SpellForce 3 (Reforced) Journey Mode - Preview

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  • Опубликовано: 27 окт 2024

Комментарии • 12

  • @Azoth86730
    @Azoth86730 3 года назад +1

    Thanks ^^

  • @papiezakigrajo
    @papiezakigrajo 3 года назад

    How about character customization? If I got it well, you may create your hero choosing from 6 races? And then command ANY faction changing it every mission (like Troll hero with Human army or Human hero leading Troll army)? And the troll heroes has different specializations than other races? That was very unique for them in their campaign and rest 5 races could pick from 9 "basic" specializations. Is it the same in this mode?

    • @papiezakigrajo
      @papiezakigrajo 3 года назад

      And also what about troll crafting. Is it still there?

    • @UnrealNeoX
      @UnrealNeoX  3 года назад +1

      We know that trolls will still have to craft their gear like in the campaign, the rest is still unknown to us right now.

  • @Powernimchen
    @Powernimchen 2 года назад

    We tried that map 10 times now with 2 players and can´t beat it. Really bad design. Specially since unlike Spellforce 1 and 2 every player only has his avatar, the host the rest hero slots. In freegame mode (Journey, how it is called here) every player should have his full party ingame!

    • @UnrealNeoX
      @UnrealNeoX  2 года назад

      Yeah i agree. The SF3 interpretation of the "free game mode" of the old games is not even close to the same level.
      For your issue i do recommend to grind some levels and gear on earlier maps (or mod maps) and make it that way.

    • @warmlycalculated390
      @warmlycalculated390 2 года назад +1

      @@UnrealNeoX In what other ways is it a step down from Free Mode in SF1&2? I barely remember those games, but I remember they also lacked polish.
      Love your mods btw Neo.

    • @UnrealNeoX
      @UnrealNeoX  2 года назад +1

      @@warmlycalculated390
      In comparison to SF2 FGM:
      - no auto share and duplication of items and loot
      - no fully customiseable hero party (skill selections)
      - very short vanilla content (only 10 maps when SF2 had 24 to offer)
      - only isolated missions and no full story campaign like SF2 FGM
      - insane same map grinding to get a higher level (vanilla content)
      - no dynamic map mission with replay value (in SF2 FGM you could revisite the same map with a later quest and different events on it - SF3 Journey maps play the same all the time)
      - no real endgame content (SF2 FGM had the arena of the gods and special boss quest lines with it)
      - some little things more

    • @warmlycalculated390
      @warmlycalculated390 2 года назад +1

      @@UnrealNeoX Thank you so much for the detailed comparison! I do find Journey Mode lacking, but it's okay for free content imo.

  • @Phoenix-Knight_Cosmos-Def
    @Phoenix-Knight_Cosmos-Def 2 года назад

    This game is so unfair, it's not better than any other games, and this camera thing is so annoying. Even on easy mode still very annoying, especially if playing on consoles, they gave very limited resources, those npc enemies are annoying, when this game does not freeze and crash then those enemies spread like a pledge. I am done, it's just like elden ring.

    • @UnrealNeoX
      @UnrealNeoX  2 года назад

      Yeah i know what you mean. The community tried to fix a lot of that via mods, but on console there is nothing we can do and you are forced to suffer the "vanilla state" of the game.

    • @davidnnn6986
      @davidnnn6986 2 года назад

      This game is pretty easy, PC gamer here, with rpg and warcraft 3 experience. If you bring a classic Tank + DPS + Healer combo, you should be able to kill most of your enemy just with your heroes.