@@GreenNotebookGaming i have an extension that lets me speed up videos up to 16x Edit: the extension is called "enhancer for youtube" its for chrome and opera
@@-Scrapper- YOOOOO!! You've been training since middle school too?? My guy 💪 I take it you'll be participating in this year's "Destroy Dick December"??
Fun fact, there's an entire music genre based on this concept that's called extratone Extratone songs range from 1000BPM - whatever upper limit the producer wants (although it generally caps at around 10k from what I've seen) and most commonly makes use of the extreme BPM to turn repeated kick drums into tones (hence the name "extratone")
The reason it turns into a high pitch sound after a certain BPM is because it turns into beats per second or cycles per second also know as hertz or Hz So 60,000BPM is 1KHz or one thousand hertz 23976bpm is 400cycles per second or 400hz
@@visheshl This makes sense since the metronome has it's own frequencies and it's not necessarily becoming a single frequency without any over/undertones
Once the frequency of the beat is higher than the frequency of the sound, there is not enough time in-between the beat to play the whole sound. After that point, the beat will become the frequency. If the sound was a higher pitch, you could hear the beat for longer (assuming the speaker can keep up).
What do you mean “once the frequency of the beat is higher than the frequency of the sound” aren’t the beat and the sound the same thing. And what do you mean higher
@@Checkmate777 I'll try to translate: every sound is a wave which propagates itself in the space. Different sounds have differents wave, in fact the caratteristics of the wave defines how the sound will sound to our ears. What do I mean with caratteristics? I mean the frequency, which is how often in a second the wave goes from up to down and then again up, and the wave lenght, which we will leave apart. But with the word frequency we refer to how many times a thing appen in a certain period, so also the BPM is a frequency (it mesures beat per minute) So, since every sound has a frequency, the beats themself, which are sounds, have a frequency which remains constant. Plus, there is the BPM, which is the frequency of beats in a minute, and as we can see is growing during the time. The guy in the comment was trying to say that when the frequency defined by BPM (frequency of the beats) becomes higher (they are both numbers, so can be compared) than the one wich characterizes the sound (how manu up-down-up, remember?), the frequency of the sound you hear is no more defined by the frequency of the sound but by the BPM-defined frequency, so becomes variable in time. I'm just trying to explain what he meant, but I'm not sure that's true (although it probably is), I should check. I've written that while doing breakfast, so sorry for my mistakes.
That's kinda fascinating, the more I listen. Certain tones sound a *lot* like part of the overtone series, though I couldn't for the life of me explain how or why. Interesting. Slight clarification: I'm aware that they *are* part of the overtone series, I'm just confused/curious as to how/why in this particular case - sorry, my original phrasing was unclear.
This is, sort of, creating a signal at a frequency in Hz equal to the BPM/60. So for example, the portion of the video that shows 96,000 BPM. Divide that by 60 to get 1600 Hz. Thats our actual pitch. Compare it to a 1600 Hz tone and you'll find they sound very similar
You *need* to realize that the *author* of the video used *arbitrary* numbers for each next test instead of *always* using nth multiples of a given frequency, which is why *it* sometimes sounds like overtones and sometimes *not*
@@Jwellsuhhuh Ah, good to know. I'm very new here, I just stumbled across the video randomly while being very unacquainted with the channel. That makes more sense now, though. Thanks for pointing that out, sorry if I came across as oblivious.
Went silent for me at 200M bpm, but came back only for 6.4B bpm. The reason they sound like tones starting at 2K bpm is because they're frequencies just like the notes in a song.
@@sameman6884 Fair indeed. Looking into it, 200M bpm would be in the low range of short wave radio at 3,333,333.3... Hz. On my own, I'm able to hear up to 17kHz, though the apparent volume is quite low compared to more common frequencies.
With RUclips videos, you also always have to be aware that there's compression and a cut of different frequencies. So when we here nothing, it can very well be that there is no audio in the video at that moment, and when later some noises came back - that could be some in-between tone patterns that emerge from the quick beats, those emerging patterns that then have a lower frequency, or artifacts that the compression algorithm produces. For the real experience on extreme ends, you have to have the original uncompressed file, and audio hardware that is able to reproduce that faithfully.
it's crazy how the sound gets louder then immediately dips down to basically 0 because our ears cant comprehend that high of a pitch. that's really cool how this demonstrated that. edit: bro this comment blew up wth
30 BPM: Just a tap on the drum every 2 seconds 60 BPM: Sounds like a heart beating 120 BPM: Funky fresh 160 BPM: Kinda like a steam train moving I dunno 200 BPM: Like a really, really old machine gun 300 BPM: WW1-era machine gun 500 BPM: UH-1 Huey 1,000 BPM: A SAW or something 2,000 BPM: A Gatling gun perhaps 8,000 BPM: A-10 *BRRRRRRRRRRRRRRT* 15,000 BPM: Chainsaw 24,000 BPM: A really, really high pitched chainsaw 48,000 BPM: Not sure 96,000 BPM: I'm running out of ideas 192,000 BPM: *EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE-* 390,000 BPM: Sounds like a really high note in an 8-bit cover of any song 500,000 BPM: Nevermind, this is the high note in 8-bit song covers 1,000,000 BPM: This is getting ridiculous 2,000,000 BPM: Sounds like uhhh... 5,000,000 BPM: Sounds like the scream my little sister makes 10,000,000 BPM: This is more accurate to my little sister's scream 25,000,000 BPM: Sounds like when you blow air out of a straw you used that kinda still has water in it but doesn't anymore 50,000,000 BPM: Same as 25,000,000 but with less water in it 20,000,000 BPM: Sounds like crickets 80,000,000 BPM: Can't hear anymore 1,600,000,000 BPM: No seriously, I can't hear anymore 6,400,000,000 BPM: No, wait I can hear something 25,000,000,000 BPM: Nevermind it's gone 1,000,000,000,000 BPM: This is a really big number
The concept of pitch being equal to rhythm is quite fascinating. It makes sense since pitch is just one wave repeating hundreds or thousands of times a second
0:09 awesome beat 0:17 building up 0:20 still building 0:25 Fly octo Fly 0:28 hard rock 0:30 about to showcase something 0:34 this is just the drummer for the hard rock band 0:36 the drummer has a robotic leg 0:39 somebody had a lot of gas 0:42 blue screen 0:45 4,000 rpm 0:48 indy car 0:51 8,000 rpm 0:53 the same indy car is now redlining 0:56 your alarm clock 0:59 the microwave beeping
Yeah, by compressing the rapid beat, you're essentially creating a waveform (like a sine wave). As you go really high, you get into effects where the wave is so compressed that you're skipping parts of them (or entire cycles) and hitting arbitrary pitches. I would do this with my programming students while we visualized it.
@@Liam3072 its just a noise. the audio on youtube is sampled at 48kHz, you cannot play anything that is higher than ~24kHz. In this video there is literally more beats per minute that samples in the aac file that you listen to resutling in random ass bullshit soup.
@@g.s.4318 you would not hear anything either, the sound would have higher frequency than we can hear. And if for some reason you could hear it(like a superpower) it will be just unimaginably high pitched sound
@@nevrast-1 Correct. Extra props for you. I would call the "drum" sample the "signal", and the BPM becomes the "carrier wave" frequency, albeit an impulse, not an actual sine. Like you said, it's meaningless above 24kHz, and even then before 20kHz on most people's audio equipment and ears.
With a fast enough beat, rhythm becomes melody! Maybe the universe is nothing more than a quintillion flutterings of tiny little butterfly wings after all.
you just made me realize that that's the exact same way atoms and molecules work! there's so many of them in such a small space, moving imperceptibly fast at all times, that it just becomes a field of movement energy that can't be passed through. that's just the physics version of this!
@@pizzzaeater1425 Audio is physics. Sound is literally the change in air pressure vibrating the eardrum. But to my knowledge the universe does tend to do this cool thing where many things come down to moving fast. Science is amazing, and can really enhance the beauty of the world in my opinion. But I agree, this is a cool auditory way of making that allegory!
@@Shin3y yes you're 100% right, i just didn't know how else to describe it lol. is there a word for the part of physics that's visible to humans? cuz that's what i was referring to lol
After the video stopped, I felt like there was a lingering pitch I couldn’t hear but I could almost feel it in a way. Quite bizarre since I’ve never experienced that before. Perhaps there’s some kind of psychological effect or afterglow going on as a result of the extremely high frequency? It lasted a few minutes and went away. Fascinating!
Sounds like tinnitus. Some people can experience tinnitus after hearing a high-pitched sound (thus why several games now days are allowing you to turn simulated tinnitus effects off). As someone with chronic tinnitus, I think I know what you mean by "couldn't hear but I could almost feel it", as to me the high pitched sound isn't what bothers me so much as the feeling of pressure that comes along with it.
@@monkeywithocd Good to know I’m not the only one lol. I could feel the pressure, but the weirder thing for me was a feeling in my chest and shoulders. Like a tingly massage. No pain but it was a bizarre feeling for me. I’ll get my hearing checked and I appreciate the advice! I don’t think I have tinnitus since I have better hearing than most people I know, but I’m no doctor and have no idea if you can have tinnitus without notable hearing damage or loss.
I feel like there’s incredible potential for synth work in the 48K to 2M range. 2M is especially groovy. Pass that sound through a couple of solid state tubes, bang around with the pitch and you might be able to create a pretty cool, moody synth line. Add some drums over the top and maybe some guitar and you’d have a pretty sweet metal song
Hello, Im a weirdo and in fact, I hear the kind of music you are refering to; its called extratone, it's a genre based on the amount of BPM the song has, starting as extratone at 1k BPM, then evolves to hypertone at 100k BPM and gets into supertone at 1M BPM, most of this songs are chaotic asf and I understand why a lot of people wouldn't like them, but there are some other ones that uses the BPM factor as an instrument, such songs can be WEB 33,260.8 and USB 50,176.0t, both from a japanese artist named Kobaryo, he ussaly makes some chaotic and pretty darn fast songs but this two songs are pretty much what you refer to, using the BPM as an instrument, I hope you give them a chance in case you are interested on them!
This video feels like a video game that starts off normal and fun, before eventually getting more disturbing and dark the further you go on, the final climax, and then the ever increasing silence where the beats get higher, indicating a mysterious and foggy end, where very little is revealed to the protagonist about what actually happened. I theorize there being no beat drop to the fact such an end will never happen and it will only proceed, just quieter and quieter. You wait for it to happen, but it never comes. You are stuck in this hell until you finally accept defeat, and succumb.
The reason you can hear the ridiculously high sounds is because of aliasing. LMMS is failing to properly render the kick playing faster than the rate the program itself is running at, which turns into a noise that gets reflected back into the audible range.
realistically there should be no sound after 1m bpm for most people and 1.2-1.3m for perfect hearing cause at that point you've reached the 16khz-22khz range, which is the upper limit of human hearing.
I was wondering about that, but if he's using a metronome that emphasizes certain beats (e.g. every 2nd, 3rd, or 4th beat), then those emphasized beats would create their own beat that you could hear once you can't hear the main beats.
Pretty sure those static sounds you hear for 1m+ bpm are either artifacts from the program being used or residual low/subsonic frequencies present in the original beat sample that are only brought out when the frequency gets high enough
At a speed of 48000 samples per second, the maximum bpm that can be registered is about 1.44M bpm (24Khz x 60). Past that, beats will be skipped since they can be represented in the range of a sample.
@@m_emetube »Nyquist-Shannon sampling« can be googled, »Moiree pattern« was basically a typo. Look for »Moiré pattern« and you will see what is meant. =)
A common audio format this video is using has a sample rate of 44kHz. It means that you cannot play a distinctive repeaded sample faster than 22.000 times a second, or 1.320.000 BPM. Fine details of such signal (drum beat in this case) will simply not fit in the smallest segment.
@@Xnoob545 yep, I think that's how 44kHz sample rate is justified. There is no reason to provide more resolution, since anything beyond 20kHz is inaudible by humans.
0:10 slow beats 0:20 medium speed 0:22 slightly faster speed 0:26 fast speed 0:30 faster speed 0:33 even faster speed 0:35 very fast speed 0:38 assault rifle speed 0:41 submachine gun speed 0:43 error noise 0:47 horror game error noise 0:49 creepy horror game error noise 0:52 computer error 0:54 motorbike engine sounds 0:57 retro video game error 1:00 creepy EAS type alarm noise 1:03 kawaii video game error noise? 1:06 notification beep 1:09 high pitch beep 1:12 backrooms entity noise? 1:14 tv static type noise 1:16 actual tv static noise 1:17 electric buzzing noises 1:21 jumpscare noise 1:22 backrooms ambience? 1:25 quiet white noise kinda noise 1:28 air going out a tire kinda noise 1:32 i dont even know at this point 1:34 more backrooms ambience with fast beats
30 - 120 : Seems like it could be in music if it was shorter 160 : someone punching a punching bag fast 200 : someone spamming a button with a soundpad 300 : aetrna (osu player) hitting notes 500 : aetrna (osu player) hitting notes but faster 1,000 : getting ready for the beat drop 2,000 : when your game crashes 8,000 : when you glitch between the backrooms and earth 15,894 : stonecutter at half speed 23,976 : stonecutter at full speed 48,000 : stonecutter if flash was spinning 96,000 : your game crashes as someone is screaming 192,000 : gameboy games intro 390,000 : nightcore gameboy games intro 500,000 : high pitch night core gameboy games intro 1,000,000 : being spammed windows notifications 2,000,000 : morse code 5,000,000 : computer fan during cinebench 10,000,000 : computer fan when you accidentally open cinebench 100 times 25,000,000 : horror game 50,000,000 : horror game jumpscare 200,000,000 : when your outside in a horror game 800,000,000 : bro what is this i cant even hear it 1,600,000,000 : ^^^ 6,400,000,000 : your fan during summer (probably) 25,000,000,000 : wut r u boiling 1,000,000,000,000 : eyy the beat is back
I listened with 100% on everything I do recommend this suggestion!
LMFAO
me who listened it on 2x speed at 100%:
@@handlecheating that means the last one was 2 trillion bpm
@@GreenNotebookGaming i have an extension that lets me speed up videos up to 16x
Edit: the extension is called "enhancer for youtube" its for chrome and opera
That's why I have it on 150%
still waitin on the beat drop
YEEES
ol
Legend says he's still waiting for the beat to drop to this day
@@Aarav.B yeah this is the most hype crescendo of the millenia
8 trillion bars later
Sounds as if you recorded the final moments of the universe
lol
underrated comments
Actually, that would be very silent, near soundless. The universe ends in heat death, no stars, no black holes, not even atoms
@@Foxett25 that's why i turned up the volume of the quiet parts
however if it was at infinity bpm, then there is no way to turn up the volume of that because its dead silent
That drummer must be really tired after all that. His arms moved so quickly...
Major props.
I can go faster😏
@@-Scrapper- YOOOOO!!
You've been training since middle school too??
My guy 💪
I take it you'll be participating in this year's "Destroy Dick December"??
it was the kick, so technically the drummer could go at sonic speed
@@DanoshTech creepy
@@aaanimations_ ?
Finally, a metronome I can use to practice Rush E!
real
💀💀💀
i laughed so hard bruh
the metronome would sound like it was part of the song 💀
@@fracas.fracasat 390000
shoutout to the guy that had to count all the beats to give us such precise information.
I’d this was a real drum set it would be counted in a machine (of a program ) they wot
@@Leenlvr what?
@@Leenlvr pardon?
@@Leenlvr ????
@@Leenlvr huh
The beat coming back at 1 trillion really gave me goosebumps
i dont hear it
@@jaywinged its very faint
My headphones were clicking
i heard all of it tho
Its like the audio version of a moire pattern, You zoom out far enough and you can see the original image again
I love how with some of the higher ones you can still here a faint bit of pulse (especially in the 390k-million bpm range)
Fun fact, there's an entire music genre based on this concept that's called extratone
Extratone songs range from 1000BPM - whatever upper limit the producer wants (although it generally caps at around 10k from what I've seen) and most commonly makes use of the extreme BPM to turn repeated kick drums into tones (hence the name "extratone")
Extratone is only 1000-10000 Bpm, after that is Supertone till like 1mil bpm and after that is Hypercore with no upper limit
a man of culture I see
Kobaryo ftw
Ever heard of Bambi fantracks?
@@cheesepizza98 the difference is that that isn't actually music
The reason it turns into a high pitch sound after a certain BPM is because it turns into beats per second or cycles per second also know as hertz or Hz
So 60,000BPM is 1KHz or one thousand hertz
23976bpm is 400cycles per second or 400hz
But its not a pure tone is it ? I mean we cant perceive but the original sound of the metronome should be a part of that wave right ?
@@visheshl I don't know what you mean by part of a wave
@@visheshl it's essentially frequency modulation.
@@visheshl This makes sense since the metronome has it's own frequencies and it's not necessarily becoming a single frequency without any over/undertones
@@visheshl Considering the bitrate limitations of how sound works in computers, that detail most likely gets lost once the BPM is high enough.
Yes, thank you RUclips, this is exactly what I want to watch instead of studying for the three exams I'll have to take in the next five days.
Lol
😂😂
exact my situation 😭
Did you do well?
Similar situation, except I gotta go into work at 6:30 AM lol
1:06 censored out sound be like:
you little sh[BLEEP]
0:55 AND IM OUT
real
Once the frequency of the beat is higher than the frequency of the sound, there is not enough time in-between the beat to play the whole sound. After that point, the beat will become the frequency. If the sound was a higher pitch, you could hear the beat for longer (assuming the speaker can keep up).
This is what our science teacher meant when she said "this lesson on waves will be useful in the future"
Why do I hear my ear pop everytime I listen to the end of the 1 trillion BPM one 😭😭
Woah neat
What do you mean “once the frequency of the beat is higher than the frequency of the sound” aren’t the beat and the sound the same thing. And what do you mean higher
@@Checkmate777 I'll try to translate: every sound is a wave which propagates itself in the space. Different sounds have differents wave, in fact the caratteristics of the wave defines how the sound will sound to our ears. What do I mean with caratteristics? I mean the frequency, which is how often in a second the wave goes from up to down and then again up, and the wave lenght, which we will leave apart.
But with the word frequency we refer to how many times a thing appen in a certain period, so also the BPM is a frequency (it mesures beat per minute)
So, since every sound has a frequency, the beats themself, which are sounds, have a frequency which remains constant. Plus, there is the BPM, which is the frequency of beats in a minute, and as we can see is growing during the time.
The guy in the comment was trying to say that when the frequency defined by BPM (frequency of the beats) becomes higher (they are both numbers, so can be compared) than the one wich characterizes the sound (how manu up-down-up, remember?), the frequency of the sound you hear is no more defined by the frequency of the sound but by the BPM-defined frequency, so becomes variable in time.
I'm just trying to explain what he meant, but I'm not sure that's true (although it probably is), I should check.
I've written that while doing breakfast, so sorry for my mistakes.
Play it in 2x, now we can listen 2 trillion BPM 💀
The first thing I thought when I clicked on the video 💀
I did that and my phone speakers stopped working!
It would still be the same
On mobile, you can go up to 5x
@@Serhii_Diemientieievwith RUclips premium I assume because I can’t do that
That's kinda fascinating, the more I listen. Certain tones sound a *lot* like part of the overtone series, though I couldn't for the life of me explain how or why. Interesting.
Slight clarification: I'm aware that they *are* part of the overtone series, I'm just confused/curious as to how/why in this particular case - sorry, my original phrasing was unclear.
Cause sort of is the overtone series
This is, sort of, creating a signal at a frequency in Hz equal to the BPM/60.
So for example, the portion of the video that shows 96,000 BPM. Divide that by 60 to get 1600 Hz. Thats our actual pitch. Compare it to a 1600 Hz tone and you'll find they sound very similar
@@Prengle Ah, I see. That's *really* neat, sound will never cease to fascinate me. Thanks for explaining, that makes a lot more sense now!
You *need* to realize that the *author* of the video used *arbitrary* numbers for each next test instead of *always* using nth multiples of a given frequency, which is why *it* sometimes sounds like overtones and sometimes *not*
@@Jwellsuhhuh Ah, good to know. I'm very new here, I just stumbled across the video randomly while being very unacquainted with the channel. That makes more sense now, though. Thanks for pointing that out, sorry if I came across as oblivious.
0:31 peppino mach run stages 1-4:
Went silent for me at 200M bpm, but came back only for 6.4B bpm. The reason they sound like tones starting at 2K bpm is because they're frequencies just like the notes in a song.
Tbf you shouldn't be able to hear anything in that range to begin with, the fact that you can is a limitation of the programs more than anything
@@sameman6884
Fair indeed. Looking into it, 200M bpm would be in the low range of short wave radio at 3,333,333.3... Hz. On my own, I'm able to hear up to 17kHz, though the apparent volume is quite low compared to more common frequencies.
With RUclips videos, you also always have to be aware that there's compression and a cut of different frequencies. So when we here nothing, it can very well be that there is no audio in the video at that moment, and when later some noises came back - that could be some in-between tone patterns that emerge from the quick beats, those emerging patterns that then have a lower frequency, or artifacts that the compression algorithm produces.
For the real experience on extreme ends, you have to have the original uncompressed file, and audio hardware that is able to reproduce that faithfully.
i heard 200m bpm it sounds like tinnitus but i checked its not.
@Sniper Really? Went dead silent at 200 M
There's something oddly creepy about how it goes from silence to quiet static-y sounds, and back to silence...
FRRR
Probably a fight or flight response.
You can still hear the last 4 bpm's, you just need to increase the volume and listen closely
@@Lt_Vesteryeah gave me a bad one, and I’m high
how is that even creepy
from 200 to 500 it sounded as if there's bout to be a sick beat drop
You listen to lame music
Just triplets
@@Intrspaceagreed
When u hear 1,92,000 - 20,00,000 BPM t sounds like beats
@@Intrspace😭
0:55 gives undertale vibes
For
1 million to 2 million sounds like when the doctor asks you to put up your hand when you hear a noise
Bear your meat to the beat
i hear too much
Bruhhhh
it's crazy how the sound gets louder then immediately dips down to basically 0 because our ears cant comprehend that high of a pitch. that's really cool how this demonstrated that.
edit: bro this comment blew up wth
Can our speakers even produce that high of a pitch?
@@pingpongpungi could hear the entire thing, usually no, but somehow i did.
I heard it all
Also, after a certain point, your speakers aren't producing that pitch either.
Our phones too lol
finally, a rapper who doesn't mumble
It beeps
@@iliketrains5636 nahhh really
@@Aurora42424 Yes 🤯😱
@@iliketrains5636 naaaa thats crazy who told you
@@fj6889 it’s a secret 😶
“Yeah, try and play this on piano. Let me set the bpm…”
Very relaxing to fall asleep too. Thank you!
💀
@@Ivander_Ki think he's actually dead
the way this video was recommended under a sleeptube video
bro idk what kinda dreams ur having
@@groundedgaming sigh i didnt realize till you replied 😭
"what kind of music do you listen to?"
"It's complicated"
30 BPM: Just a tap on the drum every 2 seconds
60 BPM: Sounds like a heart beating
120 BPM: Funky fresh
160 BPM: Kinda like a steam train moving I dunno
200 BPM: Like a really, really old machine gun
300 BPM: WW1-era machine gun
500 BPM: UH-1 Huey
1,000 BPM: A SAW or something
2,000 BPM: A Gatling gun perhaps
8,000 BPM: A-10 *BRRRRRRRRRRRRRRT*
15,000 BPM: Chainsaw
24,000 BPM: A really, really high pitched chainsaw
48,000 BPM: Not sure
96,000 BPM: I'm running out of ideas
192,000 BPM: *EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE-*
390,000 BPM: Sounds like a really high note in an 8-bit cover of any song
500,000 BPM: Nevermind, this is the high note in 8-bit song covers
1,000,000 BPM: This is getting ridiculous
2,000,000 BPM: Sounds like uhhh...
5,000,000 BPM: Sounds like the scream my little sister makes
10,000,000 BPM: This is more accurate to my little sister's scream
25,000,000 BPM: Sounds like when you blow air out of a straw you used that kinda still has water in it but doesn't anymore
50,000,000 BPM: Same as 25,000,000 but with less water in it
20,000,000 BPM: Sounds like crickets
80,000,000 BPM: Can't hear anymore
1,600,000,000 BPM: No seriously, I can't hear anymore
6,400,000,000 BPM: No, wait I can hear something
25,000,000,000 BPM: Nevermind it's gone
1,000,000,000,000 BPM: This is a really big number
The accuracy of this comment😂
Your idea of sharing your Idea was pretty amazing and hilarious at the same time😂❤
2,000,000 BPM sounds like a microwave beep
This is so accurate 😂
I love it :)
What did you do to your sister lmao
Great for my drum warmups, thanks!
Nice lol
XD
30 bpm 0:10
60 bpm 0:18
120 bpm 0:22
160 bpm 0:26
200 bpm 0:28
300 bpm 0:31
500 bpm 0:35
1000 bpm 0:37
2000 bpm 0:40
8000 bpm 0:43
15984 bpm 0:46
23976 bpm 0:49
48000 bpm 0:52
96000 bpm 0:54
250000 bpm 0:57
375000 bpm 1:00
500000 bpm 1:03
1000000 bpm 1:06
2000000 bpm 1:09
5000000 bpm 1:11
10000000 bpm 1:14
25000000 bpm 1:15
50000000 bpm 1:18
200000000 bpm 1:20
800000000 bpm 1:22
1600000000 bpm 1:25
6400000000 bpm 1:27
25000000000 bpm 1:30
1000000000000 bpm 1:33
I cannot believe how simple and amazing this was. Some of the faster ones I swear I could hear a slower beat in there. Sound is ama-za-zing
They literally get to the edge of human hearing. Also, amazing beat drop at 0:37.
Nah that's a helicopter flying in
Nah that’s the shit that gives my grandpa nightmares
get down buddy
The 1,000 bpm sound was jsed at the end of a Rina Sawayama song, called Happy or sonething. Great song, cool sound
@@ಡ_ಡ-ಯ3ಬ what on earth are you saying
Dude the emotion this song conveys is so true and real bro
Wow what an endurance test!! My arm hurt at around a minute then I completely blew at 1:24 incredible!
⁉️🤨
HUH
??? Why are you right? It's like at the joint.
Beatsaber joke?
@@Shin3y I just realized it
"I recommend turning down your headphones and DEFINITELY NOT UP TO 100%"
"Are you challenging me?"
Same thought
Same thought
Same thought
Bro, as someone who is deaf, I set it to 200%
Tame Sought
The concept of pitch being equal to rhythm is quite fascinating. It makes sense since pitch is just one wave repeating hundreds or thousands of times a second
String theory
Dave and bambi songs: 1:28
0:09 awesome beat
0:17 building up
0:20 still building
0:25 Fly octo Fly
0:28 hard rock
0:30 about to showcase something
0:34 this is just the drummer for the hard rock band
0:36 the drummer has a robotic leg
0:39 somebody had a lot of gas
0:42 blue screen
0:45 4,000 rpm
0:48 indy car
0:51 8,000 rpm
0:53 the same indy car is now redlining
0:56 your alarm clock
0:59 the microwave beeping
0:25 really does sound like fly octo fly
“Somebody had a lot of gas” 🤣🤣 best analogy on there
0:23 Hard rock*
0:26 Speed Metal
0:29 Thrash
Yeah, by compressing the rapid beat, you're essentially creating a waveform (like a sine wave). As you go really high, you get into effects where the wave is so compressed that you're skipping parts of them (or entire cycles) and hitting arbitrary pitches. I would do this with my programming students while we visualized it.
Yeah, he's basically doing a very crude form of pulse-code or pulse-width modulation, isn't he?
@@Liam3072 its just a noise. the audio on youtube is sampled at 48kHz, you cannot play anything that is higher than ~24kHz. In this video there is literally more beats per minute that samples in the aac file that you listen to resutling in random ass bullshit soup.
So what would happen if God (just for the sake of being actually able to perform that) demonstrated it to us on an actual drum?
@@g.s.4318 you would not hear anything either, the sound would have higher frequency than we can hear. And if for some reason you could hear it(like a superpower) it will be just unimaginably high pitched sound
@@nevrast-1 Correct. Extra props for you. I would call the "drum" sample the "signal", and the BPM becomes the "carrier wave" frequency, albeit an impulse, not an actual sine. Like you said, it's meaningless above 24kHz, and even then before 20kHz on most people's audio equipment and ears.
With a fast enough beat, rhythm becomes melody!
Maybe the universe is nothing more than a quintillion flutterings of tiny little butterfly wings after all.
you just made me realize that that's the exact same way atoms and molecules work! there's so many of them in such a small space, moving imperceptibly fast at all times, that it just becomes a field of movement energy that can't be passed through. that's just the physics version of this!
@@pizzzaeater1425 Audio is physics. Sound is literally the change in air pressure vibrating the eardrum. But to my knowledge the universe does tend to do this cool thing where many things come down to moving fast. Science is amazing, and can really enhance the beauty of the world in my opinion. But I agree, this is a cool auditory way of making that allegory!
@@Shin3y yes you're 100% right, i just didn't know how else to describe it lol. is there a word for the part of physics that's visible to humans? cuz that's what i was referring to lol
Hello I am the Universe and I want to let you know you're close. (it's actually wasp wings)
soo... string theory?
my man just discovered extratone music
I love it how when it reaches 1,000,000,000,000 BPM it just goes back to 120 BPM but with really quiet machine noises in the background
After the video stopped, I felt like there was a lingering pitch I couldn’t hear but I could almost feel it in a way. Quite bizarre since I’ve never experienced that before. Perhaps there’s some kind of psychological effect or afterglow going on as a result of the extremely high frequency? It lasted a few minutes and went away. Fascinating!
Sounds like tinnitus. Some people can experience tinnitus after hearing a high-pitched sound (thus why several games now days are allowing you to turn simulated tinnitus effects off). As someone with chronic tinnitus, I think I know what you mean by "couldn't hear but I could almost feel it", as to me the high pitched sound isn't what bothers me so much as the feeling of pressure that comes along with it.
lol your ears are fucked forever now
Yeah you might want to get your ears checked
@@monkeywithocd Good to know I’m not the only one lol. I could feel the pressure, but the weirder thing for me was a feeling in my chest and shoulders. Like a tingly massage. No pain but it was a bizarre feeling for me. I’ll get my hearing checked and I appreciate the advice! I don’t think I have tinnitus since I have better hearing than most people I know, but I’m no doctor and have no idea if you can have tinnitus without notable hearing damage or loss.
@@spelte3518 Will do! Thanks for the advice.
200 million is just the white noise when you’re flying in a plane
Thanks for the warning about the volume, I bet that hertz!
THis made my dog explode
Rip dog
@@reformed_attempt_1 rip the dog in two
sounds like a skill issue
RIP dog×2
For real?!?!
dude you created Synth, pluck, arp, bass, even white noise
this is so coool 🔥🔥🔥🔥
I feel like there’s incredible potential for synth work in the 48K to 2M range. 2M is especially groovy. Pass that sound through a couple of solid state tubes, bang around with the pitch and you might be able to create a pretty cool, moody synth line. Add some drums over the top and maybe some guitar and you’d have a pretty sweet metal song
i would do this but i suck at any music software
Hello, Im a weirdo and in fact, I hear the kind of music you are refering to; its called extratone, it's a genre based on the amount of BPM the song has, starting as extratone at 1k BPM, then evolves to hypertone at 100k BPM and gets into supertone at 1M BPM, most of this songs are chaotic asf and I understand why a lot of people wouldn't like them, but there are some other ones that uses the BPM factor as an instrument, such songs can be WEB 33,260.8 and USB 50,176.0t, both from a japanese artist named Kobaryo, he ussaly makes some chaotic and pretty darn fast songs but this two songs are pretty much what you refer to, using the BPM as an instrument, I hope you give them a chance in case you are interested on them!
is this a sh*tpost
i could be completely pulling this out of my ass (mostly bc i am) but i think that’s actually what synths do
Commenting 11 months later, still sounds better than the sonic eraser OST
This video feels like a video game that starts off normal and fun, before eventually getting more disturbing and dark the further you go on, the final climax, and then the ever increasing silence where the beats get higher, indicating a mysterious and foggy end, where very little is revealed to the protagonist about what actually happened.
I theorize there being no beat drop to the fact such an end will never happen and it will only proceed, just quieter and quieter. You wait for it to happen, but it never comes. You are stuck in this hell until you finally accept defeat, and succumb.
its just fast sounds
@@frawog facts
its not that deep bro chill 💀💀💀
eversion
I like your brain
0:37 I think this is the fastest one that still sounds good
agreed
Listen to archspire
1:02 has an interesting kick to it
@@zombeaver69🤣🤣🤣
The reason you can hear the ridiculously high sounds is because of aliasing. LMMS is failing to properly render the kick playing faster than the rate the program itself is running at, which turns into a noise that gets reflected back into the audible range.
I’m gonna pretend like I understood what you said but yeah good facts
The progression from snare hits to snare rolls to a fax machine was crazy
Me aiming with a rifle: 0:35
Me aiming with a minigun: 0:43
That computer: 0:50
Not to ruin you're moment but a minigun fires alot faster than what games and Hollywood give them credit for
Ok
Tryhard comment. 🙄
@@ThisHandleFeatureIsStupid How?
He said "Try hard comment🙄"
0:54 Vacuum mode: activated
You are not actually wrong, the motors in vacuums do spin at about 96,000 RPMs.
@@Tim2716*excuse me what*
@@Tim2716Wait wait wai-
*So you're saying my vaccum is secretly a hadron collider?*
Bro replied 1 year later💀💀💀@@rockystudiogaming
yo by the time i reached the end of the video i couldn't hear the sounds around me anymore, so i could truly say this video was a life changer.
bro created an Alert sound
realistically there should be no sound after 1m bpm for most people and 1.2-1.3m for perfect hearing cause at that point you've reached the 16khz-22khz range, which is the upper limit of human hearing.
i heard all wtf
I was wondering about that, but if he's using a metronome that emphasizes certain beats (e.g. every 2nd, 3rd, or 4th beat), then those emphasized beats would create their own beat that you could hear once you can't hear the main beats.
Pretty sure those static sounds you hear for 1m+ bpm are either artifacts from the program being used or residual low/subsonic frequencies present in the original beat sample that are only brought out when the frequency gets high enough
He said in a different comment reply that he increased the volume of them.
@@Humulator volume doesn't matter if frequency is above our range of hearing.
1:14 That piano 🔥
We making it out the trenches with this one🥶🥶🥵
Im not ruining 69 likes
@@mrapple2373too bad
0:56 goes hard
fr
and sounds like my pc with 10 apps open
It sounds like an f1 car reaching max rpm
Definitely sounded like Excitebike NES for a minute there.
At a speed of 48000 samples per second, the maximum bpm that can be registered is about 1.44M bpm (24Khz x 60). Past that, beats will be skipped since they can be represented in the range of a sample.
Yep, basically the Nyquist-Shannon sampling theorem at work. I think the effects being heard, are kind of an acoustical Moiree pattern.
@@MobilerInfanterist yea basically i dont understand any of this
@@m_emetube »Nyquist-Shannon sampling« can be googled, »Moiree pattern« was basically a typo. Look for »Moiré pattern« and you will see what is meant. =)
0:34 Maxim Machine Gun
0:37 M16
0:41 MG42
0:44 GAU 8 Avenger
0:46 M61 Vulcan
Average knowledge in USA:
average american person:
@@keebymania0911'm Italian but I know my guns somehow lmao
@@keebymania0911 the fact that im filipino 💀
@@GamingWithLit Its still a good joke tho 😂
1:08 please tell me im not the only one that felt this in my throat
SAMEE
Same
Same
I Feel something else in my throat😏
😂😂😂😂@@EddieWelch-hk8vs
I love how 390k is just the wii crash sound
at first it sounded like it was escalating into a beat drop and then it just became someone with an arsenal of powertools
Sounds just like my geiger counter
SOMETHINGS WRONG I CAN FEEL IT
U ok?
I really got the feels after 800,000,000. Hit right to my heart.
my phone is producing sounds i didn't know it could
Breakcore fans: yo, this is fire!
Wildpoint when beating future funk:
@@MagmaGMD412💀
Friday Night Funkin' fans be like :
Yooo this stuffs fire 🔥🔥🔥
And skrillex fans (totally not me)
What
The Dave and Bambi spamtrack fans eatin good tonight 🔥🔥💯
@@Contemptuously the 48,000 mark is dave's voice
@@retro_cam925 oh wait I can actually hear that LOL
0:34 WW1-WW2 machine gun
¿Por qué hay que jugar con la vida de personas fallecidas?
Phật online à@@gustavocorona2000
@@gustavocorona2000he’s not
@@gustavocorona2000 yall mfs sensitive asf
@@gustavocorona2000tu es muy sensitivo or some shi 😂
camellia : too slow
*drops a ball on the floor*
the ball:
At 2 am:
I swear bro, every time the bpm went up, it sent a full reaction through my entire body.
Thanks for a good practice for my MRI tomorrow :)
192k is when your bike is about to overheat in Excitebike
For some reason these beats make the muscle in my eardrum contract, so whenever the beat goes I can both hear and feel a small pulse.
A common audio format this video is using has a sample rate of 44kHz. It means that you cannot play a distinctive repeaded sample faster than 22.000 times a second, or 1.320.000 BPM. Fine details of such signal (drum beat in this case) will simply not fit in the smallest segment.
My guy. Finally 👍
22.000 times a second would be inaudible anyway
So around there it's inaccurate regardless of if it's compressed or not
@@Xnoob545 yep, I think that's how 44kHz sample rate is justified. There is no reason to provide more resolution, since anything beyond 20kHz is inaudible by humans.
this just went from drumset to jackhammer to chiptune to horror movie sounds to end of the universe
This is pretty much just a live feed of my heart rate during a light walk
0:10 Artillery
0:17 AA Gun
0:22 AA Flak (Again)
0:25 AA Gun (Again Again)
0:30 M4a1 (Sopmod?)
0:35 MP40
0:37 MG42
0:41 Helicopter Gatling
0:43 CIWS
0:46 CIWS ( Near Distance)
0:49 Average Helicopter
0:52 Take Off 737 Engine Sound
0:54 Mid Air 737 Engine Sound
0:57 Average Alarm
0:59 Phone Alarm
1:03 Fiction Plane Stall Alarm
1:05 High Pitch Airbus Fire Alarm
1:10 More Pitch Airbus Fire Alarm
1:11 Metal Scratch
1:14 Flashbang
1:16 Old Tv Sound
1:17 Mosquito Sound
1:20 Ceiling Light Sound
1:23 Lower Ceiling Light Sound
1:25 High Pitch Ceiling Light Sound
1:27 Overcook Microwave Sound
1:31 Backrooms Ceiling Light Sound
1:34 Just Wind
perfect
0:10 slow beats
0:20 medium speed
0:22 slightly faster speed
0:26 fast speed
0:30 faster speed
0:33 even faster speed
0:35 very fast speed
0:38 assault rifle speed
0:41 submachine gun speed
0:43 error noise
0:47 horror game error noise
0:49 creepy horror game error noise
0:52 computer error
0:54 motorbike engine sounds
0:57 retro video game error
1:00 creepy EAS type alarm noise
1:03 kawaii video game error noise?
1:06 notification beep
1:09 high pitch beep
1:12 backrooms entity noise?
1:14 tv static type noise
1:16 actual tv static noise
1:17 electric buzzing noises
1:21 jumpscare noise
1:22 backrooms ambience?
1:25 quiet white noise kinda noise
1:28 air going out a tire kinda noise
1:32 i dont even know at this point
1:34 more backrooms ambience with fast beats
speed the last one to 2x and it's the sound of my mom with another man in the kitchen, i think they recorded once
props to you,my headphones are now enchanted with eternal deafening.
Curse of Deafening
This goes to frequencies that the human ear can't hear.
Not necessarily.
Age, gender, and reproductive state affect what we can each hear individually.
30 - 120 : Seems like it could be in music if it was shorter
160 : someone punching a punching bag fast
200 : someone spamming a button with a soundpad
300 : aetrna (osu player) hitting notes
500 : aetrna (osu player) hitting notes but faster
1,000 : getting ready for the beat drop
2,000 : when your game crashes
8,000 : when you glitch between the backrooms and earth
15,894 : stonecutter at half speed
23,976 : stonecutter at full speed
48,000 : stonecutter if flash was spinning
96,000 : your game crashes as someone is screaming
192,000 : gameboy games intro
390,000 : nightcore gameboy games intro
500,000 : high pitch night core gameboy games intro
1,000,000 : being spammed windows notifications
2,000,000 : morse code
5,000,000 : computer fan during cinebench
10,000,000 : computer fan when you accidentally open cinebench 100 times
25,000,000 : horror game
50,000,000 : horror game jumpscare
200,000,000 : when your outside in a horror game
800,000,000 : bro what is this i cant even hear it
1,600,000,000 : ^^^
6,400,000,000 : your fan during summer (probably)
25,000,000,000 : wut r u boiling
1,000,000,000,000 : eyy the beat is back
damn the beat dropped so fast it became a silencer pistol
the last one was useful for making a piece
Me hearing voices from my parents room at 3 am
🤨
that's 5 bpm 💀
what does that even mean
I love how 8000 sounds like an insanely fast double bass while 16000 is like static glitch sound
It sounds like I’m trying to connect my internet to 1999.
0:26 "It might seem crazy, what I'm bout to sing"
0:49 Me when my mom sees the report cart
That's it? I get 1:17
Sounds nice how it goes musical from 1:00 to 1:10 °>° 🎵
That's called a wonky arpeggio and is in no way musical.
0:39 get ready to face the warning
The first 42 seconds sound like a trance song that I'd really like
0:45 - 1:02 was actually really good i hope someone makes a beat out of it
respect to the guy who played the kick drum at this speed
My heart when my crush says hi:
I think this will be the new BPM for my new island
Man this beatdrop is taking a long time. Must be a banger beatdrop