I like how you are utilizing other packs for some of your levels in your videos. It adds more to your videos and displays what was done in the tutorial in a more realistic setting! Thanks Matt, it is a Great Tutorial!
Love these tutorials! It's a simple thing, but I really appreciate how you show off the effect at the start of your video. So many similar tutorials will hide it in the video or at the end, which is stupid and awful
As always your awesome Matt. Great tutorial, I really like the fact that you have a variety of tutorials. Your not stuck on one topic, and you like what you do. So for that we all thank you very much. Watching your channel gives me hope that more people will take an interest, and use your tutorials for their guide to make great things. Hey I'm one of them "People". Please, just keep doing what your doing Matt, your my Dude. Russell, a friend at "Twisted Bliss G.E.M."
Just what i needed for my game. Thanks so much Also can you tell/show how to fix camera to the jumpscare location, i.e., the player cannot look anywhere else at the time of JS
Useful tut as always! Thanks. How about a video about the optimal use of bluprints to create an entire game, event dispatchers, bp interfaces? It will be great. For example, as in horror engine. Functions based on specified actions such as transformation, playing sounds, calling events and other. Custom blueprint as a parent that performs the selected functions when activated in child bp or scene instance.
Thank you from the bottom of my heart for your commitment. You are not only a valued member of this world, you’re a dear friend. I can’t imagine working without you, "No Homo" but I just wanted to let you know the things you do for (me and our group) do not go unnoticed. You’re a necessary piece to this puzzle. I appreciate your dedication and service, and I know others do too. Thank you and a *HAPPY NEW YEAR* .
Wow thank you so much man! I really appreciate those kind words! I'm so happy I could help you out so much! Again thank you so so much and I'll always be around if you need any more help :) I wish you all the best of luck with your project, and happy new year too! Hope you have a great one!
You could, but using event tick is bad for performance on your game, so custom events are a lot more efficient. Also, if you are only going to be flickering the light if it is true, would it look any different to how I've done it? Also, having it flicker infinitely might not give off the same 'jumpscare' effect as it won't be surprising to the player.
@@mr.generalx xd lmao than what the ypu want him to make you could make the grammy game AI pretty easily im not sure how to make so if you hide under something the AI doesnt find you but other than that its a simple follow ai
I like how you are utilizing other packs for some of your levels in your videos. It adds more to your videos and displays what was done in the tutorial in a more realistic setting! Thanks Matt, it is a Great Tutorial!
Thank you so much, glad to hear that it's gone down well. I thought it would be nice and better in a proper environment like you say! :)
Love these tutorials! It's a simple thing, but I really appreciate how you show off the effect at the start of your video.
So many similar tutorials will hide it in the video or at the end, which is stupid and awful
Thank you so much! And yeah it feels like the obvious way to start a tutorial, let people know what the end result will be. Glad you like it! :)
Wow un Capo!!! Eres el putísimo amo brother! Sigue haciendo tutoriales así hermano que eres es el mejor 💪💪
As always your awesome Matt. Great tutorial, I really like the fact that you have a variety of tutorials. Your not stuck on one topic, and you like what you do. So for that we all thank you very much.
Watching your channel gives me hope that more people will take an interest, and use your tutorials for their guide to make great things. Hey I'm one of them "People". Please, just keep doing what your doing Matt, your my Dude. Russell, a friend at "Twisted Bliss G.E.M."
man only 58k subs, you are worth alot more than that
nice work matt :)
Thank you so much :)
Nice video dude it will help me alot in my project and one thing more u changed ur ghost atleast in series 😂
Thank you man, so happy to help! And yep I decided it might be good to change it a bit hahaha
Just what i needed for my game. Thanks so much
Also can you tell/show how to fix camera to the jumpscare location, i.e., the player cannot look anywhere else at the time of JS
That's great! No problem! :)
And of course, I can look into doing that for a tutorial very soon as a follow up to this one! Nice idea
Scary! I love it!
Thanks Steve! Glad it got the job done at being scary lol
Thanks so much I’ve been trying to find something like this for so long but didn’t know how to phrase it!
No problem, so happy I could help you!
Useful tut as always! Thanks.
How about a video about the optimal use of bluprints to create an entire game, event dispatchers, bp interfaces? It will be great. For example, as in horror engine. Functions based on specified actions such as transformation, playing sounds, calling events and other. Custom blueprint as a parent that performs the selected functions when activated in child bp or scene instance.
Thanks man!
And great idea, that'll definitely help a lot of people! I'll add it to my list :)
cool tutorial ideas
Thanks man! :)
Your videos are very good, but I wanted to know if you have any that teach how the object disappears when the player stops looking at the object.
Thank you from the bottom of my heart for your commitment. You are not only a valued member of this world, you’re a dear friend. I can’t imagine working without you, "No Homo" but I just wanted to let you know the things you do for (me and our group) do not go unnoticed. You’re a necessary piece to this puzzle. I appreciate your dedication and service, and I know others do too. Thank you and a *HAPPY NEW YEAR* .
Wow thank you so much man! I really appreciate those kind words! I'm so happy I could help you out so much! Again thank you so so much and I'll always be around if you need any more help :)
I wish you all the best of luck with your project, and happy new year too! Hope you have a great one!
couldnt u just use event tick and bool and it its true make it flicker infinitly and it wouldnt look this like shitty
You could, but using event tick is bad for performance on your game, so custom events are a lot more efficient. Also, if you are only going to be flickering the light if it is true, would it look any different to how I've done it?
Also, having it flicker infinitely might not give off the same 'jumpscare' effect as it won't be surprising to the player.
Stop reading my mind for tutorial ideas hahaha!
Hahaha, its a good way of getting video ideas lol
How to make a game like Granny Horror game please🥺
Hi, are there any specific mechanics you'd like me to look into recreating?
@@MattAspland I don’t know
@@mr.generalx xd lmao than what the ypu want him to make you could make the grammy game AI pretty easily im not sure how to make so if you hide under something the AI doesnt find you but other than that its a simple follow ai