloom into you, I don't see people exploiting them like some have learnt to do with Guardians since BotW. You get used to fighting Gloom Hands (stick some bombs on your arrows, especially if you have multishot, and you've basically won), but we won't be seeing any videos treating them in the same silly ways we did the Guardians. I feel like if I started a new file on BotW I could have a decent chance against a Guardian by deflecting its beams and possibly attacking its legs. If I started again on TotK, I would just run from Gloom Hands until I got enough equipment to feel confident in beating them. I'd probably put them above Lynels myself, but to be fair I think that's because I've just gotten used to dealing with Lynels in BotW. My first Lynel in TotK was the Floating Colosseum and I beat all 5 first try (I was decently far into the game but still).
Gloom hands are scary af, same feeling as guardians when you encounter them. I don’t even engage them, but you can easily dodge them by gaining some ground.
Gloom hands scared me more when I first ran into them, they were amazing. Late game though, they are a joke honestly. Not even remotely a challenge. Guardians always were a threat even late game when they weren't as dangerous.
Gibdos were always one of the scariest monsters to me and falling into the desert rift only to be ganged up on by them was a nightmare. When I fought them in Gerudo town and I saw a few of them crawling towards towards me at top speeds, I genuinely screamed. They didn't scare me as badly as dead hands did back in OOT or Gloom Spawn in this game, but they did nearly make me jump off the couch in fear
@@canadianoctopus1479 let's just say that when I shimmied my way down into a cave and saw a seemingly random puddle of gloom, I had no idea that when I jumped down from my safe ledge that I would meet the maker of my nightmares.
@Raddish I play a lot of horror as well. Anything from Silent Hill to FNAF to Yume Nikki. Maybe it's just my deep rooted fear of them I've had since I was a child.
Gloom Hands are the most scariest shit I've ever seen in my entire life, oh my. I accidentally encountered them for the first time when I was going to a shrine (I never heard about them nor see them), so it gave me a heartattack (I died by them).
bruh i think i might know the shrine but there might be multiple so idk for me it was a shrine near kakariko village up on some random floating island. jumped down from the tower, missed the platform so i was about to climb on the vines hanging off the cliff but then the sky turned red and i lost it and teleported away. wasnt even my first time encountering them but shiiiit i didn’t even see them or anything like i even went back, jumped to the ground and the sky remained normal, but it still made me jump out of my chair and dip.
@@renoirrrsame, I was walking to the shrine when I saw some gloom moving. I had barely said “what the-“ when they grew hands and grabbed me. I was so shocked and then it killed me
Lynels are the only enemy I go out of my way to fight. The almost dance-like combat is super engrossing, and the rewards are top notch. And they added an armored variety for those of us who got comfortable waltzing with the garden variety silver tier.
I remember an encounter with Gloom Hands that I had. One time, I was riding a deer for a sidequest, but all of a sudden the sky turned red so I thought, "Oh, this is a panic Blood Moon, right?" And as soon as that thought was finished I got grabbed from offscreen by one of those hands. Certainly got jumpscared there.
I wish Aerocuda’s were like the Aeralfos from Twilight Princess. They could have weapons like spears and swords, and even have armor variants. Maybe you could shoot them to bring them down, similar to Horriblins, but don’t die in one hit and instead fight on the ground before returning to the sky.
I remember going to gerudo town and being very happy that gibdos were back, then i went to arbiters' ground and through the sandstorm saw the silhouette of a gibdo flying and though that it was funny how aerocudas can carry gibdos too, only to realize in horror when it got close that these things can fly on their own
He forgot to add how cute bokoblins are like u just put on majoras mash and they start sniffing u and sometimes you’ll even notice them trying to communicate with you it’s very adorable cause of how hard they’re trying to just simply talk to link
Octorocks are easy to handle and the rock ones are very useful for repairing and upgrading weapons. When you get your weapon repaired, recall it back into the octorock, kill it, and walk away with a brand new weapon and materials. For the water variants, just recall their attack back at them. Instant death, no weapon use.
I would give the rock octorocks specifically a higher ranking. Just because they let me fix my favorite weapons before they break. I sometimes feel bad killing them after they do their work but it has to be done...
“No weapon use.” My favorite sentence to hear. I get so anxious about my weapon durability. It by no means lessens my enjoyment, and I actually like having to use multiple weapon types. But building a powerful arsenal with crazy damaging weapons, then having to waste them breaking ore deposits kinda sucks. I wish the Earthquake Ability you learn from the Yiga was stronger, cause I’d abuse the hell out of that for wooden boxes, ore deposits, and weak enemies. I thought it was added to the game for that reason, to deal with the durability criticism. But alas, it’s kind of useless.
I like the little forxes for a different reason. They are an in game way for the game to tell you qhy your brightbloom seeds dont stay trip to trip The little biggers eat rhem. Not only do they drop them but if you toss one near a group withoyt them noticing you theyll rush to it and eat it (grabted so do the big ones but more aggresiveky) and i think thats really neat
The Gloom Hands literally made me jump. I saw one spawn out of no where right in front of me, and when I ran from it I was genuinely scared when I saw how fast it caught up. It was a fucking jump-scare and a half
@@finleymakee4850 Yup. Although past 100 hours with 20+ hearts and gloom resistant gear, their farming potential is beyond anything I expected (not by themselves, but when you realize what spawns when you defeat them all)
As someone who first encountered Gibdos in the Depths because she continually put off going to the Gerudo Desert for some reason... Let me tell you, fighting monsters that 90% of your weapons do *nothing* against in a dimly-lit area where you can barely see, without having learned how to properly deal with them in the area that the game specifically sets up for you to learn how to fight them, is probably one of the most horrifying experiences I've ever had in Tears of the Kingdom, right behind my first encounter with Gloom Hands. It gave me a genuine "OH SHIT" experience once I realized I couldn't just smack them around like most enemies, and had to fumble around a freaking swarm of the things while trying to figure out how to kill them while, and I can't stress this enough, *in the dark*. Made them easily the most memorable enemy I'd ever encountered in either game -
The little froxes will eat bright bloom seeds. It’s an interesting annoyance Nintendo programmed in which gives you more incentive to not just ignore them
I have to say Gloom hands are by far my favorite enemy. They give me those terrifying wind waker Wall master vibes with how they reach up from the ground and grab onto Link. Though I do have to admit the Gibdos are really close seconds even if they're easy to take out once you know how to exploit their weakness.
Yeah, I hadn't heard about the gloom hands before I encountered them. I don't think I have ever seen anything more viscerally terrifying than having seemingly normal gloom suddenly sprout hissing hands and start chasing me. And I hope I never see anything that terrifying again.
Rocktorocks give weapons an upgrade as well as repairing them. If you save before giving a rocktorock your weapon, you can keep reloading your save to get the best upgrade (like +10 damage) _easily_ (if it already has a white or blue tier upgrade that can also be given by rocktorocks)
I love that the bokkoblin groups, if they see you and you try to hide behind an object, they will split up, launch at attack on one side, AND THEN sneak attack you on the other side, cutting off your escape. They actually made those lil pigs smart!
The gloom hands are on a different level from guardians. You can stand and fight a guardian, stay in one place too long, and the gloom hands will just drain you of life.
Fuck fighting the king gleeok's 2nd phase. Fuck fighting the king gleeok's 2ND PHASE. seriously, the amount of shit you have to dodge without eyeballs is hell
not too hard if you just stay calm and don't panic. dodge the electricity while waiting for an ice block to fall down, climb up it before the meteor comes, and then just spam him in bullet time. If you don't have good stamina, make sure to get some enduring food; or go to the demon statue to temporarily swap out your hearts for the extra stamina.
@@tsyumamatsuthehavenofguard32 another way of killing them is as soon as they start to fly up, rocket shield up and beat them to it. Then you can bullet time then before they start attacking
If ya ever encountered gloom hands on the surface instead of below the earth, like the chasm or the labyrinth… then you would think different of them… cause when you’re just happily strolling around hyrule, farming shrines and getting that HP and STA up on a very sunny happy day. Then all of the sudden you see the atmosphere change to all red, the music changes to some ominous sound, and you look around and see hands with eyes on them coming at you at high speed trying to grab you and take your health… you see them differently everytime you encounter them
Gloom hands are the single best enemy when you first find them. They are terrifying. I think Captain Construct IVs can fuse weapons as well. Their head blades make for good Zonai weapons.
If you didn't know, Froxes also serve a purpose. They will eat lightblooms over time. As far as i know, they're the only way a planted lightbloom can be removed. Otherwise a planted lightbloom will stay in it's location forever (Though there's a limit of ~2-300 lightblooms that can be planted at once, and planting a new one will delete the oldest)
As someone who can annihilate lynels at ease, I have to say the gloom hands are way scarier to fight legitimately (anyone can spray bomb arrows into the middle of them). It’s way more challenging to try and flurry rush and normally fight the gloom hands compared to flurry rushing a lynel.
fun fact: according to a book in the depths, some Yiga Clan members can disguise themselves as trees this has come to me theorizing that Evermeans may be Yiga Clan scouts in disguise, replacing themselves with real trees before they “die” so a log is dropped in cliché ninja fashion
This however is wrong as evermeans are their own enemies and the trees they disguise as can be found in places like outside kakiriko where they placed a banana in between 3 of them
@@MetronaJ ah yeah that makes more sense never fell for their banana trap before (you can move their bananas with ultrahand and move them out of their range to pick them up)
I feel like Gibdos had the strongest introduction in my first play-through. I spent my first 10-15 hours exploring, completely ignoring the main questline. Once I discovered The Depths, my first thought was "I wanna go back to the start of the game." Beneath Hyrule Castle I went, making a mad dash for the Imprisoning Chamber to satiate my curiosity. I was woefully underprepared - 10 hearts and no Gloom-healing food. I ran past most of the enemies, taking a moment to comprehend the fact that a White-Maned Gloom Lynel actually exists. The Gloom Hands sent me scurrying to higher ground the instant they appeared. I stumbled across my first Silver Bokoblin, and decided to try my luck. After a bit of a fight, I defeated it, and picked up his horn, which, at the time, boasted the highest Fuse Power I had seen. Just a short walk from that point, and I reach the hallway with the Zonai statues. Except now, skeletal enemies are rising from the ground in an unnatural manner, and are slowly shambling my way. I fused my Silver Bokoblin Horn to my strongest weapon (I think it was a Knight's Sword with an Attack Up buff) and unleashed a four-hit combo on a Gibdo. Said Gibdo ate all of the hits and my jaw hit the floor when I noticed the miniscule dent I put in its health bar. I was overtaken by an excited nervousness, fully expecting the Gibdos to be an uncommon sort of elite enemy - a damage sponge that FELT like it was meant to be there instead of just being thrown in for artificial difficulty. Gibdos were on track to be my favorite common enemy in the game. Then I ran into the part of the game that says "Alright, here's how you one-shot a Gibdo. And here's handfuls of them." Fighting Gibdos went from feeling like I was fighting Michael Myers to fighting normal, basic Zombies real quick. Still love what they did with the Gibdos though.
My first interaction with an Evermean was golden, I creeped up close to a sleeping Bokoblin and as I was getting into Sneakstrike range my eyes bulged as this random tree uprooted out of the ground like "Oh no you don't!". Didn't help I only had hammers just getting off tutorial island.
I just recently beaten this game 100%. 300 hours and did everything I could ever do that's somewhat trackable. So, now I wait for DLC/master mode to do it all over again, maybe not to the extent I did for this run. I can finally turn on my ps5 again and resume my octopath 2 run. The Totk rot was real and it actually consumed me.
absolutely feel that bro, 200 hours in and I've barely touched the depths, still got so much more to do. This game is just too damn good, can't fucking wait until master mode drops
5:00 don't sleep on basic chu chus, you can their jelly with elemental attacks to change it to that element. Basically can get extra of any elemental chuchu jelly
Once I started farming Lynel parts the game got infinitely easier for me. There’s an easy way to win those fights if you’re afraid to take them on. When you approach a lynel, You just need to find a ledge or somewhere you can jump off of multiple times so you can spam bullet time to get a perfect head shot, then use your strongest weapon on them when you mount them (weapons for some reason don’t get damaged when you mount attack a lynel)
I genuinely thought Aerocuda's would have stronger variants like Bokoblins or Moblins And upon finding out pebblits just blow up when picking them up and putting them down I just kept doing it because of the comedic effect of flipping a rock over and having it exploding
Out of all the standard mobs, moblins are one of the ones i have the most trouble with, simply because I'm too impatient to dodge their slow attacks, and I get greedy trying to knock them over first.
Lynels were one of the toughest monsters for me to fight because my regular strategy of fighting enemies didn't work against it coz it could counter nearly every attack I had,for this I actually had to get good at dodging and parrying or else I was gonna die
You actually showed Soldier Construct IVs for a bunch of the Captain Constructs, theyre the ones with the big wheel on their head. Captain Constructs always have a long, narrow head and the IVs have a forked horn.
you said froxs were cool for dropping zonite simaler thing with the lyenls weapons enemies and others. if your counting drops aerocuda and keese should be way higher, there drops are really solid. eyes arent just auto aim, they let you hit things from farther away. i found them really useful when farming king gleeoks.
The Evermeans actually got the jump on me. I wasn’t aware of their existence, so I was crossing a bridge, and thought I saw movement in the nearby trees. I double take, and blow it off as the game playing tricks on me. Then the tree fuckin stands up and rushes at me!
Id still like to see the floor masters and darknuts, or one of the similar enemies like iron knuckles. I guess the gloom spawns are kind of like floor masters, but not quite the same. Maybe a gloom spawn from the celing would scratch that floor master itch, but still wouldn't be the same unless they had the shadow and droping mechanic.
gibdo's may be spooky (also the ones that unleash paralyzing screams are redeads! only in a few games, gibdo's turn into redeads when burning off the bandages), but the gloom hands caught me so off guard that i panicked when i got grabbed XD though i love how you can kinda cheese fighting them by having the high ground and firing bomb arrows at them.
I wish there was a stal Horoblin who’s arm was a spear type weapon, you you could have an enemy arm of every weapon type one handed (Bokoblin), two handed (Moblin), spear (Horoblin), and thrown (boomerang) (Lizalfos)
I consider Gloom Hands to be the best enemy, unsettling as they are. Good gear if you fight and win, and countermeasures for next time if you hide in a tree and despawn 'em.
Fun fact, after you complete the Master Kohga questline in totk, the yiga clan will start showing up at random to ambush you, just like in botw! They still set banana traps and stuff, but they still spawn at random
I do wish we had at least 1, maybe 2 varient for the areocudas. Should be green and stronger black ones. Or maybe a rarer boss type areocudas. Wouldn't even need to be a lot of them, could be like moldugas and only be a handful.
i would love to see an evolution of the boss bokoblin in an DLC, so that the bokoblins didn't just stand around while he throws rocks. otherwise he is an s tier enemy
You forgot….The Molduga’s….Lynel fights are without question, still the most difficult and very momentous demanding style of battle in ALL TOTK. But those sand whales, lurking below our feet as we traverse the gerudo desert, very unsettling and ominous!
Seems like it's actually a mix of "Minute" (mine-YOOT, not MIN-it) and "Talus". Of course, minute (again, mine-YOOT, second-syllable emphasis) is just anotehr word for small, but the end of it sounds the same as the start of talus, so that's probably what they were going for.
My first few encounters with the Gloom Hands litterally gave me the same feeling as the E.M.M.I. sections of Metroid Dread. Seriously, well done Nintendo for both of those, I hadn't experienced that level of "holy shit nope nope nope NOPE!!!" in a game for years, perhaps decades 😅
Two things,
1: All Stal Enemies (except the Stalnox) can be instantly killed by throwing a Dazzlefruit.
2: Regardless of their ranking here, the Bokoblins are my favorite enemy in the Era of the Wild. They had so much character in BotW that I didn't think they could be improved, but TotK added something unnecessary; with the Bokoblin patrols led by a Boss Bokoblin, if you use an Ancient Arrow to take out the Boss Boko without being spotted by the rest, they will look around confused for a short time and then start crying out, mourning their fallen leader.
NINTENDO DIDN'T NEED TO DO THIS! Now I just feel bad for the most common enemy!
I just tried doing this, that's awesome to see a bunch of black bokoblins have feelings lmfao
They are perfect
The perfect enemy, I'll give you that, but not the best. I love how much character Nintendo gave them, it really brings the game to life
@@Elite02k Are you implying black people usually can’t have feelings? Cancelled.
I dropped everything I was doing SPECIFICALLY to try this, and was SO satisfied to find out that it's real. I cannot tell if I'm more sad for the bokoblins while they cry out for their fallen leader, or hilarious because the bokoblins look hilarious while doing so.
My brother found Horroblins creepy, I personally found them hilarious.
They fall on thier ass and scream around hows that scary 😂
@@ZeroJumpWith just 1 arrow 😂
They can't swim either
Both fair points
Horriblins just make me weirdly uncomfortable 😂 like, I should be threatened by you at least a tiny bit, and you ARE sorta menacing with how you crawl about on the ceiling, but I cannot get over them walking like a gorilla and bouncing on their asses and giggling while holding said asses if you shoot them in their Squidward noses off the ceiling
I like to compare the three “generic” monster enemies to the pieces of the tri force. The Bokoblins are courage since they go straight in with reckless abandon, the Moblins are power, of course, and the lizalfos with their resourcefulness are wisdom.
that's a cool idea, they're like twisted versions of the ideals the triforce are supposed to represent.
courage becomes wreckless abandon
power becomes raw brute force
and wisdom becomes a cunning trickster
@@remixtheidiot5771 wreckless 💀
I'd like to point out that TOTK really, REALLY loves putting a 4th entry into series of 3 that would have paralleled the triforce otherwise.
Heck, it also added an 8th sage, and BOTW had the 8th heroine.
I'd say horriblins are the 4th counterpart here, since they follow the standard enemy color scheme yet aren't half miniboss like lynels and boss bokoblins.
But it's a pattern I sorta ended up looking for in the game, and I found it to be weird just how often it really was occurring compared to true series of 3. The wild series just loves adding another component to an established group of 3 or 7.
Strange comparison but ok.
@@MSCDonkeyKong a 8th sage ? Where ?
I really miss Guardians. I get why they’re gone, between the story progression and the bugs that the new game systems would have introduced… but it would’ve been so cool seeing the new ways people could style on them with Zonai devices.
I hope they add a lone Guardian somewhere in a future DLC. They’re just so fun.
I skipped Breath of the Wild out of circumstance (like finally going to get a switch for myself and ToK was announcing it's release so I though might as well wait since I already had), and I think I would have wanted if in some place you could finds a few forgotten guardians that went unaccounted for, like buried guardians that fell into the underground with the upheaval.
@electric_
He means one that is going to get up and shoot you.
The one on the Hateno Ancient Tech lab ain't going anywhere. Not without the roof collapsing.
Imagine seeing a dead guardian, it starts shaking and gloom hands come out of where their legs should be
@@notaiden8486calm down Satan
@@notaiden8486Imagine if this ages well
Gibdos and redeads are separate enemies. Gibdos don't do the horrifying screams to paralyze Link. I am surprised we didn't get Darknaut as a miniboss enemy in this. It could have been like a mini version of fighting Ganon himself where you have to be good at parries or flurry rushes or even have some fast reaction to hit their weakness.
To be fair, Gibdos actually did the same thing as re-deads in OoT and MM, and if you lit Gibdos on fire their mummy wrapping would burn off and show they're just re-deads
@@BotSupportIronValiant yeah but in that game they were just redskins they changed that in the other games. I wish normal Redeads were in TOTK though because the scream during combat would be hilarious
Gibdos do the scream in Twilight Princess. Redeads were basically replaced by them.
EDIT: And there is no such thing as a Redead Knight. The US Version is not what counts.
@@Cetra29 Correction. Those are Redead Knights.
I would have loved Darknuts or Iron Knuckles showing up here
Something to note about the little Froxes is that they eat any brightblooms you've shot/thrown, so they can cause your vision to be decreased if you haven't gotten a nearby Lightroot yet.
The big frox also does that so I usually lure them away by that method
They’re soooo weak that I don’t even want to fight them and waste my weapon durability, but then they go eat my light source god dammit.
The path to the Rist Mine absolutely broke me with how many there were. Annoying little buggers.
@@JacobBush16 You can always throw a brightbloom in their general direction so they'll all clump together to eat it and you kill all of them with a bomb.
I honestly love lynels because they feel more like bosses than most of the actual bosses with their tons of different attacks as well as them being a tutorial for parrying. Them getting even more attacks to learn in totk is something I love and I can't wait to play totk partially for this
Gloom Hands really are a step up from Guardians. Putting aside the stepped up fear, the fact that they can match your pace so you can't simply run from them, and that they just grab you and inject Gloom into you, I don't see people exploiting them like some have learnt to do with Guardians since BotW. You get used to fighting Gloom Hands (stick some bombs on your arrows, especially if you have multishot, and you've basically won), but we won't be seeing any videos treating them in the same silly ways we did the Guardians.
I feel like if I started a new file on BotW I could have a decent chance against a Guardian by deflecting its beams and possibly attacking its legs. If I started again on TotK, I would just run from Gloom Hands until I got enough equipment to feel confident in beating them.
I'd probably put them above Lynels myself, but to be fair I think that's because I've just gotten used to dealing with Lynels in BotW. My first Lynel in TotK was the Floating Colosseum and I beat all 5 first try (I was decently far into the game but still).
Gloom hands are scary af, same feeling as guardians when you encounter them. I don’t even engage them, but you can easily dodge them by gaining some ground.
@@mightythistle Nah gloom hands are WAY scarier than guardians ever were
Gloom hands scared me more when I first ran into them, they were amazing.
Late game though, they are a joke honestly. Not even remotely a challenge. Guardians always were a threat even late game when they weren't as dangerous.
@thatonehxhfan true, I remember being around the bomb shrine for the first time and being scared for my life 😅
Gloom hands had a permanent reservation on all my bomb flowers.
9:34
I can't imagine finding Horriblins scary instead of adorable.
They have that same great goofy energy Lizalfos do.
yea they are goofy
goofy cave monkey things
I never saw a close up picture of a horriblin and they look so stupid 😭😭 lizalfos are sorta cute though
The horriblin mask is so goofy
They yelp and bounce when they fall on their asses 😂
Gibdos were always one of the scariest monsters to me and falling into the desert rift only to be ganged up on by them was a nightmare. When I fought them in Gerudo town and I saw a few of them crawling towards towards me at top speeds, I genuinely screamed. They didn't scare me as badly as dead hands did back in OOT or Gloom Spawn in this game, but they did nearly make me jump off the couch in fear
And how did the gloom hands make you feel?
@@canadianoctopus1479 let's just say that when I shimmied my way down into a cave and saw a seemingly random puddle of gloom, I had no idea that when I jumped down from my safe ledge that I would meet the maker of my nightmares.
@@Violets_and_Madness Lol
Maybe I watch too much horror but are these enemies as scary as people say they are cause I almost fell asleep when I saw a gibdo
@Raddish I play a lot of horror as well. Anything from Silent Hill to FNAF to Yume Nikki. Maybe it's just my deep rooted fear of them I've had since I was a child.
Gloom Hands are the most scariest shit I've ever seen in my entire life, oh my. I accidentally encountered them for the first time when I was going to a shrine (I never heard about them nor see them), so it gave me a heartattack (I died by them).
I genuinely cried. I had no idea they were in the game and I have very poor tolerance for aggressive floor slime that chases and grabs you.
Same circumstance, except when one grabbed me, I panicked and teleported away
Same thing happened to me. I paused the game and just thought "what the actual hecking heck is this heck?!"
bruh i think i might know the shrine but there might be multiple so idk
for me it was a shrine near kakariko village up on some random floating island. jumped down from the tower, missed the platform so i was about to climb on the vines hanging off the cliff but then the sky turned red and i lost it and teleported away. wasnt even my first time encountering them but shiiiit i didn’t even see them or anything like i even went back, jumped to the ground and the sky remained normal, but it still made me jump out of my chair and dip.
@@renoirrrsame, I was walking to the shrine when I saw some gloom moving. I had barely said “what the-“ when they grew hands and grabbed me. I was so shocked and then it killed me
Lynels are the only enemy I go out of my way to fight. The almost dance-like combat is super engrossing, and the rewards are top notch. And they added an armored variety for those of us who got comfortable waltzing with the garden variety silver tier.
I remember an encounter with Gloom Hands that I had. One time, I was riding a deer for a sidequest, but all of a sudden the sky turned red so I thought, "Oh, this is a panic Blood Moon, right?" And as soon as that thought was finished I got grabbed from offscreen by one of those hands. Certainly got jumpscared there.
I wish Aerocuda’s were like the Aeralfos from Twilight Princess. They could have weapons like spears and swords, and even have armor variants. Maybe you could shoot them to bring them down, similar to Horriblins, but don’t die in one hit and instead fight on the ground before returning to the sky.
Finally, a TOTK enemy ranking that isn’t just the word “annoying” repeatedly throughout the first half and “fun” throughout the second!
I remember going to gerudo town and being very happy that gibdos were back, then i went to arbiters' ground and through the sandstorm saw the silhouette of a gibdo flying and though that it was funny how aerocudas can carry gibdos too, only to realize in horror when it got close that these things can fly on their own
He forgot to add how cute bokoblins are like u just put on majoras mash and they start sniffing u and sometimes you’ll even notice them trying to communicate with you it’s very adorable cause of how hard they’re trying to just simply talk to link
I was hoping to see even more enemies but I'm do happy with what we got!
no tears of the kingdom?
Same tbh
Wish gibdo’s had a "tryin to eat you" attack, especially given a few other enemies have grab attacks
Octorocks are easy to handle and the rock ones are very useful for repairing and upgrading weapons. When you get your weapon repaired, recall it back into the octorock, kill it, and walk away with a brand new weapon and materials. For the water variants, just recall their attack back at them. Instant death, no weapon use.
Rocktorocs can actually Duplicate weapons if your Good at Perfect Timing.
I would give the rock octorocks specifically a higher ranking. Just because they let me fix my favorite weapons before they break. I sometimes feel bad killing them after they do their work but it has to be done...
“No weapon use.”
My favorite sentence to hear. I get so anxious about my weapon durability. It by no means lessens my enjoyment, and I actually like having to use multiple weapon types. But building a powerful arsenal with crazy damaging weapons, then having to waste them breaking ore deposits kinda sucks.
I wish the Earthquake Ability you learn from the Yiga was stronger, cause I’d abuse the hell out of that for wooden boxes, ore deposits, and weak enemies. I thought it was added to the game for that reason, to deal with the durability criticism. But alas, it’s kind of useless.
I like the little forxes for a different reason. They are an in game way for the game to tell you qhy your brightbloom seeds dont stay trip to trip
The little biggers eat rhem. Not only do they drop them but if you toss one near a group withoyt them noticing you theyll rush to it and eat it (grabted so do the big ones but more aggresiveky) and i think thats really neat
That’s why I toss mine onto walls and high places. What are they gonna do to get up that high? Leap and bash their heads?
Holy typo, Batman
This was hard to read
They're my children and I will protect them at all costs
the forg
The Gloom Hands literally made me jump. I saw one spawn out of no where right in front of me, and when I ran from it I was genuinely scared when I saw how fast it caught up. It was a fucking jump-scare and a half
My favorite enemies are the gloom hands. They genuinely scared me when I first encountered them.
I have like 50 hours on the game and they still scare the absolute shit outta me lol
@@finleymakee4850 Yup. Although past 100 hours with 20+ hearts and gloom resistant gear, their farming potential is beyond anything I expected (not by themselves, but when you realize what spawns when you defeat them all)
THEY ARE SO HARD TO DEFEAT
As someone who first encountered Gibdos in the Depths because she continually put off going to the Gerudo Desert for some reason... Let me tell you, fighting monsters that 90% of your weapons do *nothing* against in a dimly-lit area where you can barely see, without having learned how to properly deal with them in the area that the game specifically sets up for you to learn how to fight them, is probably one of the most horrifying experiences I've ever had in Tears of the Kingdom, right behind my first encounter with Gloom Hands. It gave me a genuine "OH SHIT" experience once I realized I couldn't just smack them around like most enemies, and had to fumble around a freaking swarm of the things while trying to figure out how to kill them while, and I can't stress this enough, *in the dark*.
Made them easily the most memorable enemy I'd ever encountered in either game -
The little froxes will eat bright bloom seeds. It’s an interesting annoyance Nintendo programmed in which gives you more incentive to not just ignore them
I have to say Gloom hands are by far my favorite enemy. They give me those terrifying wind waker Wall master vibes with how they reach up from the ground and grab onto Link. Though I do have to admit the Gibdos are really close seconds even if they're easy to take out once you know how to exploit their weakness.
I mean Octoroks found on death mountain effectively mean that you have an invincible Hylian Shield. So…yeah I’m putting them way higher than #23.
Yeah, I hadn't heard about the gloom hands before I encountered them. I don't think I have ever seen anything more viscerally terrifying than having seemingly normal gloom suddenly sprout hissing hands and start chasing me. And I hope I never see anything that terrifying again.
The gloom hands almost gave me a heart attack the first time they rushed at me, and I teleported away instantly :')
Rocktorocks give weapons an upgrade as well as repairing them. If you save before giving a rocktorock your weapon, you can keep reloading your save to get the best upgrade (like +10 damage) _easily_ (if it already has a white or blue tier upgrade that can also be given by rocktorocks)
I love that the bokkoblin groups, if they see you and you try to hide behind an object, they will split up, launch at attack on one side, AND THEN sneak attack you on the other side, cutting off your escape. They actually made those lil pigs smart!
I always considered Gloom hands to be phase 1, and not a separate entity from phantom ganon
I completely ignore wizzrobes now because i don’t even need their rods in this game.
The gloom hands are on a different level from guardians. You can stand and fight a guardian, stay in one place too long, and the gloom hands will just drain you of life.
"Most underrated enemy has to go to the Captain Constructs!" *zooms in on a soldier construct*
Fuck fighting the king gleeok's 2nd phase.
Fuck fighting the king gleeok's 2ND PHASE.
seriously, the amount of shit you have to dodge without eyeballs is hell
Its was pretty easy for me later on
not too hard if you just stay calm and don't panic. dodge the electricity while waiting for an ice block to fall down, climb up it before the meteor comes, and then just spam him in bullet time. If you don't have good stamina, make sure to get some enduring food; or go to the demon statue to temporarily swap out your hearts for the extra stamina.
@@BartholomewWiggum that doesn't stop them from switching elemental on the fly though!
@@tsyumamatsuthehavenofguard32 another way of killing them is as soon as they start to fly up, rocket shield up and beat them to it. Then you can bullet time then before they start attacking
@@BartholomewWiggumok. What do you do of you don't have rockets or zoanite.
Am I essentially fucked?
If ya ever encountered gloom hands on the surface instead of below the earth, like the chasm or the labyrinth… then you would think different of them… cause when you’re just happily strolling around hyrule, farming shrines and getting that HP and STA up on a very sunny happy day. Then all of the sudden you see the atmosphere change to all red, the music changes to some ominous sound, and you look around and see hands with eyes on them coming at you at high speed trying to grab you and take your health… you see them differently everytime you encounter them
Gloom hands are the single best enemy when you first find them. They are terrifying.
I think Captain Construct IVs can fuse weapons as well. Their head blades make for good Zonai weapons.
Those Gloom Hands literally made me shat my Pants when i saw them first
If you didn't know, Froxes also serve a purpose. They will eat lightblooms over time. As far as i know, they're the only way a planted lightbloom can be removed. Otherwise a planted lightbloom will stay in it's location forever (Though there's a limit of ~2-300 lightblooms that can be planted at once, and planting a new one will delete the oldest)
I also miss the guardians, wish they’d have kept at least 10 in remote areas
As someone who can annihilate lynels at ease, I have to say the gloom hands are way scarier to fight legitimately (anyone can spray bomb arrows into the middle of them). It’s way more challenging to try and flurry rush and normally fight the gloom hands compared to flurry rushing a lynel.
I actually think that it's harder to shoot bomb arrows at them than just using a sword to knock them down.
fun fact: according to a book in the depths, some Yiga Clan members can disguise themselves as trees
this has come to me theorizing that Evermeans may be Yiga Clan scouts in disguise, replacing themselves with real trees before they “die” so a log is dropped in cliché ninja fashion
thing is though, evermeans in the depths are covered in gloom, so at least most of them are real.
This however is wrong as evermeans are their own enemies and the trees they disguise as can be found in places like outside kakiriko where they placed a banana in between 3 of them
@@MetronaJ ah yeah that makes more sense
never fell for their banana trap before (you can move their bananas with ultrahand and move them out of their range to pick them up)
@@lilharm no you can't
@@KardboardMan skill issue I was able to with the yiga set on
I feel like Gibdos had the strongest introduction in my first play-through. I spent my first 10-15 hours exploring, completely ignoring the main questline. Once I discovered The Depths, my first thought was "I wanna go back to the start of the game."
Beneath Hyrule Castle I went, making a mad dash for the Imprisoning Chamber to satiate my curiosity. I was woefully underprepared - 10 hearts and no Gloom-healing food. I ran past most of the enemies, taking a moment to comprehend the fact that a White-Maned Gloom Lynel actually exists. The Gloom Hands sent me scurrying to higher ground the instant they appeared.
I stumbled across my first Silver Bokoblin, and decided to try my luck. After a bit of a fight, I defeated it, and picked up his horn, which, at the time, boasted the highest Fuse Power I had seen.
Just a short walk from that point, and I reach the hallway with the Zonai statues. Except now, skeletal enemies are rising from the ground in an unnatural manner, and are slowly shambling my way. I fused my Silver Bokoblin Horn to my strongest weapon (I think it was a Knight's Sword with an Attack Up buff) and unleashed a four-hit combo on a Gibdo. Said Gibdo ate all of the hits and my jaw hit the floor when I noticed the miniscule dent I put in its health bar. I was overtaken by an excited nervousness, fully expecting the Gibdos to be an uncommon sort of elite enemy - a damage sponge that FELT like it was meant to be there instead of just being thrown in for artificial difficulty. Gibdos were on track to be my favorite common enemy in the game.
Then I ran into the part of the game that says "Alright, here's how you one-shot a Gibdo. And here's handfuls of them."
Fighting Gibdos went from feeling like I was fighting Michael Myers to fighting normal, basic Zombies real quick.
Still love what they did with the Gibdos though.
My first interaction with an Evermean was golden, I creeped up close to a sleeping Bokoblin and as I was getting into Sneakstrike range my eyes bulged as this random tree uprooted out of the ground like "Oh no you don't!".
Didn't help I only had hammers just getting off tutorial island.
Never thought I would see an enemy in Zelda that would top wind wakers Redeads for the scare factor. But somehow the gloom hands in TOTK did.
I just recently beaten this game 100%. 300 hours and did everything I could ever do that's somewhat trackable. So, now I wait for DLC/master mode to do it all over again, maybe not to the extent I did for this run. I can finally turn on my ps5 again and resume my octopath 2 run. The Totk rot was real and it actually consumed me.
absolutely feel that bro, 200 hours in and I've barely touched the depths, still got so much more to do. This game is just too damn good, can't fucking wait until master mode drops
I feel sad reading such comments again now that nintendo said totk won't get any dlc's. 🥲
Would've wished for a master Mode as well
the only enemy they forgot was the darknuts
5:00 don't sleep on basic chu chus, you can their jelly with elemental attacks to change it to that element. Basically can get extra of any elemental chuchu jelly
about 132 hours in this game and I didn’t know moblins could throw bokoblins
Once I started farming Lynel parts the game got infinitely easier for me. There’s an easy way to win those fights if you’re afraid to take them on. When you approach a lynel, You just need to find a ledge or somewhere you can jump off of multiple times so you can spam bullet time to get a perfect head shot, then use your strongest weapon on them when you mount them (weapons for some reason don’t get damaged when you mount attack a lynel)
I think the reason Gloom Hands are so much more terrifying than Guardians is because they are *faster than you* and therefore you can't outrun them
"Drink some milk you fuckin bozos" sent me, I wasn't expecting it lmfao.
Great video!
I genuinely thought Aerocuda's would have stronger variants like Bokoblins or Moblins
And upon finding out pebblits just blow up when picking them up and putting them down I just kept doing it because of the comedic effect of flipping a rock over and having it exploding
Out of all the standard mobs, moblins are one of the ones i have the most trouble with, simply because I'm too impatient to dodge their slow attacks, and I get greedy trying to knock them over first.
Lynels were one of the toughest monsters for me to fight because my regular strategy of fighting enemies didn't work against it coz it could counter nearly every attack I had,for this I actually had to get good at dodging and parrying or else I was gonna die
You actually showed Soldier Construct IVs for a bunch of the Captain Constructs, theyre the ones with the big wheel on their head. Captain Constructs always have a long, narrow head and the IVs have a forked horn.
you said froxs were cool for dropping zonite simaler thing with the lyenls weapons enemies and others. if your counting drops aerocuda and keese should be way higher, there drops are really solid. eyes arent just auto aim, they let you hit things from farther away. i found them really useful when farming king gleeoks.
The Evermeans actually got the jump on me. I wasn’t aware of their existence, so I was crossing a bridge, and thought I saw movement in the nearby trees. I double take, and blow it off as the game playing tricks on me. Then the tree fuckin stands up and rushes at me!
Bro ngl the clip at 7:39 of you fighting a silver Moblin with a QUARTER HEART had me S T R E S S E D lmao
Id still like to see the floor masters and darknuts, or one of the similar enemies like iron knuckles. I guess the gloom spawns are kind of like floor masters, but not quite the same. Maybe a gloom spawn from the celing would scratch that floor master itch, but still wouldn't be the same unless they had the shadow and droping mechanic.
12:53
Probably the best description for the most terrifying enemy in the game!
The 'Captain' Construct that you zoom in on as you introduce them is not a Captain. That's a Soldier IV.
“Lynels are hard”
1 durability Royal Guards claymore with molduga jaw, bone proficiency, and attack up 3: no
Jokes aside fighting lynels is awesome
Loving the TOTK content keep it coming
gibdo's may be spooky (also the ones that unleash paralyzing screams are redeads! only in a few games, gibdo's turn into redeads when burning off the bandages), but the gloom hands caught me so off guard that i panicked when i got grabbed XD though i love how you can kinda cheese fighting them by having the high ground and firing bomb arrows at them.
Seeing the horroblins for the first time was both "Whoa!" And "oh..." Seeing them dangle from the ceiling, terrifying! Big doofy noses: LOL.
I enjoyed seeing the movesets for previous enemies updated
I wish there was a stal Horoblin who’s arm was a spear type weapon, you you could have an enemy arm of every weapon type
one handed (Bokoblin), two handed (Moblin), spear (Horoblin), and thrown (boomerang) (Lizalfos)
The Octorocks were so bad he forgot about the forest varient.
I love that stal-lizalfos still try to spit at you, but are then confused because nothing happened.
Yessssss! MORE RANKINGS 😈😈😈. We need more!!!! it is never enough
Animals, Sidequests, Shrines, Caves, KOROKS, the ranking will never end!!!! 😆😆😆
I’m so happy that the Yiga Footsoldiers don’t spawn as often as they do in BOTW
11:39 these guys pick up bokos and “windmill” then around before throwing them at you, true masters of their craft
I consider Gloom Hands to be the best enemy, unsettling as they are. Good gear if you fight and win, and countermeasures for next time if you hide in a tree and despawn 'em.
If you have a decent amount of hearts, I think Phantom Ganon's bow is one of the best bows in the entire game.
Fun fact, after you complete the Master Kohga questline in totk, the yiga clan will start showing up at random to ambush you, just like in botw! They still set banana traps and stuff, but they still spawn at random
I was genuinely shocked at how easily aerocudas go down the first time I killed one. I was like “no way they’re one shot kills”
I do wish we had at least 1, maybe 2 varient for the areocudas. Should be green and stronger black ones. Or maybe a rarer boss type areocudas. Wouldn't even need to be a lot of them, could be like moldugas and only be a handful.
I shit myself when I see the demon hands
It never occurred to me that some people would’ve found the Horriblins to be scary. I always thought they were pretty goofy looking, personally.
Fun fact about the Aerocudas, they make for very good scouts for enemy encampments as they can spot link even when he's wearing Majoras mask.
The gloom spawns could give anyone nightmares
i would love to see an evolution of the boss bokoblin in an DLC, so that the bokoblins didn't just stand around while he throws rocks. otherwise he is an s tier enemy
I haven’t fought a Lynel yet but the gloom hands give me so much anxiety 😅
Lynels also have the coolest appearance in Totk and its previous game, their mane hair design looks awsome.
5:14: ChuChu: If I'm dying, I'm taking you with me!!! (Elemental explosion)
The Lynel arena in the Depths is my favorite means of grinding cuz of how cool of a concept it is
Pretty sure everyone’s first reaction to Moth Gibdos was that one quote from the sequel trilogy of Star Wars… you know they “THEY FLY NOW?!” One
I can get behind this ranking. 10 out of 10, would watch again.
i wonder what boss lazalfos and boss moblins would be?
You forgot….The Molduga’s….Lynel fights are without question, still the most difficult and very momentous demanding style of battle in ALL TOTK. But those sand whales, lurking below our feet as we traverse the gerudo desert, very unsettling and ominous!
When the gibdos started crawling at me I was genuinely terrified it’s so unsettling
Gotta say, when I first encountered the Gloom Hands, and that was in the depths, I was immediately scared, and was in RUN AWAY mode
The captain construct caused my first death. I got too close then got roasted by flamethrower on the great sky island.
I think something about the evermeans that I find really cool is that they kinda hinted in the game that they were yiga clan members in disguise
In latin-american spanish, "Pebblits" are just called "Minutalus". Almost like "Mini-Talus"
Seems like it's actually a mix of "Minute" (mine-YOOT, not MIN-it) and "Talus". Of course, minute (again, mine-YOOT, second-syllable emphasis) is just anotehr word for small, but the end of it sounds the same as the start of talus, so that's probably what they were going for.
My first few encounters with the Gloom Hands litterally gave me the same feeling as the E.M.M.I. sections of Metroid Dread. Seriously, well done Nintendo for both of those, I hadn't experienced that level of "holy shit nope nope nope NOPE!!!" in a game for years, perhaps decades 😅
love how in almost all the one hit enemies there’s a clip of tulin annihilating them he’s really bout that shit
Get your bag RL always love your content!
Honestly I was disappointed that the Moblins attached to Octoroks from the Age of Calamity DLC did not appear as enemies.