its the first clashable counter identity whose skill 1 has a very positive effect over counter, skill 1 uses 5 bloodfeast per hardblood while counter and other skills use 10, a very cheap price for hardblood
Yeah, most clashable counters up until now have just been the better S1. At least with Wild Huntcliff you have the problem of potentially screwing yourself if you don't get your sanity up first cuz of the Dullahan SP tax.
BANG, THE ALL NEW [Ascendant Hardblood Arts - La Sangre]! ONE [Use] AND JUST WATCH AS [Pequod Town] EVAPORATES BEFORE YOUR VERY EYES! [Hardblood sold separately.]
She has 2-3 on her counter depending on if it's powered up or not. She may not be able to effectively build a bleed stack on her own, but she can at least keep it neutral to allow someone else with more positive count to build it for her. Most enemies only have 2 coin skills after all.
@Q-Hatred While I do agree that on any other character, it would be a none issue, however, sancho heavily encourages you to use her fully buffed kit and bring with her the other 3 bloodfiend ids, who dont really have strong bleed count application compared to the other options like hook office hong lu, kurokumo ryoshu, rhino meursault, or either of the ring ids. This heavily implies that to make use of sancho's full power while maintaining bleed, you have to run the remaining 2 slots with dedicated bleed count units, which means that you cant use those 2 slots for other bleed units that dont support count like red eyes & penitence ryoshu. It doesn't make her not be an absolute powerhouse, but it does bring to mind that she does have her own shortcomings, unlike some certain laughing man on a horse
@toxicspikes098 I mean you could also just use Rhino Meursault if you care about count, and it's not like the team isn't almost entirely made up of really tanks characters with self heal capabilities
The upgrade only being on the first slot makes choosing her skills very important cuz you wanna save an S3 in slot 1 if you aren't running full Bloodfiends. Also is it just me or do new slots generate weirdly? Like, this is a long term thing not a mew thing. It's like it randomly selects skills for the new slot's first 3 skills, then generates them in normal rotation afterwards. Sometimes in full teams I have units use one too many S3s for how long the fight is, or have a new S3 cycle into their second skill slot WAAAAY too early. Especially noticable if you SAVE an S3 in that second slot for a burst damage turn, like on Tremor teams.
They also have their own special effects like the red one increasing offence level and decreasing offence level every hit while the cyan one makes it so that you lose sanity every time you hit him and the purple one makes it so that ya get a bunch of bleed
@@Swordwrath13 Wrath actually has no unique gimmick - the Offense and Defense Level effects are on all three auras. Gloom makes his SP get fucking *nuked* if he has Sinking (every hit against him applies +1 Count, meaning you never run out while this is ongoing) but he also eats 3 SP from you every time he gets hit Envy stacks up unholy amounts of bleed on the attacker (2 potency and 2 count) every time someone hits him
I didn't got her from 20 pulls unfortunately. And I still want, like, Walpurgis ids (I don't have Yi Sang, Ryoshu and Sinclair, and next one should have Hong Lu Liwei, which is... Well I am Hong lu fan) and Rodya is still not on my account. And, I am f2p and can't afford battlepass, and without it the grind is hard. I know for a fact that my 50 Don and Rodya shards and 100 boxes won't give me nearly enough for either id. So.... Idk.
@manicflying1289 it's still just a better skill as far actual usage goes it isn't like all of the enhanced skills are straight upgrades either, enhanced s2 has lower rolls (despite having an extra coin)
After studying the animation a little bit closer I've found that it's not that it doesn't do any damage it just does it weirdly. All of the damage is done pretty much instantly before the animation begins playing making it seem like it's part of the second coins damage. It might be a visual bug and it's supposed to have multiple damage hits but for whatever reason it only has one at the very beginning that actually does damage. It's easiest to see whenever she kills an enemy with the third coin as they die instantly and then it plays the animation.
Which, btw, is higher than Capote Meursault, which is otherwise the highest rolling skill in the entire game, with secind place being a tie between Ardor Blossom Star and Blazing Strike
One of the starter buffs gives you 7 levels over the course of the run and there’s like 3 or 4 different abnormality events you can get that each give at least 2 levels.
Ring Yi Sang, Rhino Meursault, Kurokumo Ryoshu, N Faust and Hook Hong Lu are all pretty good for bleed count. You can use pretty much any of them, but Ring and Rhino are probably the best choice as they also give you gloom resources which the bloodfiends lack entirely.
wait,we got both "CHA,MAGANERA!" and "MATTAGAN POOREH" in the same video.
absolute cinema
If only we got "GANSHAM" in this video but atlast it was not meant to be
“the hag’s leg” q hatred getting a little personal there
its the first clashable counter identity whose skill 1 has a very positive effect over counter, skill 1 uses 5 bloodfeast per hardblood while counter and other skills use 10, a very cheap price for hardblood
Yeah, most clashable counters up until now have just been the better S1. At least with Wild Huntcliff you have the problem of potentially screwing yourself if you don't get your sanity up first cuz of the Dullahan SP tax.
9:47 this line will forever be burned into my memory for years to come.
"bloody hell"? correct!! ascendant sancho hardblood arts - la sangre 💥💥💥
900 damage 💥💥💥
BANG, THE ALL NEW [Ascendant Hardblood Arts - La Sangre]! ONE [Use] AND JUST WATCH AS [Pequod Town] EVAPORATES BEFORE YOUR VERY EYES!
[Hardblood sold separately.]
“Dude, is your attack just called ‘The Blood‘!? Bacause thats pretty terrif-“ *gets obliterated*
Oh!!! I just noticed she has the "manager's hand in pocket" stance!!! She really is the manager if lamancha land...
I thought it's behind her back?
I always love your commentary, thank you for your content!
"unfathomable drip" the Barber is shaking right now. This is what she was competing against.
"She is an absolute powerhouse of a unit and has everything you could ever want"
Bleed count:
She has 2-3 on her counter depending on if it's powered up or not. She may not be able to effectively build a bleed stack on her own, but she can at least keep it neutral to allow someone else with more positive count to build it for her. Most enemies only have 2 coin skills after all.
@Q-Hatred While I do agree that on any other character, it would be a none issue, however, sancho heavily encourages you to use her fully buffed kit and bring with her the other 3 bloodfiend ids, who dont really have strong bleed count application compared to the other options like hook office hong lu, kurokumo ryoshu, rhino meursault, or either of the ring ids. This heavily implies that to make use of sancho's full power while maintaining bleed, you have to run the remaining 2 slots with dedicated bleed count units, which means that you cant use those 2 slots for other bleed units that dont support count like red eyes & penitence ryoshu.
It doesn't make her not be an absolute powerhouse, but it does bring to mind that she does have her own shortcomings, unlike some certain laughing man on a horse
easy solution
use Kurokumo Ryoshu support passive
it relies of lust anyway which isn't that hard to gather on any of the bloodfiend IDs
@@marfit77 That's valid but that also mean you still cant use Red Eyes and Penitence Ryoshu
@toxicspikes098 I mean you could also just use Rhino Meursault if you care about count, and it's not like the team isn't almost entirely made up of really tanks characters with self heal capabilities
Gotta love the devs’ audacity to give unbreakable coins to a 50-rolling skill
JUUUST In case...
@@averageanger7092honestly, I wonder if anyone has had her proc her coins,
canto XI ids having 10 unbreakable coins and 100 rolls
The battle with Casstie was not fight it was Sancho using Cassie body to the mop the floor even calling it a battle is an insult.
I like how this id is basically Warp Don, but bleed.
CHA‼ MAGANERA‼‼
The blood cape so cool…………….
I just did my MDH run earlier today. I think shes by far the easiest ID to solo with, the skill 3 dmg and healing is too good.
What was that 1,342 damage hit on Heathcliff? ?
Special contract. It likes to nuke staggered enemies.
The upgrade only being on the first slot makes choosing her skills very important cuz you wanna save an S3 in slot 1 if you aren't running full Bloodfiends.
Also is it just me or do new slots generate weirdly? Like, this is a long term thing not a mew thing. It's like it randomly selects skills for the new slot's first 3 skills, then generates them in normal rotation afterwards. Sometimes in full teams I have units use one too many S3s for how long the fight is, or have a new S3 cycle into their second skill slot WAAAAY too early. Especially noticable if you SAVE an S3 in that second slot for a burst damage turn, like on Tremor teams.
peak posted, day immediately better
Heathcliff? shield makes it the sin affinity of the color even more effective but makes the rest of the sin affinity less effective
So basically if its gloom shield it will increase gloom weakness
They also have their own special effects like the red one increasing offence level and decreasing offence level every hit while the cyan one makes it so that you lose sanity every time you hit him and the purple one makes it so that ya get a bunch of bleed
@@Swordwrath13 Wrath actually has no unique gimmick - the Offense and Defense Level effects are on all three auras.
Gloom makes his SP get fucking *nuked* if he has Sinking (every hit against him applies +1 Count, meaning you never run out while this is ongoing) but he also eats 3 SP from you every time he gets hit
Envy stacks up unholy amounts of bleed on the attacker (2 potency and 2 count) every time someone hits him
Me when the joke is missed.
3:08
it can maxroll a 40
with some setups, someone got it to roll 60
I literally got her on my first single ticket roll 💀
I got her on my second single roll.
I didn't got her from 20 pulls unfortunately. And I still want, like, Walpurgis ids (I don't have Yi Sang, Ryoshu and Sinclair, and next one should have Hong Lu Liwei, which is... Well I am Hong lu fan) and Rodya is still not on my account. And, I am f2p and can't afford battlepass, and without it the grind is hard. I know for a fact that my 50 Don and Rodya shards and 100 boxes won't give me nearly enough for either id. So.... Idk.
Join the md mine
how is Wheathcliff's S4 more of an "alternate" skill than an upgrade? it's just a stronger skill than his S3
it's more cuz of the fact that it becomes a negative coin skill I think
@manicflying1289 it's still just a better skill as far actual usage goes
it isn't like all of the enhanced skills are straight upgrades either, enhanced s2 has lower rolls (despite having an extra coin)
@@Vi3Voide in the case of the s2 it gains extra coin power based on enemy bleed potency, becoming a 19 roller with 12 bleed potency
@@manicflying1289 the regular s2 also gets coin power from bleed potency conditionals
@@Vi3Voide I think the upgrade in this case has to do with it gaining increased attack weight per 10 hardblood
Ive been seeing this happen in every limbus video I watch and thats the attacks being faster than normal, How do you do this?
You mean for the EGOs? You can speed up the animation by holding down the mouse or pressing the screen if on mobile.
I am always confuse on why does the third coin in sancho upgraded 3rd skill doesn't do damage
its just a weird animation
But the damage is zero though when the third coin is rolled though
yeah at 15:00
After studying the animation a little bit closer I've found that it's not that it doesn't do any damage it just does it weirdly. All of the damage is done pretty much instantly before the animation begins playing making it seem like it's part of the second coins damage. It might be a visual bug and it's supposed to have multiple damage hits but for whatever reason it only has one at the very beginning that actually does damage. It's easiest to see whenever she kills an enemy with the third coin as they die instantly and then it plays the animation.
Hi
anyone notice how upgraded skill 3 doesn't do damage can someone explain why
s3-3 can roll 46 at max without ego gifts
Which, btw, is higher than Capote Meursault, which is otherwise the highest rolling skill in the entire game, with secind place being a tie between Ardor Blossom Star and Blazing Strike
20:24 how in hell you got her at lvl 59???
One of the starter buffs gives you 7 levels over the course of the run and there’s like 3 or 4 different abnormality events you can get that each give at least 2 levels.
@@Q-Hatred ah.
does someone knows a team comp where i can keep most of the bloodfiends and keep an good bleed count?
Ring Yi Sang, Rhino Meursault, Kurokumo Ryoshu, N Faust and Hook Hong Lu are all pretty good for bleed count. You can use pretty much any of them, but Ring and Rhino are probably the best choice as they also give you gloom resources which the bloodfiends lack entirely.
@Q-Hatred And Rhino is also relatively tanky, and comes with Chains of Others
@@kichiroumitsurugi4363 It has Yearning Mircalla, too.