Question ideas for Scraptrap: “How painful is the suit?” “Do you feel remorse?” “Who’d you kill first?” “Why did you do it?” “Who’s your favourite Fazbear character?” “Where are your children?” “Where is your wife?”
I might as well chime in with some lies. Some of these will be easier for a person to figure out than others. If I have a truthful answer I like, I will add it after the lie. Answers are in order. Agonizing. Honestly, after a decade, I stopped feeling pain. I have no reason to feel remorse. I have no need to feel remorse. (A bit tricky here) Nobody. You know, after 30 years, I’ve forgotten. I always liked that golden bear. They’re all gone. One’s right in front of me. Marriage is for fools. Dead due to her own actions.
@@Kinja427So, if I had to guess, it would be: - Truth - Truth - Lie - Lie - Truth - ...hm...now, _That's_ quite complicated... I would go with... Lie..? So, did I get them right? Or have I been springtrapped?
3:28 "Instead of assessing results, we will be interrogating this... old friend of mine. I am certain my volunteer has his own questions, but for now, we will focus on my own. Keep in mind that there will be consequences for perjury." ● "Were you always an animatronic?" (Correct: "You know the answer to that." OR "No.") ● "How did this happen to you?" (Correct: "A short-sighted hiding spot." OR "That little striped surprise of yours.")
could also have these, could have a lot of questions tie up loose ends honestly ● "What was the first event that led us here?" (Correct: "A blind rage leaving a bloody trail" OR "An honest mistake that had dire consequences" ● "How long have you been like this?" (Correct: "35 years (i don't know the exact time)" OR "not very long"
I think that if you got 1 wrong and 2 right (the max questions without a win or a loss) the final question. •why. (Answer: you know why you stupid on of a -*get cut off by a shock and a win*
Couple ideas for scrap trap Who died first? (CC, Elizabeth, or Charlie) Was it worth it? (Yes) What are you afraid of? (“Death, but it will not come”, or “Nothing anymore”) Do you like fire? (“I do not”) Why are you here? (“So I can find away inside” or “Just in case”) Why are you drawn to the sound of children? (“The suit’s programming” or “For fun”) Would you avoid this fate if you could? (“No”, “I am stronger now”, or “You cannot stop me now) How many children did you have? (“More than many would expect” or a tiny chance to say the actual number) At some point/if the player chooses to, they can ask: “Do you know who is in front of you?” Doing so makes the salvage significantly harder either way. Depending on what questions you asked earlier and probably some other player choices, he will be more or less likely to “know”. If he does know, he’ll say “I am sure who”, and if he doesn’t, he’ll say “I have some idea” If Scraptrap does know, he gets angrier over time, which you have to manage. Some possible questions could be Do you love the one in front of you? (“Not enough to stop me” Lie: “Yes” or “I never did”) Did you do it for your children? (“They would have benefited, and they did”) Were you a good father? (“What do you think?”) Do you reget how you treated your children? “(I did what I believed was necessary”) At the end of this section of the mini game, if you win, scrap trap will loom at you, and say, “I don’t understand why you are on that side of the table. You should be on this side, with me, like me, like always” before the mini game cuts out and you get extra money. If you loose this section, you either restart the day, or Scrap trap gets a buff If Scraptrap does not know who you are, he will start asking you questions back Did you build Circus Baby’s Entertainment and Rental? (“You worked there, didn’t you?”) Why would you betray Henry Emily (“Why would you care about Henry?”) How long were you an Owner of Fazbear entertainment? (“How many locations of mine did you work at?) Were you partly responsible for the Bite of ‘83? (“Were you?”) Did you love your children? (“How did you know them”) What exactly is Remnant? (“How did you access those blueprints?”) Are you Alive or Dead? (“Are you?”) I don’t know if you would respond back to the questions or if they would be left dangling, but I think it could be cool either way. Regardless, this section would end with him asking “What is your name?” Those aee all my random ideas I thought were cool, sort of they’re not totally coherent
I read the whole thing I love scrap traps response to where your partially responsible for the bite of 83 and are you dead or alive the bit 83 one because he was savage, he asked Michael if he was responsible and the dead or alive one because it was straight up funny scrap trap. Just asked if we were dead or alive
What if other "horror games" had unique mechanics? Hello Neighbor: he breaks your exit keys Slenderman: he breaks the pages Slenderina: she breaks... whatever you need to find Tattletail: she breaks your tattletail Granny: she breaks the bed Piggy: she breaks your uh companion, i think Poppy Playtime: he breaks your hands Choo choo charles: he brakes your train(see what i did there) Chipper N' Sons: he breaks your teeth Rainbow Friends: I do not know what they would break Any Backrooms game: he breaks the walls Garten of Banban: he breaks your drone Sprunki: he breaks the beats(bro does not let you bust a move after phase 2) Baldi's Basics in education and learning: he breaks the Bsoda Ultra Custom Night: they all break you Around the clock at bikini bottom: he breaks your Krabby Patty Formula Bendy and the ink machine: He breaks the ink Sonic.exe: Uhhhhhhhhhhhhhhhhhhhhhhhhhhh any Minecraft Horror mod: he breaks your pickaxe/totem of undying/$100 dollar item farm Real life: he breaks your sanity The Walten files: he breaks the tapes Any Friday Night Funkin horror mod: he breaks the speakers(You cannot have fire music anymore)
3:50 Who was the first you stuffed? (Chica) Who are you? (William Afton) What are you locked in? (Spring Bonnie) Who do you see? (The security guard/owner, small chance to answer Micheal, then Scraptrap gets angry) Who is your daughter? (Scrap Baby) Who is your son? (Crying child, small chance to say "you" and stare at you) Easter Egg Questions: Where is your prize trophy? (Inside here) Who am I? (The man I envied for years) What phrase haunts you? (It's me) I also think a fun Easter egg is if you typed out 1983 if Henry asked who his son is, Scraptrap would de-escalate, and you could have another failed question.
Charlie was the first victim though, Susie was only the first victim *of the MCI* Golden Freddy also isn't his son, he's possessed by Cassidy, a girl that Afton killed
@FroststormFrenzy I just wanted a fun callback to Ultimate Custom Night, and as far as I was aware, Golden Freddy had both Cassidy AND the crying child in it. I know in the FNAF 3 ending, they all moved on, although I don't know if Afton would know he was freed. You could rephrase the answer to be the bite of '83 or the crying child then.
3:51 *”Why did you build animatronics that could shatter skulls with one bite?”* *”What happened to your wife?”* *”Why did you not consider the consequences of your actions?”* *”Do you regret everything you’ve done?”*
Scrap babys stories could be chosen between a few options The candy cadet storys with slight chances for the lies like "The door was left open" instead of there was a knock at the door and retellings of Her, William, David (CC) and Micheals Death. Michael's and David's story reactions would have a special response like heavy breathing
Another neat mechanic for Molten Freddy is on later nights (probably night 3 and onwards), he occasionally mimics the sound cues of the other animatronics as a way to trick the player since Ennard could mimic voices. You'd have to listen carefully to see if it sounds off (ie it sounds distorted, the pitch is off, maybe a mistake in the voice line)
"Rather than assess the audio responses of this animatronic, we will instead interview it and record its answers. Let us begin with a test question: What is your real name?" *William Afton.* /Dave Miller. /Steve Raglan. "We already know the identity of this animatronic, your recorded response will not affect the results of this interview. If you noticed William move in an unusual manner, keep these tells in mind. They may inform his later responses. Purjury from this point on will result in punishment. Now, Mr. Afton, what is your relation to Fazbear Entertainment?" *I was a co-founder, alongside Henry Emily. I also founded its sister company, and designed its animatronics.* /I was a part time worker in 1987. /I was behind the Freddy and Friends television show. "What is the name of the animatronic suit you currently occupy?" Spring Bonnie. One of the two Springlock suits we created, in fact. /No clue. /Salvage. "Furthermore, why are you currently stuck in the suit?" *I was cornered. It was the only option I had to escape. I still prefer this to the alternative.* /The yellow bear forced me into the suit. /I was always an animatronic. "Do you feel remorse over your actions?" *No. /If I did, do you think I'd be here today? /I could have stopped at any time, but I didn't. Do you think I'm remorseful?* "Do you recognize the individual standing before you?" *Of course I do... Michael.* (Scraptrap disappears after the response is documented.) "It appears Mr. Afton has left the salvaging room. While he has not been salvaged, these responses are satisfactory. You will be paid as if the salvage went successfully... Michael."
Honestly tho, you know what also would be interesting for a Scraptrap mechanic? Having burners that scare him away. The other animatronics wouldn't be fooled by artificial flames that don't stick, they are robots afterall. But only William and Henry would know the significance of fire and how that affects Remnant, and it would be such an interesting mechanic to play on William's fears, and would make for an interesting comparison to how he lost control of himself to the robot suit in the 3rd game. Plus, how fire affects Remnant is one of the few details about Remnant that we get from Pizza Sim, which would tie well into the strange mystery of why Scraptrap would be scared of fire of all things.
I think the main things I would change about the night is making the night guard have to order/ higher the right things every night . Their will be a note on the wall showing what task you need to do and you must only order the things on note for example you must hire a janitor that can unclog a stuck toy in a toilet and there are a list of diffrent janitors one is not good with unclogging items out of toilets and the other is , you most pick the latter in this case and the noght does not end when conplete all your task it will instead be like a normal night shift ending at 6 am . So you must be fast .
Scraptrap Tape questions Which event scarred you the most (Correct answer: Elizabeths Death) Why did you murder those kids (Correct answer: To put him back together) How many kids did you kill? (Correct answer 11 [excluding book characters like andrew]) Who is Henry to you (Correct answer: a Buisness partner, A friend yet also an enemy) Who do you hate most (Correct answer: The one infront of me) How are you here, (Correct answer: I always come back) How do you feel about the murders (Correct answer: I only regret entering this stupid suit) Do you remember the name... Charlie (Correct answer: How could I forget the first?) Why are you here? (Correct answer: To kill the one that I should have long ago) Cool secret scrap trap voice line could be "Do you remembered them? The one you shouldnt have killed?" Response will just be laughter
3:30 Btw, I'm doing my own take on someone else's comment, so not all of this will be uniquely mine. "Instead of assessing results, we will be interrogating this... old friend of mine. I am certain my volunteer has his own questions, but for now, we will focus on my own. Keep in mind that there will be consequences for perjury." ● "Did you build those monsters.. the 'Funtimes'?" (Correct: "Yes, and I'd do it again." Lie: "No, I wouldn't build something sloppy enough to be able to take my own daughter. Uncooperative: "You know the answer to that.") ● "How did this happen to you?" (Correct: "A short-sighted hiding spot." Lie: "That little striped surprise of yours." Uncooperative: Funny YOU'RE asking that...) ● "Why did you kill Charlie, was it revenge, was it some sick way to take out your anger?" (Correct: "I was getting us even." Lie: "I never meant to kill her, but she just wouldn't stop squirming." Uncooperative: "I don't have to tell you my reasons." I cant really think of any more, but those are just some I thought of! Also, if he's being uncooperative, shock him, if he's lying, mark it down, but down shock him, same if he's telling the truth. Also, for his office section, he'll say something when he enters your vent, and if you flash him, he kills you instantly. Finally, for the boss night, it can only be unlocked through Lorekeeper.
The uncooperative idea actually is really unique, it’s really something he would do, and if I might add another idea, if you shock him once for being uncooperative, he’ll cooperate more.
I have an idea for Golden Freddy that would be more interesting. What if on night 5-7, if you have all 4 characters, there is a one in 3 chance for Golden Freddy to be salvagable. Upon getting Golden Freddy, the salvage mini-game will be similar but much, much different. For starters, Golden Freddy may be silent throughout the salvage questionnaire, leaving you with just the intense silence of having an animatronic that seems to do nothing at all ..... however! There is a chance for Golden Freddy to either do its iconic laugh, or speak in one of two voices: a male voice, and a female voice. If Golden Freddy Laughs, shock them. Golden freddy has no phases, so making a single mistake will fail the salvage. If Golden Freddy decides to talk, they will most likely answer questions with a female voice. If a male voice respond, you'll have rhe option to acknowledge it by saying "Is that you in there?" Acknowledging the voice will make golden freddy prop up slightly, and you'll be told that you be challenged to play a harder mini-game in which you must pick out whether your speaking to C.C, or Cassidy. You'll ask questions like "How did you get in there?" Or "Will you forgive your killer?". If the answer is something vague or calm like "I don't know how .... it seem so sudden" or "Only if he regrets what he did to me, everything he did to me" then its C.C. If the Answer is far more aggressive or mean like "You KNOW how I got in here idiot" or "Why would I ever forgive that bastard" then is Cassidy. Guessing incorrectly will lead to a jumpscare and s fail salvage, while succeededing will "pay off in the long run" After you do the mini game with Golden Freddy, regardless of the results, Golden Freddy will always appear on the final night, but how they function changes depending on how the mini game went. If it was a success, Golden Freddy will become your ally and you can lure them to any of the 3 scrapped animatronics (Baby, Trap, freddy) to stun them for an hour segment. You can only do it once per hour segment, and one time for each scrapped animatronic. If you lure Golden Freddy to Lefty, you'll get jumpscared with Lefty stating "You can't use them against me, I'M the master" If you fail the mini game, then Golden Freddy will have a chance to appear in your office when you check the vents and you need to ignore them to prevent a jumpscare. They can stun the other animatronics, but only if they accidentally cross paths but you have to be careful not to let Lefty and Golden Freddy cross paths.
Baby's possible mechanics 1. Fnaf 4: describing a nightmare her brother had that he told her while he was still alive, in it; she'll miss place animatronics or leave them out. your job is to figure out what's true and what's a lie. And assign where the animatromics are supposed to he or if she got the positions right. Foxy: • truth or lie • closet, bed, hall, vacant. Bonnie: •truth or lie •closet, bed, left hall, right hall. Chica: • truth or lie • closet, bed, left hall, right hall. Freddy • truth or lie • closet, bed, left hall, right ball You cam get some things wrong, but if you get too many wrong she'll attack you, if you get them all right, she guves special dialog, where she says: "how would you know, unless you were there...?" Hinting at who the olayer is, and being a nod to playing fnaf 4. 2. Counting: baby will count the number of animatronics you have in your pizzaria including past salvages, you are supposed to corect or confirmed how many there, are with you having a keyboed fuction for this particular question, which allows baby to progress her stages if you take too long. 3. Describing Elizabeth: this is from the machine part of baby, where she... ends her encounter with elizabeth. Basically telling you the same story from sister location. If its true no need to fill out anything else. If Elizabeth lives or dies in the story, mark it as true or false, if the manor in which see dies is changes, mark the correct way she died. 4. Tells a candy cadet story, you have to mark the important points in the story, the story depends on which one you hear from the tycoon section, or in the case of not havingbor hearing one, she'll tell a random one. 5. Music: she whistles and it's your job to hear her. This makes no-sound runs even harder. • puppet music box: she'll wistle the puppet music, your job will be to sense if she's whistling in low, high, or medium tone. • bonnie music box: same as puppet music box. • ballora music box: same as the other 2.
6:12 I feel like stories would be like Candy Cadet, I feel like one story would be from SL, while a few could also be similar to Candy Cadet. So you have a small but great way to verify.
Questions for scrap trap: “Do you remember the name Charlie Emily?” Truth: still crying about your dead daughter? Move on. False: No… but sounds like someone who’s too kind for their own good. “What did you do to your kids?” Truth: My creations killed them all… False: I left my kids at home… “Who are you?” Truth: I am The man that is glad I got rid of all those brats that infested our pizzeria. Willam Afton. False: I am a person looking for my father. Micheal Afton.
For the scrap baby salvage mechanic, I think it be more interesting if you salvage her either before or after Scraptrap. If you salvage her BEFORE Scraptrap, she will try to earn your favor by trying to sell him out, giving you hints as to which of Scraptrap's answers will be lies, but not directly. She would say things like "He will claim he knows what happened to X, but don't believe him", but in reality, that's a lie. She won't advance in her Phases everytime she chooses to sell out Scraptrap, UNLESS you choose to shock her. If you shock her when she's talking about Scraptrap, she will advance a stage and will stop bribing you with hints about Scraptrap. This will also affect the Scraptrap salvage segment as he will now have a 50% chance of doing exactly what Scrap Baby told you he'll do, making it a coin flip for new players. If she is Salvaged AFTER Scraptrap, she will instead try to tell new stories about her life up til now with one key difference: what voice shes uses and what's in the story. If she's uses her normal voice but tells stories involving Elizabeth's perspective, you shock her, if she tells a story in Elizabeth's voice and its Elizabeth's perspective, don't. If she tells a story in her normal voice and its focus on Baby herself, don't shock her. If Elizabeth's voice is told and it's Baby's story, shock her. This will give her ability to pretend far more credit where its due, by forcing you to pay attention to whether this is Elizabeth talking, or Baby talking
Let's add the most interesting animatronic to hurt people: "Lolbit" She would be a static torn up one from the scooping and she would appear on your computer and if you don't get rid of her withing 10 seconds, she resets the ads to make all of them able to play again, and increases the odds of encountering them by 2%. To get rid of her, you have to turn off the monitor to force her to reset. Scraptrap Question: "Where did I leave Charlie?"
Some questions I’ve come up with for scraptrap with certain difficulties Baisc questions can appear first Q1: what is your name? Q2: what is the name of this company? Q3:who is the mascot of the company? Middling difficulty question 2 Q:1 Did you put yourself back together Q:2 do you recognize my voice Q3: did you burn at one point Special final questions William will always say “I think we both know what I would answer” Q1: Will you atone for your sins Q2: will you stay here to wait for the others Q3:Do you still remember who I am old friend
What if youtubers had unique mechanics CR7 : Breaks the fastest growing channel record Smosh : Breaks the 10M milestone Pewdiepie : Breaks the 50M milestone Jerakai : breaks the comment section
Okay, apologies for a mini essay beforehand, but want to make it clear that my version is in essence a version where assumedly most plays out the same, but we don't have 5 different book lines influencing the way we view the games, and thus we don't know William's motives truly or how he was before the start of the entire tragedy. Realize this probably won't be a popular take, but still want to share it. Scraptrap questions, easy and hard. The easy are basically there for Henry to confirm that it is in fact William, while the hard questions are in my personal take, him trying to see if the William he knew, or thought he knew, is still in there. Will say, my version is aimed at a sort of Bleeding-Heart type of Henry (as in, overly empathetic/sympathetic to the point even up till now he has an 'if I did more' mentality) and William is settled on one interpretation rather than trying to say all are potentially possible. Namely in this one, he's smart like Henry but otherwise ordinary albeit lacking an internal moral compass (which in this version Henry had filled before the murders) who has spiraled into being a monster rather than always being one, a mix of tragedy and psychological horror. Tragedy being Henry could have possibly stopped everything from happening had he made fuller use of his status as basically William's Jiminy Cricket. Yet also psychological horror because there are tons of people who lack empathy, or struggle with a weak moral compass who could spiral into being like William Afton given the right circumstances. Intro: "The soul possessing this animatronic should, assuming I am not mistaken, be more aware than the others. For this, I have you asking him questions in hopes of getting answers I think more than just one soul in this place wants. Be aware, he evaded capture until now, don't expect him to give the truth easily." Trigger question: "When you told him, you would put him back together... were you serious about it?" Only one answer: "I had my suspicions, but now I know who lured me here." (aka a non-answer). Not guaranteed to trigger and would act as the trigger for the alternate answers, and thus a reason to replay it. Perhaps having his salvage mini game be selectable on the main screen to save time trying to get this one to trigger (or perhaps lengthen it out from 3). Easy: "When did this tragedy start?" Correct answer(s): "1983" is the non-alternate answer, or "When my youngest son died." as the alternate one. False Answer: With the five children. "What type of animatronic are you possessing?" Correct answer(s): "A Springlock Animatronic," for the non-alternate answer, "You both already know, we all saw it regularly" for the alternate answer. False Answer: "A standard animatronic." "What all animatronics have been designed by Fazbear entertainment and related companies?" Correct Answer(s): "Surely you must realize I haven't been present to witness every new one made?" for the non-alternate answer, and "The springlock, the standard model, the security puppet, the model designed after the toys from the 80s, the FunTime's, and I suppose whatever models have come out since we both left the creative role" for the alternate answer. False Answer: "There's only one model type." "Who were the founders of Fazbear Entertainment?" Correct Answer: "Henry Emily and William Afton," or "Two men whose names have been forgotten by most" for the non-alternative, "Two men who were too smart for their own good, with dreams too pure to remain unsullied" for the alternative answer. False Answer: "No one of importance" Hard: "If you could've avoided all of this..., would you?" Correct Answers: "I'm not quite sure anymore" for the non-alternate and "Are you asking your partner, or what is seated at the table?" for the alternate answer. False Answer: "Yes" or "No". "Did you lash out due to hatred?" Correct answer: "There were many reasons... hatred wasn't one of them." as the non-alternate answer, "I might feel many things towards you two... hatred has never been one" for the alternate one. False Answer: "Yes." "Why did you kill those children?" Correct Answer: "They had something I needed," for the non-alternative answer, "I needed to confirm a soul could stay attached to this world" for the alternative answer. False Answer: "For fun" As a sendoff for the interview "I will be honest, as you will recognize it quickly, there is no escape from here William. I'm sorry old friend, but... I have to stop you. I didn't notice you becoming this monster and stop you then, so the least I can do is ensure no more innocent souls will be harmed by you. I'm sorry, I wish I could've done more, saved your son... perhaps none of this would've happened." "I made my choice Henry, so don't apologize for another grown man's actions. I knew it was a trap, the moment I arrived, but I wished to be with them again... perhaps finally your bleeding heart has finally managed to water something in me... sadly it was too late."
Mine(Aso Scraptrap REALLY should've had his own machanic since he's possed by Afton) Scraptrap: Only heat can have him run away Molten Freddy: Since he mimics voices (as shown in Ennards boss) have him be the one who plays the ads on the computer when he's near Scrap Baby:Cuts the power for 3 minutes Lefty: Loudly plays his music box thus causing an audio disturbance alerting the others
Michael afton: breaks the monitor after the 3rd add out of rage, then throws his flashlight to the ground. This disables everything except the animatronics, this also makes them more dangerous Henry: breaks the fire
I have been waiting for this. Recorder:"why did you kill those 4 children?." Scraptrap:"I wasn't right in the head back then.(lie answer) Scraptrap:"I wanted the agony from there body's.(true answer)"
Scrap trap game ideas: What is your name. Cooperative: “I think both of you know the answer” Uncooperative: “don’t remember” or “it haunts your nightmares” Where did you become like this Cooperative: “one of our little backrooms. Too wet” Uncooperative: “go ask your little girl” 3:58
Mr hippos unique mechanic could be telling you one of his charming and fascinating stories, which make noise in the office, but the other animatronics wait until Mr hippo is finished his story to kill you because of how awesome his stories are, so it’s sort of like a power outage/race against the clock type situation but with Mr hippo because he’s peak
Hey dude, huge fan of what you do! Ideas for scarptrap and baby: 1. Scraptrap, a really cool question that he could be asked for the sake of his lore is,( warning dark) is, “Did they die screaming” if afton says yes it’s a truth, and if he says “ no, it was peaceful”, it would be a lie. 2.Scrap baby. Her story could be about how she now feels empty, serving and living without purpose, until her soul may rest. Anyways those are just some ideas how u liked em!
Questions for Scraptrap: Why did you kill them? Do you regret what happened to your family? Why does Fazbear Entertainment have such fragile equipment?
I have an idea for some of the characters, and I will go right of the bat and add a new character “scrapbear” Mr Hippo(salvage): will be how you originally do in the Minigame with the other characters, but on your paper it will say question about Mr Hippo and if he is possessed or broken, along with other dumb questions, but every time you flip up your paper, there will be a 50/50% chance he will move shock him and he will go back
Scrapbear(salvage): what’s different about this night is that you don’t have a paper, but instead a timer telling you the time, you will also be able to look around and have a flashlight, if scrapbear leaves the table, use your flashlight light and look around for him, once you found him shine the flashlight for a few seconds and than immediately go to the shock panel on your left to move him back, if you stare at him in the table for a while or fail to find him, you will die and lose the game, and scraptrap may also join in too.
What if Scraptrap brought the Phantoms with him? My rough idea would use the sound from Fnaf 3 whenever Springtrap was nearby. That sound would play softly in either vent for a few seconds. If the animatronics forced you to check the vent while the sound was playing, any of the Phantoms would jumpscare you and bring the temperature up
2:29 YESSSS I LOVE THE CONCEPT OF MOLTEN FREDDY BECOMING MORE DANGEROUS AS THE BUILDING HEATS UP!! It's not really alluded to about the heat damage he suffered except for appearance alone. THESE ARE W TAKES‼😌🙏✨
I think fnaf 6 should’ve been the hardest fnaf game. Not as hard as UCN but like 2nd hardest. It’s technically the finale game in the story, so it’s would feel more climactic. Also after last night, the game should’ve have a boss where all the animatronics become a hybrid monstrosity of pure fnaf horror. Again, make the game feel more climactic.
I get the idea of animatronics breaking a lifesaving device to add some controllable helplessness, like the power outage in 1, but it’s not usually the selling point of the video You have all these cool and unique ideas, advertise them!
This video was pretty good! Although I had some problems with the other videos, this one was good all around! They all made sense story-wise, had mechanics that used the office's tools well, and were all unique. So good job A+ pat on the head.
Suggestion! With all the talk on how the audio lure works- Maybe give the audio lure a couple of different 'modes', which the player can freely switch between, which would have different effects. Basically, choosing which sound the audio lure plays. Just as a general idea of how this might work. Child_giggling.mp3 being more likely to draw in Scraptrap and Baby, and a slight chance of drawing in Lefte (The puppet maybe thinking it being another child to protect, or ghost child to give gifts/give life to). Music_box.mp3 having a near guarantee to calm down Lefte (I don't think it would necessarily lure them. (I mean, in FNAF2, you can't 'lure' the puppet back into the prize box by winding up the music box, once she's out, she's out), but if the sound lure is in this mode and placed on Lefte, it will keep her calm and greatly reduce the chance of her moving to a different spot.). Maybe there could be one that has a low chance to work on any animatronic (aside from, of course, molten Freddy), but Baby won't destroy. Essentially the 'safe' option for if Scrap Baby is right next to Afton, and you want to try and lure Afton, but also rather not risk the audio lure being destroyed. Having a fairly low chance of working (at most, probably about fifty or sixty percent. High enough so that it'd be at least worth using at all, but not really super consistent). Low risk, low reward. Just another concept to play with.
I really liked the mechanics you proposed, so I just limited myself to going deeper into the mechanics. The only one I would change would be Lefty's, in this case I would add a door behind you that you could see and close as well as where you enter. Lefty will basically get closer to the door little by little and once he is close enough you will have to close it, however you cannot leave it closed because the door will open automatically after a while. Now I think a change is needed in the monitor, especially in the tasks, so based on the fan remake 'Freakshow' the tasks would become minigames In the audio system now it would work similar to Jollibee's Phase 2, instead of putting it at a fixed point the audio would travel a certain distance, being 3 blocks that you could improve up to 5. And finally, I would add a cameras tab to verify that Baby and William are not in the same place.
The only mechanics i could thing for the other mechanics are distractions like helpy in ultimate custom night, but helpy wouldn’t be one because he can’t just be your lawyer at night and try to get you killed at day, also it’s good to mention I’m pretty sure the vent sections happen while the place is open so the boss fight might not work unless it’s closed down
For me, I've always imagined that a revamped FNAF 6 office segment could use more tools, and what tools you use on what animatronic is what differentiates them. These tools would be: Vent seal- you could seal one of the vents connected to your office, but it would cause your heat to rise even with the fan on. On top of that, at a certain aggression, animatronics will break the seal; disabling it for a night. RASC Lure- the audio lure is mostly the same, however if Scraptrap is completely unaffected by it due to the damage he sustained in the FNAF 3 fire, and using on Lefty only makes it more aggressive. Music- Music can be used to calm down Lefty and Molten Freddy but aggrivates the other animatronics. Remote Shock- You can shock any animatronic, stunning them for a bit. But the shock has a cool down and after shocking them, they'll get more aggressive. Radar- Simply lets you locate animatronics by representing them as colored dots. Orange is Molten Freddy, yellow is Scraptrap, red is Scrap Baby, and black is Lefty. Flashlight- Shinning your light down a vent does send Scrap Baby, Lefty, and Scraptrap back, but it doesn't work on Molten Freddy, who has lost Funtime Foxy's sensitivity to light. Additionally, Molten Freddy can mimic the sound cue of the other three animatronics, but it will sound more damaged at the end of it playing it. If you use the light on Molten Freddy when it mimics someone, you die. One more mechanic that's important would be placements. If an animatronic is placed in a location with another animatronic, they'll either become more aggressive or calm. The pairings are as follows: Molten Freddy will become more aggressive near Scraptrap and Scrap Baby but calm around Lefty. Scraptrap becomes aggressive near Lefty but calm around Scrap Baby. Scrap Baby becomes aggressive near Molten Freddy but calm around Scraptrap. Left becomes aggressive near Scraptrap, no one calms em down.
For the molten Freddy salvage I think it would be cool if there are several audio or visual queues to choose from, and if any of them happened then you need to shock him. That way you have to think about more than one thing
I feel like a new mechanic should be introduced in the motion detector, that would let you see where everyone is and doing something like displaying "Ie scrap traps head in the square he is in" but it would come at a cost, that cost being that it would be a pulse increasing the heat and also making a bit of noise. So basically you know who is where but the heat goes up and a noise is made.
4:25 questions: What was the order scrap trap unalived the kids in What was his ulterior motive in doing the work of unaliving the kids Or something like those
Something I would do for scraptrap aswell: - When he enters one of your vent openings, he can quickly scurry through it! - Audio lure only stops being effective when there's too much noise! Basically he retains his UCN Mechanic now. Letting him reach any vent opening to your office is instant DEATH. He rushes the room after that connects to said vent opening. He could be countered by the flashlight aswell, but that makes no sense. I believe Afton retaining both his FNaF 3, & UCN parts of his gimmick makes him more interesting. The audio lure now always works with him, but creating too much noise can render it ineffective. Scrap Baby should only temporarily break the audio lure btw. You've done this "X mechanic BREAKS THIS PERMANENTLY" Gimmick for too long. Make it somewhat unique!
(Late) *love your content* question idea for afton: “What was your motivation, William?” *i know we already know his motivation, but it’s a lore question lol*
Question ideas for Scraptrap:
“How painful is the suit?”
“Do you feel remorse?”
“Who’d you kill first?”
“Why did you do it?”
“Who’s your favourite Fazbear character?”
“Where are your children?”
“Where is your wife?”
nice
I might as well chime in with some lies. Some of these will be easier for a person to figure out than others. If I have a truthful answer I like, I will add it after the lie.
Answers are in order.
Agonizing. Honestly, after a decade, I stopped feeling pain.
I have no reason to feel remorse. I have no need to feel remorse. (A bit tricky here)
Nobody.
You know, after 30 years, I’ve forgotten.
I always liked that golden bear.
They’re all gone. One’s right in front of me.
Marriage is for fools. Dead due to her own actions.
@Kinja427 Awesome!
"my favorite animatronic is spring bonnie, but on that note have they discontinued foxy from the franchise?"
@@Kinja427So, if I had to guess, it would be:
- Truth
- Truth
- Lie
- Lie
- Truth
- ...hm...now, _That's_ quite complicated... I would go with... Lie..?
So, did I get them right?
Or have I been springtrapped?
These animatronics are pretty good at break things
In FNAF World they break your move set 🔥🔥🔥
Yes
@@coolguy-xi1sk it was a she this time 🫨
I mean, the mechanics are unique to each other, not to everyone else in the franchise
@@trulyunknowable Imagine UCN with unique mechanics, that'd be funny asf
3:28
"Instead of assessing results, we will be interrogating this... old friend of mine. I am certain my volunteer has his own questions, but for now, we will focus on my own. Keep in mind that there will be consequences for perjury."
● "Were you always an animatronic?" (Correct: "You know the answer to that." OR "No.")
● "How did this happen to you?" (Correct: "A short-sighted hiding spot." OR "That little striped surprise of yours.")
Oooooo niceeeee
could also have these, could have a lot of questions tie up loose ends honestly
● "What was the first event that led us here?" (Correct: "A blind rage leaving a bloody trail" OR "An honest mistake that had dire consequences"
● "How long have you been like this?" (Correct: "35 years (i don't know the exact time)" OR "not very long"
I think that if you got 1 wrong and 2 right (the max questions without a win or a loss) the final question.
•why. (Answer: you know why you stupid on of a -*get cut off by a shock and a win*
I love that the lie for the second one is essentially just the "Charlotte, Why'd you kill that guy?" meme.
Thumbnail be like:
- Badass for no reason
- It breaks
Lol
UCN:
IT BREAKS YOUR OFFICE
facts, lol
Nightmare Fredbear:
HE BREAKS YOUR MIND
@@The-Big-Beans That's a good one
Couple ideas for scrap trap
Who died first? (CC, Elizabeth, or Charlie)
Was it worth it? (Yes)
What are you afraid of? (“Death, but it will not come”, or “Nothing anymore”)
Do you like fire? (“I do not”)
Why are you here? (“So I can find away inside” or “Just in case”)
Why are you drawn to the sound of children? (“The suit’s programming” or “For fun”)
Would you avoid this fate if you could? (“No”, “I am stronger now”, or “You cannot stop me now)
How many children did you have? (“More than many would expect” or a tiny chance to say the actual number)
At some point/if the player chooses to, they can ask: “Do you know who is in front of you?” Doing so makes the salvage significantly harder either way. Depending on what questions you asked earlier and probably some other player choices, he will be more or less likely to “know”. If he does know, he’ll say “I am sure who”, and if he doesn’t, he’ll say “I have some idea”
If Scraptrap does know, he gets angrier over time, which you have to manage. Some possible questions could be
Do you love the one in front of you? (“Not enough to stop me” Lie: “Yes” or “I never did”)
Did you do it for your children? (“They would have benefited, and they did”)
Were you a good father? (“What do you think?”)
Do you reget how you treated your children? “(I did what I believed was necessary”)
At the end of this section of the mini game, if you win, scrap trap will loom at you, and say, “I don’t understand why you are on that side of the table. You should be on this side, with me, like me, like always” before the mini game cuts out and you get extra money. If you loose this section, you either restart the day, or Scrap trap gets a buff
If Scraptrap does not know who you are, he will start asking you questions back
Did you build Circus Baby’s Entertainment and Rental? (“You worked there, didn’t you?”)
Why would you betray Henry Emily (“Why would you care about Henry?”)
How long were you an Owner of Fazbear entertainment? (“How many locations of mine did you work at?)
Were you partly responsible for the Bite of ‘83? (“Were you?”)
Did you love your children? (“How did you know them”)
What exactly is Remnant? (“How did you access those blueprints?”)
Are you Alive or Dead? (“Are you?”)
I don’t know if you would respond back to the questions or if they would be left dangling, but I think it could be cool either way. Regardless, this section would end with him asking “What is your name?”
Those aee all my random ideas I thought were cool, sort of they’re not totally coherent
nice ideas
I’m sorry, but what why is it so long?
I read the whole thing I love scrap traps response to where your partially responsible for the bite of 83 and are you dead or alive the bit 83 one because he was savage, he asked Michael if he was responsible and the dead or alive one because it was straight up funny scrap trap. Just asked if we were dead or alive
Fnati: breaks the cameras
Fnac: breaks the window
Fnas: breaks your life
I'm noticing a theme
@@PerfectDarkEclispe which one is the 3rd again? (Is it five nights at sonics?)
@@PerfectDarkEclispe Onaf: Breaks The space-time.
@@CesarAugustoAletaPabon tjoc: breaks the moon
@@PerfectDarkEclispepwp: she breaks the goddang building
TaSLC (Tyke And Son's): breaks the entire wood industry.
What if other "horror games" had unique mechanics?
Hello Neighbor: he breaks your exit keys
Slenderman: he breaks the pages
Slenderina: she breaks... whatever you need to find
Tattletail: she breaks your tattletail
Granny: she breaks the bed
Piggy: she breaks your uh companion, i think
Poppy Playtime: he breaks your hands
Choo choo charles: he brakes your train(see what i did there)
Chipper N' Sons: he breaks your teeth
Rainbow Friends: I do not know what they would break
Any Backrooms game: he breaks the walls
Garten of Banban: he breaks your drone
Sprunki: he breaks the beats(bro does not let you bust a move after phase 2)
Baldi's Basics in education and learning: he breaks the Bsoda
Ultra Custom Night: they all break you
Around the clock at bikini bottom: he breaks your Krabby Patty Formula
Bendy and the ink machine: He breaks the ink
Sonic.exe: Uhhhhhhhhhhhhhhhhhhhhhhhhhhh
any Minecraft Horror mod: he breaks your pickaxe/totem of undying/$100 dollar item farm
Real life: he breaks your sanity
The Walten files: he breaks the tapes
Any Friday Night Funkin horror mod: he breaks the speakers(You cannot have fire music anymore)
Good meme
Ddlc: She breaks the poems. Wait...
Sonic.exe: he breaks your rings
Lmao
@@LittleNoddyLemmyVideos Chipper straight up threatening to break my teeth
3:50
Who was the first you stuffed? (Chica)
Who are you? (William Afton)
What are you locked in? (Spring Bonnie)
Who do you see? (The security guard/owner, small chance to answer Micheal, then Scraptrap gets angry)
Who is your daughter? (Scrap Baby)
Who is your son? (Crying child, small chance to say "you" and stare at you)
Easter Egg Questions:
Where is your prize trophy? (Inside here)
Who am I? (The man I envied for years)
What phrase haunts you? (It's me)
I also think a fun Easter egg is if you typed out 1983 if Henry asked who his son is, Scraptrap would de-escalate, and you could have another failed question.
Charlie was the first victim though, Susie was only the first victim *of the MCI*
Golden Freddy also isn't his son, he's possessed by Cassidy, a girl that Afton killed
@FroststormFrenzy I just wanted a fun callback to Ultimate Custom Night, and as far as I was aware, Golden Freddy had both Cassidy AND the crying child in it. I know in the FNAF 3 ending, they all moved on, although I don't know if Afton would know he was freed. You could rephrase the answer to be the bite of '83 or the crying child then.
@@Alpha_2-6 i dont think you understood; HENRY asked the questions, AFTON gave the answers, and YOU have to decipher if it was a lie or not
Nice
@@lore644Oh yeah I see, my bad
Freddy in space: he breaks your freddy
Not allowing you to play the game ever again
lollll
Question idea for Scraptrap: Did you kill Charlotte on purpose?
Nice
“Maybe I did Maybe I didn’t”
Fans: 😶
@@testerwulf3357 Ah, Classic Scott. Just like Mangle's gender being yes.
Fnaf World: he breaks your computer
Lol
I have come to break your computer
I have come to break your computer
I’m confused what does this mean
@@stuffymonster394 he means "Fnaf World: he breaks your computer"
Fnaf 1: He breaks fan
lol, security breach: he breaks Freddy
@@Latios55 SL: They break the controlled shock
@6soulsofficialOneFnaf ruin they break the mask
@@thehotkingmax3883 Into the pit: They break the ball pit lol
@6soulsofficialOneFnaf 2 they break the mask
Damn you REALLY like the animatronics breaking things
@@justalex6735 true
It’s like bro WANTS to be fucked over
Yes
3:51
*”Why did you build animatronics that could shatter skulls with one bite?”*
*”What happened to your wife?”*
*”Why did you not consider the consequences of your actions?”*
*”Do you regret everything you’ve done?”*
Scrap babys stories could be chosen between a few options
The candy cadet storys with slight chances for the lies like "The door was left open" instead of there was a knock at the door and retellings of Her, William, David (CC) and Micheals Death. Michael's and David's story reactions would have a special response like heavy breathing
Nice
Another neat mechanic for Molten Freddy is on later nights (probably night 3 and onwards), he occasionally mimics the sound cues of the other animatronics as a way to trick the player since Ennard could mimic voices. You'd have to listen carefully to see if it sounds off (ie it sounds distorted, the pitch is off, maybe a mistake in the voice line)
hmmmmm that's interesting
FNaF SB: You break the animatron- wait a minute...
LMAO
"Rather than assess the audio responses of this animatronic, we will instead interview it and record its answers. Let us begin with a test question: What is your real name?"
*William Afton.* /Dave Miller. /Steve Raglan.
"We already know the identity of this animatronic, your recorded response will not affect the results of this interview. If you noticed William move in an unusual manner, keep these tells in mind. They may inform his later responses. Purjury from this point on will result in punishment. Now, Mr. Afton, what is your relation to Fazbear Entertainment?"
*I was a co-founder, alongside Henry Emily. I also founded its sister company, and designed its animatronics.* /I was a part time worker in 1987. /I was behind the Freddy and Friends television show.
"What is the name of the animatronic suit you currently occupy?"
Spring Bonnie. One of the two Springlock suits we created, in fact. /No clue. /Salvage.
"Furthermore, why are you currently stuck in the suit?"
*I was cornered. It was the only option I had to escape. I still prefer this to the alternative.* /The yellow bear forced me into the suit. /I was always an animatronic.
"Do you feel remorse over your actions?"
*No. /If I did, do you think I'd be here today? /I could have stopped at any time, but I didn't. Do you think I'm remorseful?*
"Do you recognize the individual standing before you?"
*Of course I do... Michael.*
(Scraptrap disappears after the response is documented.)
"It appears Mr. Afton has left the salvaging room. While he has not been salvaged, these responses are satisfactory. You will be paid as if the salvage went successfully... Michael."
nice ideas
Honestly tho, you know what also would be interesting for a Scraptrap mechanic? Having burners that scare him away.
The other animatronics wouldn't be fooled by artificial flames that don't stick, they are robots afterall. But only William and Henry would know the significance of fire and how that affects Remnant, and it would be such an interesting mechanic to play on William's fears, and would make for an interesting comparison to how he lost control of himself to the robot suit in the 3rd game. Plus, how fire affects Remnant is one of the few details about Remnant that we get from Pizza Sim, which would tie well into the strange mystery of why Scraptrap would be scared of fire of all things.
hmmm interesting idea
Day shift at Freddy’s: He breaks the Salad bar
dsaf 2: he breaks the endings
Lol
sorry, my bad
Breaking mechanics: "I always come back!"
lol
@@jerakaigamez lol
I think the main things I would change about the night is making the night guard have to order/ higher the right things every night . Their will be a note on the wall showing what task you need to do and you must only order the things on note for example you must hire a janitor that can unclog a stuck toy in a toilet and there are a list of diffrent janitors one is not good with unclogging items out of toilets and the other is , you most pick the latter in this case and the noght does not end when conplete all your task it will instead be like a normal night shift ending at 6 am . So you must be fast .
Thats a cool idea
Scraptrap Tape questions
Which event scarred you the most (Correct answer: Elizabeths Death)
Why did you murder those kids
(Correct answer: To put him back together)
How many kids did you kill?
(Correct answer 11 [excluding book characters like andrew])
Who is Henry to you
(Correct answer: a Buisness partner, A friend yet also an enemy)
Who do you hate most
(Correct answer: The one infront of me)
How are you here,
(Correct answer: I always come back)
How do you feel about the murders
(Correct answer: I only regret entering this stupid suit)
Do you remember the name... Charlie
(Correct answer: How could I forget the first?)
Why are you here?
(Correct answer: To kill the one that I should have long ago)
Cool secret scrap trap voice line could be "Do you remembered them? The one you shouldnt have killed?" Response will just be laughter
hmmmm interesting ideas
I don't really have any alternate mechanics for this, so here's a meme instead.
FNAF 1 video thumbnail:
*Freddy looking badass*
HE BREAKS THE CAMERAS
lol
3:30 Btw, I'm doing my own take on someone else's comment, so not all of this will be uniquely mine.
"Instead of assessing results, we will be interrogating this... old friend of mine. I am certain my volunteer has his own questions, but for now, we will focus on my own. Keep in mind that there will be consequences for perjury."
● "Did you build those monsters.. the 'Funtimes'?" (Correct: "Yes, and I'd do it again." Lie: "No, I wouldn't build something sloppy enough to be able to take my own daughter. Uncooperative: "You know the answer to that.")
● "How did this happen to you?" (Correct: "A short-sighted hiding spot." Lie: "That little striped surprise of yours." Uncooperative: Funny YOU'RE asking that...)
● "Why did you kill Charlie, was it revenge, was it some sick way to take out your anger?" (Correct: "I was getting us even." Lie: "I never meant to kill her, but she just wouldn't stop squirming." Uncooperative: "I don't have to tell you my reasons."
I cant really think of any more, but those are just some I thought of!
Also, if he's being uncooperative, shock him, if he's lying, mark it down, but down shock him, same if he's telling the truth.
Also, for his office section, he'll say something when he enters your vent, and if you flash him, he kills you instantly.
Finally, for the boss night, it can only be unlocked through Lorekeeper.
cool ideas
The uncooperative idea actually is really unique, it’s really something he would do, and if I might add another idea, if you shock him once for being uncooperative, he’ll cooperate more.
fnaf ucn: he breaks the william afton
Lol
2:20 fasterf
@@Mr_Sbo why do I hear it in his voice now 💀
I have an idea for Golden Freddy that would be more interesting. What if on night 5-7, if you have all 4 characters, there is a one in 3 chance for Golden Freddy to be salvagable. Upon getting Golden Freddy, the salvage mini-game will be similar but much, much different. For starters, Golden Freddy may be silent throughout the salvage questionnaire, leaving you with just the intense silence of having an animatronic that seems to do nothing at all ..... however! There is a chance for Golden Freddy to either do its iconic laugh, or speak in one of two voices: a male voice, and a female voice. If Golden Freddy Laughs, shock them. Golden freddy has no phases, so making a single mistake will fail the salvage. If Golden Freddy decides to talk, they will most likely answer questions with a female voice. If a male voice respond, you'll have rhe option to acknowledge it by saying "Is that you in there?"
Acknowledging the voice will make golden freddy prop up slightly, and you'll be told that you be challenged to play a harder mini-game in which you must pick out whether your speaking to C.C, or Cassidy. You'll ask questions like "How did you get in there?" Or "Will you forgive your killer?". If the answer is something vague or calm like "I don't know how .... it seem so sudden" or "Only if he regrets what he did to me, everything he did to me" then its C.C. If the Answer is far more aggressive or mean like "You KNOW how I got in here idiot" or "Why would I ever forgive that bastard" then is Cassidy. Guessing incorrectly will lead to a jumpscare and s fail salvage, while succeededing will "pay off in the long run"
After you do the mini game with Golden Freddy, regardless of the results, Golden Freddy will always appear on the final night, but how they function changes depending on how the mini game went. If it was a success, Golden Freddy will become your ally and you can lure them to any of the 3 scrapped animatronics (Baby, Trap, freddy) to stun them for an hour segment. You can only do it once per hour segment, and one time for each scrapped animatronic. If you lure Golden Freddy to Lefty, you'll get jumpscared with Lefty stating "You can't use them against me, I'M the master"
If you fail the mini game, then Golden Freddy will have a chance to appear in your office when you check the vents and you need to ignore them to prevent a jumpscare. They can stun the other animatronics, but only if they accidentally cross paths but you have to be careful not to let Lefty and Golden Freddy cross paths.
Security breach: “They BREAK your GPU”
Baby's possible mechanics
1. Fnaf 4: describing a nightmare her brother had that he told her while he was still alive, in it; she'll miss place animatronics or leave them out. your job is to figure out what's true and what's a lie. And assign where the animatromics are supposed to he or if she got the positions right.
Foxy:
• truth or lie
• closet, bed, hall, vacant.
Bonnie:
•truth or lie
•closet, bed, left hall, right hall.
Chica:
• truth or lie
• closet, bed, left hall, right hall.
Freddy
• truth or lie
• closet, bed, left hall, right ball
You cam get some things wrong, but if you get too many wrong she'll attack you, if you get them all right, she guves special dialog, where she says: "how would you know, unless you were there...?" Hinting at who the olayer is, and being a nod to playing fnaf 4.
2. Counting: baby will count the number of animatronics you have in your pizzaria including past salvages, you are supposed to corect or confirmed how many there, are with you having a keyboed fuction for this particular question, which allows baby to progress her stages if you take too long.
3. Describing Elizabeth: this is from the machine part of baby, where she... ends her encounter with elizabeth. Basically telling you the same story from sister location. If its true no need to fill out anything else.
If Elizabeth lives or dies in the story, mark it as true or false, if the manor in which see dies is changes, mark the correct way she died.
4. Tells a candy cadet story, you have to mark the important points in the story, the story depends on which one you hear from the tycoon section, or in the case of not havingbor hearing one, she'll tell a random one.
5. Music: she whistles and it's your job to hear her. This makes no-sound runs even harder.
• puppet music box: she'll wistle the puppet music, your job will be to sense if she's whistling in low, high, or medium tone.
• bonnie music box: same as puppet music box.
• ballora music box: same as the other 2.
Hmmm nice ideas
ucn: They break your sanity
6:12 I feel like stories would be like Candy Cadet, I feel like one story would be from SL, while a few could also be similar to Candy Cadet. So you have a small but great way to verify.
Nice
Fazbear entertainment needs to buy better equipment. Everything keeps breaking
True
Questions for scrap trap:
“Do you remember the name Charlie Emily?”
Truth: still crying about your dead daughter? Move on.
False: No… but sounds like someone who’s too kind for their own good.
“What did you do to your kids?”
Truth: My creations killed them all…
False: I left my kids at home…
“Who are you?”
Truth: I am The man that is glad I got rid of all those brats that infested our pizzeria. Willam Afton.
False: I am a person looking for my father. Micheal Afton.
The last one would fill Miketrap believers for ages
no sister location? *insert Megamind meme*
there will probably be one
For the scrap baby salvage mechanic, I think it be more interesting if you salvage her either before or after Scraptrap.
If you salvage her BEFORE Scraptrap, she will try to earn your favor by trying to sell him out, giving you hints as to which of Scraptrap's answers will be lies, but not directly. She would say things like "He will claim he knows what happened to X, but don't believe him", but in reality, that's a lie. She won't advance in her Phases everytime she chooses to sell out Scraptrap, UNLESS you choose to shock her. If you shock her when she's talking about Scraptrap, she will advance a stage and will stop bribing you with hints about Scraptrap. This will also affect the Scraptrap salvage segment as he will now have a 50% chance of doing exactly what Scrap Baby told you he'll do, making it a coin flip for new players.
If she is Salvaged AFTER Scraptrap, she will instead try to tell new stories about her life up til now with one key difference: what voice shes uses and what's in the story. If she's uses her normal voice but tells stories involving Elizabeth's perspective, you shock her, if she tells a story in Elizabeth's voice and its Elizabeth's perspective, don't. If she tells a story in her normal voice and its focus on Baby herself, don't shock her. If Elizabeth's voice is told and it's Baby's story, shock her.
This will give her ability to pretend far more credit where its due, by forcing you to pay attention to whether this is Elizabeth talking, or Baby talking
FNAF: SB unique mechanics is just gonna be 'He breaks it down' with glamrock freddy hitting the griddy
LMAO
Let's add the most interesting animatronic to hurt people: "Lolbit"
She would be a static torn up one from the scooping and she would appear on your computer and if you don't get rid of her withing 10 seconds, she resets the ads to make all of them able to play again, and increases the odds of encountering them by 2%. To get rid of her, you have to turn off the monitor to force her to reset.
Scraptrap Question: "Where did I leave Charlie?"
hmmmmm
Some questions I’ve come up with for scraptrap with certain difficulties
Baisc questions can appear first
Q1: what is your name?
Q2: what is the name of this company?
Q3:who is the mascot of the company?
Middling difficulty question 2
Q:1 Did you put yourself back together
Q:2 do you recognize my voice
Q3: did you burn at one point
Special final questions
William will always say “I think we both know what I would answer”
Q1: Will you atone for your sins
Q2: will you stay here to wait for the others
Q3:Do you still remember who I am old friend
ooooo
What if youtubers had unique mechanics
CR7 : Breaks the fastest growing channel record
Smosh : Breaks the 10M milestone
Pewdiepie : Breaks the 50M milestone
Jerakai : breaks the comment section
Lmao
Okay, apologies for a mini essay beforehand, but want to make it clear that my version is in essence a version where assumedly most plays out the same, but we don't have 5 different book lines influencing the way we view the games, and thus we don't know William's motives truly or how he was before the start of the entire tragedy. Realize this probably won't be a popular take, but still want to share it.
Scraptrap questions, easy and hard. The easy are basically there for Henry to confirm that it is in fact William, while the hard questions are in my personal take, him trying to see if the William he knew, or thought he knew, is still in there. Will say, my version is aimed at a sort of Bleeding-Heart type of Henry (as in, overly empathetic/sympathetic to the point even up till now he has an 'if I did more' mentality) and William is settled on one interpretation rather than trying to say all are potentially possible.
Namely in this one, he's smart like Henry but otherwise ordinary albeit lacking an internal moral compass (which in this version Henry had filled before the murders) who has spiraled into being a monster rather than always being one, a mix of tragedy and psychological horror. Tragedy being Henry could have possibly stopped everything from happening had he made fuller use of his status as basically William's Jiminy Cricket. Yet also psychological horror because there are tons of people who lack empathy, or struggle with a weak moral compass who could spiral into being like William Afton given the right circumstances.
Intro:
"The soul possessing this animatronic should, assuming I am not mistaken, be more aware than the others. For this, I have you asking him questions in hopes of getting answers I think more than just one soul in this place wants. Be aware, he evaded capture until now, don't expect him to give the truth easily."
Trigger question:
"When you told him, you would put him back together... were you serious about it?" Only one answer: "I had my suspicions, but now I know who lured me here." (aka a non-answer).
Not guaranteed to trigger and would act as the trigger for the alternate answers, and thus a reason to replay it. Perhaps having his salvage mini game be selectable on the main screen to save time trying to get this one to trigger (or perhaps lengthen it out from 3).
Easy:
"When did this tragedy start?"
Correct answer(s): "1983" is the non-alternate answer, or "When my youngest son died." as the alternate one.
False Answer: With the five children.
"What type of animatronic are you possessing?"
Correct answer(s): "A Springlock Animatronic," for the non-alternate answer, "You both already know, we all saw it regularly" for the alternate answer.
False Answer: "A standard animatronic."
"What all animatronics have been designed by Fazbear entertainment and related companies?"
Correct Answer(s): "Surely you must realize I haven't been present to witness every new one made?" for the non-alternate answer, and "The springlock, the standard model, the security puppet, the model designed after the toys from the 80s, the FunTime's, and I suppose whatever models have come out since we both left the creative role" for the alternate answer.
False Answer: "There's only one model type."
"Who were the founders of Fazbear Entertainment?"
Correct Answer: "Henry Emily and William Afton," or "Two men whose names have been forgotten by most" for the non-alternative, "Two men who were too smart for their own good, with dreams too pure to remain unsullied" for the alternative answer.
False Answer: "No one of importance"
Hard:
"If you could've avoided all of this..., would you?"
Correct Answers: "I'm not quite sure anymore" for the non-alternate and "Are you asking your partner, or what is seated at the table?" for the alternate answer.
False Answer: "Yes" or "No".
"Did you lash out due to hatred?"
Correct answer: "There were many reasons... hatred wasn't one of them." as the non-alternate answer, "I might feel many things towards you two... hatred has never been one" for the alternate one.
False Answer: "Yes."
"Why did you kill those children?"
Correct Answer: "They had something I needed," for the non-alternative answer, "I needed to confirm a soul could stay attached to this world" for the alternative answer.
False Answer: "For fun"
As a sendoff for the interview
"I will be honest, as you will recognize it quickly, there is no escape from here William. I'm sorry old friend, but... I have to stop you. I didn't notice you becoming this monster and stop you then, so the least I can do is ensure no more innocent souls will be harmed by you. I'm sorry, I wish I could've done more, saved your son... perhaps none of this would've happened."
"I made my choice Henry, so don't apologize for another grown man's actions. I knew it was a trap, the moment I arrived, but I wished to be with them again... perhaps finally your bleeding heart has finally managed to water something in me... sadly it was too late."
You really did embraced the, " breaks the respective major mechanic".
Mine(Aso Scraptrap REALLY should've had his own machanic since he's possed by Afton)
Scraptrap: Only heat can have him run away
Molten Freddy: Since he mimics voices (as shown in Ennards boss) have him be the one who plays the ads on the computer when he's near
Scrap Baby:Cuts the power for 3 minutes
Lefty: Loudly plays his music box thus causing an audio disturbance alerting the others
Michael afton: breaks the monitor after the 3rd add out of rage, then throws his flashlight to the ground. This disables everything except the animatronics, this also makes them more dangerous
Henry: breaks the fire
facts
Scott should have hired you
hahah glad you think so
I have been waiting for this.
Recorder:"why did you kill those 4 children?."
Scraptrap:"I wasn't right in the head back then.(lie answer)
Scraptrap:"I wanted the agony from there body's.(true answer)"
hmmmmm
Scrap trap game ideas:
What is your name.
Cooperative: “I think both of you know the answer”
Uncooperative: “don’t remember” or “it haunts your nightmares”
Where did you become like this
Cooperative: “one of our little backrooms. Too wet”
Uncooperative: “go ask your little girl” 3:58
ooooo
HE BREAKS AND NOW ITS SHE BREAKS
It changed
Mr hippos unique mechanic could be telling you one of his charming and fascinating stories, which make noise in the office, but the other animatronics wait until Mr hippo is finished his story to kill you because of how awesome his stories are, so it’s sort of like a power outage/race against the clock type situation but with Mr hippo because he’s peak
lol could be cool
a good question would be "what happened at Fredbears?"
hmmmm cool idea
I just wanted to thank you again for adding Jack-O-Bonnie last video. The character has really meant a lot to me.
no problem!
Hey dude, huge fan of what you do! Ideas for scarptrap and baby: 1. Scraptrap, a really cool question that he could be asked for the sake of his lore is,( warning dark) is, “Did they die screaming” if afton says yes it’s a truth, and if he says “ no, it was peaceful”, it would be a lie. 2.Scrap baby. Her story could be about how she now feels empty, serving and living without purpose, until her soul may rest. Anyways those are just some ideas how u liked em!
cool ideas!
Questions for Scraptrap:
Why did you kill them?
Do you regret what happened to your family?
Why does Fazbear Entertainment have such fragile equipment?
hmmmmm
Vr: She BREAKS your limbs…
lol
I have an idea for some of the characters, and I will go right of the bat and add a new character “scrapbear”
Mr Hippo(salvage): will be how you originally do in the Minigame with the other characters, but on your paper it will say question about Mr Hippo and if he is possessed or broken, along with other dumb questions, but every time you flip up your paper, there will be a 50/50% chance he will move shock him and he will go back
Scrapbear(salvage): what’s different about this night is that you don’t have a paper, but instead a timer telling you the time, you will also be able to look around and have a flashlight, if scrapbear leaves the table, use your flashlight light and look around for him, once you found him shine the flashlight for a few seconds and than immediately go to the shock panel on your left to move him back, if you stare at him in the table for a while or fail to find him, you will die and lose the game, and scraptrap may also join in too.
What if Scraptrap brought the Phantoms with him?
My rough idea would use the sound from Fnaf 3 whenever Springtrap was nearby. That sound would play softly in either vent for a few seconds. If the animatronics forced you to check the vent while the sound was playing, any of the Phantoms would jumpscare you and bring the temperature up
oooooo interesting idea
2:29 YESSSS I LOVE THE CONCEPT OF MOLTEN FREDDY BECOMING MORE DANGEROUS AS THE BUILDING HEATS UP!! It's not really alluded to about the heat damage he suffered except for appearance alone. THESE ARE W TAKES‼😌🙏✨
😁 thx snorts
When I’m in a breaking mechanics competition and my opponent is jerakaigames:
lolllllll
I feel like if you did a FNAF 1 unique mechanics video, it would have something like Foxy breaking the doors or someone breaking the power.
maybe
I think fnaf 6 should’ve been the hardest fnaf game.
Not as hard as UCN but like 2nd hardest.
It’s technically the finale game in the story, so it’s would feel more climactic.
Also after last night, the game should’ve have a boss where all the animatronics become a hybrid monstrosity of pure fnaf horror.
Again, make the game feel more climactic.
I agree
fnaf security breach: He breaks your back. (You can no longer move)
Lol
@flyingchairguy2221 Five Nights At Bane’s
Five night at freddy's security breach : Monty breaks your fazballs ???
oh no
I get the idea of animatronics breaking a lifesaving device to add some controllable helplessness, like the power outage in 1, but it’s not usually the selling point of the video
You have all these cool and unique ideas, advertise them!
This video was pretty good! Although I had some problems with the other videos, this one was good all around! They all made sense story-wise, had mechanics that used the office's tools well, and were all unique. So good job A+ pat on the head.
That's awesome, thanks for the feedback!
I think that scrap chica, it could also have unique mechanics. She's not exactly a canonical character, but the idea itself could be a good one.
ooooo
HE BREAKS THE MUSIC BOX HE BREAKS THE VENT SNARE HE BREAKS THE DOORS SHE BREAKS THE AUDIO LURE
lol whats next
@@jerakaigamez He breaks the hiding spots
Rockstar Freddy: Breaks your five coins
lol
Can someone tell these robots to stop breaking essential appliances!
Suggestion! With all the talk on how the audio lure works- Maybe give the audio lure a couple of different 'modes', which the player can freely switch between, which would have different effects.
Basically, choosing which sound the audio lure plays.
Just as a general idea of how this might work.
Child_giggling.mp3 being more likely to draw in Scraptrap and Baby, and a slight chance of drawing in Lefte (The puppet maybe thinking it being another child to protect, or ghost child to give gifts/give life to).
Music_box.mp3 having a near guarantee to calm down Lefte (I don't think it would necessarily lure them. (I mean, in FNAF2, you can't 'lure' the puppet back into the prize box by winding up the music box, once she's out, she's out), but if the sound lure is in this mode and placed on Lefte, it will keep her calm and greatly reduce the chance of her moving to a different spot.).
Maybe there could be one that has a low chance to work on any animatronic (aside from, of course, molten Freddy), but Baby won't destroy. Essentially the 'safe' option for if Scrap Baby is right next to Afton, and you want to try and lure Afton, but also rather not risk the audio lure being destroyed. Having a fairly low chance of working (at most, probably about fifty or sixty percent. High enough so that it'd be at least worth using at all, but not really super consistent). Low risk, low reward.
Just another concept to play with.
I really liked the mechanics you proposed, so I just limited myself to going deeper into the mechanics.
The only one I would change would be Lefty's, in this case I would add a door behind you that you could see and close as well as where you enter.
Lefty will basically get closer to the door little by little and once he is close enough you will have to close it, however you cannot leave it closed because the door will open automatically after a while.
Now I think a change is needed in the monitor, especially in the tasks, so based on the fan remake 'Freakshow' the tasks would become minigames
In the audio system now it would work similar to Jollibee's Phase 2, instead of putting it at a fixed point the audio would travel a certain distance, being 3 blocks that you could improve up to 5.
And finally, I would add a cameras tab to verify that Baby and William are not in the same place.
niceeeeee
Can't wait for what if Five nights at RUclips's youtubers had unique mechanics and jerakaigamez breaks down my door 😊
lmao im coming for you
Question for Scraptrap: what happened to your other suit?
ooooo
if fnaf had unique mechanics?
any videos: he breaks...
Lol
Congrats on 30K subscribers
Appreciate it!
@@jerakaigamez Danke
The only mechanics i could thing for the other mechanics are distractions like helpy in ultimate custom night, but helpy wouldn’t be one because he can’t just be your lawyer at night and try to get you killed at day, also it’s good to mention I’m pretty sure the vent sections happen while the place is open so the boss fight might not work unless it’s closed down
he BREAKS the algorithm...
yes
For me, I've always imagined that a revamped FNAF 6 office segment could use more tools, and what tools you use on what animatronic is what differentiates them. These tools would be:
Vent seal- you could seal one of the vents connected to your office, but it would cause your heat to rise even with the fan on. On top of that, at a certain aggression, animatronics will break the seal; disabling it for a night.
RASC Lure- the audio lure is mostly the same, however if Scraptrap is completely unaffected by it due to the damage he sustained in the FNAF 3 fire, and using on Lefty only makes it more aggressive.
Music- Music can be used to calm down Lefty and Molten Freddy but aggrivates the other animatronics.
Remote Shock- You can shock any animatronic, stunning them for a bit. But the shock has a cool down and after shocking them, they'll get more aggressive.
Radar- Simply lets you locate animatronics by representing them as colored dots. Orange is Molten Freddy, yellow is Scraptrap, red is Scrap Baby, and black is Lefty.
Flashlight- Shinning your light down a vent does send Scrap Baby, Lefty, and Scraptrap back, but it doesn't work on Molten Freddy, who has lost Funtime Foxy's sensitivity to light. Additionally, Molten Freddy can mimic the sound cue of the other three animatronics, but it will sound more damaged at the end of it playing it. If you use the light on Molten Freddy when it mimics someone, you die.
One more mechanic that's important would be placements. If an animatronic is placed in a location with another animatronic, they'll either become more aggressive or calm. The pairings are as follows:
Molten Freddy will become more aggressive near Scraptrap and Scrap Baby but calm around Lefty.
Scraptrap becomes aggressive near Lefty but calm around Scrap Baby.
Scrap Baby becomes aggressive near Molten Freddy but calm around Scraptrap.
Left becomes aggressive near Scraptrap, no one calms em down.
Yo this video is amazing and also that character looks sick as HELL, I'd take character design classes from you!
Another one jerakai, nice!
More to come!
Damm the animatronics be breaking more things
lol hopefully for the last time
Ive come to look forward to what animatronic breaks what.
Good video though! Love that running gag lmao
glad you enjoy it!
For the molten Freddy salvage I think it would be cool if there are several audio or visual queues to choose from, and if any of them happened then you need to shock him. That way you have to think about more than one thing
Can’t wait for fnaf world in which the thumbnail is Scott cawthon with text saying “he breaks your pc”
My question for scraptrap:did you regret killing the children
hmmmm
I feel like a new mechanic should be introduced in the motion detector, that would let you see where everyone is and doing something like displaying "Ie scrap traps head in the square he is in" but it would come at a cost, that cost being that it would be a pulse increasing the heat and also making a bit of noise.
So basically you know who is where but the heat goes up and a noise is made.
_"Jerekai fears no man… but those things..."_
*Animatronic that breaks something*
_"…they scare him."_
Question for scraptrap- WAS THAT THE BITE OF 87
lol
4:25 questions:
What was the order scrap trap unalived the kids in
What was his ulterior motive in doing the work of unaliving the kids
Or something like those
nice
Yo 3 jerakai videos in a week it must be Christmas
indeed
Something I would do for scraptrap aswell:
- When he enters one of your vent openings, he can quickly scurry through it!
- Audio lure only stops being effective when there's too much noise!
Basically he retains his UCN Mechanic now. Letting him reach any vent opening to your office is instant DEATH. He rushes the room after that connects to said vent opening.
He could be countered by the flashlight aswell, but that makes no sense. I believe Afton retaining both his FNaF 3, & UCN parts of his gimmick makes him more interesting.
The audio lure now always works with him, but creating too much noise can render it ineffective.
Scrap Baby should only temporarily break the audio lure btw. You've done this "X mechanic BREAKS THIS PERMANENTLY" Gimmick for too long. Make it somewhat unique!
hmmm cool ideas and lol sure
Do you always come back? Answer: Yes. Is it the truth? YES.
lol
Golden Freddy would be PERFECT for FFPS!
And by that, I mean he NEEDS to be in FFPS.
yes
(Late) *love your content* question idea for afton: “What was your motivation, William?” *i know we already know his motivation, but it’s a lore question lol*
hmmmmm
I wonder whats next on the "he breaks the _" list
hmmmm
For scrap baby instead of a short story, I think it should be riddles relating to stuff that has happened
hmmmmm interesting ideas
Why does Golden Freddy need to be in the game? In theory Golden Freddy is already in UCN waiting to drag William there.
And his spirit would be in Molten Freddy and/or Scraptrap
Bro skipped Sister Location because he didn't find anything to break 💔
lol no because everyone has a unique mechanic. seems kinda pointless but ill see
Inappropriate joke incoming!
I can't wait for the sister location video where it says "she breaks your exotic butters"
Lollll
Fnaf 1 Is the last video of mechanics
Probably...but there we be more what ifs
wow you just love having the animatronics break stuff