fun facts: - phase 3 has 2 cut abilities, removed due to making fight potentially too hard. maybe will be added if it gets too easy - hammerdom's theme is unfinished - hammerdom is intended to be the introduction to overall sword parrying forgot to add note: - sfx and vfx are not yet implemented ONE REWORK LEFT!
Luckily for me that I love ultrakill so yeah I think Hammerdom here is gonna be easier for me, I don't know for anyone else though. The parry mechanic is INSANE
hammerdom new attacks: like some sort of dash throws rock at you (stuns if direct hit) he now does smash combos instead of just alternating between attack 1 and 2 they redid the stop ability so instead of it being one big explosion its more of a small shockwave (phase 2) he makes a wall and throws it at you lol (phase 2) the wall gets larger (phase 3) the rocks he throws gets larger (phase 3) hammer statue that explode into sharp shards when broken (phase 3) shockwave gets quicker (phase 3) summons a little dude (phase 3) he is a LOT more unpredicatbe now
The "Little dudes" are actually from the hammer statues, they "hatch" into Hammerdom minions if you do not destroy them in time, the statue shakes when its about to "hatch"
changes additions: idk changes: 1: offhand item now has blue text and name 2: full hd rework 3: parrying rework (parries now deflect damage. parryable attacks also have a familiar yellow flash. (Mankind might be dead?)) 4: different effects have different colours. (Stun is yellow, there's probably more I didn't notice) 5: remodels for hd's hammer, Cubepedia, Crystal, Furnace, and probably more
i love the fact that cc is taking the ccc route with the boss fights
fun facts:
- phase 3 has 2 cut abilities, removed due to making fight potentially too hard. maybe will be added if it gets too easy
- hammerdom's theme is unfinished
- hammerdom is intended to be the introduction to overall sword parrying
forgot to add note:
- sfx and vfx are not yet implemented
ONE REWORK LEFT!
Yay
Cryo...
Will cryo use hail attack
YEAHH CANT WAIT FOR CRYO!!!!!
i miss the old hammer model :(
“Alright my sword at full durability time to fight this big boy”
“Shoot my sword broke already”
Bro's cooked 💀
"oh shoot I gotta parry"
It’s ultrakilling time
Luckily for me that I love ultrakill so yeah I think Hammerdom here is gonna be easier for me, I don't know for anyone else though. The parry mechanic is INSANE
hammerdom new attacks:
like some sort of dash
throws rock at you (stuns if direct hit)
he now does smash combos instead of just alternating between attack 1 and 2
they redid the stop ability so instead of it being one big explosion its more of a small shockwave (phase 2)
he makes a wall and throws it at you lol (phase 2)
the wall gets larger (phase 3)
the rocks he throws gets larger (phase 3)
hammer statue that explode into sharp shards when broken (phase 3)
shockwave gets quicker (phase 3)
summons a little dude (phase 3)
he is a LOT more unpredicatbe now
The "Little dudes" are actually from the hammer statues, they "hatch" into Hammerdom minions if you do not destroy them in time, the statue shakes when its about to "hatch"
@@Normal_1llll thanks for clarifying. i completely missed this lol
Juggernaut from CI:UI campaign on a budget
thats what i thought!!!11!!!1!
ULTRAKILL REFERENCE?
Hammerdom stun script is exactly like on sword play from wii sports resort
NO WAY PARRY?!??!!?!?!?!?!?!?!?
ULTRAKILL!1!!1! omg
Omg!!!1!!!!!1!!11
fanmade phase 3 ability
hammerdom makes three brick and flings them at full force making heavy DMG to players
Yay less dangerous stomp ( but i would make big island bc im suck )
AND WAIT THERE'S DASH?
Its real?
This is amazing 🎉 love it.
THE GOSH DAMN STOMP IS GONE LETS GOOOOO
I préfère knockback stomp
@@soloshuptomobile1605 knockback stomp sucks because it mostly anticheats you when you get knockback + it pushes off items
@@Lumineonxx i dint Say thé effecs ar good i just sed i préfère knockback stom
@@soloshuptomobile1605 mhm okk
Nah, thats the thing i like about hammerdom, now its gone
NO MORE STOMPS YAY
NOW the theme matches the fight
its literally still the same theme blud
@@Elthronull hes referring to the intensity of the battle being upped to the intensity of the theme, you baguette
Mf really sacrificed his stomp to become a god damn combat initiation boss💀
☠️
Fr man 💀
what is combat initiation?
True 💀
They removed his iconic stomp!!!!
phase 2 stomp tho
changes
additions:
idk
changes:
1: offhand item now has blue text and name
2: full hd rework
3: parrying rework (parries now deflect damage. parryable attacks also have a familiar yellow flash. (Mankind might be dead?))
4: different effects have different colours. (Stun is yellow, there's probably more I didn't notice)
5: remodels for hd's hammer, Cubepedia, Crystal, Furnace, and probably more
Oh boy i sure love my favorite game ULTRACOMBINATION
@@Normal_1llll raiderkind is dead
cubes are fuel
the overworld is full
guys i have a theory, blood is fuel
also islands are no longer hidden, so u can see which island has bosses on it before even bridging to them
@@BetaThe100th nope, they used generate all islands
when is update?
한국인인거 알고있으니 간단히 말하자면 한 77일정도 남았을걸요
@@Sfmplayer에바
찐이다 ㄷ
ok you added blocking and parrying, now add dodging for deepwoken combinations🤑🤑
there's dashing if that's similar to deepwoken dodging
Why does he look like the hammerdom from cube combination chaos-
he IS from ccc, but reworked
why do amost cc games love ultrakill?????
insane rework
This game copy cube combinations chaos?
spirit duo made cube combination chaos, and now he works for the orginal game so its not copy at all
Does he know?
@@GamerRuzgarkedysiok
OHMAGAH OHMAGAH OHMAGAHHHHHHHHHHH
Day 1 of asking to add summoning weapons to cube combination
Multi Cube:
@@Teacup44 didnt see it in any of the leaks or the server so sorry if I missed it lmao
@@honkmaster97 also Poseidon's rework video there's a phantom swordsman or smthn
@@Teacup44 right mb
Pro
well we see what happens...
ez win
and so cute :) play and...
why you Do thIs you don't sEe forever (play and ???)
HehARaD game
wow this isnt prepare thyself
atleast no more annoying space travel stomp
.
slow jason