Assembly Modeling in Solid Edge: One Shot Multi Part Editing
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- Опубликовано: 22 авг 2024
- Solid Edge allows you to easily edit multiple parts in an assembly, without time-consuming history-based edits or the need to create links between parts. Synchronous technology allows you to make simultaneous changes by simply selecting and dragging the parts within an assembly.
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Explain that in detail!!
So even with newer versions of Solid Edge you still have to go through all that? With the 10-year-old version of SolidWorks that I have, if you reference everything off a base line/plane, then adjust that plane, everything that is referenced to it will automatically adjust to maintain their relationship/definition.
Basically, with SolidWorks you can edit a definition, and everything based on that will change to suit. Solid Edge doesn't seem to allow that. Once a component is created, it immediately forgets all its definitions, and you have to go change each and every part (even if you can Ctrl-click), instead of being able to modify a single parent definition. Yay.
I'm attempting to figure out a similar way to edit a Solid Edge part: I've created a "revolve", and then realized I want to change where the revolution axis is located (move it 180 around to the other side of the part), but when I move the line, the revolve won't follow to the new location. I also can't delete the revolve, since it leaves the material behind as an extension of the previous segment, just straightened instead of curved. Further, I can't create a plane perpendicular to the part so I can extrude/cut the end off from the end of the previous segment. It looks like I'll need to create a plane tangent to the part so that the cut can be perpendicular. SolidWorks just lets you delete the component from the history list, which deletes all material related to that step and any "child" components.
wow