WWDC22: Plug-in and play: Add Apple frameworks to your Unity game projects | Apple
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- Опубликовано: 16 ноя 2024
- Help make your Unity app or game an even better experience on Apple platforms. Learn how you can add Apple technologies directly to your projects with six plug-ins: Apple.Core, Game Center, Game Controller, Accessibility, Core Haptics, and PHASE. We'll show you how you can add new gameplay mechanics, make your games more accessible, and tap into the latest Apple features and services.
Explore related documentation, sample code, and more:
Accessibility: developer.appl...
PHASE: developer.appl...
Human Interface Guidelines: Game Center: developer.appl...
Game Controller: developer.appl...
Apple Unity Plug-Ins on GitHub: github.com/app...
Delivering Rich App Experiences with Haptics: developer.appl...
Bring your game to Mac, Part 1: Make a game plan: developer.appl...
Reach new players with Game Center dashboard: developer.appl...
Add accessibility to your Unity games: developer.appl...
WWDC22 Day 2 recap: developer.appl...
Discover geometry-aware audio with the Physical Audio Spatialization Engine (PHASE): developer.appl...
Tap into virtual and physical game controllers: developer.appl...
Practice audio haptic design: developer.appl...
Design for Game Center: developer.appl...
Advancements in Game Controllers: developer.appl...
Tap into Game Center: Dashboard, Access Point, and Profile: developer.appl...
Tap into Game Center: Leaderboards, Achievements, and Multiplayer: developer.appl...
More Apple Developer resources:
Video sessions: apple.co/Video...
Documentation: apple.co/Devel...
Forums: apple.co/Devel...
App: apple.co/Devel...